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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
HuntedMaster
HIgh Sec Care Bears Brothers of Tangra
13
|
Posted - 2017.06.09 15:51:55 -
[541] - Quote
Panther X wrote:
Do something to the isk scammers and market PVPers that have zero risk, sitting in Jita all day, manipulating markets, making uncounted billions with zero risk.
Give the working man a break.
hes got a point,
NERF JITA
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Valorex1
Capital Fusion. Circle-Of-Two
52
|
Posted - 2017.06.09 15:52:39 -
[542] - Quote
CCP if you are legit worried about isk faucets, then why don't you nerf drifter farming with citadels in wh space? You guys getting mad b/c 00 site running is closing the gap on wh site running? |
Frostys Virpio
KarmaFleet Goonswarm Federation
3384
|
Posted - 2017.06.09 15:52:58 -
[543] - Quote
yogizh wrote: Maybe if the SOV systems was not so big of a fail people would PVP more and CCP could have its precious ISK sink. I don't usualy rant like this, but this vicious circle must end.
PVP is a faucet, not a sink. |
Anon Imity
Deus-Ex-Machina Circle-Of-Two
0
|
Posted - 2017.06.09 15:54:16 -
[544] - Quote
CCP Larrikin wrote:[img]http://web.ccpgamescdn.com/newssystem/media/71813/1/GermanFlag33.png[/img][img]http://cdn1.eveonline.com/community/devblog/FLAG_-_RUSSIAN-33.png[/img]Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why:We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP. What:- Light Fighters (Space Superiority): No Change
- Light Fighters (Attack): 20% reduction to Basic Attack and Heavy Rocket Salvo damage.
- Support Fighters: No Change
- Heavy Fighters (Heavy Attack): 10% reduction to Basic Attack and Torpedo Salvo damage.
- Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage.
- Heavy Fighters (Shadow): No Change
- NPCs are 15% more likely to shoot at fighters than they are currently.
We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players.
Dear CCP are you changing too much the rules of this game? What is your real aim? You hired economists for what to change the rules of the game. I wonder if you really test the content you create before introducing it in-game. The rorqual nerf was really annoying and now carriers. Why don't you think about other solutions instead of changing the rules. The are surely other ways to economy stable without key changes. Weren't you aware of the change when you introduced excavator drones that people would immediately switch to use rorquals to mine? And now carriers and supers....
Very very disappointing
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HuntedMaster
HIgh Sec Care Bears Brothers of Tangra
13
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Posted - 2017.06.09 15:54:21 -
[545] - Quote
evan mclean wrote:I buy like $200 to $300 in plex ever few week just so I have carrier's to **** around in say good buy to that if you make this change.
You are still doing that after the last nerf brah? get some high angle dreads, least you wont be defanged by a blackbird and 3 oracles.
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Aldent Arkanon
Calamitous-Intent Feign Disorder
18
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Posted - 2017.06.09 15:54:33 -
[546] - Quote
Jenn aSide wrote:Bron Ander Haltern wrote:Jenn aSide wrote:
It only looks like a conspiracy to people too shortsighted to understand that CCP is helping everyone (including the carrier ratters) with the changes they are making.
You crazy? I was, then I got out of TEST But more seriously, I just know how these things work. This isn't a nerf so much as a 'switch the place value comes from' as far as rating goes. Ratters in TEST living in Esoteria are going to be double happy because those crappy Centus Assemblies that sell for 50 mil because the loot is crap are goignt o start giving non-crap loot AND be more rare. Sure it means less instant liquid isk for a carrier/super ratter but escalation income (whether your sell or run them yourself) will more than compensate. And if they are right and the money supply decrease we all win even more as each isk in our wallet attains more value. It's going to be ok bro.
You do realize that there is more to EVE than ratting right? Some of us actually like to PvP in a PvP game. Weird, I know. |
Jenn aSide
Shinigami Miners ChaosTheory.
16073
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Posted - 2017.06.09 15:54:43 -
[547] - Quote
Creecher Virpio wrote:Jenn aSide wrote:El'geherg wrote:Jenn aSide wrote:The amount of BS in this thread is amazing. People talking about some kind of plex conspiracy.
You all know that people rat and mine even now without Supers and Rorqs right? I use My Machariel and My Rattlesnake (and sometimes a Gila and/or Ishtar) to rat and do fine. I can fly a carrier, but i knew those were going to be nerfed so i didn't get hooked (also, Carriers can NOT use MJDs, FoF missiles or do DED 10/10s like my mach and snake can).
