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1. Are you satisfied with the final Hybrid re-balance? - in EVE General Discussion [original thread]
If pipe dreams help you sleep at night.
- by Dunmur - at 2011.11.17 08:33:00
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2. Winter expansion...Win or Fail? - in EVE General Discussion [original thread]
The hybrid changes tell me one thing ccp is not willing to do anything that might change the status quo. These changes are like slapping a band aid on a broken arm (useless).
- by Dunmur - at 2011.11.17 08:13:00
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3. CCP, please give us some answers about hybrids - in EVE General Discussion [original thread]
baltec1 wrote: The problem here is 90% of people doing the whining about CCP not buffing blasters enough never use the damn things. Why do you think people never use them ... hmmmm? CUZ THEY SUCK. Thank you captain obvious
- by Dunmur - at 2011.11.15 20:13:00
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4. naga no longer to be a torpedo boat? - in EVE General Discussion [original thread]
Fix Hybrids wrote: Aiwha wrote: Fix Hybrids wrote: Pity. With torpedoes it might not have sucked so hard. Fix hybrids. Have you read the patch notes? CCP is fixing hybrids with the same expansion... lol. You haven't been keeping u...
- by Dunmur - at 2011.11.15 20:06:00
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5. Winter expansion...Win or Fail? - in EVE General Discussion [original thread]
Well this expansion does almost nothing for me as a player. My patients are gone after 3 years the hybrid changes are detestable. Nullsec changes are nonexistent. So im just going to unsub for the next year or more while they finnish "tweaking" hy...
- by Dunmur - at 2011.11.15 19:50:00
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6. CCP, please give us some answers about hybrids - in EVE General Discussion [original thread]
Benilopax wrote: Didn't CCP always say this was a first step and more would be done in the coming months? Have you guys got no patience? You've been waiting long enough already, take the first step and look forward to progress. no patient...
- by Dunmur - at 2011.11.15 18:47:00
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7. CCP, please give us some answers about hybrids - in EVE General Discussion [original thread]
I would love some answers but what is ccp going to say, (Sorry we buffed hybrids all we are going/willing to do because we are scared of pissing off winmatar pilots especially since we got all that bad press this summer.)
- by Dunmur - at 2011.11.15 17:59:00
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8. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Cornette wrote: I have a question, CCP Tallest: Is there any reason why antimatter should have a -50% range bonus when blaster optimal are so poor? to try to force you to use a different type of ammo that is still ****** short range but neg...
- by Dunmur - at 2011.11.10 18:09:00
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9. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Jack Dant wrote: indicast wrote: a) Hybrid turret reload time will be 5 seconds. there is no better ammo than faction antimatter b) Hybrid ammo will be 50% smaller (and turret capacity reduced to keep same number of charges). still dont kno...
- by Dunmur - at 2011.11.09 13:02:00
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10. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Vilgan Mazran wrote: Changes seem to be going in the right direction. I'm still a bit confused as to what role rails are best designed to fill. I personally think the medium and large blasters need another 5-10% boost in dps beyond the latest l...
- by Dunmur - at 2011.11.09 03:52:00
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11. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Marlona Sky wrote: Dunmur wrote: No matter how much you buff damge that kinda range is far too limiting. You warp to 0 land on a ship kill it then what? Most fleets are far too spread out for this mindset to be effective and since you are th...
- by Dunmur - at 2011.11.08 17:08:00
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12. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Grimpak wrote: Dunmur wrote: No matter how much you buff damge that kinda range is far too limiting. You warp to 0 land on a ship kill it then what? Most fleets are far too spread out for this mindset to be effective and since you are the sl...
- by Dunmur - at 2011.11.08 15:55:00
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13. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Marlona Sky wrote: There is this place called the Sphere of Commitment . In this place of hell you are subjected to energy neutralizers, scramblers and stasis webifiers. This place, is extremely hard to escape. This place of pain and suffering...
- by Dunmur - at 2011.11.08 12:10:00
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14. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Rip Minner wrote: Sydney Nelson wrote: Dunmur wrote: Sydney Nelson wrote: Nimrod Nemesis wrote: Stuff Stuff LOL a rail brutix beating a ac cane now ive seen it all. Wait is that a pig flying over there... Slow down. Eng...
- by Dunmur - at 2011.11.08 06:03:00
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15. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Sydney Nelson wrote: Nimrod Nemesis wrote: Important message to everyone who wants to construct text-wall advice for CCP: 1. Railguns, they too are hybrids. 2. Blasters should get more out of Null, not a huge baseline range increase. CCP...
- by Dunmur - at 2011.11.07 09:52:00
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16. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Tanya Powers wrote: Grim has a very good experience with blasters or gallente ships and should not be trolled for he's ideas that I agree are extreme but can work, the single issue on he's ideas is that somehow matar must be nerfed in some way ...
- by Dunmur - at 2011.11.06 14:01:00
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17. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Grimpak wrote: Dunmur wrote: Grimpak wrote: Phoenix Torp wrote: And the new wave of trolls. We get problems either about speed or range and there are other people they want range even more nerfed. Would you be happy if we do: - Small: ...
- by Dunmur - at 2011.11.06 13:06:00
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18. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Grimpak wrote: Phoenix Torp wrote: And the new wave of trolls. We get problems either about speed or range and there are other people they want range even more nerfed. Would you be happy if we do: - Small: optimal 500m - Medium: optimal 1000...
- by Dunmur - at 2011.11.06 12:56:00
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19. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Rip Minner wrote: Grimpak wrote: Rip Minner wrote: Edit: I would put 4.) Inc blaster dmg. But that only buffs station games and gatecamping and the things blasters are already good for. 4 could be done if: A) it would be a huge boost...
- by Dunmur - at 2011.11.06 12:47:00
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20. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Rip Minner wrote: Now I know alot of people hate this ideal but realy it looks to be the best fix for blasters that dont bring down the nerf hammer on any other race or make gallente boats op. And that fix is simply to inc the falloff of blast...
- by Dunmur - at 2011.11.06 10:48:00
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