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Nebulai
|
Posted - 2004.08.01 09:24:00 -
[1]
Hiya guys,
Just looking to touch ground and get a little feedback from the community on the sort of events that you would like to see in EVE.
One subject i've been debating recently is to start performing events in 0.0 space - however with an appropiate level of difficulty for alliances.. thoughts?
---- Nebulai Vice-Admiral Events Team Interstellar Services Department
|

Nebulai
|
Posted - 2004.08.01 09:24:00 -
[2]
Hiya guys,
Just looking to touch ground and get a little feedback from the community on the sort of events that you would like to see in EVE.
One subject i've been debating recently is to start performing events in 0.0 space - however with an appropiate level of difficulty for alliances.. thoughts?
---- Nebulai Vice-Admiral Events Team Interstellar Services Department
|

Dukath
|
Posted - 2004.08.01 09:27:00 -
[3]
random jove mining ops?
Just cancel it if nobody comes investigate the blob in their empire space for 30 minutes, stay a bit longer if you've been scouted to give them time to bring up an attack force.
Of course it should be nicely defended
|

Dukath
|
Posted - 2004.08.01 09:27:00 -
[4]
random jove mining ops?
Just cancel it if nobody comes investigate the blob in their empire space for 30 minutes, stay a bit longer if you've been scouted to give them time to bring up an attack force.
Of course it should be nicely defended
|

Deathwing
|
Posted - 2004.08.01 09:33:00 -
[5]
Have NPC pirates play a more dramatic role, cause atm they are ghey
I mean, they have all these people in their so called space, and all they do is bust your chops if they see you in a belt, i mean, they are pirates, they should be roaming around busting up alliances and corporations in their space
maybe have like regular pirate attacks on usually high populated 0.0 sec system that alliances and people use, i dunno, just something to add spice i guess
<Stavros> A MAN DRESSED AS SPIDERMAN KICKED MY ASS |

Deathwing
|
Posted - 2004.08.01 09:33:00 -
[6]
Have NPC pirates play a more dramatic role, cause atm they are ghey
I mean, they have all these people in their so called space, and all they do is bust your chops if they see you in a belt, i mean, they are pirates, they should be roaming around busting up alliances and corporations in their space
maybe have like regular pirate attacks on usually high populated 0.0 sec system that alliances and people use, i dunno, just something to add spice i guess
<Stavros> A MAN DRESSED AS SPIDERMAN KICKED MY ASS |

Joshua Calvert
|
Posted - 2004.08.01 09:42:00 -
[7]
I'd love to see the outskirts of Empire space being regularly invaded by NPC fleets too with CONCORD requesting support from civilians to push them back.
ISD members could control the most crucuial NPc leaders to ensure it's a tough task.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.08.01 09:42:00 -
[8]
I'd love to see the outskirts of Empire space being regularly invaded by NPC fleets too with CONCORD requesting support from civilians to push them back.
ISD members could control the most crucuial NPc leaders to ensure it's a tough task.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.08.01 09:44:00 -
[9]
Also, check this out.
You could create a storyline about some corp. thieves or something and they steal something so significant that CONCORD give them "kill anywhere by anyone" status which allows us to take part in hunting them down.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.08.01 09:44:00 -
[10]
Also, check this out.
You could create a storyline about some corp. thieves or something and they steal something so significant that CONCORD give them "kill anywhere by anyone" status which allows us to take part in hunting them down.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.08.01 09:45:00 -
[11]
Maybe even a sneak preview of these "Complexes" could be brought into it...
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.08.01 09:45:00 -
[12]
Maybe even a sneak preview of these "Complexes" could be brought into it...
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Molly Razor
|
Posted - 2004.08.01 10:38:00 -
[13]
I'd like to see an exploration type event, where a particular empire recruits a couple folks to go to some boring-seeming, backwater area to check out a moon of some kind. It'd be something to grab some not-quite-carebears and send them through a lot of 0.0 space to something dangerous and/or interesting a the end. Sort of like the pirate logs but with more of a bang at the end. Retreival of a specimen, or what have you. Or, here's a weird idea, what about a disease? Some nasty plague that either affects ships or the pilots, and folks have to flee sectors or rush in to pacify areas. (Disease driving mining ops crazy? I dunno.) Something that would take people by suprise, to flee in terror or have them investigate the peril.
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Molly Razor
|
Posted - 2004.08.01 10:38:00 -
[14]
I'd like to see an exploration type event, where a particular empire recruits a couple folks to go to some boring-seeming, backwater area to check out a moon of some kind. It'd be something to grab some not-quite-carebears and send them through a lot of 0.0 space to something dangerous and/or interesting a the end. Sort of like the pirate logs but with more of a bang at the end. Retreival of a specimen, or what have you. Or, here's a weird idea, what about a disease? Some nasty plague that either affects ships or the pilots, and folks have to flee sectors or rush in to pacify areas. (Disease driving mining ops crazy? I dunno.) Something that would take people by suprise, to flee in terror or have them investigate the peril.
|

Celebon
|
Posted - 2004.08.01 11:12:00 -
[15]
( "bring me goods" missions tied into the story arcs are certainly a lower risk occupation for players in empire, though expanding these to 0.0 might be interesting. Try and get 10,000 units of small arms into angel cartel space to try and fight off the ebil CA, or robotics and drugs to sansha space etc. Big rewards, but big danger.
As in the GFTL and TAKA events these can tie into the main arc and give hints as to further storyline and so on. Doesn't have to be trade goods or even minerals. Some pirate band might want afew Battleships and cruisers brough to them in low sec space so they put up "buy" market orders (using a front company)for ships and weapons modules. Could be tied into previous low sec kill missions and later low sec kill missions.
The ideas of small NPC fleets and small pirate fleets in lower security space, or even some doing higher security raids (the guritas come to mind here) as mentioned above would be intersting for those looking for excitment or the more PvP orientated players. This could extend to the 0.0 areas where they'd be looking for confrontations with the alliances.Tying in NPC's and event characters worked really well at Crielere for example.
Or how about more of the corp-war type (like the Caldari Secure Force Incorporated vs Quantum Mechanics) where players can align themselves to say a gallente corp who wants some damage done to a Caldari competitor.
I also like the idea of bringing in groups of RP players, like the CEC/GU/CVA/C-I-A. It gives them more imersion in the world and a chance to make them feel like they're making a difference doing what they're doing as they can interact with things that directly effect their chosen cause. )
Drink StarsiÖ Security Division Caldari State Citizen
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Celebon
|
Posted - 2004.08.01 11:12:00 -
[16]
( "bring me goods" missions tied into the story arcs are certainly a lower risk occupation for players in empire, though expanding these to 0.0 might be interesting. Try and get 10,000 units of small arms into angel cartel space to try and fight off the ebil CA, or robotics and drugs to sansha space etc. Big rewards, but big danger.
As in the GFTL and TAKA events these can tie into the main arc and give hints as to further storyline and so on. Doesn't have to be trade goods or even minerals. Some pirate band might want afew Battleships and cruisers brough to them in low sec space so they put up "buy" market orders (using a front company)for ships and weapons modules. Could be tied into previous low sec kill missions and later low sec kill missions.
The ideas of small NPC fleets and small pirate fleets in lower security space, or even some doing higher security raids (the guritas come to mind here) as mentioned above would be intersting for those looking for excitment or the more PvP orientated players. This could extend to the 0.0 areas where they'd be looking for confrontations with the alliances.Tying in NPC's and event characters worked really well at Crielere for example.
Or how about more of the corp-war type (like the Caldari Secure Force Incorporated vs Quantum Mechanics) where players can align themselves to say a gallente corp who wants some damage done to a Caldari competitor.
I also like the idea of bringing in groups of RP players, like the CEC/GU/CVA/C-I-A. It gives them more imersion in the world and a chance to make them feel like they're making a difference doing what they're doing as they can interact with things that directly effect their chosen cause. )
Drink StarsiÖ Security Division Caldari State Citizen
|

Dallenn
|
Posted - 2004.08.01 12:11:00 -
[17]
Edited by: Dallenn on 01/08/2004 12:29:01 Intrigue and complexity are important - have the PCs participating work against each other or with each other for IC reasons. Give them multiple options for action. (In this respect the Takamatsu event sounded like a nice one, Viceroy could manipulate the other PCs there :-) ) Keep the PCs in the dark about what is really going on... except if some of them are really bent on finding out what is going on, in this case they would be able to acquire clues with reasonable effort. Also leaking of various clues could be carefully machinated prior to an event, for example maybe PIE hears something when they talk with imperial officials, just a piece of the puzzle, maybe you get another piece from some Caldari agent in Lonetrek, one more piece from a news item...
If there is nice loot to be had from the event, make the players do some exploration or otherwise find out where exactly it is, just bringing the most powerful ship to the spot should not do it. Or maybe the rewards come only afterwards, from high-ranking NPCs the PCs managed to please.
Employing PCs as event actors could be something to look into, if only claims of favoritism can be addressed. Maybe have an open process of applying for events, have each player that wants a special role submit a short bio or description of their character's motives in regard of certain event arcs. Then the PCs that are selected can be given with extra clues, an important item or the command of a task force for example.
How easy is it to participate in events in 0.0 space? The blockades shut out some of the low-level or carebear-minded players, while many players who spend their time in empire space could sneak in a day or two in advance, if the event is interesting enough. This relates to another thing I have been pondering in regard to many events: what would be the exact IC reason for my character to join this event? Why would she care?
Events in 0.0 space of course have other benefits which probably outweight the difficulty of access. Also the alliances can be given a reason to cooperate with empire-based players, for example they can be entrusted with the responsibility of escorting task forces through pirate blockades and such.
[EDIT: broken sentences and such]
We seek the Chosen ones / Roleplaying in Eve / Idea Lab favourites
I am Paratwa / Of the Ash Ock A Guardian of time / The firestorm / That purifies |

