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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Selleka Virpio
Zap Blap Mining Co. Demonic Wheat Pineapple
0
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Posted - 2017.06.09 12:51:26 -
[271] - Quote
CCP can we please just stop focusing on what Goons is doing and look at the rest of the community? Thanks that would be great. |
Slivo
Beehive Surveillance X877.
28
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Posted - 2017.06.09 12:51:48 -
[272] - Quote
What the ******* hell is this ..
EveHQ Development Team
Follow us on EveHQ.co | Twitter | Facebook
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Kenneth Fritz
DND Industries FUBAR.
12
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Posted - 2017.06.09 12:51:55 -
[273] - Quote
I honestly can't fathom the thought process that brought this change about. First the Rorq gets it, now carriers. I don't understand this over the top reduction in playability for the end game stuff. At this stage you may as well get rid of capitals all together. It is pointless to own something that will now be able to be out DPS'd by a T2/T3 cruiser and battleships. Especially for those of us that are armor we can't up our dps without sacrificing tank. This is getting ridiculous.
Serious question: Are you guys coming up with this crap and then taking bets on how many you can get to rage quit the game permanently?
You want to limit the amount of ore that can be minded fine; limit the amount that can be mined with the timers.
You want ratting to be less profitable; fine change the bounty amounts, or in crease rat EHP or both.
Stop taking the easy and overall lazy way out to "fix" the game.
Who's your end of the world buddy?
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Faruzen en Divalone
Black Wings Syndicate
14
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Posted - 2017.06.09 12:51:55 -
[274] - Quote
Erie TehGM wrote:Faruzen en Divalone wrote:August - Breeze wrote:I put my money where my mouth is and I just CANCELED my second account that I had for my carrier pilot. I will transfer my capital pilot over to my main account. (note: I have never PVE'ed in my carrier)
I encourage everyone to do the same thing!
CCP sticks it to us, we need to stick them right back by decreasing THEIR income! So now, you can only make like 150 mil per hour instead of 200? Worth to cancel account yea. 1 hour longer time to make PLEX ... But only one account to keep subbed.
Not when hes cancelling the ratting one ;) |
Burberry Muffin
University of Caille Gallente Federation
0
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Posted - 2017.06.09 12:52:18 -
[275] - Quote
CCP Larrikin wrote:Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why:We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP. What:- Light Fighters (Space Superiority): No Change
- Light Fighters (Attack): 20% reduction to Basic Attack and Heavy Rocket Salvo damage.
- Support Fighters: No Change
- Heavy Fighters (Heavy Attack): 10% reduction to Basic Attack and Torpedo Salvo damage.
- Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage.
- Heavy Fighters (Shadow): No Change
- NPCs are 15% more likely to shoot at fighters than they are currently.
We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players.
So a 50-60tick is too much for that micromanagement and risk? 5 heavens in a row and its aids.... PLS CCP r u guys play this game? So carries r OP in PVP "ROFL", imagine that u fly a 4bil fitted carrier with fighters and one green deimos for about 750Mil can easily tank your ****** dps output and this is real now before nerf. It is a fck.... carrier "he must kill subcapitals easy and quick" I didnt talk about supers now... too much rage for that skill queve fails and other issues with that game. Why iam ******* pay that 4accounts.
ffs... tha last one who leave pls turn off the light 404 error sarcasm not found
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Jenn aSide
Shinigami Miners ChaosTheory.
16062
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Posted - 2017.06.09 12:52:33 -
[276] - Quote
I said this on reddit but I'll say it here too. I know it won't stop the freak out because people can be pretty dumb when it comes to money, but here it is anyways.
People are too short sighted to understand that these nerfs (this one to carriers/supers and the one about escalations) end up helping people by making deadspace loot and pirate BS BPCs way more valuable across the board. It shifts the income making from anom grinding to doing 10/10s (sure you have to grind for them, but the fewer times you get them will eventually be made up by price after the current stockpiles are depleted). This is a good thing. |
Sapphire Voice
Higher Than Everest The-Culture
3
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Posted - 2017.06.09 12:53:04 -
[277] - Quote
Eye-Luv-Girls wDaddyIssues wrote:Personally I think all the changes of late are all good. Its way too easy for people en mass to farm the game.
There shouldnt be any sources of AFK, Passive Income.
Well done ccp.
You got payed by CCP or what?)))) |
Krypleria
Dreddit Test Alliance Please Ignore
8
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Posted - 2017.06.09 12:53:05 -
[278] - Quote
Faruzen en Divalone wrote:August - Breeze wrote:I put my money where my mouth is and I just CANCELED my second account that I had for my carrier pilot. I will transfer my capital pilot over to my main account. (note: I have never PVE'ed in my carrier)
I encourage everyone to do the same thing!
