Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Mini & Amarr best BS combination for plexing - in Ships and Modules [original thread]
Wait, Amarr and Minmatar, plexing together? Is this the apocalypse? Dogs and Cats living together? Seriously though, set up for remote repping and practically any two battleships will be fine against NPC's
- by Doc Iridium - at 2009.10.16 09:34:00
|
2. Frig with >1200m3 cargo space - in Ships and Modules [original thread]
Originally by: Ralavina Originally by: Doc Iridium This setup actually might be able to fend off a poorly set up gank long enough to cloak and/or align and run. Not a chance. :-) Lol, you are right. I forgot how weak ta...
- by Doc Iridium - at 2009.10.16 08:52:00
|
3. Frig with >1200m3 cargo space - in Ships and Modules [original thread]
Edited by: Doc Iridium on 16/10/2009 08:20:06 The Sigil is a very often overlooked ship... Yes, 5 intertia stabilizers is better than any combination of nanofibers and inertial stabilizers, at least for alignment time. This setup actually mi...
- by Doc Iridium - at 2009.10.16 08:19:00
|
4. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
I see some other old stickies have been restored - this one was apparently missed. Please re-sticky.
- by Doc Iridium - at 2008.12.18 07:24:00
|
5. Yes, the Orca and Rorqual bonuses are broken - in Science and Industry [original thread]
I am a max skill mining director with the ability to use the mining foreman mindlink. I can also offer bonuses to multiple squads of miners. The small percentage difference between what I offer as bonuses in my Damnation, and what I will offer i...
- by Doc Iridium - at 2008.12.13 10:37:00
|
6. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Fell off the front page where it belongs. Re-sticky, please. Well, I've said my piece - wait, is that Veldspar over there? Woot!
- by Doc Iridium - at 2008.12.12 11:37:00
|
7. Humiliation tactics - in Crime and Punishment [original thread]
Originally by: Dun Bynar Edited by: Dun Bynar on 07/12/2008 13:01:27 You really want to make your point? (1)Cease all care bear activities (2)Fit proper combat ships (3)Remember you are at war... dont get lazy( hunt wt's from log on ti...
- by Doc Iridium - at 2008.12.07 14:06:00
|
8. Humiliation tactics - in Crime and Punishment [original thread]
Originally by: NoMoreLies battleship with a capital turret/launcher... that should get some lulz, especially if you actually kill that guy with it. Errr, what am I gonna do with an Abaddon with three ACR I rigs when I'm done with the c...
- by Doc Iridium - at 2008.12.07 11:00:00
|
9. Humiliation tactics - in Crime and Punishment [original thread]
Originally by: Kirra Liu Maybe one method of humiliation would be to have possible tactics posted on the interwebz for everyone to see, although I doubt it would be him who is humiliated. Good point. If he's FAR better than we have any...
- by Doc Iridium - at 2008.12.07 05:25:00
|
10. When to smack - in Crime and Punishment [original thread]
Don't talk in local at all, except to: 1) Say "GF", "o7" or something short and sweet to indicate respect for foes, whether you won or lost. 2) Yell at noncombat people in your corp/alliance that you know are not safe, but you hope might be watc...
- by Doc Iridium - at 2008.12.07 05:07:00
|
11. Humiliation tactics - in Crime and Punishment [original thread]
Originally by: DubanFP Edited by: DubanFP on 07/12/2008 04:48:06 Just don't underestimate the power of an experienced PVPer. One experienced player can easily kill multiple inexperienced PVPers. Always bring more then 1 scram, and don'...
- by Doc Iridium - at 2008.12.07 04:59:00
|
12. Humiliation tactics - in Crime and Punishment [original thread]
Originally by: Sir Fourhead Edited by: Sir Fourhead on 07/12/2008 04:42:47 Easy. Get you a curse, the falcon, and some random person in a rookie ship. Tackle/Neut**** with curse, jam with falcon, and after getting them to low structure...
- by Doc Iridium - at 2008.12.07 04:53:00
|
13. Humiliation tactics - in Crime and Punishment [original thread]
We have been wardecced by a one man corp with a two-man altcorp that they use for logistics & support. They are no real threat at all, but they are an annoyance. We have our own ideas on how to demonstrate to this individual that they have made ...
- by Doc Iridium - at 2008.12.07 04:17:00
|
14. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
CCP - this thread has become un-stickied, and needs to be re-stickied. I didn't see where I've ever responded to this, though I know I've read it, so I'll use this bump-and-sticky request to say what practically every other person here has said: ...
- by Doc Iridium - at 2008.12.06 08:18:00
|
15. Suggestion for T3 ship design - in Player Features and Ideas Discussion [original thread]
Originally by: Nova Fox Tech 3 ships have already been anounced to be lego ships, I doubt your spinal mount would be considered for tech 3. Er, why not? All it would be is the base ship with an integral weapon. You can lego on it all ...
- by Doc Iridium - at 2008.12.06 06:36:00
|
16. [ISSUE] Take Shield Management 5 Out of Armour Certs! - in Assembly Hall [original thread]
Originally by: Drake Draconis They are a waste of time to people who have played EVE long enough to not care. Those who are new to the game however can use it as a reference point/guideline for getting them started on the right track.... ...
- by Doc Iridium - at 2008.12.06 06:22:00
|
17. Suggestion for T3 ship design - in Player Features and Ideas Discussion [original thread]
Edited by: Doc Iridium on 06/12/2008 05:44:57 A concept that I have not yet seen in EVE that would be interesting is the "spinal mount" concept. In essence, a ship design philosophy that builds a ship around a very large weapon for it's clas...
- by Doc Iridium - at 2008.12.06 05:43:00
|
18. REDUCE TRAINING TIME ON MINING BARGE LVL 5! - in Player Features and Ideas Discussion [original thread]
Anyone with EveMon available mind running up the rough numbers on how long it would take a toon to train to fly a Damnation as opposed to a Prophesy? I'm just curious as to how the thirty days from a retriever to hulk stacks up against the road f...
- by Doc Iridium - at 2008.11.15 06:53:00
|
19. Vampire Thorax? - in Warfare & Tactics [original thread]
Energy Vampires were broken some time ago, they now only work if you have less % energy than your target. This makes them unreliable. Simply neuting your enemy is more effective in most cases. Now, if you run a very very capacitor heavy ship and ...
- by Doc Iridium - at 2008.11.14 08:16:00
|
20. Petition to Change Missile Nerf launched for Quantum Rise Expansion - in Assembly Hall [original thread]
Thank you, CCP, for re-opening this topic. I may fly Amarr ships, and I may have the ability to avoid this nerf to a great degree, but the entire concept of a nerf on this scale is completely against any sane customer relations policy. I DO fly ...
- by Doc Iridium - at 2008.11.14 05:36:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |