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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Xiaodown
Dreddit Test Alliance Please Ignore
107
|
Posted - 2017.06.10 21:50:58 -
[1411] - Quote
Why is there so much isk?
http://i.imgur.com/0oJO5xQ.jpg
:thinking: |

Longtooth
Secret Fire Living Breathing Fuel Blocks
8
|
Posted - 2017.06.10 21:52:33 -
[1412] - Quote
C0ATL wrote:Longtooth wrote:Kaze Mester wrote:Sorry...im late... was looking for another game... Did we get any response from CCP? No I don't think we have. But, then again, is anybody really surprised by CCP silence? Ultimately, I don't care if they answer, as long as they get their heads out of their asses....both for this nerf and for future 'genius' decisions.
I think you can file CCP removing their heads from their asses as "never going to happen" I mean after all have you seen some of the genius moves they've pulled over the years?
I do really think CCP leadership needs a massive shake up starting at the top and working down until we start getting to people who actually know how to take care of this game. If, that is, any such people are left at this company.
|

Vendoor Zenjarr
HIgh Sec Care Bears Brothers of Tangra
1
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Posted - 2017.06.10 21:54:02 -
[1413] - Quote
Just here to say it's not the 1% of the 1% of the players who are affected.
Nerfing is never a good answer to a problem, you could for example change the bounty payouts.
I would suggest you (CCP) stop EVERYTHING and start reading the forums/ reddit. Read what your playerbase want's and start fixing those issue's. Stop doing new stuff (like pushing out skinns every single ******* week). |

Chevy Caputtos
Shadow Legion X Fidelas Constans
8
|
Posted - 2017.06.10 21:57:08 -
[1414] - Quote
Vendoor Zenjarr wrote:Just here to say it's not the 1% of the 1% of the players who are affected.
Nerfing is never a good answer to a problem, you could for example change the bounty payouts.
I would suggest you (CCP) stop EVERYTHING and start reading the forums/ reddit. Read what your playerbase want's and start fixing those issue's. Stop doing new stuff (like pushing out skinns every single ******* week).
Such as $30 charcoal-dipped banana skins... |

Teckos Pech
Amok. Goonswarm Federation
6602
|
Posted - 2017.06.10 21:58:29 -
[1415] - Quote
Vendoor Zenjarr wrote:Just here to say it's not the 1% of the 1% of the players who are affected.
Nerfing is never a good answer to a problem, you could for example change the bounty payouts.
I would suggest you (CCP) stop EVERYTHING and start reading the forums/ reddit. Read what your playerbase want's and start fixing those issue's. Stop doing new stuff (like pushing out skinns every single ******* week).
You aren't the only one out there ratting you know. Perhaps if you pulled your nose away from your particular tree and looked around a bit more....
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
8 Golden Rules for EVE Online
|

Tessa Sage
Legion of the Wicked Way ChaosTheory.
12
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Posted - 2017.06.10 22:01:11 -
[1416] - Quote
Gabriel Karade wrote: The root cause to your problem, is NPC's sitting in one place to be farmed to the extreme. Conceptually, why would any military organisation keep on feeding meat into the grinder once it becomes clear it's hopeless?
(i.e. make NPC activity dynamic, so that they gradually 'give up' and leave an area, moving elsewhere)
NPCs are what keep me subbing: they don't commit to aggressing your stuff and will warp off if you bring too much help; they only call in reinforcements in combat sites and the newer scripted events. It isn't so much meat grinder, but the method to npc madness is slowly but surely changing. |

