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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
JohnnyTazer
Preeminence It Burns When I'm PvPing
0
|
Posted - 2017.06.09 15:02:19 -
[481] - Quote
-1
I don't see how this helps at all. Already my nidhoggur can be de-fanged by lots of small ships, or even a T1 frig can jam out my DPS. Last pvp nidhoggur I had died gloriously in battle, but I was able to take out a few ships in the process, and after it died I was still satisfied because it was a "GOOD FIGHT". That is content right there. Both sides entered battle, some ships survived, some died on each side. If my carrier loses this dps gonna be hard reason to field that much isk in pvp, and that means less content for me and other people.
Fix the real issue, and its not with fighter DPS that's for damn sure.
Also, as it stands right now, if there are just 2 guardians on field, a solo carrier is unable to break the tank. How are Light fighters OP in PvP again? Can't even break 1 guardian repping another without help. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3381
|
Posted - 2017.06.09 15:02:33 -
[482] - Quote
ALUCARD 1208 wrote:Jenn aSide wrote:ALUCARD 1208 wrote:Jenn aSide wrote: The end result is a return to how it used to me, you rat, you make isk, you get an escalation and most times you don't get much but every once in awhile you get that jackpot that pays for a month or 2 of game time.
not if you dont run the escalations it will hurt the bm sale as lower chance to drop while also making demand for the bs higher than supply so fking with income makes it more of a grind to get for fleets You know you will be able to charge more for your escalations after this right? Because they will be more valuable? take a moment and breathe, think it through. It's not going to be that bad. Trust me I've been ratting for 10 years now, even before we had respawning anomalies.. you do realise the beloved T3cs that run those escalations are getting nerf batted right so will not be run as often
They don't need to be run as often if less spawn.
Some are also run in different things than T3Cs so there are still options to run them. |
JC Mieyli
Ministry of War Amarr Empire
80
|
Posted - 2017.06.09 15:03:34 -
[483] - Quote
what i dont get is all the people saying theyre gonna extract and quit you realise by extracting you just encourage them and give them more money lol if you wanna quit go for it but dont extract lol |
Texas Queens
Wildly Inappropriate Goonswarm Federation
3
|
Posted - 2017.06.09 15:03:50 -
[484] - Quote
ALUCARD 1208 wrote:Jenn aSide wrote:ALUCARD 1208 wrote:Jenn aSide wrote: The end result is a return to how it used to me, you rat, you make isk, you get an escalation and most times you don't get much but every once in awhile you get that jackpot that pays for a month or 2 of game time.
not if you dont run the escalations it will hurt the bm sale as lower chance to drop while also making demand for the bs higher than supply so fking with income makes it more of a grind to get for fleets You know you will be able to charge more for your escalations after this right? Because they will be more valuable? take a moment and breathe, think it through. It's not going to be that bad. Trust me I've been ratting for 10 years now, even before we had respawning anomalies.. you do realise the beloved T3cs that run those escalations are getting nerf batted right so will not be run as often
You do realize that people use other ships for that right? Marauders are the **** for 10/10's. |
Ezio Sotken
nul-li-fy Circle-Of-Two
14
|
Posted - 2017.06.09 15:04:25 -
[485] - Quote
So, decided to do some more math. Average damage of most combat carrier fits
Chimera - averages 1700 with almost max skills Thanny - 1800 Archon - 1500 Nid - 1500
so, for PVP, archons and nids could easily expect to see just above 1k dps average, while chimmy's and thannies should expect a drop to around 1.3k damage.
Just sad. |
ALUCARD 1208
The Institution of Death Mercenary Coalition
460
|
Posted - 2017.06.09 15:07:06 -
[486] - Quote
Texas Queens wrote:
You do realize that people use other ships for that right? Marauders are the **** for 10/10's.
ya and so easy to use in hostile space if ur escalation takes you there
BEBOPS ODE TO PERUNGA
|
Frostys Virpio
KarmaFleet Goonswarm Federation
3381
|
Posted - 2017.06.09 15:09:16 -
[487] - Quote
ALUCARD 1208 wrote:Texas Queens wrote:
You do realize that people use other ships for that right? Marauders are the **** for 10/10's.
ya and so easy to use in hostile space if ur escalation takes you there
And here I though it was supposed to be dangerous and all that... |
Cat Beryllium
GoonWaffe Goonswarm Federation
0
|
Posted - 2017.06.09 15:09:29 -
[488] - Quote
Alternatively... And please hear me out.