I'm sorry all of you fell for the FotM and didn't know better than to tie yourself down to something that a brain damaged monkey who paid attention to how CCP operates knew would eventually be nerfed. But you should not act like it's some kind of conspiracy, it's just CCP fixing their mistake over putting overpowered stuff into the game. Again. "The amount of BS in this thread is amazing." You win the award for unintentional irony by saying this following post after post reminding anyone who cares (and nobody does) that you are a self-styled expert in ratting and near prophet when it comes to all things Eve related. There are lots of legitimate concerns being raised in these comments in addition to the threats of rage quitting so instead of congratulating yourself for how prescient you are, perhaps you can shut up and listen. There is nothing to listen to (other than the concern about PVP capability). People are being dumb about all this, mostly because they don't know enough not to. It's going to be ok. It will take a while to deplete some stockpiles of dead space gear, blueprints and built pirate ships. it will take some time for the lessening of the isk supply to be felt. But after it does ratters will be in a better place than we are now. All of which is moot. Almost none of you are actually going to quit, almost all of you are going to benefit from this change in short order, and CCP is not going to pull back from this change no matter how many times ISD has to clean this thread of profanity (lol). TL;DR this is yet another 'blowing off steam' thread that CCP puts up to let you get it out of your system. Nothing you say is going to change anything. you being in shime thus likely never having flown a carrier or eve actually pvping says everything anyone needs to know about your opinion on the matter
You should be better than that. i'm going to be happy to evemail you this comment in 6 months.
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Ray Essex
The Scope Gallente Federation
0
|
Posted - 2017.06.09 15:55:52 -
[548] - Quote
Good Job CCP. Nerfing everything just before the Summer Hole. Please **** up the T3 Cruiser rework aswell. Guess I will stop paying for my Accounts again |
Affenmesserkampf Achsoo
3
|
Posted - 2017.06.09 15:56:45 -
[549] - Quote
Sandbox..... of course ..... completely wrong decision again to handle "not existing problems"
if you bring a more expensive ship into ratting maybe you should make more isk/h ? living in 0.0 is maybe litle bit more dangerous?
but hey ccp just do your thing and dont listen to your comunity......
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Vetus Metallicus
Blue Angels Inc.
2
|
Posted - 2017.06.09 15:57:39 -
[550] - Quote
Jenn aSide wrote:
There is nothing to listen to (other than the concern about PVP capability). People are being dumb about all this, mostly because they don't know enough not to.
It's going to be ok. It will take a while to deplete some stockpiles of dead space gear, blueprints and built pirate ships. it will take some time for the lessening of the isk supply to be felt. But after it does ratters will be in a better place than we are now.
All of which is moot. Almost none of you are actually going to quit, almost all of you are going to benefit from this change in short order, and CCP is not going to pull back from this change no matter how many times ISD has to clean this thread of profanity (lol).
TL;DR this is yet another 'blowing off steam' thread that CCP puts up to let you get it out of your system. Nothing you say is going to change anything.
No I'll be unsubscribing my accounts now. They will see a slope in player count after 4 upcoming nerfs now and not a single buff to anything and still not addressing ghost training or the horrendousness that is shooting citadels.
Rorquals have been nerfed 3 times now, carriers are now entirely useless in PvE and PvP (a rattlesnake does as much dps as an archon or chimera now), t3c are getting nerfed as are pirate battleships, this is also an indirect nerf to ded site runners who now have less of them to run and will now have more competition so even if worth more when a bpc drops might not actually be any higher of an income. Also high end wormhole PvE is **** now compared to old days so you are left with the excitement that is high sec incursions for isk.
Making isk in this game is boring as hell and CCP knows that. They have continuously removed things to shoot at in space doing actual PvE and now will be pushing plex even harder than before. I'm done, I'm really done and it's sad because I've loved this game for so many years and watched CCP make so many terrible decisions they are really very lucky they have 0 competition in this space right now.
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Void Weaver
R-isk-Y
6
|
Posted - 2017.06.09 16:32:15 -
[551] - Quote
Well at least I dont have to train fighters V anymore |
Cyrene Shimaya
KarmaFleet Goonswarm Federation
0
|
Posted - 2017.06.09 16:32:59 -
[552] - Quote
Naturally....it all comes down to goons abusing money making right? The rest of the alliances in the game are just dumb and they are not rorqual mining or carrier/super ratting! After years of having a 100% wandering style, PL decided to take AND HOLD some sov...imagine that! That whole huge part of eve galaxy in the drone regions, angel space beyond jump range from Curse and Sansha null beyond jump range of Stain....they are all sitting on their hands totally not building their cap/supercap fleets and/or making isk! It's just goons and their one and a half region that are the problem!
