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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Scatim Helicon
GoonWaffe Goonswarm Federation
3340
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Posted - 2015.10.16 17:53:16 -
[31] - Quote
CCP Fozzie wrote: Rifter and Slasher: Rifter and Slasher are getting a moderate fittings buff to help artillery fits and to make it easier to use the utility highs.
Rifter: +5 CPU, +3 PWG Great, maybe now it will be better able to compete with the vastly superior slas....
Quote: Slasher: +5 CPU, +2 PWG ...welp.
Quote:Punisher: ... These changes give the Punisher one more slot than most T1 frigs, and increase damage slightly (4 effective turrets instead of 3.75) while reducing weapon cap use and adding the significant buff of an extra lowslot. In exchange it loses its utility high.[/i]
+1 Turret +1 Lowslot +10 PWG +13 CPU Replace the 5% damage bonus with -10% laser cap use per level I'm not a fan of breaking the rules without good reason, and an extra slot for the Punisher over all other T1 frigs feels like a step too far. Also I'm not a fan of increasing the turrets whilst removing the damage bonus since that pushes us back towards the days of using off-racial guns for the poor thing - this is an instant candidate for some max armour tank and 125mm autocannon abomination. On the other hand, 5 lows is very welcome. How about:
* -1 highslot, +1 lowslot * improved baseline capacitor capacity and/or recharge rate * increase small energy turret damage per level from 5% to 7.5% or 10%
Post on the Eve-o forums with a Goonswarm Federation character that drinking bleach is bad for you, and 20 forum warriors will hospitalise themselves trying to prove you wrong.
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Harvey James
The Sengoku Legacy
1216
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Posted - 2015.10.16 17:54:02 -
[32] - Quote
so with gila and worm losing a lowslot effectively a DDA they still at best lose 10% damage off drone dps, they still have plenty of dps and tank and projection, the gila in particular will still out dps the drake and ferox, i think really all the gurista ships should lose the 2 OP drones thing for a normalised 5 drones less dps setup with the bonuses sorted out properly and even then they could still afford too lose a launcher before there dps is at a more respectable level.
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
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Genghis Tron
Black Rebel Rifter Club The Devil's Tattoo
32
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Posted - 2015.10.16 17:55:46 -
[33] - Quote
Why are you guys buffing the Tormentor? Saying that it's underused is kind of telling.. It really is good the way it is.
BOOM SHAKALAKA
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Phoenix Jones
Small-Arms Fire
1569
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Posted - 2015.10.16 17:56:12 -
[34] - Quote
The punisher should really be the Amarr frigate rocket boat.
Probably the only bad I see in this. Rest is fine.
Yaay!!!!
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afkalt
Republic Military School Minmatar Republic
2172
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Posted - 2015.10.16 17:56:53 -
[35] - Quote
That worm nerf is utterly savage. |
Jaime Wulfe
Sniggerdly Pandemic Legion
16
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Posted - 2015.10.16 17:58:00 -
[36] - Quote
Can we get those together with SP for $? I dont wanna wait some days to be able to fly it. |
Harvey James
The Sengoku Legacy
1216
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Posted - 2015.10.16 17:58:43 -
[37] - Quote
afkalt wrote:That worm nerf is utterly savage.
a whole 30-40 dps loss off a good 350dps or so is hardly savage is it?.. have you seeen the dps on other frigs compared and that doesn't even mention how strong their tank is and the projection of drones+rockets
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
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Luanda Hunter
KarmaFleet Goonswarm Federation
0
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Posted - 2015.10.16 18:03:54 -
[38] - Quote
Harvey James wrote:so with gila and worm losing a lowslot effectively a DDA they still at best lose 10% damage off drone dps, they still have plenty of dps, tank and projection, the gila in particular will still out dps the drake and ferox, i think really all the gurista ships should lose the 2 OP drones thing for a normalised 5 drones less dps setup with the bonuses sorted out properly and even then they could still afford too lose a launcher before there dps is at a more respectable level and then ,maybe then they won't stomp on other missile/drone brawlers.
yes, that's why its an expensive faction ship and not a 50 mill standard bc. the question is, what will be its role after the nerf. nothing? |
afkalt
Republic Military School Minmatar Republic
2172
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Posted - 2015.10.16 18:04:24 -
[39] - Quote
I too use overheated rage and augmented drones ALL the time......
