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41. RECRUITING: Taggart Transdimensional - in Alliance and Corporation Recruitment Center [original thread]
Friendly bump for a worthy corp. These guys have been around for a long time and are a good crowd to know. If it moves kill it. If it doesn't move, kill it. It might move later.
- by Draxx - at 2005.01.18 11:51:00
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42. Colossus Race - More Information - in Player Gatherings and Events [original thread]
Wouldn't miss this for the world. e-mailed my wish to compete, awaiting reply. hmm.... I wonder if i can get Lallante to help me off the start line again If it moves kill it. If it doesn't move, kill it. It might move later.
- by Draxx - at 2005.01.17 12:07:00
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43. Cruisers and Battle Cruisers setup for speed - in Ships and Modules [original thread]
Got a nice Vagabond setup that can orbit at 2.2km/s at 10km. Unfortunately i went and got it blown up in a fleet op by behaving like an idiot If it moves kill it. If it doesn't move, kill it. It might move later.
- by Draxx - at 2004.12.21 10:41:00
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44. Cruisers and Battle Cruisers setup for speed - in Ships and Modules [original thread]
Got a nice Vagabond setup that can orbit at 2.2km/s at 10km. Unfortunately i went and got it blown up in a fleet op by behaving like an idiot If it moves kill it. If it doesn't move, kill it. It might move later.
- by Draxx - at 2004.12.21 10:41:00
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45. A question about delivery bays - in EVE General Discussion [original thread]
I am pretty sure you can. It is in the features on the "corp" window. I think it is somewhere under the "accounts" tab. If it moves kill it. If it doesn't move, kill it. It might move later.
- by Draxx - at 2004.12.17 08:52:00
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46. A question about delivery bays - in EVE General Discussion [original thread]
I am pretty sure you can. It is in the features on the "corp" window. I think it is somewhere under the "accounts" tab. If it moves kill it. If it doesn't move, kill it. It might move later.
- by Draxx - at 2004.12.17 08:52:00
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47. Heavy Assault ship skill, why so expensive? - in Skill Discussions [original thread]
I was helping a friend on a level 4 mission in an armour tanked Ishtar. I only had it setup with a small armour rep II and the armour was slowly going down under cruise missile fire from 2 battleships. After having got so used to the slow loss of ...
- by Draxx - at 2004.12.17 08:31:00
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48. Heavy Assault ship skill, why so expensive? - in Skill Discussions [original thread]
I was helping a friend on a level 4 mission in an armour tanked Ishtar. I only had it setup with a small armour rep II and the armour was slowly going down under cruise missile fire from 2 battleships. After having got so used to the slow loss of ...
- by Draxx - at 2004.12.17 08:31:00
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49. Minmatar Heavy Assult ships - in Ships and Modules [original thread]
Huginn is "thought" and Muninn is memory. They are Odins's ravens. Muninn Hull: Rupture Class Developer: Boundless Creations Role: Heavy Assault Ship Huginn Hull: Bellicose Class Developer: Boundless Creations Role: Point Defense Cruiser If it...
- by Draxx - at 2004.12.17 08:24:00
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50. Minmatar Heavy Assult ships - in Ships and Modules [original thread]
Huginn is "thought" and Muninn is memory. They are Odins's ravens. Muninn Hull: Rupture Class Developer: Boundless Creations Role: Heavy Assault Ship Huginn Hull: Bellicose Class Developer: Boundless Creations Role: Point Defense Cruiser If it...
- by Draxx - at 2004.12.17 08:24:00
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51. Heavy Assault ship skill, why so expensive? - in Skill Discussions [original thread]
At least the skills are a once only cost. The 28 mil for the skill sort of fades after you lose your first Heavy Assault cruiser to a stupid mistake and realise that you just have to have another one. If it moves kill it. If it doesn't move, ki...
- by Draxx - at 2004.12.14 08:43:00
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52. Heavy Assault ship skill, why so expensive? - in Skill Discussions [original thread]
At least the skills are a once only cost. The 28 mil for the skill sort of fades after you lose your first Heavy Assault cruiser to a stupid mistake and realise that you just have to have another one. If it moves kill it. If it doesn't move, ki...
- by Draxx - at 2004.12.14 08:43:00
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53. Jove Assembly Plant !!! - in EVE General Discussion [original thread]
Edited by: Draxx on 13/12/2004 12:02:51 what's with the forum Necromancy ? 17 month old topic. Edit: 18 month old topic (oops, lost a month somewhere. I knew that Quafe ultra was a bad idea) If it moves kill it. If it doesn't move, kill it...
- by Draxx - at 2004.12.13 11:59:00
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54. Jove Assembly Plant !!! - in EVE General Discussion [original thread]
Edited by: Draxx on 13/12/2004 12:02:51 what's with the forum Necromancy ? 17 month old topic. Edit: 18 month old topic (oops, lost a month somewhere. I knew that Quafe ultra was a bad idea) If it moves kill it. If it doesn't move, kill it...
- by Draxx - at 2004.12.13 11:59:00
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55. Citadel torpedos - in EVE General Discussion [original thread]
Citadel Torps are for Large POS launchers. There are no ship fitted launchers for them atm. However, it was mentioned in the last dev chat that that dreadnoughts may be able to mount X-Large turrets/launchers . If it moves kill it. If it does...
- by Draxx - at 2004.12.13 11:54:00
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56. Citadel torpedos - in EVE General Discussion [original thread]
Citadel Torps are for Large POS launchers. There are no ship fitted launchers for them atm. However, it was mentioned in the last dev chat that that dreadnoughts may be able to mount X-Large turrets/launchers . If it moves kill it. If it does...
- by Draxx - at 2004.12.13 11:54:00
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57. OMGWTF holy BBQ shield boosters? - in Ships and Modules [original thread]
If they follow the same pattern as the microwarp drive naming then the Gistii tag on the item means it is a small. The type a, b, c is how good it is Cruiser class ones will be Gistum, again type a,b, and c and the Battleship size will be Gist, t...
- by Draxx - at 2004.12.07 08:40:00
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58. OMGWTF holy BBQ shield boosters? - in Ships and Modules [original thread]
If they follow the same pattern as the microwarp drive naming then the Gistii tag on the item means it is a small. The type a, b, c is how good it is Cruiser class ones will be Gistum, again type a,b, and c and the Battleship size will be Gist, t...
- by Draxx - at 2004.12.07 08:40:00
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59. NAGA ShopÖ : Harpy - Limited order list - - in Sell Orders [original thread]
one please If it moves kill it. If it doesn't move, kill it. It might move later.
- by Draxx - at 2004.12.06 11:36:00
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60. NAGA ShopÖ : Harpy - Limited order list - - in Sell Orders [original thread]
one please If it moves kill it. If it doesn't move, kill it. It might move later.
- by Draxx - at 2004.12.06 11:36:00
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