CCP sticks it to us, we need to stick them right back by decreasing THEIR income! So now, you can only make like 150 mil per hour instead of 200? Worth to cancel account yea. 1 hour longer time to make PLEX ...
It is actually from 150m to 90m with alot more risk to fighter losses wich bring that down even more.
Not too mention... the biggest problem in eve is actually there are NO more isk burners... like wars ... because .... CITADELS !
|
JC Mieyli
Ministry of War Amarr Empire
77
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Posted - 2017.06.09 12:53:10 -
[279] - Quote
Jenn aSide wrote:Faruzen en Divalone wrote:
The economy here is obeying supply and demand. If you reduce the ISK generation -> less ISK on market -> less people buying PLEX -> PLEX price goes down -> people start buying PLEX again -> balance.
+1 This is the thing that people miss. Just like how nerfing rorqs makes the price rebound which means that while you are making less isk, the isk you make is worth more. These nerfs actually mean better income for ratters. The escalation nerf means deadspace loot will be worth more, and this carrier nerf means even less escalations and less isk stuff into the economy which eventually might mean lower plex prices = easier to plex with less time ratting. People can be so self centered they don't know when they are being helped. thats how it would work in an ideal economy not in eve though firstly less minerals means higher mineral costs this doesnt affect people who already stockpiled a lot of assets it only affects those who wont be able to break into those markets after the changes more money in rich players hands who are the same players stockpiling plex
secondly less isk means value of isk increases means the rich players can buy more with their wealth plex prices decrease who buys the plex yes the same rich players who stockpile the plex the price of plex stays the same because any decrease in price will immediately be negated by those who see the drop in price and add more plex to their stockpile
thirdly you have to remember we now have a plex sink in the nes store to further reinforce the price of plex on the market
so in short all this does is make isk scarcer and more valuable it makes plex more scarcer and more valuable it makes isk harder to obtain and encourages plex sales from players who struggle to farm isk |
Sassura
Sassy's Corporation
14
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Posted - 2017.06.09 12:55:25 -
[280] - Quote
The most disappointing thing which has happened in the last few weeks isn't even the dizzying round of nerfs which are hitting the game as band aids. It's the complete lack of consideration that CCP shows to their paying customers in the way they choose to apply their band aids and these customers are actually far more than that. They have been a loyal and creative community and deserve more than huge game changes being packaged under the blanket comment 'for the better health of the game' with little notice, little actual description and assessment of the issues. When all the skill queue stopped working, we should have heard it from CCP.
The community could survive all kinds of balance passes, all kinds of nerfs when players feel involved in the process and there is a good depth of explanation and use of statistics to support them We are all playing the game that YOU make, with all the mechanics that YOU introduced.
CCP please treat your player base with respect otherwise I suspect that no amount of band aids will recover 'the health of eve'. |
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Doomchinchilla
Collapsed Out Pandemic Legion
186
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Posted - 2017.06.09 12:56:25 -
[281] - Quote
Woa I didn't realize I was playing a PVE game. These balance changes are clearly a good idea for engaging content such as ratting. |
Gwinet
Deus-Ex-Machina Circle-Of-Two
0
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Posted - 2017.06.09 12:57:29 -
[282] - Quote
Lucian James wrote: From skill injectors, to pictures of gold bar stacks as Plex, to nerfing Rorquals time and time again... CCP is coming off more and more like a money grubbing sh:t-heel of a company only interested in base profit for themselves and squeezing us out of our time and money.
Stop making it more difficult for people with less RL money and time to play this game. The people ratting in carriers and mining in rorquals spent a lot of time, money/isk and emotional investment getting into these ships. They do so because many are in areas of high-end PVP and this keeps them fighting.
If you have a problem with PVE areas with no PVP recourse... vast renter fields churning out isk that goes into a few wallets of pilots that never PVP nor spend it, find a creative way to deal with THAT problem, instead of nerfing everyone in what appears as a blatant attempt to get people to buy more Plex so you can horde our money.
I am getting really sick of your stupidity and carelessness lately.
#CCPigs
I absolutely agree! |
Faruzen en Divalone
Black Wings Syndicate
15
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Posted - 2017.06.09 12:57:43 -
[283] - Quote
Krypleria wrote:Faruzen en Divalone wrote:August - Breeze wrote:I put my money where my mouth is and I just CANCELED my second account that I had for my carrier pilot. I will transfer my capital pilot over to my main account. (note: I have never PVE'ed in my carrier)
I encourage everyone to do the same thing!
CCP sticks it to us, we need to stick them right back by decreasing THEIR income! So now, you can only make like 150 mil per hour instead of 200? Worth to cancel account yea. 1 hour longer time to make PLEX ... It is actually from 150m to 90m with alot more risk to fighter losses wich bring that down even more. Not too mention... the biggest problem in eve is actually there are NO more isk burners... like wars ... because .... CITADELS !
Is ISK really burned when you lose ships / citadels? Think about it.
You are paying for the things to someone else. He has the money now. You lose the ship/citadel, he still has the ISK you gave him. You generate more ISK via ratting, he mines more ore and makes more ships. You give him the generated ISK, he gives you ship. So what is burned here actually is ORE, not ISK. ISK is burned via insurances that expire, LP stores, NPC repairs and market taxes. The good ISK sink would be simply more transactions. So yea, wars do it too, but its not so direct and doesnt neccesarily have the effect. |
nikander100 Blackburn
Distinguished Gentleman's Boating Club Circle-Of-Two
2
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Posted - 2017.06.09 12:57:50 -
[284] - Quote
How about a new riot, ugh ugh. burn jita? |
Lhord GankBang
Black Omega Security Mercenary Coalition
1
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Posted - 2017.06.09 12:58:18 -
[285] - Quote
Hi CCPs, that suck at game balance and should be fired.
Do you play the game at all? |
Sassura
Sassy's Corporation
15
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Posted - 2017.06.09 12:58:40 -
[286] - Quote
Jenn aSide wrote:I said this on reddit but I'll say it here too. I know it won't stop the freak out because people can be pretty dumb when it comes to money, but here it is anyways.
People are too short sighted to understand that these nerfs (this one to carriers/supers and the one about escalations) end up helping people by making deadspace loot and pirate BS BPCs way more valuable across the board. It shifts the income making from anom grinding to doing 10/10s (sure you have to grind for them, but the fewer times you get them will eventually be made up by price after the current stockpiles are depleted). This is a good thing.
People who don't agree with you may not be dumb. They may simply feel that a substantial nerf to fighters is not the best way to go about making the changes that this game needs. |
Jenn aSide
Shinigami Miners ChaosTheory.
16063
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Posted - 2017.06.09 12:58:50 -
[287] - Quote
JC Mieyli wrote:
so in short all this does is make isk scarcer and more valuable it makes plex more scarcer and more valuable it makes isk harder to obtain and encourages plex sales from players who struggle to farm isk
All of these are good things.
When I started ratting and getting 20 mil isk ticks in 2011 I was like WOW, 20 mil. 20 mill per tick back then meant I was RICH lol.
CCP buffed somethings and over time it took more and more and more ratting just to get the same amount of "purchasing power" I had in 2011. Now i got a Rattlesnake that can do 40 mil ticks and the feeling is like "meh"
It won't happen overnight, CCP screwed up when they opened up these big isk and mineral faucets and let them run for so long, be eventually things will settle and PVe activities in null will fell like they are worth it again as you don't have to grind near as much.
As I said, people are just too short sighted to see that this ends up being a good thing, especially for us who rat.
|
ImYourMom
Retribution Holdings Corp Retribution.
123
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Posted - 2017.06.09 12:59:09 -
[288] - Quote
Rivr Luzade wrote:Can you please delete VNI and Isthars from the game first before you tinker with fighters? They are by far the bigger problem in this game when it comes to ratting.
Having tons of VNIshtars clog up Havens, Sanctums and Hubs is not sustainable and huge annoyance to any player except for these AFK people.
You can go kill them right? or get rid of your vast rental empire!!! |
Jenn aSide
Shinigami Miners ChaosTheory.
16063
|
Posted - 2017.06.09 13:00:28 -
[289] - Quote
Sassura wrote:Jenn aSide wrote:I said this on reddit but I'll say it here too. I know it won't stop the freak out because people can be pretty dumb when it comes to money, but here it is anyways.
People are too short sighted to understand that these nerfs (this one to carriers/supers and the one about escalations) end up helping people by making deadspace loot and pirate BS BPCs way more valuable across the board. It shifts the income making from anom grinding to doing 10/10s (sure you have to grind for them, but the fewer times you get them will eventually be made up by price after the current stockpiles are depleted). This is a good thing. People who don't agree with you may not be dumb. They may simply feel that a substantial nerf to fighters is not the best way to go about making the changes that this game needs.
