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181. Amarr claims Rens as their own...but... - in Intergalactic Summit [original thread]
*hangs head in shame *turns auto targeting off both combat log and kill mail show that no minmatar layed a single blow on me, or used anyother agressive moduel,i challange their right to claim my ship as a kill.
- by DarkMatters - at 2004.10.09 09:05:00
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182. Amarr claims Rens as their own...but... - in Intergalactic Summit [original thread]
*hangs head in shame *turns auto targeting off both combat log and kill mail show that no minmatar layed a single blow on me, or used anyother agressive moduel,i challange their right to claim my ship as a kill.
- by DarkMatters - at 2004.10.09 09:05:00
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183. Destroyer Battlecrusier and POS stats - in EVE General Discussion [original thread]
Originally by: Marcus Aurelius Well, they are vieuwable on shiva server market. But they arent finished yet. For example: skills required for caldari battlecruiser: amarr frig4, amarr cruiser2. So not much use posting em yet since one do...
- by DarkMatters - at 2004.10.06 13:56:00
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184. Destroyer Battlecrusier and POS stats - in EVE General Discussion [original thread]
Originally by: Marcus Aurelius Well, they are vieuwable on shiva server market. But they arent finished yet. For example: skills required for caldari battlecruiser: amarr frig4, amarr cruiser2. So not much use posting em yet since one do...
- by DarkMatters - at 2004.10.06 13:56:00
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185. Assault frigs range bonus - in Ships and Modules [original thread]
no idea realy but your post and numbers realy dosnt sound right. for a start what about our other gunnery skills wouldnt they increase the range as well? it surly wouldnt be as clear cut as simple 10 % if they are taken into account. what i am ...
- by DarkMatters - at 2004.09.28 08:36:00
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186. Assault frigs range bonus - in Ships and Modules [original thread]
no idea realy but your post and numbers realy dosnt sound right. for a start what about our other gunnery skills wouldnt they increase the range as well? it surly wouldnt be as clear cut as simple 10 % if they are taken into account. what i am ...
- by DarkMatters - at 2004.09.28 08:36:00
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187. humm what does this mean? - in Ships and Modules [original thread]
this is possibly a silly question, but i havnt flown a maller for a while so i dont know.. the maller and the sacrilege have the: 5% bonus to all armour resistances per skill level does this mean (at lvl 5) : a) 5% off the resistance that is le...
- by DarkMatters - at 2004.09.28 08:27:00
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188. humm what does this mean? - in Ships and Modules [original thread]
this is possibly a silly question, but i havnt flown a maller for a while so i dont know.. the maller and the sacrilege have the: 5% bonus to all armour resistances per skill level does this mean (at lvl 5) : a) 5% off the resistance that is le...
- by DarkMatters - at 2004.09.28 08:27:00
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189. Matari strike in Fabum and secure moral victory - in Intergalactic Summit [original thread]
TES Future's Hope - Apocolpse Class Battle ship - Deep space two crew members strole past my pod a faint conversation can be heard though the liquad and walls. ........"whats that you say?.... ....."posting kill mails for each frig kill?"..........
- by DarkMatters - at 2004.09.26 18:08:00
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190. Matari strike in Fabum and secure moral victory - in Intergalactic Summit [original thread]
TES Future's Hope - Apocolpse Class Battle ship - Deep space two crew members strole past my pod a faint conversation can be heard though the liquad and walls. ........"whats that you say?.... ....."posting kill mails for each frig kill?"..........
- by DarkMatters - at 2004.09.26 18:08:00
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191. Seriously What Can I do? - in Ships and Modules [original thread]
either / or / and a) drones b) web
- by DarkMatters - at 2004.09.25 17:08:00
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192. Seriously What Can I do? - in Ships and Modules [original thread]
either / or / and a) drones b) web
- by DarkMatters - at 2004.09.25 17:08:00
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193. Heavy Assault Ships - in Ships and Modules [original thread]
Originally by: Teeth The rupture hull one's a bit ****ty. 4 low slots? Tracking bonus? It does have 5 turret slots but then again it's an assault ship. Some feedback for CCP, if it's gonna be a long range ship (with the optimal bonus it ...
- by DarkMatters - at 2004.09.24 14:15:00
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194. Heavy Assault Ships - in Ships and Modules [original thread]
Originally by: Teeth The rupture hull one's a bit ****ty. 4 low slots? Tracking bonus? It does have 5 turret slots but then again it's an assault ship. Some feedback for CCP, if it's gonna be a long range ship (with the optimal bonus it ...
- by DarkMatters - at 2004.09.24 14:15:00
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195. Heavy Assault Ships - in Ships and Modules [original thread]
Edited by: DarkMatters on 24/09/2004 13:05:40 Originally by: Sewell Quote: just been on entropy but couldnt see them on the market :-( You have to disable "show only active items", then they will show up. noooo you dont ...
- by DarkMatters - at 2004.09.24 12:57:00
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196. Heavy Assault Ships - in Ships and Modules [original thread]
Edited by: DarkMatters on 24/09/2004 13:05:40 Originally by: Sewell Quote: just been on entropy but couldnt see them on the market :-( You have to disable "show only active items", then they will show up. noooo you dont ...
- by DarkMatters - at 2004.09.24 12:57:00
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197. Heavy Assault Ships - in Ships and Modules [original thread]
just been on entropy but couldnt see them on the market :-( i saw the skill, but couldnt c any ships. other people assure me they are (where?) there. someone get the screenies up plz!
- by DarkMatters - at 2004.09.24 09:37:00
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198. Heavy Assault Ships - in Ships and Modules [original thread]
just been on entropy but couldnt see them on the market :-( i saw the skill, but couldnt c any ships. other people assure me they are (where?) there. someone get the screenies up plz!
- by DarkMatters - at 2004.09.24 09:37:00
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199. WTF? Eve is doing something odd with my computers clock.... - in EVE General Discussion [original thread]
so thats it! same problem here wierd,
- by DarkMatters - at 2004.09.23 19:54:00
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200. WTF? Eve is doing something odd with my computers clock.... - in EVE General Discussion [original thread]
so thats it! same problem here wierd,
- by DarkMatters - at 2004.09.23 19:54:00
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