Dallenn
|
Posted - 2004.08.01 12:11:00 -
[18]
Edited by: Dallenn on 01/08/2004 12:29:01 Intrigue and complexity are important - have the PCs participating work against each other or with each other for IC reasons. Give them multiple options for action. (In this respect the Takamatsu event sounded like a nice one, Viceroy could manipulate the other PCs there :-) ) Keep the PCs in the dark about what is really going on... except if some of them are really bent on finding out what is going on, in this case they would be able to acquire clues with reasonable effort. Also leaking of various clues could be carefully machinated prior to an event, for example maybe PIE hears something when they talk with imperial officials, just a piece of the puzzle, maybe you get another piece from some Caldari agent in Lonetrek, one more piece from a news item...
If there is nice loot to be had from the event, make the players do some exploration or otherwise find out where exactly it is, just bringing the most powerful ship to the spot should not do it. Or maybe the rewards come only afterwards, from high-ranking NPCs the PCs managed to please.
Employing PCs as event actors could be something to look into, if only claims of favoritism can be addressed. Maybe have an open process of applying for events, have each player that wants a special role submit a short bio or description of their character's motives in regard of certain event arcs. Then the PCs that are selected can be given with extra clues, an important item or the command of a task force for example.
How easy is it to participate in events in 0.0 space? The blockades shut out some of the low-level or carebear-minded players, while many players who spend their time in empire space could sneak in a day or two in advance, if the event is interesting enough. This relates to another thing I have been pondering in regard to many events: what would be the exact IC reason for my character to join this event? Why would she care?
Events in 0.0 space of course have other benefits which probably outweight the difficulty of access. Also the alliances can be given a reason to cooperate with empire-based players, for example they can be entrusted with the responsibility of escorting task forces through pirate blockades and such.
[EDIT: broken sentences and such]
We seek the Chosen ones / Roleplaying in Eve / Idea Lab favourites
I am Paratwa / Of the Ash Ock A Guardian of time / The firestorm / That purifies |

Haratu
|
Posted - 2004.08.01 16:33:00 -
[19]
Edited by: Haratu on 01/08/2004 16:35:06 I have 3 points... 1. I would like to see some events where events actors organise events with either freelancers or corporations. I am sure many corporations want to do things (and i know are doing things) that event actors could easily help put into action or encourage (eg. helping a corp's goals get set as a long plot, or leading attacks against player run blockades as a short instant plot). This would motivate many corporations and freelancers try harder to fit to their goals for roleplay and will give them a better feel for how they react in the world.
3. Events that are your basic courier or kill are simply boring because we can already do them with agents. I would like to see special projects where people have to do unique things that normally they could not do. An example (from a selfish standpoint), salvaging would be a nice event... a special event hulk needs to be salvaged, the actor either drops packages to be moved to a station or the actor moves them to the station after the player has 'mined' them.
4. I would like to see some events in the lesser travelled regions of empire space. There are many regions of space that as far as i am aware of events rarely occur in. I operate in the southern regions of Amarr empire and Ammatar space and have yet to see an event occur there, all the events i have participated in (or even heard of) have been at least 8 jumps away in Amarr or in the opposite direction in Minmatar (which is more like 15 jumps from me). I am sure there are other areas where there is a hole of events in empire space.
I can not see the point of moving to 0.0 space until the holes in empire space become more event organised. After all, there are more stations in those areas than in 0.0 space.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Haratu
|
Posted - 2004.08.01 16:33:00 -
[20]
Edited by: Haratu on 01/08/2004 16:35:06 I have 3 points... 1. I would like to see some events where events actors organise events with either freelancers or corporations. I am sure many corporations want to do things (and i know are doing things) that event actors could easily help put into action or encourage (eg. helping a corp's goals get set as a long plot, or leading attacks against player run blockades as a short instant plot). This would motivate many corporations and freelancers try harder to fit to their goals for roleplay and will give them a better feel for how they react in the world.
3. Events that are your basic courier or kill are simply boring because we can already do them with agents. I would like to see special projects where people have to do unique things that normally they could not do. An example (from a selfish standpoint), salvaging would be a nice event... a special event hulk needs to be salvaged, the actor either drops packages to be moved to a station or the actor moves them to the station after the player has 'mined' them.
4. I would like to see some events in the lesser travelled regions of empire space. There are many regions of space that as far as i am aware of events rarely occur in. I operate in the southern regions of Amarr empire and Ammatar space and have yet to see an event occur there, all the events i have participated in (or even heard of) have been at least 8 jumps away in Amarr or in the opposite direction in Minmatar (which is more like 15 jumps from me). I am sure there are other areas where there is a hole of events in empire space.
I can not see the point of moving to 0.0 space until the holes in empire space become more event organised. After all, there are more stations in those areas than in 0.0 space.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Roderic Excelion
|
Posted - 2004.08.01 16:58:00 -
[21]
Hows about some corporate espionage missions? Why not have, say, a duvolle labs representative hire some people willing to 'liberate' a BPO of a tech 2 item (packaged up so the runner doesn't know what he has) from a 'covert convoy' (aka a plot ship flying a route between 2 stations through some low sec system) and hand it over to the hirer. In exchange, the runner gets a limited run copy of a different tech 2 device and another copy of the stolen BPO is put on the market to buy in that area a few days later, thus releasing a Tech 2 BP to the public (one already in the system) to reduce the cost.
In addition, other PCs may be hired to protect the convoy simultaineously with similar rewards.
|

Roderic Excelion
|
Posted - 2004.08.01 16:58:00 -
[22]
Hows about some corporate espionage missions? Why not have, say, a duvolle labs representative hire some people willing to 'liberate' a BPO of a tech 2 item (packaged up so the runner doesn't know what he has) from a 'covert convoy' (aka a plot ship flying a route between 2 stations through some low sec system) and hand it over to the hirer. In exchange, the runner gets a limited run copy of a different tech 2 device and another copy of the stolen BPO is put on the market to buy in that area a few days later, thus releasing a Tech 2 BP to the public (one already in the system) to reduce the cost.
In addition, other PCs may be hired to protect the convoy simultaineously with similar rewards.
|

Resdayn
|
Posted - 2004.08.01 17:38:00 -
[23]
i like the odent events....more trader events...like 2-3 traders each day always seeking something new trying to compete with one another buying info from players if some of his suppliers has "betrayed" himand gone to sell to another merchant etc..
Mariah Lawsara: do you ever get laid or do you have to rely on Gallente hookers to help you? Resdayn: I have never engulfed myself in the heretics of gallantean foundation of economy... |

Resdayn
|
Posted - 2004.08.01 17:38:00 -
[24]
i like the odent events....more trader events...like 2-3 traders each day always seeking something new trying to compete with one another buying info from players if some of his suppliers has "betrayed" himand gone to sell to another merchant etc..
Mariah Lawsara: do you ever get laid or do you have to rely on Gallente hookers to help you? Resdayn: I have never engulfed myself in the heretics of gallantean foundation of economy... |

LiNkIsMaXiMuS
|
Posted - 2004.08.01 18:41:00 -
[25]
My idea:
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LiNkIsMaXiMuS
|
Posted - 2004.08.01 18:41:00 -
[26]
My idea:
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LiNkIsMaXiMuS
|
Posted - 2004.08.01 18:44:00 -
[27]
err hmm anyways, i think there should Be NPC fleet battle or ops in which the player can take sides and fight in, maybbe NPC faction standings can play in what side u choose, but fighting large scale fights with NPC or devs acting as NPC would be something really cool. Also prolly have one of the empires declare war on another and have massive chaos just a thought
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LiNkIsMaXiMuS
|
Posted - 2004.08.01 18:44:00 -
[28]
err hmm anyways, i think there should Be NPC fleet battle or ops in which the player can take sides and fight in, maybbe NPC faction standings can play in what side u choose, but fighting large scale fights with NPC or devs acting as NPC would be something really cool. Also prolly have one of the empires declare war on another and have massive chaos just a thought
|

Christian Xavier
|
Posted - 2004.08.01 23:04:00 -
[29]
I like the idea of 0.0 events, but you run across the problem of certain alliances own certain sections of space. Putting an event in their section is, in part, giving a particular alliance the event.
What I would REALLY like to see is something on the news that drives the price of certain goods through the roof on a particular system.
1. If I log in and see that there is a food shortage in Amamake system, I should load up on food and head there for a tidy profit.
2. If there is a plague in Ukkalen, I should haul some drugs out there to help out.
This would take no more time than creating a large NPC buy order and a small news bit every day or two. There are lots of trade goods in the game, they should get a bit of focus.
Besides that...
System Invasion. CONCORD asks all able pilots in system to help defend a jump gate from a wave of pirates on their way in from a low sec sector. Maybe put it on a 0.0 -> ~0.5 gate.
Important Visitor. Have a someone important (major sports figure, actor, etc.) make an appearance in system. Then you could have certain parties who would like to kidnap said individual. It becomes a battle to protect a certain ship, and it's VIP. If not done well, then the rescue mission begins.
Eventually... Destroyable pirate bases that come up in a system that has been inactive for a while.
Besides trade goods, not many non-combat events come to mind.
Hope this helps...
- Chris X. |

Christian Xavier
|
Posted - 2004.08.01 23:04:00 -
[30]
I like the idea of 0.0 events, but you run across the problem of certain alliances own certain sections of space. Putting an event in their section is, in part, giving a particular alliance the event.
What I would REALLY like to see is something on the news that drives the price of certain goods through the roof on a particular system.
1. If I log in and see that there is a food shortage in Amamake system, I should load up on food and head there for a tidy profit.
2. If there is a plague in Ukkalen, I should haul some drugs out there to help out.
This would take no more time than creating a large NPC buy order and a small news bit every day or two. There are lots of trade goods in the game, they should get a bit of focus.
Besides that...
System Invasion. CONCORD asks all able pilots in system to help defend a jump gate from a wave of pirates on their way in from a low sec sector. Maybe put it on a 0.0 -> ~0.5 gate.
Important Visitor. Have a someone important (major sports figure, actor, etc.) make an appearance in system. Then you could have certain parties who would like to kidnap said individual. It becomes a battle to protect a certain ship, and it's VIP. If not done well, then the rescue mission begins.
Eventually... Destroyable pirate bases that come up in a system that has been inactive for a while.
Besides trade goods, not many non-combat events come to mind.
Hope this helps...
- Chris X. |

