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1. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
The way systems are taken needs to be changed. I don't know how people can stand orbiting for 10 or 20 minutes and doing that many times over without losing their minds. Why not just have npcs spawn till a system chief shows then killing that to c...
- by Dextrome - at 2008.11.30 06:42:00
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2. Hi-five with StacklessIO! - in EVE General Discussion [original thread]
Jita is pretty much lag free, isn't that the only thing that matters? That and 0.0 fleet flights, well the ones where advanced notice is given.
- by Dextrome - at 2008.11.25 21:26:00
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3. Which slot 9 implant? - in Ships and Modules [original thread]
Question, which 5% implant would be best when useing HPII's on a harbringer for fleet action. Damage,ROF or range?
- by Dextrome - at 2008.11.22 19:00:00
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4. Expansion worries largely unfounded - in Ships and Modules [original thread]
Missile changes seem fine to me. Instead of useing 2 cap rigs and a em rig i now use 2 warhead flare and 1 rigor.
- by Dextrome - at 2008.11.20 00:39:00
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5. What would it take to get carebears out to low and nulsec? - in EVE General Discussion [original thread]
Ccp will NEVER come up with something cool or profitable enough to get lots of people to lowsec. Even if lv4's were moved and payout increased by 4 times, still wouldn't work. Pirates would just camp those systems. Face it, will never happen. I'm ...
- by Dextrome - at 2008.11.19 21:54:00
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6. Rigs are about to skyrocket - in EVE General Discussion [original thread]
Edited by: Dextrome on 07/10/2008 16:39:46 If no one owns wrecks why does the corp ticker of the person who blewup the npc show next to the wreck? It should work the same as with cans. If this changes then my main will be more than happy to tr...
- by Dextrome - at 2008.10.07 16:38:00
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7. CNR + Crystals? - in Ships and Modules [original thread]
I borrowed this setup, forgot who but it permaruns. I doubt you'll get ganked, course i run missions far away from everyone else. Better than the 2 small shield boosters, course a little more pricey. CN cruise x 7 drone link 3 x hardeners, i ...
- by Dextrome - at 2008.10.01 00:52:00
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8. Golem or CNR on level 4s - in Missions & Complexes [original thread]
I don't have any torp skills so my exp is only with a cnr but i like it alot. Why, because of the range, with a sig amp II that's 117km lock range, theirs a enough missions for that to be very handy to have. I hate having to slowboat it to get in ...
- by Dextrome - at 2008.09.24 23:56:00
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9. FW isn't a pet project anymore. - in EVE General Discussion [original thread]
Yeah rewards would be nice, like getting LPs for taking plexes and systems.
- by Dextrome - at 2008.09.20 02:01:00
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10. [EA] Taranis - in Ships and Modules [original thread]
3 x proto 125mm w/navy lead .4 short of fitting T2 gotta train awu 5 gist b mwd disruptor web OD II DC II Mag II poly x 2 6500 m/s with near max skill. Haven't flown it yet. Flying cheaper ones till i have more exp.
- by Dextrome - at 2008.09.11 02:05:00
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11. Brutix pvp setup - in Ships and Modules [original thread]
Hows this setup look for med sized fleet. 7 x 200mm II rails w/antimatter 2 x track comps w/tracking script 1 x sensor boost ab II or mwd II for the last med slot? 3 x mag II 1 x dcu II don't know what to put in the last low slot maybe 800mm pla...
- by Dextrome - at 2008.09.07 07:21:00
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12. new missions - in Missions & Complexes [original thread]
Originally by: Commander Nemesid Still, it has no effect on fact, BUZZ KILL mission is crap and should be lvl2. Maybe that's ccps way of nerfing lv4, just add tons of frigs and reduce Battleship amounts
- by Dextrome - at 2008.09.03 00:26:00
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13. Nighthawk for lvl 4 - in Missions & Complexes [original thread]
Here's what i use , works fine for me only had to warp out during enemies abound 5/5 and ae bonus room. don't do enemies abound anymore, sitting at -4.99 after counting skills. Caldari Navy Heavy Missile Launcher x 6 Drone Link Augmentor I 2 x ...
- by Dextrome - at 2008.08.15 23:54:00
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14. Proposed Changes. - in EVE General Discussion [original thread]
Hooray AFs would be worth flying again! Some ship classes will be useless after these changes, maybe but right now whole weapon classes are useless. Can't wait for these changes.
- by Dextrome - at 2008.07.26 01:01:00
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15. POLL : Max 10 navy spawns per system - borderline exploit or fine ? - in EVE General Discussion [original thread]
Originally by: Vitriol17 Quickly my fellow Caldari, onward to Dodixie. Is Dodixie a code word for tama? If not then that's unlikely to happen. Yeah theirs militias but i would imagine the npcs navy would roll in with a stronger resp...
- by Dextrome - at 2008.07.05 22:18:00
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16. Lv3 missions in 0.0 better than high sec lv4s? - in Missions & Complexes [original thread]
Would running missions for a lv3 quality 2 agent in 0.0 be more profitable than a lv4 low/mid quality agent in high sec?
- by Dextrome - at 2008.06.25 02:21:00
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17. Odd Ishtar fitting - in Ships and Modules [original thread]
Sounded good at 2am, now that i'm awake i'll stick with my normal setup.
- by Dextrome - at 2008.06.24 19:21:00
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18. Odd Ishtar fitting - in Ships and Modules [original thread]
I was messing around with eft and came up with this just for kicks. Opinions? Ishtar fitting
- by Dextrome - at 2008.06.24 05:13:00
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19. Militia colortag for overview - in Test Server Feedback [original thread]
Got it now, too bad i had to reset all that.
- by Dextrome - at 2008.06.15 23:59:00
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20. Militia colortag for overview - in Test Server Feedback [original thread]
Any plans on adding one?
- by Dextrome - at 2008.06.15 17:11:00
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