Wolf theQuarrelsome
STK Scientific The Initiative.
0
|
Posted - 2017.06.10 22:04:31 -
[1417] - Quote
Gimme Sake wrote:Ter Jern Wolf wrote:Gimme Sake wrote:Ter Jern Wolf wrote:Do you remember when back in the day... CCP used to have a major game breaking problem or change they wanted to make... they would post a 5 page dev blog on the issue a month or three before covering every angle of the problem and as many possible solutions as they could.. then would suggest what they think is best - then ASK THE PLAYERS - what do you think? Then they would spend a few weeks to a month hashing out the needed changes with the players - THEN they would implement them as a refined version of both what they wanted and the players wanted.
I do remember this. I miss this. We need this if we are to thrive for another decade in new eden. I think the graphs with the huge amount of trillions of enerated isk forced them to come up with this unannounced sollution. Trillions of isk that can be reinvested in isk injectors generating even more pve super pilots.  It's a panic nerf brought on by poor foresight and not consulting the players and working closely with them at large. Any decent designer should have foreseen this issue with skill injects, and we as a player base (and CCP) have known about the lack of isk sinks since we actually had a real economist working with us (I miss his posts too). We have literally had YEARS to deal with the fact empires pay bounties out of thin air and we've never had close to a balanced amount of isk sinks to destroy that isk generated. It has always been a problem, it's just gone from a steady inflation to a rapid inflation with the ability to instantly train into whatever faucet you want to tap if you can get the resources ($$$). This means it's no longer a multi-month process for an elite to switch gears and tap a faucet or expand a faucet tap. The changes proposed in patch aren't going to fix that - just buy a little time at the expense of every player. We need real solutions. Many have been proposed some of the best include closing the isk cycle so that bounties come from taxes - and then IF isk starts running low more can be secretly added to the pool behind the curtains. I agree that it is a panic nerf but perhaps the end game means are too easy to handle? Just how much skill (not skills) is required from a pilot to operate these end game means. Never been interested in caps but I can imagine anyone can pilot those, given the trained skills and isk to sit in them, otherwise there wouldn't be such a sudden isk inflation.
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LordShazbot
Valar Morghulis. Goonswarm Federation
78
|
Posted - 2017.06.10 22:12:52 -
[1418] - Quote
I don't like these changes. Down with this sort of thing! |

Gimme Sake
State War Academy Caldari State
589
|
Posted - 2017.06.10 22:17:00 -
[1419] - Quote
Wolf theQuarrelsome wrote:Gimme Sake wrote: I agree that it is a panic nerf but perhaps the end game means are too easy to handle? Just how much skill (not skills) is required from a pilot to operate these end game means. Never been interested in caps but I can imagine anyone can pilot those, given the trained skills and isk to sit in them, otherwise there wouldn't be such a sudden isk inflation.
Stupid forum ate my reply... Carriers are for normal people 1 per person to farm. Those who don't are either super skilled people or cheating with stealth input broadcasting. Rorqs however stack a little too easily while multiboxing.
However the graphs show carriers responsible for the isk influx. Even if there are other factors that stack.
"Never not blob!" ~ Plato
|

blaedin jordan
Federal Navy Academy Gallente Federation
8
|
Posted - 2017.06.10 22:17:06 -
[1420] - Quote
LordShazbot wrote:I don't like these changes. Down with this sort of thing!
Very, very few people like these changes b/c they are far too much, too soon. What's worse is that they tried to roll this out just days before the patch like some kind of an after-thought instead of coming to the community and giving us an opportunity to test for, plan, and talk about the pros and cons of such a move. CCP should be ashamed for becoming such a good example of bad developer-client communication. |

Fl4chz4ng3
Lost in shadow Brothers of Tangra
28
|
Posted - 2017.06.10 22:17:12 -
[1421] - Quote
Your second picture can't be real...
How on earth they even dear to disrepect us like that? |

Aeon Herzog
New Solstice The Insurrection.
4
|
Posted - 2017.06.10 22:22:34 -
[1422] - Quote
This is a late as hell April Fools right? Or are you just that inane. |

Cismet
Hard-line Syndicate Serrice Council.
83
|
Posted - 2017.06.10 22:29:21 -
[1423] - Quote
Teckos Pech wrote:Cismet wrote: Your final line was describing yourself? There have been many other suggestions for how to fix it that don't involve destroying Carriers for both PVP and PVE.
No, it was aimed at the idiots suggesting things like: nerf all bounties. That is compounding a bad decision with and even worse one. Or the one's trying to claim that having a 6 fold increase in ISK entering the game is not going to cause problems. Those jerks are literally destroying the purchasing power of everyone else's ISK for their benefit. There is very serious stupid in this thread...stupid from people who don't understand even rudimentary economics. Cismet wrote:Two excellent ones are capping tick sizes and diminishing returns on bounty payouts. The latter has the benefit of removing the problem of afk-droneboaters from the ISK stream. The problem isn't the concept that the money stream needs to go (Though the actual net money going into the system is +15T ISK, not 60, but by all means continue to spout the histrionics you were so adamantly against earlier), the problem is the method and demographic targeted. Why don't you try not being a monumental tool and be constructive, rather than just insult people who are justifiably angry by a MASSIVE nerf for which they aren't even necessarily the problem. Some issues with this: First off if this applies to everyone it is taking a bad idea and compounding it and applying it to those who are not the problem. Second, the cap/diminishing return is not a one and done number. It will have to continuously monitored and changed regularly as players change in game behaviors. Look at my signature, the idea of getting it "just right" even with constant monitoring is going to be problematic. You'll know how much ISK has entered the system, but you won't necessarily know how much is going too, so your policy will always be looking backwards, not forwards. In other words, it assumes a degree of information that nobody possesses not even the Devs.
As it stands right now this is being applied to large numbers of people who are not the problem. Nothing is a one and done number either and everything CCP does requires monitoring, changing and refined as player behaviour changes. The point is that a diminishing returns (or cap, though I would favour the diminishing returns).
CCP look backwards constantly because until the data is in and it can be seen how much has entered the system you can't make any adjustments. There's no way other than looking backwards. A diminishing returns after a certain point leaves people who will be subcap ratting largely alone and only players beyond a certain point in a given day would be affected. I agree that it would require work and refinement but it has to be better than a straight 20%/30% nerf with (seemingly) no further consideration of the greater effects this would have.
My point is that no solution is a one/done number. If that's the aim then we may as well stop now as no game ever stops, they always require monitoring etc. |

Legbeard Catfood
KarmaFleet Goonswarm Federation
0
|
Posted - 2017.06.10 22:35:51 -
[1424] - Quote
Don't nerf our ratting ability, give us something to do instead of ratting all day. |

GROUND XERO
Rennfeuer Project.Mayhem.
15
|
Posted - 2017.06.10 22:36:11 -
[1425] - Quote
So ccp is crying about iskies...
- where is most ratting? - who is using most ratting carriers and supers? - where is most mining? -where is most production? - oh where spawned the new titan thinngy (aka pirate faction Titan)?.,...
is it all in goon space?
Why not just nerf goons?
NCPL (Necromonger of new Eden) will make EVE great again!
|

Gimme Sake
State War Academy Caldari State
590
|
Posted - 2017.06.10 22:40:29 -
[1426] - Quote
GROUND XERO wrote:So ccp is crying about iskies...
- where is most ratting? - who is using most ratting carriers and supers? - where is most mining? -where is most production? - oh where spawned the new titan thinngy (aka pirate faction Titan)?.,...
is it all in goon space?
Why not just nerf goons?
Why doesn't the rest of Eve nerf goons? No better reason for conflict than goons destroying the economy?
"Never not blob!" ~ Plato
|

Ms Caroline
Amazing Super Slackers Circle-Of-Two
1
|
Posted - 2017.06.10 22:42:10 -
[1427] - Quote
Greetings,
For gods sake, this is like the 3rd or 4th time you nerf fighters, your current actions are difficult to understand. We spend billions to be able to fly carriers/supercarriers, and they are not ships that allow players to replace them like every day socks.
Honestly, i fly a super and with the amount of risk to be able to replace it while only playing with two accounts is insane. I spent months accumulating money to be even able building one, and now you are making most of the carrier pilots regretting training into carriers in the first place even more.
So this is my opinion and I'll be honest to say that this nerf is UNNECESSARY and makes me angry to know that almost every month my beautiful capital is becoming a useless junk of metal lying around offline .
I've also quit EVE before for around half a year just because of your nerfing, so having another one was not a wise decision game creators.
|

Ian Hestia
KarmaFleet Goonswarm Federation
4
|
Posted - 2017.06.10 22:42:37 -
[1428] - Quote
Fl4chz4ng3 wrote:Your second picture can't be real... How on earth they even dear to disrepect us like that?
F*k this. How in the world they could say such thing to their subscribed players? |