Xadian
|
Posted - 2004.08.02 00:29:00 -
[31]
I would like to see, some events where you were defending the pirate territory against CONCORD. For example, say an Angel Commander comes to report a CONCORD fleet in a Angel controlled system, it would then be up (to people with good Angel standing) to fight off the CONCORD.
And more events like the Serpentis Outpost event.
Always hit the big red button whenever you get the chance.
|

Xadian
|
Posted - 2004.08.02 00:29:00 -
[32]
I would like to see, some events where you were defending the pirate territory against CONCORD. For example, say an Angel Commander comes to report a CONCORD fleet in a Angel controlled system, it would then be up (to people with good Angel standing) to fight off the CONCORD.
And more events like the Serpentis Outpost event.
Always hit the big red button whenever you get the chance.
|

Redblade
|
Posted - 2004.08.02 01:05:00 -
[33]
Events that are in .4 and lower systems and Event 2 times a week if possible, at least 1 time a week.
Killboard |

Redblade
|
Posted - 2004.08.02 01:05:00 -
[34]
Events that are in .4 and lower systems and Event 2 times a week if possible, at least 1 time a week.
Killboard |

Resdayn
|
Posted - 2004.08.02 02:22:00 -
[35]
and if theres an event it would be much funnier if u didnt always expect opponents walking in on u ....make the events more player oriented , dont make em like some bad hollywood picture where there always is a "bad guy" going against the "good guy" make it less mainstream , make more non combat events(like my show case)
Mariah Lawsara: do you ever get laid or do you have to rely on Gallente hookers to help you? Resdayn: I have never engulfed myself in the heretics of gallantean foundation of economy... |

Resdayn
|
Posted - 2004.08.02 02:22:00 -
[36]
and if theres an event it would be much funnier if u didnt always expect opponents walking in on u ....make the events more player oriented , dont make em like some bad hollywood picture where there always is a "bad guy" going against the "good guy" make it less mainstream , make more non combat events(like my show case)
Mariah Lawsara: do you ever get laid or do you have to rely on Gallente hookers to help you? Resdayn: I have never engulfed myself in the heretics of gallantean foundation of economy... |

Resdayn
|
Posted - 2004.08.02 02:45:00 -
[37]
I would love an event to name the new ships and such.....would give a personal touch to the game 
Mariah Lawsara: do you ever get laid or do you have to rely on Gallente hookers to help you? Resdayn: I have never engulfed myself in the heretics of gallantean foundation of economy... |

Resdayn
|
Posted - 2004.08.02 02:45:00 -
[38]
I would love an event to name the new ships and such.....would give a personal touch to the game 
Mariah Lawsara: do you ever get laid or do you have to rely on Gallente hookers to help you? Resdayn: I have never engulfed myself in the heretics of gallantean foundation of economy... |

agentsmitty
|
Posted - 2004.08.02 04:22:00 -
[39]
I think NPC fleets should try and take control of player owned stations(Their leader can be an events guy, probably in the flagship of the fleet) Also they should take sides in alliance conflicts and actively hunt people that have killed NPC commanders or officers.
|

agentsmitty
|
Posted - 2004.08.02 04:22:00 -
[40]
I think NPC fleets should try and take control of player owned stations(Their leader can be an events guy, probably in the flagship of the fleet) Also they should take sides in alliance conflicts and actively hunt people that have killed NPC commanders or officers.
|

Eyeshadow
|
Posted - 2004.08.02 13:43:00 -
[41]
I think we need to see NPC invasion fleets.
Like this:
Pop up to all players in a certain region (same as stuck message/downtime) saying sommat like "serpentis fleet seen moving into region XXXX. Any players in the area wishing to repel this fleet are advised that the last system they were spotted in is XXXX"
Then all the players in that region can head out and scout for the NPC fleet. This would lead to a big fleet battle, most probably with multiple corps involved as one corp mustering theyre entire roster in about 10mins would be tough. Plus it would be the people in that region that would get the pop up message.
These events could be totally random, un-announced and differing in ability. They would need sommat like "no attack unless attacked" so they could pass through gates on theyre travels (to whateva theyre destination is, station, planet etc) and any players wouldnt get ganked by them at the gates.
Just imagine flying in ya indy through a 0.7 or sommat and seeing 5 NPC BS with 10 cruisers and 15 frigs in support 
If this ever happened i think i would wet myself with joy at such an unpredictable and great event. A spontanioues(sp?) event. The fleet would basically be any1 in that region who wanted to join in. Even n00bs could show up, just to watch if they didnt want to get involved.
Forums: Sharks - MC |

Eyeshadow
|
Posted - 2004.08.02 13:43:00 -
[42]
I think we need to see NPC invasion fleets.
Like this:
Pop up to all players in a certain region (same as stuck message/downtime) saying sommat like "serpentis fleet seen moving into region XXXX. Any players in the area wishing to repel this fleet are advised that the last system they were spotted in is XXXX"
Then all the players in that region can head out and scout for the NPC fleet. This would lead to a big fleet battle, most probably with multiple corps involved as one corp mustering theyre entire roster in about 10mins would be tough. Plus it would be the people in that region that would get the pop up message.
These events could be totally random, un-announced and differing in ability. They would need sommat like "no attack unless attacked" so they could pass through gates on theyre travels (to whateva theyre destination is, station, planet etc) and any players wouldnt get ganked by them at the gates.
Just imagine flying in ya indy through a 0.7 or sommat and seeing 5 NPC BS with 10 cruisers and 15 frigs in support 
If this ever happened i think i would wet myself with joy at such an unpredictable and great event. A spontanioues(sp?) event. The fleet would basically be any1 in that region who wanted to join in. Even n00bs could show up, just to watch if they didnt want to get involved.
Forums: Sharks - MC |

Haratu
|
Posted - 2004.08.02 14:12:00 -
[43]
Edited by: Haratu on 02/08/2004 14:13:46
Originally by: Eyeshadow I think we need to see NPC invasion fleets.
Like this:
Pop up to all players in a certain region (same as stuck message/downtime) saying sommat like "serpentis fleet seen moving into region XXXX. Any players in the area wishing to repel this fleet are advised that the last system they were spotted in is XXXX"
I like this idea... it is an event that requires no actors as no one has to notify people on channels thereby cutting down on man power and time that an event takes. The amount of events could be effectivelly doubled.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Haratu
|
Posted - 2004.08.02 14:12:00 -
[44]
Edited by: Haratu on 02/08/2004 14:13:46
Originally by: Eyeshadow I think we need to see NPC invasion fleets.
Like this:
Pop up to all players in a certain region (same as stuck message/downtime) saying sommat like "serpentis fleet seen moving into region XXXX. Any players in the area wishing to repel this fleet are advised that the last system they were spotted in is XXXX"
I like this idea... it is an event that requires no actors as no one has to notify people on channels thereby cutting down on man power and time that an event takes. The amount of events could be effectivelly doubled.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Kreeper
|
Posted - 2004.08.02 15:15:00 -
[45]
Id like to a event day as a "No Concord or gate gun sentrys Day" Think of the carnage... -----------------------------------------------
Calling Christos Hendez come back to EvE Smother another Failur Lay this to rest...
|

Kreeper
|
Posted - 2004.08.02 15:15:00 -
[46]
Id like to a event day as a "No Concord or gate gun sentrys Day" Think of the carnage... -----------------------------------------------
Calling Christos Hendez come back to EvE Smother another Failur Lay this to rest...
|

Emperor
|
Posted - 2004.08.02 15:22:00 -
[47]
Edited by: Emperor on 02/08/2004 15:28:18 i think a 2 sided dev event would be intresting. so you could pick the side give a bit of PvP as well as some dev interaction. Me and my corperation have been taking part in the events with the Serpentis and found it very fun, but due to some killing and some bad choice of words, it seems that the leader of the events in that part of space wont give us rewards for our actions anymore. perhaps being able to join the Serpentis to fight other players would be a option in future events Stains almost dead are you going to be next??? |

Emperor
|
Posted - 2004.08.02 15:22:00 -
[48]
Edited by: Emperor on 02/08/2004 15:28:18 i think a 2 sided dev event would be intresting. so you could pick the side give a bit of PvP as well as some dev interaction. Me and my corperation have been taking part in the events with the Serpentis and found it very fun, but due to some killing and some bad choice of words, it seems that the leader of the events in that part of space wont give us rewards for our actions anymore. perhaps being able to join the Serpentis to fight other players would be a option in future events Stains almost dead are you going to be next??? |

Elve Sorrow
|
Posted - 2004.08.02 17:42:00 -
[49]
A tad more realisme. I took part in the Cathedral event, on the Tash-Murkon side. However, when the climax came and there was fighting to be done, all we could do was chose the side of Kor-Azor. The opposing forces were 2-3 Polaris people, basicly waiting to get shot by 30 other people. Why not have people chose sides and have realistic battles?
/Elve
New Video out! Watch me!
|

Elve Sorrow
|
Posted - 2004.08.02 17:42:00 -
[50]
A tad more realisme. I took part in the Cathedral event, on the Tash-Murkon side. However, when the climax came and there was fighting to be done, all we could do was chose the side of Kor-Azor. The opposing forces were 2-3 Polaris people, basicly waiting to get shot by 30 other people. Why not have people chose sides and have realistic battles?
/Elve
New Video out! Watch me!
|

