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Thread Statistics | Show CCP posts - 3 post(s) |

Alora Venoda
GalTech Whiskey Creek Alliance
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Posted - 2009.02.16 17:20:00 -
[31]
Originally by: Zeba
Originally by: Alora Venoda another needed fix for mining is the lack or ore in hi-sec...
Three words for unlimited roids in your very own private belt. Mine your missions. It take a little setting up to do as you need multiple agents in one system but the bonus is tons of ore and no mineral tax from the station owners after your standings get high enough. Plus the scenery in the majority of missions that have ore is far far prettier than what you get in the normal belts out in the middle of empty space with maybe a planet nearby to look at. 
oh i certainly take advantage of ore in missions, but that's really more of a workaround. ~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 17:33:00 -
[32]
Workaround? Sheese 4 hulks and an orca can't keep up with all the ore a few missions can produce. How big is your operation?
Yay! Got meh sig back! ♥ Weatherman |

cpt Mark
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Posted - 2009.02.16 17:37:00 -
[33]
No guarantee the next wormhole will take you home.
Can you setup jump gates? or cyno fields to get the hell out?
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Bigpimping
Pimp Inc.
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Posted - 2009.02.16 17:39:00 -
[34]
hells nah ________________________________________ He who pimps, is God... |

Alora Venoda
GalTech Whiskey Creek Alliance
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Posted - 2009.02.16 17:46:00 -
[35]
Originally by: Zeba Workaround? Sheese 4 hulks and an orca can't keep up with all the ore a few missions can produce. How big is your operation?
you misunderstand. by "workaround" i am saying that i don't think CCP designed the game such that combat missions should become the primary means to obtain ore.
while there are some VERY large ore spawns in certain missions, it should not be required to get these missions. plus the ones where you have to slowboat through two pockets to get the ore can be annoying.
i would be curious to see the stats on just what percentage of minerals comes from mission ore vs belt ore vs reprocessing. ~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 19:01:00 -
[36]
Originally by: Alora Venoda you misunderstand. by "workaround" i am saying that i don't think CCP designed the game such that combat missions should become the primary means to obtain ore.
while there are some VERY large ore spawns in certain missions, it should not be required to get these missions. plus the ones where you have to slowboat through two pockets to get the ore can be annoying.
i would be curious to see the stats on just what percentage of minerals comes from mission ore vs belt ore vs reprocessing.
If it wasn't intended they why have mineable ore in a mission at all? There are plenty of attractive non-mineable roids they could use instead of the generic ugly ore roids for scenery so it seems its there on purpose for the smart players to figure out. As far as a percentage of eve doing it? Dunno but I have noticed an increased number of hulks warping about at all my favorite multi agent mission systems and this is with the belts already vacuumed clean. 
Yay! Got meh sig back! ♥ Weatherman |

Ryuga VonRhaiden
Caldari Insurgent New Eden Tribe Systematic-Chaos
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Posted - 2009.02.21 19:41:00 -
[37]
Edited by: Ryuga VonRhaiden on 21/02/2009 19:41:19 here comes another question:
now, you are in your pos that needs refueling with your scout ship probing for an exit.
you find a WH and go peek for where it goes: aww, its 0.0 space belonging to an evil alliance! very bad! you enter-exit-enter-exit the WH to consume its mass quickly and collapse it. another WH spawns immediatelly - you find it: it's lowsec full of yarr-evil pirates, no way! you consume its mass and move along. sooner or later you find the space that would be good for you (your alliance space, or friendly space, or high sec...)...
as probes are no more a "consumable" commodity you can do that pretty much forever, till you find Jita...
would this be considered an exploit? any mechanics to avid that?
Do not try and find the signature... that's impossible. Instead only try to realize the truth... There is no signature. |