I know that CCP has been heavy handed in the past. BUT it's easy to look at the MERs, see when carriers got buffed, see the explosion of null sec bounty generation, and understand that fighters were the cause of that.
This one time, CCP is nerfing the actual cause of the problem.
|
August - Breeze
SUNDERING Goonswarm Federation
7
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Posted - 2017.06.09 13:00:49 -
[290] - Quote
Faruzen en Divalone wrote:Erie TehGM wrote:Faruzen en Divalone wrote:August - Breeze wrote:I put my money where my mouth is and I just CANCELED my second account that I had for my carrier pilot. I will transfer my capital pilot over to my main account. (note: I have never PVE'ed in my carrier)
I encourage everyone to do the same thing!
CCP sticks it to us, we need to stick them right back by decreasing THEIR income! So now, you can only make like 150 mil per hour instead of 200? Worth to cancel account yea. 1 hour longer time to make PLEX ... But only one account to keep subbed. Not when hes cancelling the ratting one ;)
Can you not read??? I specifically stated I have NEVER ratted in my carrier. |
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Varg Wardruna
KarmaFleet Goonswarm Federation
0
|
Posted - 2017.06.09 13:01:37 -
[291] - Quote
Okay so mining becomes ****, Carrier ratting becomes ****, the good BS's become too expensive..wtf should i do with my time? Station trading? running Missions in Highsec for close to no income? You are giving your Customers a Tool to boost up their Characters as fast as they want by paying more $ and than you punish them for actually paying those extra $ into your Wallet?
But yeah, drop more Nerfs instead of caring about those Turds who post in Public that they made x Trillion ISK by exploiting the Game.
**** this ****. +1unsub |
Nevyn Auscent
Broke Sauce
4002
|
Posted - 2017.06.09 13:01:37 -
[292] - Quote
JC Mieyli wrote: so in short all this does is make isk scarcer and more valuable
Go to the last economic blog, read the isk faucet figure. Then also realise that as of I think it was Feb 92% of all bounties come from Null Sec. Now finally look at the slope of the isk graph in the last month.
Now apply some basic common sense, realise that the isk faucet figure jumped hugely when the carrier change went through and has been hidden for a few months by other circumstance such as the change in what defines 'active' isk, and accounts leaving again after the sudden spike when they returned.
This will only slow down the recent inflation, not stop it by any means, plenty of isk will still be farmed in null and plenty of that from carriers. |
LEEL000
Invictus Origin Brothers in Arms Alliance
0
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Posted - 2017.06.09 13:01:50 -
[293] - Quote
CCP u are doing harakiri, u know that right ? |
Linda Bradford Raschke
LBR Group
3
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Posted - 2017.06.09 13:02:08 -
[294] - Quote
So in an effort to curb capital dominance in pvp and pve, you've essentially made battleships do more effective dps to anything smaller than a carrier. Dreads do FAR more dps than a carrier and cost about the same. Dreads can compete with supers for dps at a massively lower risk level, which also makes them a much less desirable target, further discouraging fights because people are far less likely to form up for a 3b dread kill than a 30b super kill.
So what role do you want the carrier to play, exactly, CCP? Because at this point, I can't think of anything the carrier does better than a cheaper ship, other than buffer tank. But buffer tank is useless when your damage output is so easily reduced to zero.
I'd also like to know what mountain of logic came to the conclusion that carriers, which cannot be effectively multiboxed and make 200m/hour, are somehow inflating the economy, as opposed to something like a vni or ishtar which can make 54m/hour with very little input, making them easily scale. 4 accounts and you've outpaced a carrier pilot with less risk and less effort. Carrier pilots can't scale. Literally it cannot be done by a human.
There used to be a time when this game was balanced around risk/reward, effort, and skill. Now it seems to be balanced around a magic 8 ball.
I was considering re-subbing my 5 accounts after a 6 month break which was directly caused by a lack of available content. But it's pretty clear that you're doing nothing to create new content, and you are continuing to push knee-jerk reaction patches that only push the problem around or mask it, instead of attacking the problem at its source (which is largely a lack of content). So I guess I'll be back in another 6 months to see if you managed to get your act together, or a competitor took your place and filled the gaping hole you've left in this niche market. |
ImYourMom
Retribution Holdings Corp Retribution.
123
|
Posted - 2017.06.09 13:02:42 -
[295] - Quote
Total Newbie wrote:Well Played CCP ! ! ! ! !
You have taken a war game and made it nearly impossible for any entity to deploy and have a good scrap. Hello Jump fatigue.
You forced entities into a sandbox in individual regions to play magical wands meet Harry Potter. Hello entosis!