Your (CCP's) mouths are full of "risk vs reward" but already hisec incursions and burners are making more than a maxed out carrier ratting in nullsec! So, why would anyone really want to go and live in nullsec? Big tidi fights are as much fun as watching paint turn dry. Where is the incentive to bring people out to play?
Drone afk cruisers have been mentioned plenty of time in this thread so I'm not gonna bother much. Just copy/paste fighter control mechanics onto all drone boats and the isk generation via null ratting will be fixed.
What I'd like to know is the direction this game is moving towards.
You've cut off the arms and legs of smaller entities time and time again especially with citadels and their dps cap (impossible dread bombings) and insane reinforcement timers which has had an even worse effect on sov holding. The only thing less interesting than a 10% tidi fight in null, are citadel grinds.
Content for veteran players (the backbone of the game) has not seen improvement for as long as I can remember, but is also now being nerfed PVE and PVP wise.
Those bullshit pirate capitals are unattainable except you're a real no-lifer or a crazy multiboxer isk machine. While the latest iteration of those has left individual players and smaller entities out in the cold.
Drifters were and remained a dead end.
All realistic competition in WH space is gone.
Lowsec was and remained more-less of a shithole and has not seen any love in a long time (relevant love, not that abusingly absurd faction warfare).
Everyone is happy with fozziesov - just a quick glance over the forums clearly shows it!
Dust514 sucks - money from EvE allocated into it - end result: epic fail.
Walking in stations was a great idea overshadowed by the "monocle money grab" but was and remained a great idea where you recycled the failed World of Darkness MMO character engine - another failed project into which you poured a huge amount of money rather than improving EvE.
Valkyrie is another failboat game that no one cares about and will suffer the same fate as Dust if it hasn't alreay - another money re-allocation away from EvE whose paying customers ended up funding instead of the game they pay for.
Gunjack??? Dafuq is that anyway?
With all that money re-allocation away from eve, it feels like the game is being maintained by 15 people in total (5 of which being trained monkey pressing the RNG solution button for the game's problems) and you keep fishing for attention with bullshit announcements that might get done some time in the next 10 years, if ever.
You are also treating your paying customers in eve as if the will and time for grinding is an infinite resource, while in fact, that resource is very limited.
So this latest more accounts drive-money grab attempt from you (which is ******* insulting btw) as well as your entire eve maintenance policy is gonna fail. You know why? Because this game and you (CCP) are not worth the effort! Eve is a moldy 14 year old game to which you sometimes pretend to be breathing life back into. All you will accomplish with this veteran screwing is less paying accounts.
Why the **** would anyone with at least half of a working brain give you any MORE money for this **** you call "world's largest living work of science fiction"?
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Panther X
High Flyers Northern Coalition.
135
|
Posted - 2017.06.09 16:33:31 -
[553] - Quote
I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.
No it was the sound of thousands of Goons unsubbing.
My Titan smells of rich Corinthian Leather...
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xOmGx
Order of Order SOLAR FLEET
18
|
Posted - 2017.06.09 16:33:33 -
[554] - Quote
CCP Larrikin wrote:[img]http://web.ccpgamescdn.com/newssystem/media/71813/1/GermanFlag33.png[/img] -á [img]http://cdn1.eveonline.com/community/devblog/FLAG_-_RUSSIAN-33.png[/img]Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why:We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP. What:- Light Fighters (Space Superiority): No Change
- Light Fighters (Attack): 20% reduction to Basic Attack and Heavy Rocket Salvo damage.
- Support Fighters: No Change
- Heavy Fighters (Heavy Attack): 10% reduction to Basic Attack and Torpedo Salvo damage.
- Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage.
- Heavy Fighters (Shadow): No Change
- NPCs are 15% more likely to shoot at fighters than they are currently.
We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players.
CCP you are ******* faggots pls die |
Bron Ander Haltern
Unholy Knights of Cthulhu Test Alliance Please Ignore
6
|
Posted - 2017.06.09 16:33:41 -
[555] - Quote
That is a dark Friday, and it has started so innocent I got up look at the evemon and frozen all my accounts stoped then it was only worse fighters changes and all now server crashed. Is it a serious bussiness or just a game? |
Jenn aSide
Shinigami Miners ChaosTheory.
16074
|
Posted - 2017.06.09 16:34:04 -
[556] - Quote
xOmGx wrote:CCP Larrikin wrote:[img]http://web.ccpgamescdn.com/newssystem/media/71813/1/GermanFlag33.png[/img] -á [img]http://cdn1.eveonline.com/community/devblog/FLAG_-_RUSSIAN-33.png[/img]Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why:We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP. What:- Light Fighters (Space Superiority): No Change
- Light Fighters (Attack): 20% reduction to Basic Attack and Heavy Rocket Salvo damage.
