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1. WTB Implants - in Market Discussions [original thread]
Edited by: Calisarius on 10/04/2004 11:29:49 Hi I'm looking to buy one of every Basic +3 implant except Perception. -order filled ty
- by Calisarius - at 2004.04.09 16:43:00
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2. wts - Malediction blueprint - in Market Discussions [original thread]
I'd just love to know what your being offered for this BP.. Maybe you could let us know what the current highest bid is ?
- by Calisarius - at 2004.02.06 19:22:00
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3. What's up with the Amarr Navy? - in Missions & Complexes [original thread]
well I had this a few days ago..it kinda puts things into contrast: The Rogue Slave Trader ======================= Mission briefing: ----------------------- As you undoubtedly know, we embrace the slave trade within our borders. However, even in...
- by Calisarius - at 2004.02.02 18:40:00
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4. Mega Modulated Pulse Energy Beam I - in Market Discussions [original thread]
I looted this beauty last night.. and I'm considering selling , IF the price is right. Anyone know what they are worth ? Will consider decent offers
- by Calisarius - at 2004.01.23 16:10:00
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5. Your best mission loot - in Missions & Complexes [original thread]
Killed a Blood Shadowsage(250k Battleship) on a "The Rogue Slave Trader" mission. He was kind enougth to drop: 1600mm Reinfirced Rolled Tungsten Plate 1(+2240 Armour HP) Megapulse Laser Infrared L Crystal .. and a few other nic nacs
- by Calisarius - at 2004.01.22 15:38:00
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6. harder kill missions - in Missions & Complexes [original thread]
0.7 sec lv system from a lv3 amarr navy agent
- by Calisarius - at 2004.01.21 21:53:00
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7. harder kill missions - in Missions & Complexes [original thread]
OK the only BS kill missions I've found sofar was the following for the Amarr navy: The Rogue Slave Trader ======================= Mission briefing: ----------------------- As you undoubtedly know, we embrace the slave trade within our borders. ...
- by Calisarius - at 2004.01.21 21:46:00
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8. Is something wrong? - in Missions & Complexes [original thread]
Negotiation Skill will increase Agent EQ by +5 per lv.. Thats how people are getting EQ to 40+ with their agents.
- by Calisarius - at 2004.01.19 15:39:00
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9. Gallente r+d agents....'Carebears'? - in Missions & Complexes [original thread]
I believe its only caldari research agents that ask for homeless. Amarr ask for Slaves and Gallante(and I think minmatar too) ask for Livestock in a comparative mission.
- by Calisarius - at 2004.01.15 20:48:00
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10. Techell's way of keeping their business going.... - in Corporation, Alliance and Organization Discussions [original thread]
Dave, IF you have any proof to varifi this then by all means I'd like to know. But from where i'm sitting it looks a hell of a lot like your word(alt) vs that of Techell. Without proof jim's claim that we eat babies is just as valid. I'm greatly ...
- by Calisarius - at 2004.01.15 14:54:00
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11. WTS Megacyte,Morphite, Zydrine - in Market Discussions [original thread]
Hi, I'm interested in the zyd.. evemail me if you have any left
- by Calisarius - at 2003.12.26 14:42:00
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12. Chaos Module Update + New Module - in Ships and Modules [original thread]
You know.. you could always limit x modifiers to only apply the greatest % no matter how many mods you have. So you'd only be mounting 1 item of each type. This would cause a HUGE change in variety in ship loadouts. I've used 7x mag vortex dam mo...
- by Calisarius - at 2003.09.03 22:42:00
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13. I got 4 x 27% Expanders - in Market Discussions [original thread]
36mil for the set.
- by Calisarius - at 2003.09.03 20:16:00
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14. Just an idea. - in Ships and Modules [original thread]
Seriously.. you talk of supply lines and such for the ammo/missile using Battleships. Battleships and Carriers ARE the supply ships. If anything they should be able to hold sufficient suppies for a small fleet. It is not unreasonable that a ship...
- by Calisarius - at 2003.08.29 12:46:00
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15. Getting an MWD on an Iteron or any Industrial - in Ships and Modules [original thread]
with engineering lv4 and 2 reactor control 1s you get just enought to fir the MWD. However, if your planning on filling low slots with cargo expanders.. 5 ABs is a better choice, as you'll not be able to keep it on for very long at all before the...
- by Calisarius - at 2003.08.16 01:25:00
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16. Ultimate Trader - in Ships and Modules [original thread]
I think you'd need to fill 2 low slots with reactor control 1s to fit the MWD i'm afraid.. so no.. it wouldnt work.
- by Calisarius - at 2003.08.16 01:16:00
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17. 1165-TQ: Missing BPs are really in game? - in Test Server Feedback [original thread]
They all are/were in after todays patch.. but you have to hunt various regions to find them
- by Calisarius - at 2003.08.14 17:39:00
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18. close range combat - in Ships and Modules [original thread]
If you want "close" range combat I'd advise switching to Heavy ion blasters on as many turret points as possible, thery are far superior close range med weapons. Also with med blasters, you should try using AM ammo, blasters have such low optimal...
- by Calisarius - at 2003.08.14 13:45:00
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19. What are u willing to pay for lots of Tritanium? - in Market Discussions [original thread]
Edited by: Calisarius on 12/08/2003 11:58:48 1.5isk If delivered in large Quantity(1+mil)
- by Calisarius - at 2003.08.12 11:58:00
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20. The Zezman Maneuver - Killing an infinite number of Pirates - in EVE General Discussion [original thread]
Well.. I've seen multiple posts before now about the continual respawn, which btw has been present from day 1 and I think is possibly intentional game design to stop a ling range frigate clearing cruisers from belts. Sitting behing a large rock to...
- by Calisarius - at 2003.08.09 11:10:00
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