Pages: [1] 2 3 4 |
1. Neturals joining war deced corps in order to INSTANTLY be in the war. - in Player Features and Ideas Discussion [original thread]
As i understand it, the POS repping exploit is an exploit specifically because the POS AI is spotty at best in regards to flagging neutrals. Sometimes it works, often times it does not.
- by EyeMaster - at 2009.08.19 17:22:00
|
2. Neturals joining war deced corps in order to INSTANTLY be in the war. - in Player Features and Ideas Discussion [original thread]
Edited by: EyeMaster on 19/08/2009 14:41:24 Originally by: Xessej The OP lost a fight because he wardeced a small corp and they hired some mercs to defend them. And rather than taking his lumps for losing a fight he started he comes in...
- by EyeMaster - at 2009.08.19 14:38:00
|
3. The Deimos, It looks good on "paper" - in Ships and Modules [original thread]
As one of my corpmates is fond of saying: The Diemost is one of the best ships in the game so long as someone else is primary.
- by EyeMaster - at 2009.06.29 21:20:00
|
4. IRC Freighter 0 - NI4NI Deimos 1 - in Crime and Punishment [original thread]
We werent made aware that this was posted until recently, but the kill is legit. As for it not being on IRC killboard...neither are the rest of our empire kills vs you guys. Not our problem. Not that im bragging about ganking afk haulers mind you...
- by EyeMaster - at 2009.04.27 01:43:00
|
5. RAZOR and Black Sun Alliance. Or, how to fail at dishonouring 1v1s - in Crime and Punishment [original thread]
If any of you are thinking to dec BSA for fights, dont bother. My corp had them decced for a couple weeks and half the corps left the alliance to avoid fighting. There were at the time only about 4 active players in my corp where as BSA had a coup...
- by EyeMaster - at 2009.03.31 16:54:00
|
6. The darwin awards - in Warfare & Tactics [original thread]
Back in late 05, when i was a few weeks old, i took my shiny new Caracel into a 0.3 for giggles and a bit of ratting. I warp into the first belt and start locking up the rats thinking "wow! Look at those bounties. This is great." So im in the bel...
- by EyeMaster - at 2009.02.13 20:29:00
|
7. Hyperion vs. Rokh for lvl 4 missions - in Ships and Modules [original thread]
Edited by: EyeMaster on 14/03/2007 21:09:42 Imo use the following for missions: Rokh [HI] 4x Siege Launchers 4x Dual 250s -or- 3x Guns and 1x Tractor Beam [Med] 1x XL Booster 3x Hardeners as needed 2x Boost Amp -or- 1x Boost Amp and 1x Tra...
- by EyeMaster - at 2007.03.14 21:09:00
|
8. your aswers to the "why did you kill me " convos. - in Crime and Punishment [original thread]
Originally by: General Mount * Tag your it * You were in my parking space Im stealing those two
- by EyeMaster - at 2006.11.10 18:22:00
|
9. Dictor Bubbles in Lowsec - in Crime and Punishment [original thread]
Ive had my dictor bubbles yank people out of warp early ive managed to pull em 60km or so short of the gate. However they dont pull you into the bubble like the anchored versions, you just end up sitting on the outer edge.
- by EyeMaster - at 2006.11.09 18:39:00
|
10. tanking the sentries and HP boost - in Crime and Punishment [original thread]
Originally by: GenePool Chlorinator I'm not sure what you're getting at here. Almost all gate campers are already flashy red (if they aren't right away they will be within 2-3 days of performing their trade) so you were always able to att...
- by EyeMaster - at 2006.11.08 17:03:00
|
11. Dictor Bubbles in Lowsec - in Crime and Punishment [original thread]
Tbh, i havent read them. I just wanted to put the idea out there, if its already being discussed then thats fine by me. Ill just look for those threads.
- by EyeMaster - at 2006.11.06 20:11:00
|
12. Dictor Bubbles in Lowsec - in Crime and Punishment [original thread]
Ok, heres the deal. As most probably know by now, there will likely be a "Warp to 0km" option coming in Kali One. Effectively making a camp on an outgoing gate (near)impossible in lowsec. You can still nail the ppl gating into the system (as they...
- by EyeMaster - at 2006.11.06 19:15:00
|
13. your aswers to the "why did you kill me " convos. - in Crime and Punishment [original thread]
Edited by: EyeMaster on 31/10/2006 14:41:56 Here is an excerpt from my fav post-pvp convo. [vic]: Why did you kill me?!!! [player] Self Defence. [vic] But you attacked me! [player] No i didnt. [vic] Omg you JUST killed me, of course you attac...
- by EyeMaster - at 2006.10.31 14:41:00
|
14. Question about ratting - in Missions & Complexes [original thread]
1). Find a nice quiet belt and out in 0.0. 2). Open Local. Drag local chat off into its own window, and never ever close it again till you get back to empire. 3). Pick a belt and warp in, see what rats are about. If there are no BS rats, kill ev...
- by EyeMaster - at 2006.10.25 19:59:00
|
15. Guristas missions and standings - in Missions & Complexes [original thread]
Once you go below -5 standing with caldari state, you will be attacked at any startgate that has caldari navy ships (Concord will not attempt to enforce poor faction standings, they only care about sec status). You can use the Diplomacy skill to p...
- by EyeMaster - at 2006.10.24 19:37:00
|
16. Anyone have completey maxed out their drone skills? - in Skill Discussions [original thread]
It takes 19,456,000 skillpoints to completely max out the drone skill tree.
- by EyeMaster - at 2006.10.23 05:20:00
|
17. Question about Raven Level 4 fighting tactics - in Missions & Complexes [original thread]
Edited by: EyeMaster on 22/10/2006 03:13:35 Ravens dont require any tactics to speak of, you warp in turn on tank then watch tv while occasionally selecting new targets and reloading your launchers. The raven is an absurdly forgiving ship fo...
- by EyeMaster - at 2006.10.22 03:08:00
|
18. Help please - Still no Lvl 3 missions - in Missions & Complexes [original thread]
The Connection skill itself is the only one that directly affects your faction standing. The Social skill increases the standing bonus recieved from each mission you run, while Negotiation increases your effective standing with agents (and therefo...
- by EyeMaster - at 2006.10.19 17:44:00
|
19. Lets discuss different NPC tactics. - in Missions & Complexes [original thread]
Sounds to me like the rats were using Autocannons. Once they got into effective range your tank started to suffer. There seems to be two issues here: One, your resists might be off. There are few things a double rep Domi cant tank in a mission, ...
- by EyeMaster - at 2006.10.19 13:43:00
|
20. Gate distance in Unauthorized military presence lvl1 - in Missions & Complexes [original thread]
Edited by: EyeMaster on 18/10/2006 19:14:07 It varies from agent to agent it seems. I have run this several times in Gallente space and had the 85km walk to the gate, but the very same mission in Ammatar space warp me right in on the gate. The...
- by EyeMaster - at 2006.10.18 19:13:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |