Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
941. Why fleet battles are impossible / laggy - in EVE General Discussion [original thread]
Another way to realize that the problem is one of server-side computations, not bandwidth, is to look at the client behaviour. If it was a bandwidth issue the action would just slow down because packets arrive at a slower rate. This is not what h...
- by Droidster - at 2004.12.30 14:03:00
|
942. Why fleet battles are impossible / laggy - in EVE General Discussion [original thread]
Another way to realize that the problem is one of server-side computations, not bandwidth, is to look at the client behaviour. If it was a bandwidth issue the action would just slow down because packets arrive at a slower rate. This is not what h...
- by Droidster - at 2004.12.30 14:03:00
|
943. Why fleet battles are impossible / laggy - in EVE General Discussion [original thread]
Originally by: Andrew Redburn And simply being in the same system flying around doesn't seem to kill the server. It's obviously more the combat that does kill it, which is not understandable to me. Exactly. You are right on target her...
- by Droidster - at 2004.12.30 13:42:00
|
944. Why fleet battles are impossible / laggy - in EVE General Discussion [original thread]
Originally by: Andrew Redburn And simply being in the same system flying around doesn't seem to kill the server. It's obviously more the combat that does kill it, which is not understandable to me. Exactly. You are right on target her...
- by Droidster - at 2004.12.30 13:42:00
|
945. Why fleet battles are impossible / laggy - in EVE General Discussion [original thread]
Originally by: j0sephine Isn't the problem rather not amount of calculations that has to be done, but the amount of info that needs to be sent to each client 'present' in the grid, so it can then show the player what's going on? o.O ...
- by Droidster - at 2004.12.30 13:04:00
|
946. Why fleet battles are impossible / laggy - in EVE General Discussion [original thread]
Originally by: j0sephine Isn't the problem rather not amount of calculations that has to be done, but the amount of info that needs to be sent to each client 'present' in the grid, so it can then show the player what's going on? o.O ...
- by Droidster - at 2004.12.30 13:04:00
|
947. Why fleet battles are impossible / laggy - in EVE General Discussion [original thread]
The difficulty of having a fleet battle is frustrating for a lot of players. For example, the following thread has some opinions: Call On All Alliances To Ask CCP About These Fleet Fights Unfortunately you cannot expect the ability to conduct ...
- by Droidster - at 2004.12.30 12:21:00
|
948. Why fleet battles are impossible / laggy - in EVE General Discussion [original thread]
The difficulty of having a fleet battle is frustrating for a lot of players. For example, the following thread has some opinions: Call On All Alliances To Ask CCP About These Fleet Fights Unfortunately you cannot expect the ability to conduct ...
- by Droidster - at 2004.12.30 12:21:00
|
949. JQA messed with the wrong person. - in Corporations and Alliances Summit [original thread]
Maybe they shot at you because of that ridiculous thing you wear on your head. _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2004.12.30 11:27:00
|
950. JQA messed with the wrong person. - in Corporations and Alliances Summit [original thread]
Maybe they shot at you because of that ridiculous thing you wear on your head. _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2004.12.30 11:27:00
|
951. Logging invaders - in Crime and Punishment [original thread]
Once you reach a point of safety and are no longer engaged with the enemy it is perfectly acceptable to log off. You may also taunt your enemy before doing so. _____________________________________________ I am motivated by various things, mostly...
- by Droidster - at 2004.12.30 10:49:00
|
952. Logging invaders - in Crime and Punishment [original thread]
Once you reach a point of safety and are no longer engaged with the enemy it is perfectly acceptable to log off. You may also taunt your enemy before doing so. _____________________________________________ I am motivated by various things, mostly...
- by Droidster - at 2004.12.30 10:49:00
|
953. warp disruptors, security hit? - in Crime and Punishment [original thread]
Does deploying a warp disruptor incur a security status hit everytime someone is affected by it? _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2004.12.30 10:42:00
|
954. warp disruptors, security hit? - in Crime and Punishment [original thread]
Does deploying a warp disruptor incur a security status hit everytime someone is affected by it? _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2004.12.30 10:42:00
|
955. WTB Sniggerdly Corpses - in Crime and Punishment [original thread]
Is that 10K for just the Basic S******dly corpse or the named S******dly corpses too? Named S******dly corpses are rare loot you know. _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2004.12.30 10:40:00
|
956. WTB Sniggerdly Corpses - in Crime and Punishment [original thread]
Is that 10K for just the Basic S******dly corpse or the named S******dly corpses too? Named S******dly corpses are rare loot you know. _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2004.12.30 10:40:00
|
957. I am your trader - in Market Discussions [original thread]
Isn't it sad when clones marry? _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2004.12.24 20:44:00
|
958. I am your trader - in Market Discussions [original thread]
Isn't it sad when clones marry? _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2004.12.24 20:44:00
|
959. Escrow Scams - in Market Discussions [original thread]
I have to agree with that: have a voting mechanism and start banning the escrow a-holes. Escrow scamming is just a blight on the game that makes no sense. _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2004.12.24 20:42:00
|
960. Escrow Scams - in Market Discussions [original thread]
I have to agree with that: have a voting mechanism and start banning the escrow a-holes. Escrow scamming is just a blight on the game that makes no sense. _____________________________________________ I am motivated by various things, mostly ISK.
- by Droidster - at 2004.12.24 20:42:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |