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181. Automatic ISK - in EVE New Citizens Q&A [original thread]
Originally by: Intense Thinker Edited by: Intense Thinker on 20/10/2008 18:52:30 Ok, this is what you want to do... find a nice big carebear corp to join and stay with them for about a year so they give you access to the corp hangers a...
- by Dreadchain - at 2008.10.20 21:36:00
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182. Enemy Faction Navys. What damage?? - in EVE New Citizens Q&A [original thread]
It's also dependant on sec status. I've seen a cerberus permanently tank 0.5 rats and popping random people on the gate
- by Dreadchain - at 2008.10.17 09:59:00
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183. Getting hammered on level 1 mission - in EVE New Citizens Q&A [original thread]
You should probably look up a corporation that would take you under it's wing. Check the recruitment forums or the ingame recruitment channel. ---------------------------------------------
- by Dreadchain - at 2008.10.05 13:01:00
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184. [RECRUITING] Mixed Metaphor, PvP/Industry - in Alliance and Corporation Recruitment Center [original thread]
Spam is sappin' mah recruitment thread! ---------------------------------------------
- by Dreadchain - at 2008.10.02 20:57:00
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185. Tracking Disruptors - in EVE New Citizens Q&A [original thread]
Autocannons generally operate in falloff range, so disrupting optimal isn't going to do that much. However, reducing tracking will be very effective if you are orbiting your target. The same can be said for blasters. Railguns, projectiles and lase...
- by Dreadchain - at 2008.09.17 08:14:00
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186. Jita sux - in EVE General Discussion [original thread]
Edited by: Dreadchain on 08/09/2008 04:37:50 http://koti.mbnet.fi/villemet/kuvat/jita2.jpg ---------------------------------------------
- by Dreadchain - at 2008.09.08 04:37:00
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187. Whats the point? - in EVE General Discussion [original thread]
They are pirates who got rifter-swarmed by a noob corp and went off to do something easier ;( ---------------------------------------------
- by Dreadchain - at 2008.08.12 11:52:00
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188. FW and missions in hostile highsec - in EVE New Citizens Q&A [original thread]
They'll follow you anywhere, including deadspace. Additionally, they prevent you from cloaking when present in hostile systems. ---------------------------------------------
- by Dreadchain - at 2008.08.12 04:36:00
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189. How viable are Amarr ships for missions? - in EVE New Citizens Q&A [original thread]
Amarr ships are probably the best option against blood raiders and other amarr variations. The biggest problems come when they are resistant for EM/Therm :P ---------------------------------------------
- by Dreadchain - at 2008.08.10 17:32:00
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190. Approach not working anymore!!! - in EVE General Discussion [original thread]
You can only approach targets within 100km. Doubleclick in space to move to that direction. ---------------------------------------------
- by Dreadchain - at 2008.08.08 15:01:00
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191. Question about when at war. - in EVE New Citizens Q&A [original thread]
Only place where can-baiting and other newb traps aren't allowed are the starter systems. That means the 12(There are 12 of them, right?) systems where new players start. ---------------------------------------------
- by Dreadchain - at 2008.08.03 16:26:00
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192. 20 Euro for a trial account? - in EVE New Citizens Q&A [original thread]
Some skill descriptions say "Unavailable to trial accounts" even if you've been playing since 03 :P Just try training it and come back if it doesn't work. ---------------------------------------------
- by Dreadchain - at 2008.08.03 16:13:00
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193. missions with low social skills? - in EVE New Citizens Q&A [original thread]
At -2.5. you can't enter 0.5 space without getting attacked by the NPC ships hanging around stations and gates. -5.0 and the same applies for whole highsec. You'll also be permanently flashy-red, allowing anyone to attack you without penalty. Posi...
- by Dreadchain - at 2008.08.03 12:58:00
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194. Creating a really fast Stabber - in EVE New Citizens Q&A [original thread]
They can't. Such ships are almost uncatchable, and they just pick the fights they know they can win. ---------------------------------------------
- by Dreadchain - at 2008.08.03 12:43:00
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195. Creating a really fast Stabber - in EVE New Citizens Q&A [original thread]
I saw a fleet stabber doing 7.6 km/s a week ago ---------------------------------------------
- by Dreadchain - at 2008.08.03 12:38:00
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196. [new feature] Delete Skill - in EVE General Discussion [original thread]
No. ---------------------------------------------
- by Dreadchain - at 2008.08.03 07:44:00
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197. how did the caldari connect the black rise region up - in EVE General Discussion [original thread]
I recall reading like 1 sentence about it somewhere, that caldari had been operating there secretly for a while before the empyrean age, but nothing else. ---------------------------------------------
- by Dreadchain - at 2008.08.03 01:07:00
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198. [RECRUITING] Mixed Metaphor, PvP/Industry - in Alliance and Corporation Recruitment Center [original thread]
MDX is still recruiting. On a totally unrelated point, I have a hot sister and a camera. ---------------------------------------------
- by Dreadchain - at 2008.08.02 10:38:00
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199. WoWs 10 million players online... a lie? - in Out of Pod Experience [original thread]
They have 10 million accounts total, not 10 million online :P Probably closer to 200-300k online at peak times, worldwide. ---------------------------------------------
- by Dreadchain - at 2008.08.01 13:40:00
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200. Advice on ECM & missiles for Caldari Scorpion/support ship - in EVE New Citizens Q&A [original thread]
Originally by: Magistrate Yenta EWar modules Originally by: Magistrate Yenta missions Stop right thar. Ewar is no good in missions, due to the large number of enemies and NPC's instant locking times. If you want a support sh...
- by Dreadchain - at 2008.08.01 02:06:00
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