Eris Discordia
|
Posted - 2004.08.02 20:30:00 -
[51]
stickidy stick stuck
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Eris Discordia
|
Posted - 2004.08.02 20:30:00 -
[52]
stickidy stick stuck
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

pshepherd
|
Posted - 2004.08.02 22:02:00 -
[53]
i REALLY want a Race event (Caldari vs Gallente, Amarr vs Minmatar)
Having an NPC fleet of Gallente ships scattered accross a system, and the Loyal Caldari have to blow them up 
|

pshepherd
|
Posted - 2004.08.02 22:02:00 -
[54]
i REALLY want a Race event (Caldari vs Gallente, Amarr vs Minmatar)
Having an NPC fleet of Gallente ships scattered accross a system, and the Loyal Caldari have to blow them up 
|

Holi
|
Posted - 2004.08.03 12:47:00 -
[55]
What others suggested: faction vs faction battles. There are so many ways to do this, oh the possibilities! 
For example a system on the Ammatar - Minmatar border could be declared a war zone, so that any pilot/corp that is allied with say Ammatar Navy or Republic Fleet (respectively and mutually exclusive ofc) could fight eachother in that system without CONCORD intervention.
Dish out standing gain and loss according on which side players take part. Would be even more fun when both NPC corps would have some ships in the system (warping around to gates, stations) and when they would meet at the same spot they would engage eachoter - just for the show 
Ofc the above factions could also be pirate vs DED (since fighting fits DED's description better than CONCORD's) factions.
s could fight pirates in secure space, s could come and pay empire a little visit again - would add much more PvP to the game in general and we could perhaps even see some massive multi-corp battles in Yulai 
With faction ships coming in Shiva maybe your choosen NPC faction could reward you with some faction ships for your long service alongside them in the battle againg evil (whoever that may be ) - if you indeed help in the battles.
Oh the possibilities, oh the possibilities. I know not all of these could be made with the current event system but it would enhance overall PvP in game and would add nice RP possibilities.
-- Holi
[ md5 checksum calculator ] |

Holi
|
Posted - 2004.08.03 12:47:00 -
[56]
What others suggested: faction vs faction battles. There are so many ways to do this, oh the possibilities! 
For example a system on the Ammatar - Minmatar border could be declared a war zone, so that any pilot/corp that is allied with say Ammatar Navy or Republic Fleet (respectively and mutually exclusive ofc) could fight eachother in that system without CONCORD intervention.
Dish out standing gain and loss according on which side players take part. Would be even more fun when both NPC corps would have some ships in the system (warping around to gates, stations) and when they would meet at the same spot they would engage eachoter - just for the show 
Ofc the above factions could also be pirate vs DED (since fighting fits DED's description better than CONCORD's) factions.
s could fight pirates in secure space, s could come and pay empire a little visit again - would add much more PvP to the game in general and we could perhaps even see some massive multi-corp battles in Yulai 
With faction ships coming in Shiva maybe your choosen NPC faction could reward you with some faction ships for your long service alongside them in the battle againg evil (whoever that may be ) - if you indeed help in the battles.
Oh the possibilities, oh the possibilities. I know not all of these could be made with the current event system but it would enhance overall PvP in game and would add nice RP possibilities.
-- Holi
[ md5 checksum calculator ] |

rowbin hod
|
Posted - 2004.08.03 12:47:00 -
[57]
I think there should be an opportunity to participate in an event wherever you are. For example, the Jove event. Giving body bits to everyone gave everyone the ability to participate, on a local/regional scale. Wherever you were, you could do something. With the current events, based in places that can be tens of jumps away, some people don't have the time to get to them, or have responsibilities elsewhere.
Also, on a sid eissue, it's been a week since the last bit of ingame news, with any inkling of relevance that it might have ingame. there either needs to be quicker progression with these stories, or run more stories concurrently. --- "Due to the European lard shortage, we are currently unable to supply this product." |

rowbin hod
|
Posted - 2004.08.03 12:47:00 -
[58]
I think there should be an opportunity to participate in an event wherever you are. For example, the Jove event. Giving body bits to everyone gave everyone the ability to participate, on a local/regional scale. Wherever you were, you could do something. With the current events, based in places that can be tens of jumps away, some people don't have the time to get to them, or have responsibilities elsewhere.
Also, on a sid eissue, it's been a week since the last bit of ingame news, with any inkling of relevance that it might have ingame. there either needs to be quicker progression with these stories, or run more stories concurrently. --- "Due to the European lard shortage, we are currently unable to supply this product." |

Molly Razor
|
Posted - 2004.08.04 18:42:00 -
[59]
Edited by: Molly Razor on 04/08/2004 18:43:34
Originally by: rowbin hod I think there should be an opportunity to participate in an event wherever
That was brilliant, and I concur that some events should be open to anyone, but just dumping things into cargo holds would be stale. Someone earlier in the thread mentioned events that would affect trade prices. There was an old Macintosh game called "Escape Velocity", a small part of which was news reports of disasters or economic windfalls. A well prepared player could take a look at the news each day, see that due to pirate battles heating up in system X he could make more money selling ammo to the in-system NPC (or even PC) factions, or he could show up in a gunboat and be treated to bonuses on bounties on pirates in that constellation. An extension of that could be system security statuses changing due to events. A .3 system being raised to .5 could have a huge affect on the traffic in the area, just as a .5 being lowered to a .3, or even to 0.0. Any number of justifications could be used.
|

Molly Razor
|
Posted - 2004.08.04 18:42:00 -
[60]
Edited by: Molly Razor on 04/08/2004 18:43:34
Originally by: rowbin hod I think there should be an opportunity to participate in an event wherever
That was brilliant, and I concur that some events should be open to anyone, but just dumping things into cargo holds would be stale. Someone earlier in the thread mentioned events that would affect trade prices. There was an old Macintosh game called "Escape Velocity", a small part of which was news reports of disasters or economic windfalls. A well prepared player could take a look at the news each day, see that due to pirate battles heating up in system X he could make more money selling ammo to the in-system NPC (or even PC) factions, or he could show up in a gunboat and be treated to bonuses on bounties on pirates in that constellation. An extension of that could be system security statuses changing due to events. A .3 system being raised to .5 could have a huge affect on the traffic in the area, just as a .5 being lowered to a .3, or even to 0.0. Any number of justifications could be used.
|

Gangsta Boo
|
Posted - 2004.08.05 16:24:00 -
[61]
I'd like to see some type of lottery ticket system implemented seperate from agent missions. Spend 100k, buy a ticket. A random drawing gives the winner half the earnings. An NPC corp could sponsor this. You could also work this into an in game storyline where some races feel it is gambling and unethical which causes some type of military conflict.
|

Gangsta Boo
|
Posted - 2004.08.05 16:24:00 -
[62]
I'd like to see some type of lottery ticket system implemented seperate from agent missions. Spend 100k, buy a ticket. A random drawing gives the winner half the earnings. An NPC corp could sponsor this. You could also work this into an in game storyline where some races feel it is gambling and unethical which causes some type of military conflict.
|

Eldar Curunirr
|
Posted - 2004.08.06 04:54:00 -
[63]
Originally by: Eyeshadow I think we need to see NPC invasion fleets.
Like this:
Pop up to all players in a certain region (same as stuck message/downtime) saying sommat like "serpentis fleet seen moving into region XXXX. Any players in the area wishing to repel this fleet are advised that the last system they were spotted in is XXXX"
I think this is a very good idea, but I think it would work very well in 0.0 also, like have a large group or NPCs flying into Alliance territory and they start shooting stations and what not, and the alliance has to muster a large say 20+ BS fleet and if they win, well they get huge rewards like lots of named rat loot, or if they lose, well I dunno but it wouldn't be good.
|

Eldar Curunirr
|
Posted - 2004.08.06 04:54:00 -
[64]
Originally by: Eyeshadow I think we need to see NPC invasion fleets.
Like this:
Pop up to all players in a certain region (same as stuck message/downtime) saying sommat like "serpentis fleet seen moving into region XXXX. Any players in the area wishing to repel this fleet are advised that the last system they were spotted in is XXXX"
I think this is a very good idea, but I think it would work very well in 0.0 also, like have a large group or NPCs flying into Alliance territory and they start shooting stations and what not, and the alliance has to muster a large say 20+ BS fleet and if they win, well they get huge rewards like lots of named rat loot, or if they lose, well I dunno but it wouldn't be good.
|

Toshiro Hasegawa
|
Posted - 2004.08.06 18:30:00 -
[65]
id like to see
economic impacting events.. story + profit to be made by moving X from a certain area or by moving X to a certain area.
mining events - crazy as it might seem one of my fav events involved and mine all you can philosophy .. cant recall what the payout was supposed to be, but it was fun just trying to mine as much as possible.. this would almost fit as an economic one..
small events to accompany a story thread .. so that one could have "been there when it happened". Like an ambasodor gets ganked..and 20 players witnessed it. although this wouldnt effect a lot of people ..it would make those people really happy ..and they would tell their friends ..and it would just add to the flavour (im sure this is happening already)
big events .. perhaps multiple small events tied together into a larger story arc. possibly allowing a player to follow along for days.. and really get caught up in the roleplaying, storytelling element. not everyone can do this sort of thing, but there are people out there who this would make the game absolutely more incredible that it already was.
im not sure how to allow player interaction in these two sort of events (small and big). If there was no need for the story to go one way or the other .. they could be involved completely .. ie their actions would dictate the outcome. Conversely they could have no impact and simply be observers.. all be it that they may feel like they are participating.
I do not think i matters whether the storyline follows racial, regional, ethnic, religious, ngo (non government agency, or corporate lines. that I beleive is the beauty of it, one could pick from a whole hosts of npc organisations and have them interplay.
As a final point.. i would love, but do not expect to see, more interaction of an event or storyline element between pc corps / alliance, and between pc corps / alliances and npc groups. There is something i find exciting and fascinating to see real players names mentioned amongst the story lines. Obviously this could be missused, create jealousy, draw claims of favoritism etc.. etc.. which is why im sure it is not more common.
/end ramble
-
History is the Study of Change |