Axhind
Eternity INC. Goonswarm Federation
362
|
Posted - 2017.06.10 22:44:49 -
[1429] - Quote
Gimme Sake wrote:GROUND XERO wrote:So ccp is crying about iskies...
- where is most ratting? - who is using most ratting carriers and supers? - where is most mining? -where is most production? - oh where spawned the new titan thinngy (aka pirate faction Titan)?.,...
is it all in goon space?
Why not just nerf goons? Why doesn't the rest of Eve nerf goons? No better reason for conflict than goons destroying the economy?
Because this time around you don't have trillions of casino isk to pay for it all and we are dug in a lot better than we were in dek. However you are welcome to try. We could use some content at home. |

Gimme Sake
State War Academy Caldari State
590
|
Posted - 2017.06.10 22:48:56 -
[1430] - Quote
Axhind wrote:Gimme Sake wrote:GROUND XERO wrote:So ccp is crying about iskies...
- where is most ratting? - who is using most ratting carriers and supers? - where is most mining? -where is most production? - oh where spawned the new titan thinngy (aka pirate faction Titan)?.,...
is it all in goon space?
Why not just nerf goons? Why doesn't the rest of Eve nerf goons? No better reason for conflict than goons destroying the economy? Because this time around you don't have trillions of casino isk to pay for it all and we are dug in a lot better than we were in dek. However you are welcome to try. We could use some content at home.
Well, there you go then. Super nerf is the only sollution. 
"Never not blob!" ~ Plato
|

Sir PuppyPunch
SUPERFLUOUS WANDERLUST The-Culture
3
|
Posted - 2017.06.10 22:56:58 -
[1431] - Quote
I guess I should post on the public forums as well since Reddit is taken with a grain of salt.
This nerf is bad for the game and the gamers associated with it. Since the previous nerf bat the fighters were already in a bad place in regards to pvp, defanging supers and carriers alike is an easy task for any small-mid sized cruiser gang. This means that my carrier sits more than it did before the last patch already. Less opportunity to use my carrier toon means I don't want to sub that account if it sits all day. I do sub it though for the pve content, which in turn puts another capital out there for someone to gank and possibly create content on any random night where I'm trying to make isk. It also adds a possible carrier to our standing fleets in the situation where we might escalate to some crazy fight that can hit the gaming magazines and vlogs or chatted about on some podcast.
That same toon is at the point where it can purchase a super. It's survived the countless hours out there grinding away producing a million clicks actively (because carrier ratting isn't afk in case some of you at ccp don't know) locking and shooting these sansha rats before the decimate my fighters. I've skilled up my carrier toon to good skills, poured months in to this toon and effectively years of focus and probably days of thought and planning. I don't want to put this toon in a super now though. It's in a terrible place with regards to pvp AND now with the upcoming changes pve too.
What does that mean for me now that my next step in the game has been removed from me?
I simply don't play. Citadels have destroyed pvp. Gone are the days of content generation.. lets go hit some timers on thursday to see if we can get a fight doesn't really exist unless it's for some moon way out there that we don't even want. If you hit one citadel (which is an incredible task with even 1 person defending) it doesn't matter because they can go spend a mere 2b and asset safety their stuff on over like its nothing.
WH content is also 1 sided for me now. I used to enjoy going in random holes and searching for undefended pos's to hit and possibly score some loot. That's gone. Every hole is littered with random citadels now, abandoned but too difficult for me to spend two weeks to see if there's anything in there... I guess I should say 0 sided because I'm not actively ratting any more so I'm also not producing content for them to come and generate. So that's gone too.
I was rorq mining, post first patch (maybe the second one too) making a paltry 200m per hour for putting a hot 12b on the line and hanging out whilst waiting for someone to come along and play with us. That was nerfed in to the ground, pointless now. -1 more toon. I injected for this and made my money back so it's no big deal. It was fun though while it lasted.
So as a null sec player what's left?
PVP is a shell of it's former self with the introduction of citadels. PVE has been nerfed to the ground in regards to capitals which is the stage I'm at (I'm not going back to VNI'S). I could probably figure out how to bot with a tengu which I see is pretty easy and you guys don't punish reported botters but that's not really my thing. WH content is dead. 10/10s are a thing of the past for me. Oh yeah, you guys do those little events here and there but honestly they're pretty lame. The sites are super basic. Data/Relic sites!? NVM, I've ran thousands of them and the loot sucks compared to the loot spout days (which btw I really enjoyed trying to grab those cans floating away). I've ran logistics but honestly the servers have been too funky for a hot minute and I'm basically scared to death to have a dc whilst my jf is on the line.
I haven't played the past couple months because I was burnt out from the lack of content and nerfing of pve content in regards to the rorq/fighter sigs. I was kind of getting the itch again because of the upcoming AT stuff, that would give me something to chat about and look forward to while I filled my time with pve. Things like this nerf show me how blind your staff is some times in regards to other serious problems with this game.
Citadels are destroying pvp. Ghost farming/botters/citadels are bloating the economy, not the one dude out there in a super/carrier grinding his weekend away trying to plex an account or two. It's crazy to me. Listen to these people that play the game and start addressing the things people are trying to tell you. |