I know you hate drone boats, but your bias is daft.
The CPU cut alone would have been a big hit. |
Hendrink Collie
Blood Oath Foundation Adaptation.
73
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Posted - 2015.10.16 18:04:36 -
[40] - Quote
Vlad Vladimir Vladinovsky wrote:TrouserDeagle wrote:Vlad Vladimir Vladinovsky wrote: 2 mids is not fine, midslots are utility slots. Its the main reason why a lot of amarr ships get sidelined for ships with more midslots purely because mids means utility. Without the webifier the punisher cannot catch anything and it forces it to fit extremely generic and predictable fits. Fighting another AB frigate and you have nothing to counter with because the punisher is slow enough that an enemy can disengage extremely easily. I fully imagine that nothing will change and the only thing I'm gonna use this 5th lowslot for is an overdrive or nanofiber because it can't do anything.
having no midslots is how amarr works. if it's not good, they should change it so it is good, preferably by nerfing webs. and again you're talking about 1v1s, what about gangs? it would be pretty good if its damage wasn't so bad. Nerfing webs does not incentivize people to use garbage slow ships. I almost always prefer a thorax over an omen purely because the thorax has 4 mid slots that I can put a web or literally any other utility into. It is because of the mid slots that gives ship's their function and versatility. You're going to find the same old same old generic AB punishers with Scramblers or that botched MWD punisher with a disruptor that gets gunned down by ships purely faster than it. Thanks CCP for opening up my empty can of fitting diversity. with its new 4th gun and slight increase in PG and CPU, most of that fitting is going towards the new gun, not fitting anything worth while. I might be able to squeeze some low meta level tracking enhancer into there but what does just a few percent do on small weapon systems? not a lot. EDIT: the only thing I see the punisher might be useful for is fitting beams and having really high alpha but I can't justify such a limited set up.
Could be a powerful niche if used in cheap, mid-scale frigate fleets though... ala harpy?
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11th ASURA
Cancer Therapy Ginnungagap
3
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Posted - 2015.10.16 18:07:01 -
[41] - Quote
Why can't I see things about Garmur? It SHOULD be nerfed as well. |
Pyralissa
Kite Co. Space Trucking
28
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Posted - 2015.10.16 18:07:44 -
[42] - Quote
Exciting changes!
My two biggest critiques:
- This change wont be enough to topple the Orthus (it's still got far, far too much fitting, speed and control) but it's nice that it wont be quite so effective at killing tackle, allowing an opportunity for heavier tackle to land.
- The Garmur is, if anything, better then Orthrus and in many ways obsoletes interceptors. Shocked to see it wasn't at all touched in this pass.
I think there is also a general problem of ships being too fast but that's a bigger issue then a cleanup balance patch. |
Esnaelc Sin'led
AdAstra. Beach Club
36
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Posted - 2015.10.16 18:07:57 -
[43] - Quote
CCP Fozzie wrote:I know that many people will be unhappy that we're not nerfing the Orthrus harder at this time, but we feel that especially combined with the addition of the missile disruptors we are best served by making this change (which is quite significant by most standards) and observing the results before moving further.
What ? Where ? When ? How ? Moooooooore about that !!!!! |
Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
1052
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Posted - 2015.10.16 18:08:46 -
[44] - Quote
I still think Navy Osprey should be/have been a hybrid platform. Different combat styles are all well and good, but right now the navy ship lineup for Caldari very poorly reflects the fact that Caldari use Missiles AND hybrids. |
Ix Method
Brutor Tribe Minmatar Republic
475
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Posted - 2015.10.16 18:08:47 -
[45] - Quote
CCP Fozzie wrote:Change damage bonus to 25% Kin, 20% Em/Therm/Exp This is the best thing you've done since, well, the Navy ewar topic. Just thankyou.