Every time someone clicks a highsec incursion gate. There's a 50/50 chance that they are teleported to a random nullsec system. With increased probability to target nullsec systems that recently had pod kills in them.
Isk faucet plugged. Everybody wins. |
Steve Atreides
Serenity Engineering and Transport Company Circle-Of-Two
8
|
Posted - 2017.06.09 15:10:03 -
[489] - Quote
Lucian James wrote:CCP Larrikin wrote:...there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. From skill injectors, to pictures of gold bar stacks as Plex, to nerfing Rorquals time and time again... CCP is coming off more and more like a money grubbing sh:t-heel of a company only interested in base profit for themselves and squeezing us out of our time and money. Stop making it more difficult for people with less RL money and time to play this game. The people ratting in carriers and mining in rorquals spent a lot of time, money/isk and emotional investment getting into these ships. They do so because many are in areas of high-end PVP and this keeps them fighting. If you have a problem with PVE areas with no PVP recourse... vast renter fields churning out isk that goes into a few wallets of pilots that never PVP nor spend it, find a creative way to deal with THAT problem, instead of nerfing everyone in what appears as a blatant attempt to get people to buy more Plex so you can horde our money. I am getting really sick of your stupidity and carelessness lately. #CCPigs Totally agreed . On a separate note i dont know how having too much isk is a problem for an economy. Lots of ISK flow means pilots are able to buy Plex, at the new more expensive rate lets be honest CCP, and also to invest money in shiny ships with shiny fittings because they can. This means pilots are buying items from the market at a much higher rate than they would if simply grinding for Plex which means production increases to meet demand. How cutting the ISK in a free flowning market helps it just makes no sense. It doesn't work, its agaisnt all the core principles of a healthy, functioning economy. I personally think someone in CCP has been talking to the Mittani and employing some Art of War tactics to destbilize smaller alliances. Stop pissing about with your game CCP and stop being so f**king greedy. You have now closed all your other games down to focus on Eve because you couldn't make them work. Dont **** up your one last pot of gold and if you get a little less greedy, drop your Plex real life prices you might end up making more money as more people rush to buy cheaper plex....and stop nerfing peoples money making. Going to kill carrier ratting altoegtheer at this rate. Making ISK keeps people playing and enjoying your game. |
Winkin
Amok. Goonswarm Federation
1
|
Posted - 2017.06.09 15:10:53 -
[490] - Quote
CCP Larrikin wrote:[img]http://web.ccpgamescdn.com/newssystem/media/71813/1/GermanFlag33.png[/img]Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why:We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP. What:- Light Fighters (Space Superiority): No Change
- Light Fighters (Attack): 20% reduction to Basic Attack and Heavy Rocket Salvo damage.
- Support Fighters: No Change
- Heavy Fighters (Heavy Attack): 10% reduction to Basic Attack and Torpedo Salvo damage.
- Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage.
- Heavy Fighters (Shadow): No Change
- NPCs are 15% more likely to shoot at fighters than they are currently.
We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players.
So basically you've had your fill of people buying extractors and plexes to get into carriers and supers. I cannot wait for the Mining platforms, you're gonna make so much -ú-ú-ú-ú-ú and then nerf it like Rorquals, carriers, and supers haha. |
|
Jenn aSide
Shinigami Miners ChaosTheory.
16070
|
Posted - 2017.06.09 15:15:40 -
[491] - Quote
ALUCARD 1208 wrote:Jenn aSide wrote:ALUCARD 1208 wrote:Jenn aSide wrote: The end result is a return to how it used to me, you rat, you make isk, you get an escalation and most times you don't get much but every once in awhile you get that jackpot that pays for a month or 2 of game time.
not if you dont run the escalations it will hurt the bm sale as lower chance to drop while also making demand for the bs higher than supply so fking with income makes it more of a grind to get for fleets You know you will be able to charge more for your escalations after this right? Because they will be more valuable? take a moment and breathe, think it through. It's not going to be that bad. Trust me I've been ratting for 10 years now, even before we had respawning anomalies.. you do realise the beloved T3cs that run those escalations are getting nerf batted right so will not be run as often
My beloved T3Cs? I don't fly them. I do escalations in my Machariel unless it's blood raider space then i use a Vargur.