Chevy Caputtos
Shadow Legion X Fidelas Constans
10
|
Posted - 2017.06.10 22:58:27 -
[1432] - Quote
GROUND XERO wrote:So ccp is crying about iskies...
- where is most ratting? - who is using most ratting carriers and supers? - where is most mining? -where is most production? - oh where spawned the new titan thinngy (aka pirate faction Titan)?.,...
is it all in goon space?
Why not just nerf goons?
Or, you know, we could just give them more Molok BPs... |

Ms Caroline
Amazing Super Slackers Circle-Of-Two
1
|
Posted - 2017.06.10 23:03:47 -
[1433] - Quote
I unsubscribed as well.
Albert Roidesbelges wrote:well i guess after 7 years you force my hand and i'll close my 4 accounts on Tuesday
right before albion online is comming out thx ;)
|

blaedin jordan
Federal Navy Academy Gallente Federation
10
|
Posted - 2017.06.10 23:07:27 -
[1434] - Quote
They're going to lose a lot of money next month once scripts run out, I hope they listen to the community and develop isk sinks instead of nerf batting (20% damage!! Seriously CCP) our endgame ships. At the very least this decision should be held until more discussion and testing can be performed. |

Fl4chz4ng3
Lost in shadow Brothers of Tangra
29
|
Posted - 2017.06.10 23:14:40 -
[1435] - Quote
I remember my first feeling when i try the supercarrier in pve
trying to improve my efficiency each time going from a 90m tick to a 160m now
really sad to see this beautiful game going this way.... |

Ian Hestia
KarmaFleet Goonswarm Federation
5
|
Posted - 2017.06.10 23:22:44 -
[1436] - Quote
Sir PuppyPunch wrote:(because carrier ratting isn't afk in case some of you at ccp don't know)
I just want to highlight this sentence. In stead of AFK ratting like Vexor/VNI, Carrier ratting do need to pay a lot attention on controlling the fighters. Not much people could ratting in a Carrier for like 23/7 as those AFK ratting ship. |

Sam Khanid
Ascendance Goonswarm Federation
2
|
Posted - 2017.06.10 23:31:44 -
[1437] - Quote
Ian Hestia wrote:Sir PuppyPunch wrote:(because carrier ratting isn't afk in case some of you at ccp don't know) I just want to highlight this sentence. In stead of AFK ratting like Vexor/VNI, Carrier ratting do need to pay a lot attention on controlling the fighters. Not much people could ratting in a Carrier for like 23/7 as those AFK ratting ship.
The people making suggestions like "carriers are afk ratting machines" either don't play the game or are deliberately spewing disinformation. If you try to afk rat in a 2k17 carrier then you will lose more isk in fighters than you gain from the anom.
Point remains, a 20% nerf to fighter damage is far too much coupled with a 15% chance for npcs to target fighters too. |

Skill Deficiency
Caldari Provisions Caldari State
1
|
Posted - 2017.06.10 23:42:43 -
[1438] - Quote
So many sis white males in this thread with their 260 mil ticks. wage gap is not a myth guys and it needs to be addressed |

ISD Max Trix
ISD Community Communications Liaisons
1909
|
Posted - 2017.06.10 23:43:22 -
[1439] - Quote
Time for this thread to have another bath
ISD Max Trix
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Jang Taredi
Ministry of War Amarr Empire
0
|
Posted - 2017.06.11 01:42:38 -
[1440] - Quote
Is there any chance of this being rethought? Seems like CSM wasn't involved in the decision whatsoever, and any checks and balances were evaded at CCP Headquarters.
Also, 260m ticks? That would be like multiboxing 3 Revenants. |
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