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1. eeeh...ok...now what? - in Ships and Modules [original thread]
Do you have R&D agents running on that character already? If not, then its some decent source of passive income to supplement your mission/mining ops. Please visit your user settings to re-enable images.
- by Arkedon - at 2008.03.22 03:53:00
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2. Megathron for missioning - in Ships and Modules [original thread]
"High: 7 425 Compressed, leaving one spot open" If you have missile skills, perhaps you can squeeze in an assault missile launcher (not heavy). This should help the drones take care of the frigates at close range. It should not hurt your CPU/Grid...
- by Arkedon - at 2008.03.21 06:30:00
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3. A Guide for the New Guy: Fitting your Rokh for Level 4 - in Ships and Modules [original thread]
Interesting info. I will definitely give it a try once I get my gunnery skills up.
- by Arkedon - at 2008.03.19 19:25:00
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4. Torp Raven - in Ships and Modules [original thread]
I tried a couple of lvl 4 missions in a torp fitted raven last night and the torps really do tear up battleships fast. And it also kills BC quickly as long as you have a TP. However, the main problem I experienced was that it took quite some time...
- by Arkedon - at 2008.03.18 23:40:00
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5. Paladin "graphic" nerf - in Ships and Modules [original thread]
The original color scheme looked good. Now the crimson patches on the ship look out of place. Like they took a page out of the Minmatar play book and started using scrap metal to patch up the ship. Please visit your user settings to re-enable i...
- by Arkedon - at 2008.03.13 22:11:00
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6. Least SP intensive battlecruiser - in Ships and Modules [original thread]
Originally by: Wet Ferret That's a terrible analogy. Warlocks actually have good DPS. True. Drakes are more like protection-spec Paladins.
- by Arkedon - at 2008.03.13 07:24:00
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7. Thorax Swarm of Doom (TM) - in Ships and Modules [original thread]
Look for the tactics used by StarFaction(?) during one of the gang PvP tournaments. They used an all-Thorax gang and had incredible results.
- by Arkedon - at 2008.02.22 22:58:00
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8. "Sniping" in missions. - in Ships and Modules [original thread]
You also have to consider that certain missions warp you right into the middle of the pirate blob and they might have webs. So if your setup is strictly long range sniping, the rokh will be hurting on those missions as you try to crawl away to g...
- by Arkedon - at 2008.02.22 22:53:00
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9. Rigging.... - in Ships and Modules [original thread]
Edited by: Arkedon on 22/02/2008 22:50:20 Originally by: Wet Ferret You can fly a rigged ship without any rigging skills, but you need to train the skills to place rigs on a ship. The skills also help offset the penalties, of course....
- by Arkedon - at 2008.02.22 22:48:00
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10. Minmatar lvl 4 - in Ships and Modules [original thread]
Originally by: Yargo Metash Typhoon's got a 4 mid 7low slot layout, so it's primarily an armor tank. Can't shield tank it effectively for lvl 4's, even if you wanted to try and pull a passive shield ruppy on it. Resists are too important...
- by Arkedon - at 2008.02.21 22:08:00
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11. Minmatar lvl 4 - in Ships and Modules [original thread]
Good info here. Thanks I am starting to cross train Minmatar ships so that I can have some variety in missions. I'm mainly a raven/CNR pilot so my skills are geared towards shield tanking. I obviously need to train projectile skills. But my qu...
- by Arkedon - at 2008.02.21 20:37:00
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12. Can you use shield/armour repair drones to repair your own ship? - in Ships and Modules [original thread]
Originally by: Ling Mai no, other ships only. And why would ya wanna damp yourself exactly? I wonder if you get CONCORDed for having drones damp your own ship Please resize image to a maximum of 400 x 120, not exceeding 24000 byt...
- by Arkedon - at 2008.02.07 18:12:00
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13. Can capital ships Jump when warp jammed - in Ships and Modules [original thread]
I'm not sure if its the same thing, but there were complaints from cap pilots that the interdictors and heavy interdictors can easily prevent cap ships from escaping. Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty...
- by Arkedon - at 2008.02.07 05:46:00
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14. Any plans for Caldari/Amarr stage 3+ industrials? - in Ships and Modules [original thread]
Originally by: Marine HK4861 The chart's scale is fine - the Eiffel tower's in the bottom left hand corner as a comparison. That 'Badger MkIII' is actually a Bustard, the Caldari T2 DST. As far as I know, it's unique for a T2 ship in ...
- by Arkedon - at 2008.02.07 05:42:00
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15. Ships and insurance - in Ships and Modules [original thread]
Originally by: Fehz When will CCP revisit how much insurance you can get for various ships? I don't know all of the examples, but here's a few.. (yes, I only fly caldari atm) RAVEN ===== Price: 91 mil give or take Platinum Insurance: 105 ...
- by Arkedon - at 2008.02.06 22:28:00
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16. Any plans for Caldari/Amarr stage 3+ industrials? - in Ships and Modules [original thread]
Edited by: Arkedon on 06/02/2008 22:20:14 Edited by: Arkedon on 06/02/2008 22:18:14 Given that when it comes to industrial haulers, the Gallente is king with the Iteron series (Mk1 through Mk5). *Freighters are in their own category and i...
- by Arkedon - at 2008.02.06 22:06:00
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17. New matari ships/drones from CCP? :-/ - in Ships and Modules [original thread]
That is probably what the Minmatar planetary crafts would look like. Ouch, one of those barrels just received a nasty wrecking hit. I hope the pilot is not sitting right in the center. Please resize image to a maximum of 400 x 120, not exceed...
- by Arkedon - at 2008.02.06 20:45:00
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18. so... is this bugged? - in Ships and Modules [original thread]
I believe the one without the "I" is a very old module. This was prior to the concept of T2 modules so there was no need to mark them as "I" since everything was automatically assumed to be T1 at the time. The item info seems to support that as we...
- by Arkedon - at 2008.02.06 20:38:00
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19. Belt Mining - in Ships and Modules [original thread]
Originally by: Myra Rodan Originally by: Arkedon Its fun looking for that spot where you can anchor your GSCs. Its like a whole mini-game in itself. Imagine a 3D version of minelayer, except you dont blow up. Somehow, I think y...
- by Arkedon - at 2008.02.05 18:44:00
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20. Belt Mining - in Ships and Modules [original thread]
Originally by: Ishina Fel You will not find a highsec belt where you can anchor a container these days. Its fun looking for that spot where you can anchor your GSCs. Its like a whole mini-game in itself. Imagine a 3D version of minela...
- by Arkedon - at 2008.02.05 18:23:00
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