Dude, you need to chill. you are acting like the world is ending lol.
|
Tara Read
Sniggerdly Pandemic Legion
968
|
Posted - 2017.06.09 15:17:27 -
[492] - Quote
I stated back when the December 07 show came out and saw Guards comments on changing all of pve to make it a sort of "group" experience that this was just a way to force players to spend more real money on Plex. That's all it is at this point. How can you fly doctrines without isk Income? How can you PVP without PVE income? Simple. Eve turns into a pay to play system of Plex. The silly thing is that CCP wanted more involvement in the space groups held and boy they sure got it.
My prediction was CCP would nerf individual PVE streams such as Rorquals and Super ratting which are some of the highest income streams for individual players and had been for years. What CCP fails to realize is that people don't pve for fun in high end groups, we pve to pay for our PVP. When you lose a doctrine ship or a dread or something of that nature in a big brawl (that CCP sort of markets to Bright eyed new players who they pray have a Credit Card and will inject and buy Plex to reach a level veteran player have)
You naturally need to replace it. What CCP fails to realize is in their greed ridden pay to win system of BUY PLEX NOW and ridding Eve of it's pve streams gradually is that now you are truly killing content for players. You give us less targets to hunt, you give us less big ships to destroy because dumb people like to fly big shiny ships, and you further alienate the concepts talked about during the release of Citadel when Supers and Titans were reworked and retooled to give then a new role with very big nerfs to hp and ewar immunity.
Odd how this isn't a dev post on the PvP ability of such ships but rather a economc view. Eve has trillions of isk in it's economy and has for over a decade. Why now the sudden shift towards killing individual income streams?
Because all CCP wants is for you to buy Plex with real money period. First they'll nerf Rorquals and Supers. Then theyll nerf anom repawns. Then they make it where capitals cannot run anoms or level 5 missions and instead encourage "group" pve like those stupid Blood Raider sites that can be ran in frigates as "high end pve" as a way to finally kill individual income. Welcome to the new Eve. Better whip out that credit card.
FYI CCP I've always paid for my 7 accounts with actual money. I hate the idea of having to pve for my subscription and my pve time is spent fueling my PvP for PL and my own endeavours. Keep this up and I think a few of us will just get so sick of the EA like way this game is headed and go find something else to play. Which is pretty sad. Don't make us buy Plex to PvP. |
Plyn
South of Heaven Ltd Blades of Grass
66
|
Posted - 2017.06.09 15:18:19 -
[493] - Quote
Is it frustrating to train into and buy ships that get nerfed? Absolutely. But this isn't the end of the world, folks. Ratting in a thanatos 5 years ago you wouldn't have dreamt of the kinds of tics people can get now, so we really can't say there hasn't been some serious power creep as far as ISK generation with these ships. Now, some of the people flying these may not have been doing so for so long, and maybe some of the older pilots don't remember those days, so I guess a lot of people probably feel entitled to keep what they've had for a while here.
I think this isn't a bad move at all. Coupled with the faction BS changes I think we'll see a fair dip in the average profit per hour of null residents. It's all going to be meaningless, though, overall, until some other unrelated, or semi-related, changes are made. People are going to continue crabbing up until they have a better reason to fight than for funsies. Typical PvE is going to remain boring until the dynamic PvE being worked on gets polished and available to other areas of the game.
The most negative thing that I see with this, though, is that we are back to directly disincentivizing active play. We don't have a solid handle on how this will feel yet, but if the profitability drops low enough (both from isk/time running the site and potentially replacing the occasional lost fighters) it will no longer be worth the effort of actively commanding your fighters, and you'll see the carriers replaced with rattlesnakes and ishtars.
I'm curious to know the processes involved in coming up with the numbers for 20% damage reduction and the 15% increase in fighter targetting. |
Radkiel
HIgh Sec Care Bears Brothers of Tangra
10
|
Posted - 2017.06.09 15:21:06 -
[494] - Quote
These changes won't hurt me that much as I am retired and have close to unlimited play time. My concern is for the person that works 40+ hours, has a family and other time consuming duties. He/she will now have to spend more time ratting so he/she can buy PvP ships for the weekend.
Resist
|
Geanos
The Scope Gallente Federation
40
|
Posted - 2017.06.09 15:22:35 -
[495] - Quote
Frostys Virpio wrote:Geanos wrote:Geanos wrote:The simplest solution would be to put a tax on bounties for carriers, supers or any other ship class you fancy. Bounties are calculated at 15 minutes, right? So if you add a formula for carrier/super ratting like this - total bounties per tick (tbt) = tbt - (tbt * 20) / 100 - the server extra load would be negligible. Having the ability to put a bounty tax on certain classes of ships would also help you in the future.
I think this is way better than straight up nerfing. And with a tax on bounties you won't have touch the PVP capabilities of ships "because of ISK". If you want to make it really really easy, you can add this formula at the end of tick bounty calculations, just like you do with other taxes. This means that it will apply even if the player killed just 1 rat with the carrier and the rest with other ships, but it's still better than nerfing. It's just an extra IF (if corp tax / if alliance tax / if ship class). Except I'm pretty sure there is nothing currently in game that exist to influence wallet entries based on current ship type. Will people eject from their carrier/supers to get their tick while in a pod and then hop back in to continue the farming?
I can't blame you for not reading through, I have the same bad on forums :) Clarifica+¢ion: that's why I added the last part, with "really really easy". It's just an extra condition on what we already have. You changed ships? Bad luck, tax will still apply for that tick.
|
Jenn aSide
Shinigami Miners ChaosTheory.
16070
|
Posted - 2017.06.09 15:23:02 -
[496] - Quote
The amount of BS in this thread is amazing. People talking about some kind of plex conspiracy.
You all know that people rat and mine even now without Supers and Rorqs right? I use My Machariel and My Rattlesnake (and sometimes a Gila and/or Ishtar) to rat and do fine. I can fly a carrier, but i knew those were going to be nerfed so i didn't get hooked (also, Carriers can NOT use MJDs, FoF missiles or do DED 10/10s like my mach and snake can).
I'm sorry all of you fell for the FotM and didn't know better than to tie yourself down to something that a brain damaged monkey who paid attention to how CCP operates knew would eventually be nerfed. But you should not act like it's some kind of conspiracy, it's just CCP fixing their mistake over putting overpowered stuff into the game. Again. |
Manicsar
The Study of Wumbology Test Alliance Please Ignore
0
|
Posted - 2017.06.09 15:24:01 -
[497] - Quote
TL:DR CCP needs more people buying plex |
Aldent Arkanon
Calamitous-Intent Feign Disorder
15
|
Posted - 2017.06.09 15:24:05 -
[498] - Quote
If you actually think that carriers and supers are overpowered in PvP you should probably take some time and try playing your own game. Fighters are already incredibly easy to either jam out or defang to the point that you can become useless on field within seconds. There is really nothing like spending 2 bil on fighters only to watch them get shredded in 5 seconds.
Seriously diminishing the PvP capability of ships that are expensive, take a long time to train into, and are incredibly vulnerable on field especially in small group scenarios, just to try and fix nullsec PvE is an incredibly stupid excuse for a solution. Not to mention that your assertion that carriers and supers are somehow overpowered just shows that you literally don't know what you're talking about. |
Blitz Hacker
Serious About Space Things. Test Alliance Please Ignore
14
|
Posted - 2017.06.09 15:24:43 -
[499] - Quote
CCP Larrikin wrote:We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players..
May report reflects the disproportional nerfs that have been/are being applied to Rorquals. You nerf one isk faucet and another turns on. People are in rebuilding/saving phases, of course people are making isk.. one way or another. Saying the trend is unsustainable or 'bad' for the economy, I see zero proof of any of this. Only 'bad' thing about it is diluting the isk so everyone can buy ingame plex, possibly causing inflation. I played this game because it was a sandbox, this is not a sandbox and that's becoming more apparent with each daily patch notes.
|
ALUCARD 1208
The Institution of Death Mercenary Coalition
460
|
Posted - 2017.06.09 15:25:02 -
[500] - Quote
Frostys Virpio wrote:ALUCARD 1208 wrote:Texas Queens wrote:
You do realize that people use other ships for that right? Marauders are the **** for 10/10's.
ya and so easy to use in hostile space if ur escalation takes you there And here I though it was supposed to be dangerous and all that...