Toshiro Hasegawa
|
Posted - 2004.08.06 18:30:00 -
[66]
id like to see
economic impacting events.. story + profit to be made by moving X from a certain area or by moving X to a certain area.
mining events - crazy as it might seem one of my fav events involved and mine all you can philosophy .. cant recall what the payout was supposed to be, but it was fun just trying to mine as much as possible.. this would almost fit as an economic one..
small events to accompany a story thread .. so that one could have "been there when it happened". Like an ambasodor gets ganked..and 20 players witnessed it. although this wouldnt effect a lot of people ..it would make those people really happy ..and they would tell their friends ..and it would just add to the flavour (im sure this is happening already)
big events .. perhaps multiple small events tied together into a larger story arc. possibly allowing a player to follow along for days.. and really get caught up in the roleplaying, storytelling element. not everyone can do this sort of thing, but there are people out there who this would make the game absolutely more incredible that it already was.
im not sure how to allow player interaction in these two sort of events (small and big). If there was no need for the story to go one way or the other .. they could be involved completely .. ie their actions would dictate the outcome. Conversely they could have no impact and simply be observers.. all be it that they may feel like they are participating.
I do not think i matters whether the storyline follows racial, regional, ethnic, religious, ngo (non government agency, or corporate lines. that I beleive is the beauty of it, one could pick from a whole hosts of npc organisations and have them interplay.
As a final point.. i would love, but do not expect to see, more interaction of an event or storyline element between pc corps / alliance, and between pc corps / alliances and npc groups. There is something i find exciting and fascinating to see real players names mentioned amongst the story lines. Obviously this could be missused, create jealousy, draw claims of favoritism etc.. etc.. which is why im sure it is not more common.
/end ramble
-
History is the Study of Change |

Spec 593357629
|
Posted - 2004.08.07 17:56:00 -
[67]
WAR IS DECALERD IN EMPIRE pleeeeease combat:Your Civilian Gatling Rail Gun hits Amarr Sentry Gun, doing 0.2 damage.
Something to listen to while mineing |

Spec 593357629
|
Posted - 2004.08.07 17:56:00 -
[68]
WAR IS DECALERD IN EMPIRE pleeeeease combat:Your Civilian Gatling Rail Gun hits Amarr Sentry Gun, doing 0.2 damage.
Something to listen to while mineing |

Cobalt Digger
|
Posted - 2004.08.09 11:58:00 -
[69]
Deep core mining reports a lost mining fleet in a contsallation how about missing mining ships
they might be 3 abandoned probes with epgassun lasers (noob event) abandoned 300k from a moon
or a Industrial missing again 200 k fom a moon or planets laden with anything from Amarr artifacts to tech2 graviton pulse units
|

Cobalt Digger
|
Posted - 2004.08.09 11:58:00 -
[70]
Deep core mining reports a lost mining fleet in a contsallation how about missing mining ships
they might be 3 abandoned probes with epgassun lasers (noob event) abandoned 300k from a moon
or a Industrial missing again 200 k fom a moon or planets laden with anything from Amarr artifacts to tech2 graviton pulse units
|

Threat
|
Posted - 2004.08.09 21:16:00 -
[71]
How about a find the Jove Stations/gates event. Or a find the missing Jove whatever. The winners would be allowed a sneak peek into Jove space and the ability to bring back some items/bpo's/ships/skills, or whatever. It might be a good way to introduce Jove space or some other high end T2/SHIVA items. Maybe the people could have a week pass or something.
If you have it in phases you could have a few winners so that one corp/player isn't the only one to profit. It also makes exploring and fighting a viable option to gaining T2 items/BP's.
|

Threat
|
Posted - 2004.08.09 21:16:00 -
[72]
How about a find the Jove Stations/gates event. Or a find the missing Jove whatever. The winners would be allowed a sneak peek into Jove space and the ability to bring back some items/bpo's/ships/skills, or whatever. It might be a good way to introduce Jove space or some other high end T2/SHIVA items. Maybe the people could have a week pass or something.
If you have it in phases you could have a few winners so that one corp/player isn't the only one to profit. It also makes exploring and fighting a viable option to gaining T2 items/BP's.
|

Graelyn
|
Posted - 2004.08.10 01:01:00 -
[73]
If you need ideas for small stories to run, The actual fleets of the Empires have never been seen before. With the 'paramilitary' forces of EVE so strong, the time may come when an Empire needs to make a point to one of it's neighbors, a show of force if you will. Just seeing the Amarr Navy on Fleet Excercises would be an awe inspiring sight, methinks. 
Minister - Public Affairs AEGIS MILITIA ATCR Forums |

Graelyn
|
Posted - 2004.08.10 01:01:00 -
[74]
If you need ideas for small stories to run, The actual fleets of the Empires have never been seen before. With the 'paramilitary' forces of EVE so strong, the time may come when an Empire needs to make a point to one of it's neighbors, a show of force if you will. Just seeing the Amarr Navy on Fleet Excercises would be an awe inspiring sight, methinks. 
Minister - Public Affairs AEGIS MILITIA ATCR Forums |

Resdayn
|
Posted - 2004.08.10 04:10:00 -
[75]
Originally by: Threat How about a find the Jove Stations/gates event. Or a find the missing Jove whatever. The winners would be allowed a sneak peek into Jove space and the ability to bring back some items/bpo's/ships/skills, or whatever. It might be a good way to introduce Jove space or some other high end T2/SHIVA items. Maybe the people could have a week pass or something.
If you have it in phases you could have a few winners so that one corp/player isn't the only one to profit. It also makes exploring and fighting a viable option to gaining T2 items/BP's.
whoa monopoly at a large scale
Mariah Lawsara: do you ever get laid or do you have to rely on Gallente hookers to help you? Resdayn: I have never engulfed myself in the heretics of gallantean foundation of economy... |

Resdayn
|
Posted - 2004.08.10 04:10:00 -
[76]
Originally by: Threat How about a find the Jove Stations/gates event. Or a find the missing Jove whatever. The winners would be allowed a sneak peek into Jove space and the ability to bring back some items/bpo's/ships/skills, or whatever. It might be a good way to introduce Jove space or some other high end T2/SHIVA items. Maybe the people could have a week pass or something.
If you have it in phases you could have a few winners so that one corp/player isn't the only one to profit. It also makes exploring and fighting a viable option to gaining T2 items/BP's.
whoa monopoly at a large scale
Mariah Lawsara: do you ever get laid or do you have to rely on Gallente hookers to help you? Resdayn: I have never engulfed myself in the heretics of gallantean foundation of economy... |

Graelyn
|
Posted - 2004.08.10 18:08:00 -
[77]
While some big events would be very cool, having more smaller events would guarantee that more people would get to play an important role in a storyline at some point. There are lots of ways to implement cool small-scale events, without the need for the time and resources of a large ISD player cast.
-An old rich Gallentean wants to settle a crazy gentlemen's bet made among the rich...putting forth great amounts of ISK to a worthy corp known for doing strange odd jobs...the kind of job requiring a fleet's guns. 
-A small-time Amarrian holder wishes to exact revenge upon another station manager who scored a lucrative contract right out from under him....perhaps hiring outside help to put the hurt on one of his rival's caravans might drive the point home....
-A corrupt Minmitaar official has been meddling in the slavetrade! A government operative hires a freedom-fighter corp to cripple his evil scheme...with minimal public knowledge of course, for the good of the Republic at large.....
-Corporate intrigue among the Caldari; a rare blueprint is eyed as the prize betwen feuding corporations, and some merc work is required to 'liberate' the goods from the convoy that carries it...but there are several ships that could be carrying it...and there's only time for one pass before they know the gig is up and scramble to safety!
-A deep cover agent for CONCORD has infiltrated the depths of the Angel Cartel, but they've found him out! With help far away, he calls upon local Captains to see him through the storm, but the Cartel has blockaded the system, and they're not about to let him make off with his valuable findings!
-The enigmatic Dr. Jyra has taken his work into seclusion with him...but an outbreak of a neverbefore seen plague on an agricultural world requires his immediate attention! The eccentric doctor left clues toward his whereabouts in case of emergency, but instead of coordinates, he simply left the Domain he was in, and a trail of planets and moons, indicated only by a series of riddles and physical descriptions of them! Can the good doctor be found in time to save the fragile ecosystem?
-A Gallente cruise liner has been hijacked! Navy officials call for a dragnet of all systems near where the crime took place...the ship must be disabled and made unable to escape until sufficient Naval forces can arive to take the ship back from it's captors with minimal loss of life.....
Where there's a few ideas. Nothing too spectacular, probably requiring anywhere from 3 - 15 players each, an event staff of 1-5, and no major Prime Fiction alterations needed...but a great time had by all, and every player involved will consider it a high point in thier time playing EVE, providing everything goes off without a hitch. Simply being involved in an evolving universe is enough for any serious roleplayer, especially a world as rich with potential RP as EVE.
(heh, maybe this'll get my ISD app some attention, eh? Oh well, worth a shot, I suppose. )
Minister - Public Affairs AEGIS MILITIA ATCR Forums |