Travelling at the speed of love.
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1777
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Posted - 2015.10.16 18:09:14 -
[46] - Quote
Minus one low slot on the Gila is pretty savage when the ship is passive tanked for PVE. I can certainly see the point For PVP, there it is more balanced as a change.
Could you please have a look to see if there is an alternative that doesn't make it a poor choice for PVE, particuarly solo C3 running, as that is not going to be practical any more, either insufficient tank, or unable to break the sleepers in a reasonable time, remember we are never more than moments away from 6 cloaky proteus. We already need to refit with a depot, to do them well, with a low slot less, there is nothing to work with.
Would losing a missile launcher, and giving the new caldari missile damage types, be a better alternative?
There is one EvE. Many people. Many lifestyles. WE are EvE
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Soltys
26
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Posted - 2015.10.16 18:11:53 -
[47] - Quote
Quote:Breacher: The Breacher is in a pretty decent place overall, but we think it's could use a bit of help to really shine (and it is quite underused) so we're planning this slight mobility improvement. -0.08 inertia, +5 m/s
+5 m/s for this ship is 1.39% difference from its base (360 m/s) speed (and generally remains as such % after all skills/bonuses/modules). Inertia is -2.25% .
I sincerely don't see how will that make anyone use that ship any more than it's used now, though maybe I don't see subtle things. |
Mario Putzo
1548
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Posted - 2015.10.16 18:12:14 -
[48] - Quote
looks nice...would love to see the 25/20 bonus applied to other damage "locked" ships though as well. |
Shp3
TEC-NOLOGY Sorry We're In Your Space Eh
19
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Posted - 2015.10.16 18:13:29 -
[49] - Quote
so about that orthrus...
current dps with 2 BCU: 525 after that: 393,75
cant even fight a caracal in it anymore.. gg ccp cap was way too bad and the ship was way too squishy already to be OP... and the Worm & Gila nerf im not even starting about
RIP the last 2 useful Pirate faction cruisers |
Bevici Roden
Sleeper Insanity Wrong Hole.
17
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Posted - 2015.10.16 18:15:30 -
[50] - Quote
I do have some concerns about how the gila nerf will impact PvE in wormholes.
I feel like the gila was in a good spot as a low sp alternative rather than a rattlesnake or a other faction battleships or other ships for PvE vs sleepers.
I hope that the gila will still be able to run c3 sites well in particular with t2/meta modules. |
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Helia Tranquilis
State War Academy Caldari State
34
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Posted - 2015.10.16 18:20:17 -
[51] - Quote
Would trade a high or lowslot to a midslot through entire Punisher line (incl. AF's). |
Sil Denafil
SnaiLs aNd FroGs Drama Sutra
0
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Posted - 2015.10.16 18:22:15 -
[52] - Quote
Orthrus, worms and gilas ...
Really, why nerf OP ships instead of buffing other pirate faction ships that are underpowered (Cruor, Cynabal, ...). These babies are worth 10 - 15 times their T1 counterparts, so they should be overpowered, that's a trade the pilot is willing to make, pumping more money into them for having a dominatig ship on the field, at the risk of losing a lot of money of it blows up.
Regarding worms and gilas, I also wonder why they end up with less total slots than the T2 counterparts (Ishkur, Ishtar) or other pirate ships of the same tier (7 slots for frigs, 10 for cruisers, here they'll be stuck at 6 and 9).
I really think - 20 CPU or - 1 LS was already a huge nerf, both will kill the ships.
In the same time, Barghest buff on a ship that already is absolutely OP. Go figure ... |
Arcos Vandymion
White Beast Inc.