Once the risk outweighs the reward considerably they become less attractive and run far less meaning the product for the other guys whos had there incomes nerfed becomes unattainable.
All the while sp farms are making far more isk than ratting but hey thats ok as its removing plex from the market and putting more money in ccps pocket than the guy carrier ratting so lets hit that guy and force him to sp farm so more $$$
BEBOPS ODE TO PERUNGA
|
|
Winter Lee Wintershadow
Therapy. Test Alliance Please Ignore
7
|
Posted - 2017.06.09 15:25:18 -
[501] - Quote
Tara Read wrote:I stated back when the December 07 show came out and saw Guards comments on changing all of pve to make it a sort of "group" experience that this was just a way to force players to spend more real money on Plex. That's all it is at this point. How can you fly doctrines without isk Income? How can you PVP without PVE income? Simple. Eve turns into a pay to play system of Plex. The silly thing is that CCP wanted more involvement in the space groups held and boy they sure got it.
My prediction was CCP would nerf individual PVE streams such as Rorquals and Super ratting which are some of the highest income streams for individual players and had been for years. What CCP fails to realize is that people don't pve for fun in high end groups, we pve to pay for our PVP. When you lose a doctrine ship or a dread or something of that nature in a big brawl (that CCP sort of markets to Bright eyed new players who they pray have a Credit Card and will inject and buy Plex to reach a level veteran player have)
You naturally need to replace it. What CCP fails to realize is in their greed ridden pay to win system of BUY PLEX NOW and ridding Eve of it's pve streams gradually is that now you are truly killing content for players. You give us less targets to hunt, you give us less big ships to destroy because dumb people like to fly big shiny ships, and you further alienate the concepts talked about during the release of Citadel when Supers and Titans were reworked and retooled to give then a new role with very big nerfs to hp and ewar immunity.
Odd how this isn't a dev post on the PvP ability of such ships but rather a economc view. Eve has trillions of isk in it's economy and has for over a decade. Why now the sudden shift towards killing individual income streams?
Because all CCP wants is for you to buy Plex with real money period. First they'll nerf Rorquals and Supers. Then theyll nerf anom repawns. Then they make it where capitals cannot run anoms or level 5 missions and instead encourage "group" pve like those stupid Blood Raider sites that can be ran in frigates as "high end pve" as a way to finally kill individual income. Welcome to the new Eve. Better whip out that credit card.
FYI CCP I've always paid for my 7 accounts with actual money. I hate the idea of having to pve for my subscription and my pve time is spent fueling my PvP for PL and my own endeavours. Keep this up and I think a few of us will just get so sick of the EA like way this game is headed and go find something else to play. Which is pretty sad. Don't make us buy Plex to PvP.
Well said, if it's not pay to win it is becoming certainly pay to have fun.
|
Jenn aSide
Shinigami Miners ChaosTheory.
16070
|
Posted - 2017.06.09 15:26:28 -
[502] - Quote
Radkiel wrote:These changes won't hurt me that much as I am retired and have close to unlimited play time. My concern is for the person that works 40+ hours, has a family and other time consuming duties. He/she will now have to spend more time ratting so he/she can buy PvP ships for the weekend.
Resist
Resist making more isk from escalations and having less isk stuffed into the economy with will probably translate into lower plex prices, meaning that ratters 4-6 months form now will have to rat LESS than they do now for game time?
Yea, resist that stuff, we like being Wal-Mart level wage slaves! |
JC Mieyli
Ministry of War Amarr Empire
82
|
Posted - 2017.06.09 15:26:57 -
[503] - Quote
Jenn aSide wrote:The amount of BS in this thread is amazing. People talking about some kind of plex conspiracy.
You all know that people rat and mine even now without Supers and Rorqs right? I use My Machariel and My Rattlesnake (and sometimes a Gila and/or Ishtar) to rat and do fine. I can fly a carrier, but i knew those were going to be nerfed so i didn't get hooked (also, Carriers can NOT use MJDs, FoF missiles or do DED 10/10s like my mach and snake can).