Graelyn
|
Posted - 2004.08.10 18:08:00 -
[78]
While some big events would be very cool, having more smaller events would guarantee that more people would get to play an important role in a storyline at some point. There are lots of ways to implement cool small-scale events, without the need for the time and resources of a large ISD player cast.
-An old rich Gallentean wants to settle a crazy gentlemen's bet made among the rich...putting forth great amounts of ISK to a worthy corp known for doing strange odd jobs...the kind of job requiring a fleet's guns. 
-A small-time Amarrian holder wishes to exact revenge upon another station manager who scored a lucrative contract right out from under him....perhaps hiring outside help to put the hurt on one of his rival's caravans might drive the point home....
-A corrupt Minmitaar official has been meddling in the slavetrade! A government operative hires a freedom-fighter corp to cripple his evil scheme...with minimal public knowledge of course, for the good of the Republic at large.....
-Corporate intrigue among the Caldari; a rare blueprint is eyed as the prize betwen feuding corporations, and some merc work is required to 'liberate' the goods from the convoy that carries it...but there are several ships that could be carrying it...and there's only time for one pass before they know the gig is up and scramble to safety!
-A deep cover agent for CONCORD has infiltrated the depths of the Angel Cartel, but they've found him out! With help far away, he calls upon local Captains to see him through the storm, but the Cartel has blockaded the system, and they're not about to let him make off with his valuable findings!
-The enigmatic Dr. Jyra has taken his work into seclusion with him...but an outbreak of a neverbefore seen plague on an agricultural world requires his immediate attention! The eccentric doctor left clues toward his whereabouts in case of emergency, but instead of coordinates, he simply left the Domain he was in, and a trail of planets and moons, indicated only by a series of riddles and physical descriptions of them! Can the good doctor be found in time to save the fragile ecosystem?
-A Gallente cruise liner has been hijacked! Navy officials call for a dragnet of all systems near where the crime took place...the ship must be disabled and made unable to escape until sufficient Naval forces can arive to take the ship back from it's captors with minimal loss of life.....
Where there's a few ideas. Nothing too spectacular, probably requiring anywhere from 3 - 15 players each, an event staff of 1-5, and no major Prime Fiction alterations needed...but a great time had by all, and every player involved will consider it a high point in thier time playing EVE, providing everything goes off without a hitch. Simply being involved in an evolving universe is enough for any serious roleplayer, especially a world as rich with potential RP as EVE.
(heh, maybe this'll get my ISD app some attention, eh? Oh well, worth a shot, I suppose. )
Minister - Public Affairs AEGIS MILITIA ATCR Forums |

Damocles Ician
|
Posted - 2004.08.10 21:49:00 -
[79]
I really enjoyed the Crielere event, even though I didn't get to any of the front line fighting. Large scale stuff like that is probably really useful for optimising lag too :) I love the defend the station from repeated attacks - like the GTFL station also. I think it would be good if the attacks happened over a week of real time or so. As that way, people across time zones and who can't play every day have a chance to hear about it and step into the fray.
Short scale events are nice but I prefer longer so there's facets such as ammo shipment to rearm defending ships (courier) as well as combat stuff. I'm not bothered about special loot, I think I'd just prefer to stand in the front line in a decent battle!
Even the assault on the seriously strong serpentis stronghold that Devalon recruited for some time ago was a blast, they were tough - hurrah!! More tough enemies that no one can say "we owned their ass in seconds"
By the way, Nebulai, I sent some event ideas along in with my Application, but I've not heard anything for months. Would you be able to check on my progress? Even if it's an unsuccesful application I'd appreciate knowing :) -------------
|

Damocles Ician
|
Posted - 2004.08.10 21:49:00 -
[80]
I really enjoyed the Crielere event, even though I didn't get to any of the front line fighting. Large scale stuff like that is probably really useful for optimising lag too :) I love the defend the station from repeated attacks - like the GTFL station also. I think it would be good if the attacks happened over a week of real time or so. As that way, people across time zones and who can't play every day have a chance to hear about it and step into the fray.
Short scale events are nice but I prefer longer so there's facets such as ammo shipment to rearm defending ships (courier) as well as combat stuff. I'm not bothered about special loot, I think I'd just prefer to stand in the front line in a decent battle!
Even the assault on the seriously strong serpentis stronghold that Devalon recruited for some time ago was a blast, they were tough - hurrah!! More tough enemies that no one can say "we owned their ass in seconds"
By the way, Nebulai, I sent some event ideas along in with my Application, but I've not heard anything for months. Would you be able to check on my progress? Even if it's an unsuccesful application I'd appreciate knowing :) -------------
|

KingsGambit
|
Posted - 2004.08.11 07:40:00 -
[81]
Some of the ideas in this thread have been absolutely fantastic. I have no idea how hard such things would be to implement into the game, but some of the ideas in particular have struck a chord and I think Eve would become a lot more rich, dynamic and absorbing with some of these suggestions.
- Dynamic NPC incursions into systems, requiring the aid of players in the area to "repel borders". This can be Concord into pirate territory, pirates into Empire, Gallente into Caldari space, etc. A pop up box as suggested above would give players the option of participating or not, and if they answer No, or no answer (eg AFK sitting at a gate) then NPCs don't target them unless they then engage one.
- Rare and random messages into inbox from a guy who "heard about you" and needs your help (smuggle something, run a gate, get him outta there, etc). On completion, he/she could offer player missions more often (standings for example).
- Having NPC characters occasionally fly about/through systems on business, perhaps their NPC enemies could attack them and player could get involved (and get faction loot).
I guess the idea of dynamic occurences...the kind when you log in and hear "You shoulda been there". While the game is fun, there's usually something to do...like mine, go somewhere, do missions...dynamic events would add realism and make the galaxy a much more vibrant place to fly in.
-------------
BYOC Crow Interceptor Deals |

KingsGambit
|
Posted - 2004.08.11 07:40:00 -
[82]
Some of the ideas in this thread have been absolutely fantastic. I have no idea how hard such things would be to implement into the game, but some of the ideas in particular have struck a chord and I think Eve would become a lot more rich, dynamic and absorbing with some of these suggestions.
- Dynamic NPC incursions into systems, requiring the aid of players in the area to "repel borders". This can be Concord into pirate territory, pirates into Empire, Gallente into Caldari space, etc. A pop up box as suggested above would give players the option of participating or not, and if they answer No, or no answer (eg AFK sitting at a gate) then NPCs don't target them unless they then engage one.
- Rare and random messages into inbox from a guy who "heard about you" and needs your help (smuggle something, run a gate, get him outta there, etc). On completion, he/she could offer player missions more often (standings for example).
- Having NPC characters occasionally fly about/through systems on business, perhaps their NPC enemies could attack them and player could get involved (and get faction loot).
I guess the idea of dynamic occurences...the kind when you log in and hear "You shoulda been there". While the game is fun, there's usually something to do...like mine, go somewhere, do missions...dynamic events would add realism and make the galaxy a much more vibrant place to fly in.
-------------
BYOC Crow Interceptor Deals |

Aelius
|
Posted - 2004.08.11 15:15:00 -
[83]
some random non advertised events like derelict ships (with some very very rare loot) and stuff to make explorers happy Selling Raven BPC ME20 3M at Yulai 1st Station |

Aelius
|
Posted - 2004.08.11 15:15:00 -
[84]
some random non advertised events like derelict ships (with some very very rare loot) and stuff to make explorers happy Selling Raven BPC ME20 3M at Yulai 1st Station |

Dallenn
|
Posted - 2004.08.12 17:43:00 -
[85]
I think there is no need to implement the popup, as event actors can just use chat channels in a smart fashion. For example if you want all players in the Essence region to know about something, just go to local chat in Luminaire and let them hear the case... lots of players there and they will tell their friends, corp mates and so on. Another interesting option could be to use the corp chat of NPC corporations.
How about a special event just for the members of a starting corporation? There could be graduation parties with honours mentions to the best students, or maybe some of the staff has creative ways to utilize their students during vacation time ;)
We seek the Chosen ones / Roleplaying in Eve / Idea Lab favourites
I am Paratwa / Of the Ash Ock A Guardian of time / The firestorm / That purifies |

Dallenn
|
Posted - 2004.08.12 17:43:00 -
[86]
I think there is no need to implement the popup, as event actors can just use chat channels in a smart fashion. For example if you want all players in the Essence region to know about something, just go to local chat in Luminaire and let them hear the case... lots of players there and they will tell their friends, corp mates and so on. Another interesting option could be to use the corp chat of NPC corporations.
How about a special event just for the members of a starting corporation? There could be graduation parties with honours mentions to the best students, or maybe some of the staff has creative ways to utilize their students during vacation time ;)
We seek the Chosen ones / Roleplaying in Eve / Idea Lab favourites
I am Paratwa / Of the Ash Ock A Guardian of time / The firestorm / That purifies |

Djengis Knudde
|
Posted - 2004.08.15 10:35:00 -
[87]
Send smugglers into empire space. A few frigates or what not going seperate routes and it's up to the players to spot them and confiscate their cargo. That cargo then has to be brought to a particular location to recieve your reward. If possible let it be that you can get those smugglers at the gates aswell without the sentrie's going triggerhappy. The one carrying the confiscated cargo is KOS to everyone. That cargo wont blow up or get lost on destruction and you are lit up like a x-mas tree when you carry it. A royal rumble for a reward well worth it. The location where the cargo has to be dropped of is in the description of the formentioned goods you confiscated. Empire will be a fun killing zone. Also have it set on a timer, we dont want players to hoard those goods at bases for days on end 
Pats his ZX200 Ultra delux pod. 2 Windows, flowers and airco. |

Djengis Knudde
|
Posted - 2004.08.15 10:35:00 -
[88]
Send smugglers into empire space. A few frigates or what not going seperate routes and it's up to the players to spot them and confiscate their cargo. That cargo then has to be brought to a particular location to recieve your reward. If possible let it be that you can get those smugglers at the gates aswell without the sentrie's going triggerhappy. The one carrying the confiscated cargo is KOS to everyone. That cargo wont blow up or get lost on destruction and you are lit up like a x-mas tree when you carry it. A royal rumble for a reward well worth it. The location where the cargo has to be dropped of is in the description of the formentioned goods you confiscated. Empire will be a fun killing zone. Also have it set on a timer, we dont want players to hoard those goods at bases for days on end 
Pats his ZX200 Ultra delux pod. 2 Windows, flowers and airco. |