You made the sandbox indestructible by allowing thousands of citadels that take a week to destroy. Hello Upwell.
You forced people to do nothing in the game but stay in their region ratting and mining to get some form of content.
And now you want to try to blame everything on Capital and Super Capital ratting?????????
The problem CCP is your utter lack of vision and your myopic view that left the part out, that this is a WAR GAME!
Well played indeed, politicians have nothing on you. You have garnered more control over a sinking ship, with the people who fund your venture literally finding another war game to play.
dont you have multiple CSM reps thats supposed to talk for you? oh rite no they dont. |
Panther X
High Flyers Northern Coalition.
130
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Posted - 2017.06.09 13:02:43 -
[296] - Quote
another way to reduce the Isk ingame is to get rid of insurance. No payout on ship death, plus a premium paid to CONCORD for cleaning up your "accident scene" in a percentage of your wallet by ship class. Frig and dessie? Oh lets say 1/2 % wallet. Capitals, lets arbitrarily say 5% of your WALLET. Tax the 1%'ers.
Implement a yearly income tax system that cannot be avoided. You do not pay your yearly income tax? Your wallet is seized. Your assets are seized. All tied to your api, so the "Forensic Accountants at CONCORD" will follow the money. Think you can evade the tax man? IP ban.
Do something to the isk scammers and market PVPers that have zero risk, sitting in Jita all day, manipulating markets, making uncounted billions with zero risk.
Give the working man a break.
My Titan smells of rich Corinthian Leather...
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Barrogh Habalu
Imperial Shipment Amarr Empire
1143
|
Posted - 2017.06.09 13:02:56 -
[297] - Quote
Jenn aSide wrote:I said this on reddit but I'll say it here too. I know it won't stop the freak out because people can be pretty dumb when it comes to money, but here it is anyways.
People are too short sighted to understand that these nerfs (this one to carriers/supers and the one about escalations) end up helping people by making deadspace loot and pirate BS BPCs way more valuable across the board. It shifts the income making from anom grinding to doing 10/10s (sure you have to grind for them, but the fewer times you get them will eventually be made up by price after the current stockpiles are depleted). This is a good thing. To be fair, changes affect more than just ratting.
Future of T3 cruisers - multi-tool they aspired to be instead of sledgehammer they have become
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Burberry Muffin
University of Caille Gallente Federation
1
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Posted - 2017.06.09 13:03:05 -
[298] - Quote
Suitonia wrote:Great changes
With all honesty man ur brainless douchebag.... |
Ezio Sotken
nul-li-fy Circle-Of-Two
11
|
Posted - 2017.06.09 13:03:36 -
[299] - Quote
Sassura wrote:Jenn aSide wrote:I said this on reddit but I'll say it here too. I know it won't stop the freak out because people can be pretty dumb when it comes to money, but here it is anyways.
People are too short sighted to understand that these nerfs (this one to carriers/supers and the one about escalations) end up helping people by making deadspace loot and pirate BS BPCs way more valuable across the board. It shifts the income making from anom grinding to doing 10/10s (sure you have to grind for them, but the fewer times you get them will eventually be made up by price after the current stockpiles are depleted). This is a good thing. People who don't agree with you may not be dumb. They may simply feel that a substantial nerf to fighters is not the best way to go about making the changes that this game needs.
Its not the impact to PVE that concerns me, but the reality that this is actually a PVP nerf. They will once again give people a reason to not use carriers for pvp. They are already the most useless cap type for PVP as it is, and now its gonna be worse.
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Faruzen en Divalone
Black Wings Syndicate
15
|
Posted - 2017.06.09 13:04:11 -
[300] - Quote
Sassura wrote:Jenn aSide wrote:I said this on reddit but I'll say it here too. I know it won't stop the freak out because people can be pretty dumb when it comes to money, but here it is anyways.
People are too short sighted to understand that these nerfs (this one to carriers/supers and the one about escalations) end up helping people by making deadspace loot and pirate BS BPCs way more valuable across the board. It shifts the income making from anom grinding to doing 10/10s (sure you have to grind for them, but the fewer times you get them will eventually be made up by price after the current stockpiles are depleted). This is a good thing. People who don't agree with you may not be dumb. They may simply feel that a substantial nerf to fighters is not the best way to go about making the changes that this game needs.
He is reffering to overall economics, not exactly carrier damage nerf. While I disagree with Carrier PVP nerf, carrier PVE nerf alone is really needed, as is all ratting in fact. And Incursions. ISK is generated too quickly and too easily, causes inflation and in the end, the same ISK made now has lower purchasing power than couple of years back. |
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