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41. Adv. Weapon Upgrades is teh suck. - in Ships and Modules [original thread]
Originally by: Na'Axin wow, have been waiting for this skill for ages..... too bad I now got to train for a dread aswell to train the skill which effects siege mode you need need this skill at 5 anyways...
- by DarkMatters - at 2005.07.03 16:33:00
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42. Dread Cost - in Test Server Feedback [original thread]
Could some one with a dread go to the reprocess information and work out how much they will cost? post mineral requirements ect. if they spilt into capital components could you reprocess them and post the numbers?
- by DarkMatters - at 2005.07.02 18:24:00
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43. Jump Drives, Dreadnoughts, Freighters, and Outposts, new TomB blogs - in EVE General Discussion [original thread]
Edited by: DarkMatters on 01/07/2005 14:31:11 what will be the total mineral cost of dreads? and will the insurance payout be based upon this?
- by DarkMatters - at 2005.07.01 14:27:00
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44. Dreads building costs. (extimate) - in EVE General Discussion [original thread]
Originally by: Aelius By my calculations each Dread will cost on market something around: From 6Bil to 8bil. Not counting the skills needed that will at least put a break in "Dreads for all" issue. But i leave an advice, if money sinks ...
- by DarkMatters - at 2005.06.30 20:05:00
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45. Stain Empire now pirates? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Waywatcher Ok, i feel its about time to post aqn offical statement from The Priory. Our corp has absolutly no interest in the providence region and has absolutly no ties with Legion anymore, we have simply joined the Stain E...
- by DarkMatters - at 2005.06.28 14:55:00
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46. Stain Empire now pirates? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Northius Originally by: Golan Trevize Seems like someone couldent take the heat, and now tries to make Stain fight their fight. Fact is CVA has been friendly to Stain for years. CVA has worked to keep the corridor ...
- by DarkMatters - at 2005.06.28 10:10:00
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47. New EW System - in Ships and Modules [original thread]
Edited by: DarkMatters on 27/06/2005 21:30:27 ECCM is the problem, its an absolute joke, 2.? For race specific to senor STR, no use what so ever should be around 10 Tested some of this, and tallied it up, a +8 amount on an apoc changed the od...
- by DarkMatters - at 2005.06.27 21:29:00
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48. [Open Letter to Amaxx & Aegis Militia] From Blood Inquisition - in Intergalactic Summit [original thread]
I have absolutely no idea what this ROE is, there has been no alliance mail and no note of it on the CVA forums to the best of my knowledge. Since misaba and r3 are so quite I better come back up a few jumps to see what the fuss is all about.
- by DarkMatters - at 2005.06.25 17:07:00
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49. Answers on a postcard... - in Test Server Feedback [original thread]
you will need one to jump to in a dread, they are deployed / created (who knows) by a gang mate. i quess you can see them on the map when they are forming and get chasing emenys jumping in your space.
- by DarkMatters - at 2005.06.24 19:13:00
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50. Dreadnought Screenshots straight from SiSi (with stats) - in Ships and Modules [original thread]
what ship bonus do you get from the advanced starship command skill and capital ship skill?
- by DarkMatters - at 2005.06.24 15:36:00
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51. LEGITIMATE QUESTION ABOUT PAINTERS HERE - in Ships and Modules [original thread]
after the patch they will have an effect on missile damage...at the moment no
- by DarkMatters - at 2005.06.22 07:54:00
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52. Voice Change is Harrable - in Test Server Feedback [original thread]
i like it, jut but an option in to chose which you want and make every one happy
- by DarkMatters - at 2005.06.21 18:58:00
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53. dreadgnouth able to attack 1.0 systems ? - in EVE General Discussion [original thread]
Originally by: Discorporation 6 guns per side, Rodj, each turret had two cannons. Those might be the XL Eqiv of Dual beam lasers, though, which makes me salivate at the thought of XL Tachyons. From the Database info they released a wh...
- by DarkMatters - at 2005.06.21 11:20:00
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54. Dreadnoughts, Will they be able to dock? - in EVE General Discussion [original thread]
Edited by: DarkMatters on 17/06/2005 13:30:01 Originally by: Pottsey ôDreads are the middle class of ship from BS to Titan.ö Dreads are note the middle class and 1 dread v 1 Titan and the dread will win. I would even go as far as say...
- by DarkMatters - at 2005.06.17 13:30:00
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55. Jump Drives - in Ships and Modules [original thread]
Edited by: DarkMatters on 16/06/2005 17:39:40 Originally by: Cosmic Dragon ok heres what ive confirmed nothing else concerning jump drives and carriers jumpdrives need the jumpdrive skil to work they jump 2 systema at a time they ...
- by DarkMatters - at 2005.06.16 17:39:00
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56. Fantasy/Sci-fi Books - in Out of Pod Experience [original thread]
Originally by: Deja Thoris I found Peter Hamilton's sci-fi really good. There was a huge thread with loads of recommendations a while back. hummm has a player called Joshua Calvert already read Hailton's books....let...me...think...
- by DarkMatters - at 2005.06.15 19:18:00
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57. Fantasy/Sci-fi Books - in Out of Pod Experience [original thread]
Ever played baldurs gate 1 or 2? Both have encounters with this dark elf.. Written by R.A. Salvatore, he may not be super well know (although he has written the novels for 1 or 2 of the new star wars movies) but i read allot of science fiction an...
- by DarkMatters - at 2005.06.15 18:20:00
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58. ECCM Projectors do not work - in Ships and Modules [original thread]
Edited by: DarkMatters on 14/06/2005 19:38:38 NM
- by DarkMatters - at 2005.06.14 19:38:00
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59. What sci-fi series should i watch? - in Out of Pod Experience [original thread]
Originally by: Nira Li Originally by: VOTM Originally by: Nira Li Originally by: VOTM Originally by: juduzz Stargate,: So many diffrent stuff and good concept Win. Stargate is the pwn atm I'm watc...
- by DarkMatters - at 2005.05.30 19:21:00
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60. Please dont bring in T2 battleships - in Ships and Modules [original thread]
Originally by: Jim Steele Originally by: Krulla A tech II BS will basically be invincible. one word here, "Dreadnaught", the t1 equivelent should easily take out a t2 bs, or atleast have an even fight. the devs have stated t...
- by DarkMatters - at 2005.05.26 18:57:00
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