I'm sorry all of you fell for the FotM and didn't know better than to tie yourself down to something that a brain damaged monkey who paid attention to how CCP operates knew would eventually be nerfed. But you should not act like it's some kind of conspiracy, it's just CCP fixing their mistake over putting overpowered stuff into the game. Again. well it certainly looks like a conspiracy and this is coming from someone who has no interest in flying a carrier and i dont fly bses either atm though i was planning to i fly a proteus and im trying to get into industry well industry is a big fat lie and proteus... just gonna have to see what happens its not looking too bad though
|
Creecher Virpio
Alcoholocaust. Test Alliance Please Ignore
15
|
Posted - 2017.06.09 15:29:07 -
[504] - Quote
Tara Read wrote:I stated back when the December 07 show came out and saw Guards comments on changing all of pve to make it a sort of "group" experience that this was just a way to force players to spend more real money on Plex. That's all it is at this point. How can you fly doctrines without isk Income? How can you PVP without PVE income? Simple. Eve turns into a pay to play system of Plex. The silly thing is that CCP wanted more involvement in the space groups held and boy they sure got it.
My prediction was CCP would nerf individual PVE streams such as Rorquals and Super ratting which are some of the highest income streams for individual players and had been for years. What CCP fails to realize is that people don't pve for fun in high end groups, we pve to pay for our PVP. When you lose a doctrine ship or a dread or something of that nature in a big brawl (that CCP sort of markets to Bright eyed new players who they pray have a Credit Card and will inject and buy Plex to reach a level veteran player have)
You naturally need to replace it. What CCP fails to realize is in their greed ridden pay to win system of BUY PLEX NOW and ridding Eve of it's pve streams gradually is that now you are truly killing content for players. You give us less targets to hunt, you give us less big ships to destroy because dumb people like to fly big shiny ships, and you further alienate the concepts talked about during the release of Citadel when Supers and Titans were reworked and retooled to give then a new role with very big nerfs to hp and ewar immunity.
Odd how this isn't a dev post on the PvP ability of such ships but rather a economc view. Eve has trillions of isk in it's economy and has for over a decade. Why now the sudden shift towards killing individual income streams?
Because all CCP wants is for you to buy Plex with real money period. First they'll nerf Rorquals and Supers. Then theyll nerf anom repawns. Then they make it where capitals cannot run anoms or level 5 missions and instead encourage "group" pve like those stupid Blood Raider sites that can be ran in frigates as "high end pve" as a way to finally kill individual income. Welcome to the new Eve. Better whip out that credit card.
FYI CCP I've always paid for my 7 accounts with actual money. I hate the idea of having to pve for my subscription and my pve time is spent fueling my PvP for PL and my own endeavours. Keep this up and I think a few of us will just get so sick of the EA like way this game is headed and go find something else to play. Which is pretty sad. Don't make us buy Plex to PvP.
not empty quoting.
I understand that you dont want unlimited isk faucets, but you're doing it the wrong way. if you want to limit rorqual mining, then find a way to make it ******* aids to multibox, like supercarrier ratting is. the problem with rorqual minining isnt that it pays 200m an hour, its that i can run 10 accounts easily making 200m an hour. find a way to stop that, and youll solve your problem. We finally have ways for individuals to make good money in this game and you ******* nerf it. You made it possible for newer/more casual players to be able to effectively grind for their money, and now you are **** canning it. We actually had a way to combat the war chests of ******* PL and NC. and other groups who have corps with trillions of isk that can just passively **** money, simply by actually playing the game. I actually feel like im getting something from grinding in this game, same with my corp mates. if you nerf these income streams itll just feel ******* worthless, and ill just buy plex because i cant be arsed to ******* rat for 45m an hour.
But thats what you want, isnt it? me to buy ******* plex.
|
ROFL-HARRIS
spicy memes and dank upvotes inc I too am gay
4
|
Posted - 2017.06.09 15:29:10 -
[505] - Quote
in another attempt to nerf goonswarm, ccp nerfs everyone else alot harder. l0l irl |
HRRNighthawk
Moosearmy Test Alliance Please Ignore
2
|
Posted - 2017.06.09 15:29:36 -
[506] - Quote
Instead of nerfing Carriers, which you actively have to control the fighters to make your money (and not get them killed), how about you do something about AFK VNIs? The cost/risk of a VNI is nothing compared to Carriers and you can just sit a bunch out and if one gets killed by a gang no biggy you've barely lost anything. Carrier i've lost 2.5-3b.