Hirana Yoshida
Behavioral Affront
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Posted - 2009.02.21 20:00:00 -
[38]
Originally by: CCP Prism X
Originally by: Braaage <snip>easy to read single page. It has most answers to most questions.
+1 Internets for you. 
Obviously fake information. Statistics clearly state that 80%+ of the content on the internet is of a lewd nature and that page has none 
Either way, the nature and content of W-Space will likely change from now until March 10th and onwards as balancing is done when needed, I have a nasty feeling that the Sleepers will be toned down when the forum is flooded with tales of woe and T3 prices never go below "CEO skimming Alliance coffers" levels 
Will be interested in seeing what kind of rocks the belts there has and what kind of belt spawns. Large semi-static mining operations might justify a POS for however long a full fuel tank lasts.
Now let the Devs get back to work so they can get the damn probing sorted on SiSi so we can get in there and cause havoc!!!!
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Ryuga VonRhaiden
Caldari Insurgent New Eden Tribe Systematic-Chaos
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Posted - 2009.02.24 19:14:00 -
[39]
Originally by: Ryuga VonRhaiden
now, you are in your pos that needs refueling with your scout ship probing for an exit.
you find a WH and go peek for where it goes: aww, its 0.0 space belonging to an evil alliance! very bad! you enter-exit-enter-exit the WH to consume its mass quickly and collapse it. another WH spawns immediatelly - you find it: it's lowsec full of yarr-evil pirates, no way! you consume its mass and move along. sooner or later you find the space that would be good for you (your alliance space, or friendly space, or high sec...)...
as probes are no more a "consumable" commodity you can do that pretty much forever, till you find Jita...
would this be considered an exploit? any mechanics to avoid that?
hey!! i thought it was a good question, no answer? :/
Do not try and find the signature... that's impossible. Instead only try to realize the truth... There is no signature. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.02.24 19:20:00 -
[40]
Originally by: Ryuga VonRhaiden Edited by: Ryuga VonRhaiden on 21/02/2009 19:41:19 here comes another question:
now, you are in your pos that needs refueling with your scout ship probing for an exit.
you find a WH and go peek for where it goes: aww, its 0.0 space belonging to an evil alliance! very bad! you enter-exit-enter-exit the WH to consume its mass quickly and collapse it. another WH spawns immediatelly - you find it: it's lowsec full of yarr-evil pirates, no way! you consume its mass and move along. sooner or later you find the space that would be good for you (your alliance space, or friendly space, or high sec...)...
as probes are no more a "consumable" commodity you can do that pretty much forever, till you find Jita...
would this be considered an exploit? any mechanics to avid that?
1.) You are not going to easily collapse a wormhole with a Frigate.
2.) When you go one round trip (in, then out, then try and go back in), you have a three minute timer.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Greening
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Posted - 2009.03.11 12:44:00 -
[41]
HELP - WE ARE ALSO STUCK WITH NO EXIT!
We came into the WH area in fleet with out main covert ops guy with probes.. he then left to go back to normal space and WH closed behind him - we are now 5 ships here all with best characters with implants.. and no probes and no way out..
this is IS INSANE.. there shud always be an option to leave this system and return to normal space.... what were the EVE producers thinking when then made this stupid rule!! 
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Durzel
The Xenodus Initiative.
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Posted - 2009.03.11 13:02:00 -
[42]
Originally by: Greening HELP - WE ARE ALSO STUCK WITH NO EXIT!
We came into the WH area in fleet with out main covert ops guy with probes.. he then left to go back to normal space and WH closed behind him - we are now 5 ships here all with best characters with implants.. and no probes and no way out..
this is IS INSANE.. there shud always be an option to leave this system and return to normal space.... what were the EVE producers thinking when then made this stupid rule!! 
First rule of WHs - prober first one in and last one out.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.11 13:05:00 -
[43]
Originally by: Greening there shud always be an option to leave this system and return to normal space
As mentioned in the other thread. There is always an option to leave the system — several in fact. You just chose not to be able to use the most convenient one. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Abrazzar
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Posted - 2009.03.11 13:08:00 -
[44]
Originally by: Durzel
Originally by: Greening HELP - WE ARE ALSO STUCK WITH NO EXIT!
We came into the WH area in fleet with out main covert ops guy with probes.. he then left to go back to normal space and WH closed behind him - we are now 5 ships here all with best characters with implants.. and no probes and no way out..
this is IS INSANE.. there shud always be an option to leave this system and return to normal space.... what were the EVE producers thinking when then made this stupid rule!! 
First rule of WHs - prober first one in and last one out.
Better yet, fit a core launcher on utility slots of combat ships for redundancy. If your life depends on it, don't just have one of it available. -------- Ideas for: Mining
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