103
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Posted - 2015.10.16 18:32:52 -
[53] - Quote
CCP Fozzie wrote: Firetail and Hookbill: We're planning moderate buffs to the two least used Navy Frigates. The Firetail now matches the Fleet Stabber and Fleet Hurricane tracking bonus, and the Hookbill gets a bit better with kinetic and a ton better with other damage types.
Firetail: Increase tracking bonus to 10% per level Hookbill: Change damage bonus to 25% Kin, 20% Em/Therm/Exp
Nice - spread that to all the "poor" kinetic locked ships that don't need to bother with tracking and tracking disruption* and finally give us Blaze/Bolt/Desolation/Lux/Shock/Storm so I can light up the nightsky with explosively recycled trashcans ...
Revs with Blaze ... sexy
*(because it'll be a completely different module noone is likely to use because it's even more fringe than TD which is eshewed in favour of damps or jams usually because TDs don't affect missiles) |
Garrett Osinov
Center for Advanced Studies Gallente Federation
20
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Posted - 2015.10.16 18:33:02 -
[54] - Quote
Can I have my skill points back, which I invested in Gila / Orthurus ?
Gila was an exellent PvE ship !
Why the hell are u ruining ppls game ??? I makes sense to me, if you are changing the ships make a refund for those ships, for those skills !!! |
Hendrink Collie
Blood Oath Foundation Adaptation.
73
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Posted - 2015.10.16 18:34:02 -
[55] - Quote
Sil Denafil wrote:Orthrus, worms and gilas ...
Really, why nerf OP ships instead of buffing other pirate faction ships that are underpowered (Cruor, Cynabal, ...)..
Power creep anyone?
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Alladir
Alladarium
5
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Posted - 2015.10.16 18:34:25 -
[56] - Quote
As someone completly unrelated to pvp, is worm still gonna be a decent ship after nerf? I love it aestheticaly speaking, wanted to try it out in the future, thx. |
Soldarius
Naliao Inc. Test Alliance Please Ignore
1393
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Posted - 2015.10.16 18:34:34 -
[57] - Quote
Nice changes. I don't think any of them are bad and a couple are pretty exciting.
http://youtu.be/YVkUvmDQ3HY
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Hendrink Collie
Blood Oath Foundation Adaptation.
73
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Posted - 2015.10.16 18:35:09 -
[58] - Quote
Garrett Osinov wrote:Can I have my skill points back, which I invested in Gila / Orthurus ?
If they that skillpoint propasal, YES. |
Soldarius
Naliao Inc. Test Alliance Please Ignore
1393
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Posted - 2015.10.16 18:35:45 -
[59] - Quote
Arcos Vandymion wrote:CCP Fozzie wrote: Firetail and Hookbill: We're planning moderate buffs to the two least used Navy Frigates. The Firetail now matches the Fleet Stabber and Fleet Hurricane tracking bonus, and the Hookbill gets a bit better with kinetic and a ton better with other damage types.
Firetail: Increase tracking bonus to 10% per level Hookbill: Change damage bonus to 25% Kin, 20% Em/Therm/Exp Nice - spread that to all the "poor" kinetic locked ships that don't need to bother with tracking and tracking disruption* and finally give us Blaze/Bolt/Desolation/Lux/Shock/Storm so I can light up the nightsky with explosively recycled trashcans ... Revs with Blaze ... sexy *(because it'll be a completely different module noone is likely to use because it's even more fringe than TD which is eshewed in favour of damps or jams usually because TDs don't affect missiles)
Guess you missed the part where they are introducing Missile Disruptors this winter. Also, kinetic lock on missiles is AIDS.
http://youtu.be/YVkUvmDQ3HY
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Ashlar Vellum
PIE Inc. Praetoria Imperialis Excubitoris
219
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Posted - 2015.10.16 18:45:41 -
[60] - Quote
ty Fozzie, nice stuff. |
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