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1. Announcement:2017/03/22 - UNSCHEDULED SERVER REBOOT AND DOWNTIME - in EVE General Discussion [original thread]
Romano Funaila wrote: CCP Falcon wrote: Kaivarian Coste wrote: So rumours abound on the Help channel about a rollback. o.O Rumors - nothing more Could you enlighten us about the reason? (Exta Downtime) Nope.
- by DEFANDER - at 2017.03.22 13:50:59
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2. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
So, This is what we have discovered with all this posting: - Sentries are OK the way they are now. - Ishtar's are a breed between a big ass Mini-Carrier (no battleship so far comes in close to the dps output @ the same range ) and an Intercept...
- by DEFANDER - at 2015.06.01 23:23:30
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3. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Hakaari Inkuran wrote: I like that this is now in the patch notes despite all the negative feedback and almost no conversation from devs Shh, it's weekend. They don't work in the weekends, or so "some" DEV replied (only one for .?. days). ...
- by DEFANDER - at 2015.05.31 01:18:19
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4. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
I like how DEV's stop responding when They have nothing more to argue with. And i agree, there are "other forces" at work here. Pulling the rains.
- by DEFANDER - at 2015.05.26 13:29:18
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5. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Hey there, Like everyone else already posted, this will **** up the other hulls, especially for PvE content. No more sentries on Rattlesnakes if this goes live. For now you need like 2 Tracking links on a rattlesnake to be able to track ****. W...
- by DEFANDER - at 2015.05.23 07:10:47
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6. Announcement:Tiamat Issues - in EVE Information Portal [original thread]
DEFANDER wrote: Hello, Ok, so: 1. First time i started the launcher - aka 10 min ago, it did not patch and just threw me in the game. Logged in to the character and ALL my setting got reset. Everything. 2. Now i started the client again - an...
- by DEFANDER - at 2015.02.17 16:15:59
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7. Announcement:Tiamat Issues - in EVE Information Portal [original thread]
Hello, Ok, so: 1. First time i started the launcher - aka 10 min ago, it did not patch and just threw me in the game. Logged in to the character and ALL my setting got reset. Everything. 2. Now i started the client again - and it's patching [(2...
- by DEFANDER - at 2015.02.17 15:39:08
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8. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Reactivate please.
- by DEFANDER - at 2015.02.17 01:12:49
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9. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Pirmasis Sparagas wrote: Why not let DUST 514 players to train teams? After all - they are the ones who live in planets. Good poing. Or be a part of the process to an even greater %. Have all the professions available to learn and skill u...
- by DEFANDER - at 2014.04.30 13:58:00
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10. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
virm pasuul wrote: Pick your toys up off the floor, put them back in the pram, and calm down a little. Eve is an evolving game, it's been evolving for 11 years now. Sometimes the changes are good some time they are not so good. In both cases ...
- by DEFANDER - at 2014.04.30 13:53:00
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11. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
This will be my last post. It is very obvious that CCP does not even want to talk about all the problems that are already in the game, not to mention all the potential problems this exp. will/can bring. Final point i want to make. CCP wants to...
- by DEFANDER - at 2014.04.30 13:44:00
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12. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Slumber wrote: I've read the posts on the upcoming changes, as a wormhole person I think these changes are going in the wrong direction. Maybe start by fixing mining in WH space as that is now dead and gone ( you mine in wh space means you die)...
- by DEFANDER - at 2014.04.30 13:23:00
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13. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Man i would really love to have a Skype conference with Team Super Friends. It looks to me like the players that have the "POWER" in the game ( military of economy ) call the shots. Would like to know what the plans are for the next 1-2 years .
- by DEFANDER - at 2014.04.30 13:19:00
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14. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
handige harrie wrote: If teams have a minimum cost per Jump and teams can be used in Wormholes, how are bids from WH's calculated? Closest wh entrance at the moment you bid. Or the team have a special Super Ship they use to instantly travel...
- by DEFANDER - at 2014.04.30 13:08:00
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15. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Medalyn Isis wrote: DEFANDER wrote: I just have one question. So... Were teams end up is based on who wins the auction, right ? Well let's say we have a system with 5 stations ( and all have manufacturing ), in witch there are over 100 pla...
- by DEFANDER - at 2014.04.30 12:55:00
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16. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
I just have one question. So... Were teams end up is based on who wins the auction, right ? Well let's say we have a system with 5 stations ( and all have manufacturing ), in witch there are over 100 players ( not accounts ) doing industry . And...
- by DEFANDER - at 2014.04.30 12:47:00
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17. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Why not make the tax grow the more jobs of THAT SPECIFIC nature are installed in THAT ONE station, instead of using such a formula. And by all means if only 1 person installs 1 job into that 1 station they like so much, and nobody else will inst...
- by DEFANDER - at 2014.04.29 14:59:00
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18. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
If that tax is based on the prices ( % ) ... I'm thinking: 1. Atm say it's 10% of 100k ISK = 10k 2. Well the moment the manufacturer pays that "INITIAL" 10k, he will add it up to the sell price = new sell price will be a minimum of 110k. 3. L...
- by DEFANDER - at 2014.04.29 14:28:00
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19. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Steijn wrote: CCP Greyscale wrote: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor. The "good" solution is reasonably straightforward, it just requires a chunk of work an...
- by DEFANDER - at 2014.04.29 13:56:00
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20. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Jagoff Haverford wrote: Caldari 5 wrote: Not fixing the POSs to use player skill to refine is an abomination, this needs to be fixed ASAP. ... Module based mineral compression has always been an abomination and glad to see that go/get nerf...
- by DEFANDER - at 2014.03.21 12:34:00
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