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1. The Legion is missing a turret! PROOF INSIDE! RABBLE! - in Player Features and Ideas Discussion [original thread]
Agreed, legion is distinguished by its complete lack of a distinguishing role in which to distinguish itself in a valorous manner.
- by Captator - at 2009.07.24 17:41:00
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2. wao how is possible 6 years with that! - in Player Features and Ideas Discussion [original thread]
I want a smaller font size that is in bold (running 1280 by 1024 on a 19"). Smaller so I can fit more on the screen, and bold so it is legible.
- by Captator - at 2009.04.22 17:31:00
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3. ECM usage change - in Player Features and Ideas Discussion [original thread]
This is either a terribad idea/direction or the ECM related title/content has put people off reading/replying, which is it?
- by Captator - at 2009.02.15 12:25:00
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4. ECM usage change - in Player Features and Ideas Discussion [original thread]
2) Simpler to explain, this is somewhat like Helicopter http://www.helicoptergame.net/ , where you have to use the mouse, either steering it directly through a narrowing channel that weaves, or holding it to go up, releasing to go down. The longe...
- by Captator - at 2009.02.15 01:03:00
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5. ECM usage change - in Player Features and Ideas Discussion [original thread]
Before you read any further, this is not a nerf/boost ECM idea, it is designed to address the ECM mechanic itself, which I think is boring, for both the user and the target, and overly prevalent due to ease of use of falcon alts. Having got th...
- by Captator - at 2009.02.15 01:02:00
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6. Create more PvP - in Player Features and Ideas Discussion [original thread]
A way to effect this change would be to have all modules cost more and all ships cost less in materials, and so a greater % of the isk lost through ship destruction would be retrievable and saleable.
- by Captator - at 2009.01.02 00:08:00
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7. USA (USM) Universal Slot Adapter - in Player Features and Ideas Discussion [original thread]
CCP coded it such that 8 slots is the most you can have in a rack, they have said that this will not change. The premise is an interesting one, but I have to say, if you are only getting 300k odd effective hitpoints on a 15 lowslot abaddon, you a...
- by Captator - at 2008.12.26 19:59:00
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8. Bit of a Brainfart regarding Black Ops... - in Player Features and Ideas Discussion [original thread]
Originally by: Rajere I can see the bypassing systems completely angle (though I question it's value, Covert Ops Frigates especially, as well as force recons piloted by competent pilots, will bypass any gatecamp without much risk already),...
- by Captator - at 2008.12.13 12:29:00
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9. Screen Shake - in Player Features and Ideas Discussion [original thread]
Read the patchnotes....
- by Captator - at 2008.12.10 19:34:00
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10. Bit of a Brainfart regarding Black Ops... - in Player Features and Ideas Discussion [original thread]
Originally by: Rajere why would you ever need to do that? and what benefit would that give you? As I said, so you don't need a willing friend or an alt, so there is some possibility of using them as a solo ship (but not a pwnmobile, du...
- by Captator - at 2008.12.10 19:32:00
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11. [Idea] Achievements - in Player Features and Ideas Discussion [original thread]
Waste of time imo, Certificates I can accept because when implemented correctly at least they serve a useful game purpose, but what is the benefit to gameplay of your suggestion?
- by Captator - at 2008.12.10 14:37:00
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12. Bit of a Brainfart regarding Black Ops... - in Player Features and Ideas Discussion [original thread]
Originally by: Rajere No. First, no ship could accomplish that alone. Multiple carriers could do it since they can access one another's ship maintenance bays, but then any ship can accomplish that if they have a carrier along with them and...
- by Captator - at 2008.12.10 14:35:00
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13. Bit of a Brainfart regarding Black Ops... - in Player Features and Ideas Discussion [original thread]
Originally by: Washell Olivaw You mean the following marauder description: Hull: Megathron Class Role: Marauder Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in todayÆs w...
- by Captator - at 2008.12.09 21:16:00
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14. Bit of a Brainfart regarding Black Ops... - in Player Features and Ideas Discussion [original thread]
Originally by: Rajere Quote: But how does your use of them fit with them being extended deployment behind enemy lines type ships? Could your use of them even be adapted to make that kind of deployment possible? Where does this "ex...
- by Captator - at 2008.12.06 23:08:00
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15. Bit of a Brainfart regarding Black Ops... - in Player Features and Ideas Discussion [original thread]
Originally by: Rajere Edited by: Rajere on 06/12/2008 19:26:22 Originally by: Tac Ginaz Edited by: Tac Ginaz on 05/12/2008 22:53:37 I think the price tag of the black ops ship itself already removes it from combat. Who in t...
- by Captator - at 2008.12.06 19:30:00
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16. Bit of a Brainfart regarding Black Ops... - in Player Features and Ideas Discussion [original thread]
Rajere, I think the conflict in opinion over blackops perhaps comes from you finding and being happy with a niche role for your blackops, but this role is not contiguous with their descriptions, which state they are designed for 'infiltration and ...
- by Captator - at 2008.12.02 22:56:00
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17. CCP WE WANT TEXT SPACE!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Daevonar Notepad should be stored client side and allow you as much space as you want. Wrong, the whole point of it being server side is that you can access it from any computer that you use EVE on, this would be a backw...
- by Captator - at 2008.11.15 23:55:00
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18. The 4 mid Deimos? - in Player Features and Ideas Discussion [original thread]
Originally by: Raimo Edited by: Raimo on 05/11/2008 06:34:12 Edited by: Raimo on 05/11/2008 05:43:49 Well actually, what I would MOST want it for would be a large shield extender II with point and web... ;) My "secret" shieldgank D...
- by Captator - at 2008.11.09 15:16:00
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19. Suggestion: Neut/Vamp Tracking - in Player Features and Ideas Discussion [original thread]
Originally by: FLT BoB Originally by: Captator So how do you propose that a larger ship defends itself and disengages from a smaller ship then given the impending web effectiveness decrease? No would be the short answer, this idea...
- by Captator - at 2008.11.09 15:15:00
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20. Suggestion: Missile Launcher Improvements - in Player Features and Ideas Discussion [original thread]
What about turrets then? It won't work for them because they have tracking to contend with. Use your drones.
- by Captator - at 2008.11.08 21:04:00
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