- Support Fighters: No Change
- Heavy Fighters (Heavy Attack): 10% reduction to Basic Attack and Torpedo Salvo damage.
- Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage.
- Heavy Fighters (Shadow): No Change
- NPCs are 15% more likely to shoot at fighters than they are currently.
We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players. CCP you are ******* faggots pls die
This is helpful lol |
Panther X
High Flyers Northern Coalition.
135
|
Posted - 2017.06.09 16:35:50 -
[557] - Quote
Jenn aSide wrote:xOmGx wrote:CCP Larrikin wrote:[img]http://web.ccpgamescdn.com/newssystem/media/71813/1/GermanFlag33.png[/img] -á [img]http://cdn1.eveonline.com/community/devblog/FLAG_-_RUSSIAN-33.png[/img]Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why:We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP. What:- Light Fighters (Space Superiority): No Change
- Light Fighters (Attack): 20% reduction to Basic Attack and Heavy Rocket Salvo damage.
- Support Fighters: No Change
- Heavy Fighters (Heavy Attack): 10% reduction to Basic Attack and Torpedo Salvo damage.
- Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage.
- Heavy Fighters (Shadow): No Change
- NPCs are 15% more likely to shoot at fighters than they are currently.
We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players. CCP you are ******* faggots pls die This is helpful lol
In b4 banhammer for being mean to CCP
My Titan smells of rich Corinthian Leather...
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Raz Tanta
Lisnave Mordus Angels
0
|
Posted - 2017.06.09 16:36:36 -
[558] - Quote
Well what i can say ...
IS YOUR FAULT CCP.
Why, was your fault to let the players have skill injectors and get the capitals more fast. A lot players spend a lot of time to get a carrier or super and now just because of your mistake we all gone pay for that , please .. This means , a lot of players gone give up from this game , players pay the game , and what gone happens now , what you CCP gone do when you **** your game to worst. There is players with some accounts gone give up simple like that...
So STOP be stupid and STOP to **** the game please...
I spend a lot of my time to get skills to the carrier and now just because of your mistake and economy like you say gone **** my game ...
Well i thing is real time to stop play this game and back when you real do something for to players and not only for SOME players...
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Pterry Dactyl Kasterborous
Horde Vanguard. Pandemic Horde
8
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Posted - 2017.06.09 16:36:38 -
[559] - Quote
28 pages. have you figured out this is a dumb way of fixing a non problem?
"PVE is too easy so we are going to nerf carriers/supers in a way that ALSO completely nerfs PVP capability"
. . . . . . . . . when are you changing high sec incursions? or is that isk faucet ok?
edit: also announcing this literally right before the patch seems ultra shady and like you knew it would be hated/trolled upon (as it should) |
Sullen Decimus
Polaris Rising The Bastion
73
|
Posted - 2017.06.09 16:37:34 -
[560] - Quote
Yes lets nerf carriers/supers more because it makes too much sense to be making money off your 3 bil investment. Particularly since a massive portion of the income shown is from people in AFKtars and AFKvexors which will literally be unaffected by this change. So lets make it more awful for people who actively rat and making it more profitable for people who do it completely passively.
OH yeah and "leet" lowsec pvp'ers win again. We're almost back to the days when 2 scrubs in ships worth 500 mil total can tackle and kill a fully fit 3 bil carrier.
CSM XI Member
Twitter: Sullen_Decimus
Tweetfleet: @sullen_decimus
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Sullen Decimus
Polaris Rising The Bastion
73
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Posted - 2017.06.09 16:38:22 -
[561] - Quote
Pterry Dactyl Kasterborous wrote:28 pages. have you figured out this is a dumb way of fixing a non problem?
"PVE is too easy so we are going to nerf carriers/supers in a way that ALSO completely nerfs PVP capability"
. . . . . . . . . when are you changing high sec incursions? or is that isk faucet ok?
This.... so ******* much
CSM XI Member
Twitter: Sullen_Decimus
Tweetfleet: @sullen_decimus
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Frostys Virpio
KarmaFleet Goonswarm Federation
3385
|
Posted - 2017.06.09 16:39:01 -
[562] - Quote
Pterry Dactyl Kasterborous wrote:28 pages. have you figured out this is a dumb way of fixing a non problem?
"PVE is too easy so we are going to nerf carriers/supers in a way that ALSO completely nerfs PVP capability"
. . . . . . . . . when are you changing high sec incursions? or is that isk faucet ok?
