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561. Alliance Income Usage - in EVE General Discussion [original thread]
Edited by: Crackzilla on 21/10/2008 05:04:13 Escorts, Dancers, drugs, and liquor. First you've got to buy the isk for the pos's to hold system sov for stations. Then you've got to buy the fuel. Lots of fuel for lots of pos's. Then fuel for j...
- by Crackzilla - at 2008.10.21 05:04:00
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562. Fly HAC like AF? - in Ships and Modules [original thread]
Originally by: Nocturnal Avenger Only one way to find out... Wait for the forums to fill with af whines about how they're overpowered and need a nerf? Oh wait...
- by Crackzilla - at 2008.10.20 18:35:00
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563. Freighters and Weapons - in Ships and Modules [original thread]
Originally by: Dr Sheepbringer . I wouldn't see a problem in making a T2 freighter with a small amount of weapons systems so that it will have a normal cargobay of a T1 version, Sounds like Rorquals or jump freighters. Blockade runner...
- by Crackzilla - at 2008.10.20 07:19:00
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564. Future Named Webifier Stats and new missile damage - in Ships and Modules [original thread]
Originally by: Joss Sparq Well, if those numbers remain as they are (14km, 60%) then the Gallente look like they'll have a decent LP Store item available. The LP store should bring down the prices down a notch. Crazy that the demand f...
- by Crackzilla - at 2008.10.20 01:00:00
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565. A stones throw from an Obelisk, but I don't like the way it looks! Eek - in Ships and Modules [original thread]
And another consideration is that gallente haulers/freighters are usually corp standards. So if you might need to share haulers/freighters then gallente is the way to go.
- by Crackzilla - at 2008.10.19 05:52:00
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566. Ui Changes on SiSi. - in EVE General Discussion [original thread]
Originally by: spud maur so what bounus does linking all of teh weapons together give apart from firing all at once, i can do that allready with key binds on my G15 Reloading/changing ammo types all at once. Also consider lag fights. ...
- by Crackzilla - at 2008.10.18 15:53:00
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567. Carriers are Lame - in Ships and Modules [original thread]
Its been done. Lots of smart bombs in the highs. Officer power relays. Deadspace x-l shield booster (cap efficiency + hg implants) a few 50% officer invuln fields Tanked about 50+ caps with over 90% resists. The smartbombs cleared the fighte...
- by Crackzilla - at 2008.10.16 21:22:00
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568. OMG Boobs - in EVE General Discussion [original thread]
Edited by: Crackzilla on 15/10/2008 17:05:28 Originally by: Sheriff Jones Boobs have nothing to do with being "tween?".,,, Much like missiles have a flare effect, completely useless, Not sure about you, but I can't watch a flare ef...
- by Crackzilla - at 2008.10.15 17:05:00
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569. Daft question about jumpdrives? - in Ships and Modules [original thread]
Jump drives can be used to jump out of hi sec into low sec or 0.0. Cannot open a cyno in hi sec so ya cannot jump into high sec. Jump freighters have a special ability where they can use both normal gates as well as jump drives. This allows a j...
- by Crackzilla - at 2008.10.15 16:43:00
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570. Need HONEST and SERIOUS advice on the "Raven" class of ships - in Ships and Modules [original thread]
Honest? Serious? We'll have none of that in these forums...
- by Crackzilla - at 2008.10.14 16:56:00
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571. this speed stuff is ridiculous - in Ships and Modules [original thread]
Originally by: Salt Dober Why dont you see what both PL and Tri have already been doing with them...in Tri's case against the NC when they first came to save Hydras space...sniper hacs with falcons was extremely effective, and come nano ne...
- by Crackzilla - at 2008.10.14 02:37:00
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572. this speed stuff is ridiculous - in Ships and Modules [original thread]
Originally by: P'uck I think what CCP should aim for is the reduction of the obtainable maximum speedboost modifier. Basically they said so, themselves. WHY they then proceeded to screw up everything in sight is beyond me. This assume...
- by Crackzilla - at 2008.10.14 01:35:00
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573. this speed stuff is ridiculous - in Ships and Modules [original thread]
Originally by: Solomon XI Cracksilla, we all admit that nanos may be a tad ... over-powered. The argument is not that they need to be nerfed, but rather how. This nerf is over-kill. I kept these forums filled for months with "nerf nan...
- by Crackzilla - at 2008.10.14 01:21:00
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574. CCP Eliminates Inactive Training then Blatantly lies about the reasons - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Varus Riaz Don't particularly care, but I find it hilarious that they are trying to pass it off as a bug fix. Technically it is a bug. Unintended "feature" that someone didn't account for in the original design. Bugs ar...
- by Crackzilla - at 2008.10.14 00:52:00
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575. this speed stuff is ridiculous - in Ships and Modules [original thread]
Originally by: carleyjones If you generally believe that rubbish you've been posting then you really dont know the first thing about pvp or how its evolved. Can't argue the points so you attack the man? Nice.... Originally by:...
- by Crackzilla - at 2008.10.13 22:13:00
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576. The Truth about Nano-Ships. - in Ships and Modules [original thread]
Oh yeah. You must *love* the smell of napalm in the morning. #7 is flat out wrong. The big issue isn't the price (excluding high end mods/implants) but the skills and time it takes to train for either a nano or a decent counter. If most of the ...
- by Crackzilla - at 2008.10.13 20:33:00
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577. The Truth about Nano-Ships. - in Ships and Modules [original thread]
Oh yeah. You must *love* the smell of napalm in the morning. #7 is flat out wrong. The big issue isn't the price (excluding high end mods/implants) but the skills and time it takes to train for either a nano or a decent counter. If most of the ...
- by Crackzilla - at 2008.10.13 20:33:00
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578. Ok, real noob question - in Ships and Modules [original thread]
Originally by: Silverskull7 The Fact that you responded in such a way suggests you should go play WoW... Eve is full of mature players. (for the most part) Yes, but he'll fit in great with the forums. I think we should adopt him. B...
- by Crackzilla - at 2008.10.13 20:25:00
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579. Storefronts on SiSi!!! - in EVE General Discussion [original thread]
Originally by: Kazuo Ishiguro Given that for almost every imaginable item, there is already so much of that item on the market that no one purchaser would ever need to buy the whole lot at once, why would anyone want to bother with 'build ...
- by Crackzilla - at 2008.10.13 17:28:00
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580. Storefronts on SiSi!!! - in EVE General Discussion [original thread]
Any talk of opening this up on an alliance level? Any talk of opening this up to specific other alliances corps based on standings? ie a store front is opened. A storefront is opened as either corp only, alliance, or anyone. Could be configured ...
- by Crackzilla - at 2008.10.13 16:47:00
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