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Jenn aSide
Shinigami Miners ChaosTheory.
16073
|
Posted - 2017.06.09 15:32:56 -
[507] - Quote
JC Mieyli wrote:Jenn aSide wrote:The amount of BS in this thread is amazing. People talking about some kind of plex conspiracy.
You all know that people rat and mine even now without Supers and Rorqs right? I use My Machariel and My Rattlesnake (and sometimes a Gila and/or Ishtar) to rat and do fine. I can fly a carrier, but i knew those were going to be nerfed so i didn't get hooked (also, Carriers can NOT use MJDs, FoF missiles or do DED 10/10s like my mach and snake can).
I'm sorry all of you fell for the FotM and didn't know better than to tie yourself down to something that a brain damaged monkey who paid attention to how CCP operates knew would eventually be nerfed. But you should not act like it's some kind of conspiracy, it's just CCP fixing their mistake over putting overpowered stuff into the game. Again. well it certainly looks like a conspiracy and this is coming from someone who has no interest in flying a carrier and i dont fly bses either atm though i was planning to i fly a proteus and im trying to get into industry well industry is a big fat lie and proteus... just gonna have to see what happens its not looking too bad though
It only looks like a conspiracy to people to shortsighted to understand that CCP is helping everyone (including the carrier ratters) with the changes they are making.
You are too young in the game to know this but there used to be a time when getting a pirate ship BPCs from a 10/10 or a lucky commander spawn in an anomaly was like hitting the lottery. Now (because or supers and carriers ratting and because CCP turned up escalation chances too high) getting a pirate ship BPC or some deadspace mods from a 10/10 is like finding a penny on the ground aka no big deal.
The only problem with what CCP is doing is it weakens carriers and supers in some pvp situations, but PVE and economy wise CCp is helping everyone by increasing the value of all of the isk in all of our wallets.
It will be ok, the 1st time one of these crying super/carrier pilots sells an escalation for 350-400 mil (like it used to be) instead of 50 to 130 mil like they are now they will forget all of this crying they did lol. |
Vic Jefferson
Brand Newbros Test Alliance Please Ignore
1255
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Posted - 2017.06.09 15:33:49 -
[508] - Quote
Terrible change.
In the case of both the Rorquals and Carriers, it's horribly myopic to punish everyone and destroy the rest of the game's balance more or less because AegisSov/Phoebe changes created the situations where PvE capitals be used too efficiently and without a modicum of risk when used at the right scale. The Rorqual never mined too much, and carriers never did too much damage - the problem is the current sov-system combined with short jump ranges creates bubbles of capital dominance that are incredibly hard to challenge.
When you buff the next ship class into viability, will there be anyone left who wants to inject to it?
Vote Vic Jefferson for CSM X.....XI.....XII?
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Tipa Riot
Federal Navy Academy Gallente Federation
3756
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Posted - 2017.06.09 15:35:20 -
[509] - Quote
Not sure if this is the right way. IMO it would be better to nerf bounty income in general by introducing cooldowns and soft caps like you did with mining belts. High-frequency, high density ratters should be the target regardless of their tools.
Also I still like the no bounty but only tags idea...
I'm my own NPC alt.
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Vetus Metallicus
Blue Angels Inc.
0
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Posted - 2017.06.09 15:35:24 -
[510] - Quote
You guys are ruining this game and this comes from somebody who barely rats. Isk making in this game is boring as all hell. You are needing t3cs that run dead sites, you are nerfing rorquals that mine and carriers that rat. The only thing left are high sec incursions that come at virtually 0 risk and provide absolutely 0 content for PvP players unless you'd like to go suicide ganking.
Wih moon towers slated to be removed next and shooting citadels being even less fun to shoot than red triangles what exactly is left in space to shoot? VNIs? Woohoo.
On and that ghost training people have made hundreds of billions from by now? Let's just ignore that little nugget altogether shall we? If you don't say anything maybe it will just go away right? |
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