Kasika
|
Posted - 2004.08.21 07:48:00 -
[89]
I want a big Battle against an impending NPC fleet incursion into empire space. The NPC don't actually want to steal anything.. just to show their "might".
Concord got a hold of it, and at the last minute, are asking for everyone in the empire state to come and help them at "X" system, since Concord cant muster a whole fleet in time. ----------------------------------- My IBIS is knowed as "The ultimate power in the universe".
|

Kasika
|
Posted - 2004.08.21 07:48:00 -
[90]
I want a big Battle against an impending NPC fleet incursion into empire space. The NPC don't actually want to steal anything.. just to show their "might".
Concord got a hold of it, and at the last minute, are asking for everyone in the empire state to come and help them at "X" system, since Concord cant muster a whole fleet in time. ----------------------------------- My IBIS is knowed as "The ultimate power in the universe".
|

Selim
|
Posted - 2004.08.23 05:51:00 -
[91]
I want to see periodic npc fleets flying around, both empire and 0.0. Like a huge Amarr fleet of apocs, geddons, omens etc. And then in 0.0 a huge gurista fleet patrolling its stations, to give the alliances more trouble and more realistic. As the alliances ARE in their space, they should try defending it.
|

Selim
|
Posted - 2004.08.23 05:51:00 -
[92]
I want to see periodic npc fleets flying around, both empire and 0.0. Like a huge Amarr fleet of apocs, geddons, omens etc. And then in 0.0 a huge gurista fleet patrolling its stations, to give the alliances more trouble and more realistic. As the alliances ARE in their space, they should try defending it.
|

Nimrodz2
|
Posted - 2004.08.23 09:08:00 -
[93]
How about some racing ? Get a local start-of point and then have to go fetch something in another system . The route should go through some 0.0 systems etc. so that at the end of the day you will need to decide whether to try and out run the enemy or take a bigger ship to make sure your survive the race .
"But... Invader's blood marches through my veins, like giant radioactive rubber pants! The pants command me! Do not ignore my veins!" |

Nimrodz2
|
Posted - 2004.08.23 09:08:00 -
[94]
How about some racing ? Get a local start-of point and then have to go fetch something in another system . The route should go through some 0.0 systems etc. so that at the end of the day you will need to decide whether to try and out run the enemy or take a bigger ship to make sure your survive the race .
"But... Invader's blood marches through my veins, like giant radioactive rubber pants! The pants command me! Do not ignore my veins!" |

Kaillam
|
Posted - 2004.08.23 21:56:00 -
[95]
Edited by: Kaillam on 25/08/2004 01:25:27 Events that are more widespread and long running, and can affect more people...for example, an alien invasion that starts off slow (a couple of ships just show up occasionally in deep 0.0 space), and then speeds up to a climax (alien ships start attacking outskirts of empire, concord fights tooth and nail, requiring help from players...eventually alien 'mothership' appears somewhere in 0.0 and players have to destroy it before it gets too close to empire). Some nice 'alien tech' modules could be dropped and everyone would have a chance of getting something nice (but the best stuff would only be dropped in deep 0.0). This could last about two weeks.
Of course, 'aliens' is just an example...it could be any NPC group, such as the pirate factions. The point i'm trying to make is that events would be more fun if more people could participate, without all having to cram into the same few systems (causing immense lag)...and even then, it's only the people who have been scouring the channels for news of an event. A big event like this once every few months would certainly spice things up. :D
The Jovian body part collection event was the right kind of scale, but quickly deteriorated into a mass gathering by the megacorps such as BIG, and the lay player's experience of it really only amounted to his/her giving away of their own shard and body part. Event like I have described above would allow people in small corps, or even lone wolves, to join in on the fun, but it would still be slightly more productive to use teamwork, just as eve should be.
|

Kaillam
|
Posted - 2004.08.23 21:56:00 -
[96]
Edited by: Kaillam on 25/08/2004 01:25:27 Events that are more widespread and long running, and can affect more people...for example, an alien invasion that starts off slow (a couple of ships just show up occasionally in deep 0.0 space), and then speeds up to a climax (alien ships start attacking outskirts of empire, concord fights tooth and nail, requiring help from players...eventually alien 'mothership' appears somewhere in 0.0 and players have to destroy it before it gets too close to empire). Some nice 'alien tech' modules could be dropped and everyone would have a chance of getting something nice (but the best stuff would only be dropped in deep 0.0). This could last about two weeks.
Of course, 'aliens' is just an example...it could be any NPC group, such as the pirate factions. The point i'm trying to make is that events would be more fun if more people could participate, without all having to cram into the same few systems (causing immense lag)...and even then, it's only the people who have been scouring the channels for news of an event. A big event like this once every few months would certainly spice things up. :D
The Jovian body part collection event was the right kind of scale, but quickly deteriorated into a mass gathering by the megacorps such as BIG, and the lay player's experience of it really only amounted to his/her giving away of their own shard and body part. Event like I have described above would allow people in small corps, or even lone wolves, to join in on the fun, but it would still be slightly more productive to use teamwork, just as eve should be.
|

Nums
|
Posted - 2004.08.26 12:03:00 -
[97]
I owould like to see a lareg number of small developments and incidents which would make the eve universe more diverse. I would also like to see it where a number of events are just not mentioned or preannounced. I.e a warp storm in one system or plagues or abandoned ships, etc
Like some one mentioned earlier perhaps certain areas can have a food shortage whilst others are being more successful. development of eves wonderful economic system i suppose.
Would also like to see npcs take a more active role with the npcs... some one made a wonderful point that npcs only seem to gank you in the belts... it would be nice to see then attempt to gain control of systems for their own gain. even see them mining! |

Nums
|
Posted - 2004.08.26 12:03:00 -
[98]
I owould like to see a lareg number of small developments and incidents which would make the eve universe more diverse. I would also like to see it where a number of events are just not mentioned or preannounced. I.e a warp storm in one system or plagues or abandoned ships, etc
Like some one mentioned earlier perhaps certain areas can have a food shortage whilst others are being more successful. development of eves wonderful economic system i suppose.
Would also like to see npcs take a more active role with the npcs... some one made a wonderful point that npcs only seem to gank you in the belts... it would be nice to see then attempt to gain control of systems for their own gain. even see them mining! |

Celeste Fireo
|
Posted - 2004.08.27 14:36:00 -
[99]
Edited by: Celeste Fireo on 27/08/2004 14:46:02 theres lots of very low sec empire systems, like >.3 be interesting to see something like all (insert race here) players within a certain area get a pop up msg and are asked to join with a fleet of devs acting as an empire military or concord force to increase the sec status of a system. Theres lots of 0.0 systems and its strange how none of the empries actually want to expand. Also maybe once the sec status of a system is up, events/agent missions could be set to start up a new station or outpsot to help keep the system safe.
Another idea is let say the gurista/angel cartel or another big npc pirate group, does something nasty. Like sansha kidnapping kor-azor mom or soemthing :D and ammarr players and along with amarr navy/concord invade sansha turf and put a stop to sansha? maybe alliances where npcs are stationed could get involved too. Be very neat to see concord and or a military actually stop a pirate faction.
one last idea, that short story about e8-ys9 and those bounty hunters and a jovian gave me another idea. a Dev in a jove ship could fly around 0.0 asking people question or such. Be an interesting break from 0.0 ninja mining to have a jove ship uncloak next to you and ask you quesytions about your alliance
|

Celeste Fireo
|
Posted - 2004.08.27 14:36:00 -
[100]
Edited by: Celeste Fireo on 27/08/2004 14:46:02 theres lots of very low sec empire systems, like >.3 be interesting to see something like all (insert race here) players within a certain area get a pop up msg and are asked to join with a fleet of devs acting as an empire military or concord force to increase the sec status of a system. Theres lots of 0.0 systems and its strange how none of the empries actually want to expand. Also maybe once the sec status of a system is up, events/agent missions could be set to start up a new station or outpsot to help keep the system safe.
Another idea is let say the gurista/angel cartel or another big npc pirate group, does something nasty. Like sansha kidnapping kor-azor mom or soemthing :D and ammarr players and along with amarr navy/concord invade sansha turf and put a stop to sansha? maybe alliances where npcs are stationed could get involved too. Be very neat to see concord and or a military actually stop a pirate faction.
one last idea, that short story about e8-ys9 and those bounty hunters and a jovian gave me another idea. a Dev in a jove ship could fly around 0.0 asking people question or such. Be an interesting break from 0.0 ninja mining to have a jove ship uncloak next to you and ask you quesytions about your alliance
|

Dallenn
|
Posted - 2004.08.29 12:39:00 -
[101]
Involving alliances with the faction politics would be swell. The Kor-Azor kidnapping could be a nice storyline... say the culprit is not known, so the prime suspects could be for example Curse Alliance, Sansha and the Jove :D
We seek the Chosen ones / Roleplaying in Eve / Idea Lab favourites
I am Paratwa / Of the Ash Ock A Guardian of time / The firestorm / That purifies |

Dallenn
|
Posted - 2004.08.29 12:39:00 -
[102]
Involving alliances with the faction politics would be swell. The Kor-Azor kidnapping could be a nice storyline... say the culprit is not known, so the prime suspects could be for example Curse Alliance, Sansha and the Jove :D
We seek the Chosen ones / Roleplaying in Eve / Idea Lab favourites
I am Paratwa / Of the Ash Ock A Guardian of time / The firestorm / That purifies |

