Pages: [1] 2 |
1. Suggestion for a new form of hybrid PvE/PvP content: Distress Calls - in Player Features and Ideas Discussion [original thread]
this sounds like great fun to do +1 from me
- by Dragonv2 - at 2013.11.12 18:22:00
|
2. [New Module] Inertial Surge Drive - in Player Features and Ideas Discussion [original thread]
i like this idea but im a bit uncertain about making it a mid slot, a lot of things that are rather important suck up mid slots making shield tanks a bit of a pain, so i don't see this popping up on shield ships all too often while amour ships wil...
- by Dragonv2 - at 2013.10.13 16:25:00
|
3. Evesterdam - Eve Online and Dust meetup in Amsterdam, october 12th - in Out of Game Events and Gatherings [original thread]
definitely interested seeing how i am going to be living Deimen soon, so ill definintly be close enough to amsterdam to attend this ill add a maybe to the FB post soon
- by Dragonv2 - at 2013.08.11 14:48:00
|
4. Pirate Incursions and New Players - in Player Features and Ideas Discussion [original thread]
go to the journal then to the incursion tab, in one of the sub tabs it tells you more about the different sites, it doesnt say what you will be encountering but it will tell you the recommended amount of ships for the incursion, that should at lea...
- by Dragonv2 - at 2013.06.27 12:18:00
|
5. Chimera/Phoenix what's wrong and how can they be fixed? - in Ships and Modules [original thread]
for the phoenix it'll be rather simple; remove the kinetic damage bonus and replace it with a flat bonus to all damage types. Other wise its it weapon system that needs to be fixed as for the chimera i dont know much about the problems around it ...
- by Dragonv2 - at 2013.05.24 11:09:00
|
6. Proposal: F.O.F Missiles -> HARM Missiles - in Player Features and Ideas Discussion [original thread]
they could probably use a similar module to the HARM, like a tracking system that tracks these signatures. putting it int he med slot seems suitable Otherwise what could also be done is create a new HARM launcher and have it not use up a launcher...
- by Dragonv2 - at 2013.05.17 11:30:00
|
7. [Odyssey] Tech 1 Battleships - Caldari - in Player Features and Ideas Discussion [original thread]
Naomi Knight wrote: Thaddeus Magnificen wrote: What I've never understood about Caldari ships is that even though they're all shield focused, they seem to be some of the highest mass, biggest signature and slowest ships in the game. Are the ...
- by Dragonv2 - at 2013.05.17 07:57:00
|
8. [Suggestion] New Weapon Tec, Splitting Hibrids, Caldari and Galente - in Player Features and Ideas Discussion [original thread]
as a student at taking an engineering course i fully support this and would love to see this added love the idea of the mass driver, its like a machine gun, but with magnets!
- by Dragonv2 - at 2013.05.02 10:04:00
|
9. The Greater Fool Bar - in Out of Pod Experience [original thread]
*walks into the bar has the smell of cooked bacon, takes a seat off in the corner* Ill take a whiskey, on the rokhs *mutters to self* thats the last time i inspect a damm matar engine
- by Dragonv2 - at 2013.04.29 18:08:00
|
10. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
yes yes yes YES! yes i would like to have an HD texture pack
- by Dragonv2 - at 2013.04.28 15:48:00
|
11. Missiles: Methodical Facts, and Possible Solutions - in Assembly Hall [original thread]
i like these changes and it makes sense too, since a missile has an on board engine it'll keep accelerating which is something that always kinda bugged me Also these changes might make the nighthawk worth a damm again
- by Dragonv2 - at 2013.02.09 20:51:00
|
12. CCP reveals new info about ORE frigate and Caldari Destroyer pics - in EVE General Discussion [original thread]
im liking the new destroyer, it has one little problem though... im having a hard time telling which end is the front :P
- by Dragonv2 - at 2012.09.16 13:04:00
|
13. Do a barrel roll. - in Player Features and Ideas Discussion [original thread]
i fully agree we need more thing to be able to do with our ships! also this
- by Dragonv2 - at 2012.07.26 09:50:00
|
14. Drones as trojan horses. - in Player Features and Ideas Discussion [original thread]
although i see this as an interesting idea right now as you put it it would be very unbalanced, since there is no way to tell the difference between an unaffected drone and one that has a virus in it, i can see people just building their own drone...
- by Dragonv2 - at 2012.06.25 09:57:00
|
15. Shorter station names in the overview - in Player Features and Ideas Discussion [original thread]
count me in on this!
- by Dragonv2 - at 2012.06.19 13:06:00
|
16. webbifier bubble for dictors - in Player Features and Ideas Discussion [original thread]
Helion Dhamphir wrote: Dragonv2 wrote: Helion Dhamphir wrote: I think a Webifier bubble would make sense, stasis field you know? But i just think it'd be too powerfull in combination with warp bubbles perhaps to balance it, when these...
- by Dragonv2 - at 2012.05.31 16:18:00
|
17. webbifier bubble for dictors - in Player Features and Ideas Discussion [original thread]
Helion Dhamphir wrote: I think a Webifier bubble would make sense, stasis field you know? But i just think it'd be too powerfull in combination with warp bubbles perhaps to balance it, when these 2 fields meet they interfere with each other...
- by Dragonv2 - at 2012.05.31 12:47:00
|
18. Strategic Missile Launchers - in Player Features and Ideas Discussion [original thread]
perhaps one way to balance this is to make the missiles lockable like the bombs and have em show up on the over view
- by Dragonv2 - at 2012.05.30 20:21:00
|
19. Escort Carriers - in Player Features and Ideas Discussion [original thread]
i really like the idea of have a ship for in between battleships and capitol ships, as it is the moment you get advanced spaceship command to only way to really get anything from it is to train it up to 5 immediately (unless you are going for the ...
- by Dragonv2 - at 2012.05.30 20:19:00
|
20. An idea for walking on station. - in EVE General Discussion [original thread]
having a bar fight on the station would be.... interesting, in the station on the other hand would be fun perhaps make it a bit like street fighter :P
- by Dragonv2 - at 2012.05.30 20:01:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |