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21. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Teckos Pech wrote: Heleana Commodus Luyseyal wrote: CCP should keep on mind that if ppl skilled up for something and invested their real money into it, when they nerf bat that same thing to uselessness, they should refund skill points that a...
- by Axhind - at 2017.06.13 18:37:16
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22. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Lan Wang wrote: Axhind wrote: Lan Wang wrote: Mary Timeshift Jane wrote: Gimme Sake wrote: Looking at the arguments in this thread "Mah super cost me 27 bil y u nurf it?!?!" "I nvested x amount of moneyz now the sand box is mine!" "...
- by Axhind - at 2017.06.13 16:04:55
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23. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Lan Wang wrote: Mary Timeshift Jane wrote: Gimme Sake wrote: Looking at the arguments in this thread "Mah super cost me 27 bil y u nurf it?!?!" "I nvested x amount of moneyz now the sand box is mine!" "Nerf them not me!" "Blame the game n...
- by Axhind - at 2017.06.13 15:38:13
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24. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Kalioria wrote: Axhind wrote: Maybe they have changed the incursions but the ones I've done have all been gated so no capitals in them. They are still gated, but in null sec gates have no limitations for what can pass it. Some guys jumpe...
- by Axhind - at 2017.06.13 11:10:49
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25. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Kalioria wrote: Axhind wrote: Capitals in incursions? Since when? Have you actually done carrier ratting since the changes to fighter mechanics? LInking some random guy multiboxing subcaps is not evidence of carrier/super multiboxing. In...
- by Axhind - at 2017.06.13 10:50:50
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26. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Destriouth Hollow wrote: baltec1 wrote: Axhind wrote: baltec1 wrote: [quote=Axhind] Nope the statics will be much more evenly for all the reasons I listed. The average capital-ratter rats more per month . I expect FAR more than 6,2% of...
- by Axhind - at 2017.06.13 10:30:23
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27. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
baltec1 wrote: Axhind wrote: Show us this multiboxing of carriers then (no input broadcasting obviously) and just how long can you keep it up manually. Here you go. Granted its incursions but the same tactic will work for anoms Ca...
- by Axhind - at 2017.06.13 10:23:58
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28. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
baltec1 wrote: Axhind wrote: Destriouth Hollow wrote: [quote=baltec1] Nope the statics will be much more evenly for all the reasons I listed. The average capital-ratter rats more per month . I expect FAR more than 6,2% of all nullsec-ano-...
- by Axhind - at 2017.06.13 10:10:14
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29. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Kalioria wrote: Where large amounts of isks are spent in eve: - For new ships - For new structures When players need new structures and ships: - When they move to another place and there is no point to move them - When ships and structures a...
- by Axhind - at 2017.06.13 10:08:54
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30. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Destriouth Hollow wrote: [quote=baltec1] Nope the statics will be much more evenly for all the reasons I listed. The average capital-ratter rats more per month . I expect FAR more than 6,2% of all nullsec-ano-ticks be generated by caps. FAR MOR...
- by Axhind - at 2017.06.13 10:05:57
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31. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Petros K wrote: Miss 'Assassination' Cayman wrote: Destriouth Hollow wrote: If you really want to compare capital-ratting to other ships, do the following: 1) Take only bounties that came from ratting anomalies (caps don't rat anywhere el...
- by Axhind - at 2017.06.13 09:59:01
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32. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Jarmen4u wrote: Mary Timeshift Jane wrote: baltec1 wrote: Again, this will **** over people who cannot play every day. Why should we punish everyone when its a fraction of the playerbase that are causing the problem? What's the probl...
- by Axhind - at 2017.06.13 09:56:45
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33. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
This still nerfs the fighters who are already nearly useless in high TiDi PvP. The guns barely ever cycle and you have to generally recall them after each volley. This just nerfs them even further making titans and dreads only capitals worth bring...
- by Axhind - at 2017.06.13 09:14:19
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34. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Linus Gorp wrote: Sgt Warlock wrote: The only Isk faucet here is Goons! Not the regular joe's who enjoy the game. If you look at the data, the people that mine and rat trillions are goons! The CSM contains a lot of goons people too, so hel...
- by Axhind - at 2017.06.11 07:49:41
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35. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Crash 888 wrote: Hamasaki Cross wrote: All this said, I find CCP's strategy highly curious for a game that attracts zero new customers. (new accounts are redundant as people increase scale on existing accounts in the world's most multibox ab...
- by Axhind - at 2017.06.11 07:40:22
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36. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Gimme Sake wrote: GROUND XERO wrote: So ccp is crying about iskies... - where is most ratting? - who is using most ratting carriers and supers? - where is most mining? -where is most production? - oh where spawned the new titan thinngy (aka...
- by Axhind - at 2017.06.10 22:44:49
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37. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Captain Wreck wrote: I find it funny that fielding a ship that's worth at least 25b when fitted (not even counting fighters) should not be able to make substantially more than a 100m ship. Also, makes TOTAL sense to balance capitals around PVE...
- by Axhind - at 2017.06.10 10:57:19
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38. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Dan Sever wrote: Zero Davahum wrote: https://www.reddit.com/r/Eve/comments/6g99i4/unsub_if_you_want_ccp_to_listen CCP does not care about player feedback, this is true with every business even outside of the video game industry. The only t...
- by Axhind - at 2017.06.10 10:55:17
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39. sorry eve - in EVE General Discussion [original thread]
Dracvlad wrote: Yebo Lakatosh wrote: Annir Janau wrote: solo player EvE is a place where bad decisions lead to bad experience. I have detected your worst one. I feel with everyone who only experience grind and suffering because of the ...
- by Axhind - at 2017.06.10 10:47:53
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40. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
Malice Redeemer wrote: Still unable to play, I will not be conditioned to accept the crimewatch buzzer going off every 10 seconds. Fix the buzzer, remove it, or give back the option to mute it. Try doing exploration and hacking mini game. W...
- by Axhind - at 2017.06.10 10:04:01
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