Seraph Demon
|
Posted - 2004.08.29 14:59:00 -
[103]
I would like events where players are pitted against each other. Say a recruiter in Amarr gets some pilots to fly into the contested amatar/minmatar areas, and help turn the tide in favor of the amatars. Then someone in Minmatar space makes a fuss on the Minmatar public channel and gets a bunch o' guys to join him in an assault against the insurgents.
This could be done 'legally' if the two actors (the people doing the recruiting) were at war with each other, and each created a gang of players who want to take part. This also allows for voluntary escape by leaving the gang, though you would be unable to take part afterwards.
I think this would add a nice feel to it, as the outcome of such a battle could plausibly affect the storyline in a fashion that is as dynamic and unpredictable as the players themselves.
Another idea would be for the GFTL to hire a troop to make an assault against the serpentis base in fountain. Inadvertently the FA would have to get involved, the serpentis folk could ask the FA to either defend their home base or face drastically increased pirate activity in and around fountain. Including special ISD controlled attack forces that make real trouble for them (of course, this could happen to any alliance).
|

Seraph Demon
|
Posted - 2004.08.29 14:59:00 -
[104]
I would like events where players are pitted against each other. Say a recruiter in Amarr gets some pilots to fly into the contested amatar/minmatar areas, and help turn the tide in favor of the amatars. Then someone in Minmatar space makes a fuss on the Minmatar public channel and gets a bunch o' guys to join him in an assault against the insurgents.
This could be done 'legally' if the two actors (the people doing the recruiting) were at war with each other, and each created a gang of players who want to take part. This also allows for voluntary escape by leaving the gang, though you would be unable to take part afterwards.
I think this would add a nice feel to it, as the outcome of such a battle could plausibly affect the storyline in a fashion that is as dynamic and unpredictable as the players themselves.
Another idea would be for the GFTL to hire a troop to make an assault against the serpentis base in fountain. Inadvertently the FA would have to get involved, the serpentis folk could ask the FA to either defend their home base or face drastically increased pirate activity in and around fountain. Including special ISD controlled attack forces that make real trouble for them (of course, this could happen to any alliance).
|

Lagar
|
Posted - 2004.08.29 15:49:00 -
[105]
make something like assault a pirate base event... it is like a preqlude of complexes but still and make it alittle thougher for the veterans but add verry good rewards for it.. tho not TOO HARD... you cant just have a mission fully dedicated to the elite elite..
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Lagar
|
Posted - 2004.08.29 15:49:00 -
[106]
make something like assault a pirate base event... it is like a preqlude of complexes but still and make it alittle thougher for the veterans but add verry good rewards for it.. tho not TOO HARD... you cant just have a mission fully dedicated to the elite elite..
|

Brazzahrn Stroh
|
Posted - 2004.09.03 11:33:00 -
[107]
Systems being invaded by either pirates or some unknown species would be kick ass. Battles between fleets of concord and pirates would also be really nice to see and participate in 
|

Brazzahrn Stroh
|
Posted - 2004.09.03 11:33:00 -
[108]
Systems being invaded by either pirates or some unknown species would be kick ass. Battles between fleets of concord and pirates would also be really nice to see and participate in 
|

Diicc Tater
|
Posted - 2004.09.06 09:56:00 -
[109]
I'd like to see a manhunt  There is a most wantesd list and why not use that, with the concent of the players on that list ofcourse. If they are willing to really take a big place in the comunity why not event-hunt them 
|

Diicc Tater
|
Posted - 2004.09.06 09:56:00 -
[110]
I'd like to see a manhunt  There is a most wantesd list and why not use that, with the concent of the players on that list ofcourse. If they are willing to really take a big place in the comunity why not event-hunt them 
|

memex
|
Posted - 2004.09.07 08:25:00 -
[111]
Who can bring in the most fresh corpses in a week. Eve trivia Contest, modules storylines etc. Put something Curse wants in Stain space, Put something Stain wants in Curse Space. Sit Back. Quafe slogan contest. Jove Joyrides are always a crowd pleaser, eviserating indies parked in .9 or 1.0 space all hours. A cool Mystery like Col. Mustard in the Amarr Station with the Kmalukke. Create your own Eve song contest w voting. Corp Survivor would be fun, where everyone joined the corp or corps and then each day or week somone gets voted off, and they do missions/games together against other teams for rewards, winners get something cool. Corp logo design contest Mr. T look-a-like contest.
um I'll think of some more random stuff i'd like to see what it would look like if 2 characters had a baby- you know wher eyou combine their features. i get bored enough to do that
------------------
RDA Appreciation Society |

memex
|
Posted - 2004.09.07 08:25:00 -
[112]
Who can bring in the most fresh corpses in a week. Eve trivia Contest, modules storylines etc. Put something Curse wants in Stain space, Put something Stain wants in Curse Space. Sit Back. Quafe slogan contest. Jove Joyrides are always a crowd pleaser, eviserating indies parked in .9 or 1.0 space all hours. A cool Mystery like Col. Mustard in the Amarr Station with the Kmalukke. Create your own Eve song contest w voting. Corp Survivor would be fun, where everyone joined the corp or corps and then each day or week somone gets voted off, and they do missions/games together against other teams for rewards, winners get something cool. Corp logo design contest Mr. T look-a-like contest.
um I'll think of some more random stuff i'd like to see what it would look like if 2 characters had a baby- you know wher eyou combine their features. i get bored enough to do that
------------------
RDA Appreciation Society |

Elisium Dammar
|
Posted - 2004.09.07 16:19:00 -
[113]
Personally i'm all for another jovian invasion and war.
To much background work has been done for the jovians to remain so silent for such a long time!
-------------------------------www.kr0m.com-----------------------------
|

Elisium Dammar
|
Posted - 2004.09.07 16:19:00 -
[114]
Personally i'm all for another jovian invasion and war.
To much background work has been done for the jovians to remain so silent for such a long time!
-------------------------------www.kr0m.com-----------------------------
|

Magunus
|
Posted - 2004.09.08 22:50:00 -
[115]
I have an idea for something, but it's not so much a single event as it is a minor storyline. Where would I send something like this? I can't find anything under ISD on this site. Or is this another case of my inability to read? ---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |

Magunus
|
Posted - 2004.09.08 22:50:00 -
[116]
I have an idea for something, but it's not so much a single event as it is a minor storyline. Where would I send something like this? I can't find anything under ISD on this site. Or is this another case of my inability to read? ---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |

Sabaoth
|
Posted - 2004.09.08 23:33:00 -
[117]
I have just finished compiling all your brilliant comments and feedback on the type of events you all want to see. There was some really good event ideas here and rest assured we will be looking over all suggestions in an effort to see what is possible.
Some ideas will not work with the current system and rules in place and some are just against the rules but for the ones that are possible you can expect to be seeing more event of this fashion in a system near you soon.
On another note I would also like to say that events that will be taken into consideration will not just happen over night, the event process is a long and complicated one which must be approved along many stages so please be patient.
To answer MagunusÆs question along with any one elseÆs. If you have full event ideas/plans and want help furthering them then you can send us mail to this address: [email protected]
We will look at the event idea/proposal and if we can help we will but once again please understand we are busy with planning and executing event In EVE so be patient if you do not receive an answer within the first day.
-------------- Sabaoth Aurora Captain The Aurora Project
|

Sabaoth
|
Posted - 2004.09.08 23:33:00 -
[118]
I have just finished compiling all your brilliant comments and feedback on the type of events you all want to see. There was some really good event ideas here and rest assured we will be looking over all suggestions in an effort to see what is possible.
Some ideas will not work with the current system and rules in place and some are just against the rules but for the ones that are possible you can expect to be seeing more event of this fashion in a system near you soon.
On another note I would also like to say that events that will be taken into consideration will not just happen over night, the event process is a long and complicated one which must be approved along many stages so please be patient.
To answer MagunusÆs question along with any one elseÆs. If you have full event ideas/plans and want help furthering them then you can send us mail to this address: [email protected]
We will look at the event idea/proposal and if we can help we will but once again please understand we are busy with planning and executing event In EVE so be patient if you do not receive an answer within the first day.
-------------- Sabaoth Aurora Captain The Aurora Project
|

Kel Kracken
|
Posted - 2004.09.09 14:34:00 -
[119]
Edited by: Kel Kracken on 09/09/2004 14:40:03 You may miss this if you've already started compiling a list from the ideas in this thread (which have been great btw - finally nice to see something on the boards)
I'd like to see security status fluctuate why should they be so static permantely?? I'm not saying randomly change them every dt :) nice to tie maybe in with a npc event. An influx of npc rats to a .5 system to take it to a .4 a week later relevant navy invade to take it back with players helping either side to stop or help it happening. Move the 0.0's as well that could make some entertaining skirmishes. You might have to make headline news for this one so people don't login and find they are the wrong side 0.0 :) I know I know huge ramifications for people with low sec maybe make it always go lower sec first so that concord doesn't nail people logging in to a changed security system (I think it would be funny personally but reasoning it's a little unjust)
Make the systems a bit more fluid take Yulai down to a .9 and promote Jita to 1 Caldari push back the Guristas but lose out to Serpentis maybe even the evil Gallente see a war on the other Caldari borders as a chance to make a move or two of their own.
|

Kel Kracken
|
Posted - 2004.09.09 14:34:00 -
[120]
Edited by: Kel Kracken on 09/09/2004 14:40:03 You may miss this if you've already started compiling a list from the ideas in this thread (which have been great btw - finally nice to see something on the boards)
I'd like to see security status fluctuate why should they be so static permantely?? I'm not saying randomly change them every dt :) nice to tie maybe in with a npc event. An influx of npc rats to a .5 system to take it to a .4 a week later relevant navy invade to take it back with players helping either side to stop or help it happening. Move the 0.0's as well that could make some entertaining skirmishes. You might have to make headline news for this one so people don't login and find they are the wrong side 0.0 :) I know I know huge ramifications for people with low sec maybe make it always go lower sec first so that concord doesn't nail people logging in to a changed security system (I think it would be funny personally but reasoning it's a little unjust)
Make the systems a bit more fluid take Yulai down to a .9 and promote Jita to 1 Caldari push back the Guristas but lose out to Serpentis maybe even the evil Gallente see a war on the other Caldari borders as a chance to make a move or two of their own.
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