Well...
CCP Larrikin wrote:
We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP.
I'm not saying they aren't wrong but they do havea reason to not be too concerned about the PvP ramification of a DPS nerf if they think they are currently too effective...
Edit: HS incursion is also not that much of a faucet unless people don't use their LP. If they do, a lot of the ISK injected get burned back. |
Texas Queens
Wildly Inappropriate Goonswarm Federation
4
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Posted - 2017.06.09 16:39:03 -
[563] - Quote
Alot of people dont seem to realize that super ratting isn't a one account deal, you're running attest 4 other accounts while ratting and super ratting dosnt scale past one.
Also you're going about this in the worse way possible, your nerfing the PVE ability of carriers and supers while also nefing the PVP ability of carriers and supers in a already dread and titan heavy meta, fighters are easy to defang because of the tiny fighter bay and a SOLO ewar fig can lock down a supers worth of fighters. |
Ringo Caldari
The Institution of Death Mercenary Coalition
0
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Posted - 2017.06.09 16:40:11 -
[564] - Quote
You Guys know the real reason behind this right?
Why let players pay for game time with isk they grind for hours upon hours when we can reduce the income and make it less and less possible for players to play without having to dish out the ol'credit card to buy plex.
CCP - where we don't really give a **** about your in game economy as long as you line our pockets |
Krieg Austern
54
|
Posted - 2017.06.09 16:41:56 -
[565] - Quote
Here's an idea CCP... see those huge arse graphs that are far over the average of the other regions? How about you balance the regions a bit?
You know how many players roughly operate in the areas, so if one area has a disproportionate level of isk/hour from bounties, tone down the site spawn rate there. Hell why not go all adventurous and make a base site spawn rate per region, and then rotate any additional spawns over different regions over time.
Then those regions with hardly any activity in them might suddenly get an influx of players chasing the sites. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3385
|
Posted - 2017.06.09 16:42:23 -
[566] - Quote
Ringo Caldari wrote:You Guys know the real reason behind this right?
Why let players pay for game time with isk they grind for hours upon hours when we can reduce the income and make it less and less possible for players to play without having to dish out the ol'credit card to buy plex.
CCP - where we don't really give a **** about your in game economy as long as you line our pockets
Why would they do that when every single account subbed to the game with PLEX give them more money than an account subbed directly via CC? |
Honor Ex
Orange Leeuw Corporation Serrice Council.
0
|
Posted - 2017.06.09 16:43:07 -
[567] - Quote
Jenn aSide wrote:xOmGx wrote:CCP Larrikin wrote:[img]http://web.ccpgamescdn.com/newssystem/media/71813/1/GermanFlag33.png[/img] -á [img]http://cdn1.eveonline.com/community/devblog/FLAG_-_RUSSIAN-33.png[/img]Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why:We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP. What:- Light Fighters (Space Superiority): No Change
- Light Fighters (Attack): 20% reduction to Basic Attack and Heavy Rocket Salvo damage.
- Support Fighters: No Change
- Heavy Fighters (Heavy Attack): 10% reduction to Basic Attack and Torpedo Salvo damage.
- Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage.
- Heavy Fighters (Shadow): No Change
- NPCs are 15% more likely to shoot at fighters than they are currently.
We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players. CCP you are ******* faggots pls die This is helpful lol
+1 TY CCP |
ivona fly
Black Fox Marauders Spaceship Bebop
39
|
Posted - 2017.06.09 16:43:33 -
[568] - Quote
Just add CAPITAL MISSILE DEFENSE SENTRY and CAPITAL NEUTRALISER SENTRY to the missions
borrow some code from the citadels
Stats _________________________ Hitpoints : really Stronk Damage : 100k per volley Range : Forever _________________________
only targets captial ships or has 99% reduction in effects to non capital ships
Add / subtract the rate of fire for balance
Now carriers are not gimped for PvP!!! |
Nana Skalski
Taisaanat Kotei
34940
|
Posted - 2017.06.09 16:44:46 -
[569] - Quote
Y u no nerf bounties? From where all those ISKs are printed anyway?
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McBorsk
Multispace Technologies Inc Yulai Federation
70
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Posted - 2017.06.09 16:44:51 -
[570] - Quote
Where's the finger emote when you need it?
....................../-¦-»/) ....................,/-»../ .................../..../ ............./-¦-»/'...'/-¦-»-»`-+-+ ........../'/.../..../......./-¿-»\ ........('(...-¦...-¦.... -»~/'...') .........\.................'...../ ..........''...\.......... _.-+-¦ ............\..............( ..............\.............\...
That will have to do, for now. |
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