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101. MK2 changes and other ship issues - Caldari Perspective - in Ships and Modules [original thread]
Caldari cannot choose missile types. Raven can, thats about it.. and that is only couse it has no dmg bonus (I mean damage increase, not ROF). If it did it would have to sacrifice its 50% missile speed for a 25% KINETIC Dmg. Gunboats cant, Cerbe...
- by Fager - at 2007.08.24 22:25:00
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102. MK2 changes and other ship issues - Caldari Perspective - in Ships and Modules [original thread]
Edited by:****er on 24/08/2007 09:28:36 Heres a VERY simplified view from many of the caldarian supporters to shortly explain a big problem with Caldari (and to an extend also Amarr!) CloseRange(<24km) MidRange(25km-70/80 somewhere) Snipin...
- by Fager - at 2007.08.24 09:23:00
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103. what hardners for angels? - in Ships and Modules [original thread]
Originally by: FT Diomedes Although it may be a bit over the top, with my Domi I always use this tank against Angels: 1x EANM II 2x Explosive II 1x Kinetic II 1x Thermal II 1x DCU II 1x LAR II Gives me these resists (I think, don't have ...
- by Fager - at 2007.08.23 15:32:00
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104. What's up with Revelations III? Find out in the new blog from Oveur - in EVE Information Portal [original thread]
Originally by: Blue Binary Originally by: Serendipity007 Originally by: CCP Oveur No DirectX10 required. So its Windows Vista only for the new engine? When he says "classic", he means DirectX 9. If you want the bell...
- by Fager - at 2007.08.12 16:59:00
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105. Help with suggested Frigate load outs for new Caldari players. - in Ships and Modules [original thread]
Originally by: Jerry Caliban Hi, just played my first day of EVE and enjoyed it a great deal. When i went to suggested load outs for frigates many seemed to be aimed at the more experianced players with more SP and ISK to play with. Basic...
- by Fager - at 2007.08.11 14:52:00
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106. DoT damage? - in Ships and Modules [original thread]
Originally by: Sheriff Jones Actually was gonna say "Flying an amarr ship and encountering anyone = insta self fear" Playing caldari = SelfSlow, Frozen? "I can predict the movement of stars, but not the madness of men"
- by Fager - at 2007.08.10 13:30:00
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107. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Lee KyongAh As for the Khanid changes well wonder why caldari don't use these missiles ??? Just a guess they are inferrior to standard missiles ... Well I am gona try them out anyway Once upon a time there where Rav...
- by Fager - at 2007.08.10 01:53:00
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108. 0.0 Ferox build.. how does it look? - in Ships and Modules [original thread]
Wouldnt a Drake outDPS and outTank a ferox for NPC purposes? If you cant bring a drake then nvm. A trake fully Passive Tanked PvE will be pretty sturdy against roaming PvP pilots also imo. "I can predict the movement of stars, but not the m...
- by Fager - at 2007.08.10 01:34:00
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109. YAWT: Passive Shield Tanking on a Battlecruiser - in Ships and Modules [original thread]
Edited by:****er on 10/08/2007 01:29:37 Originally by: Cyan Nuevo Faager, you bring up a good point about a faster enemy being able to keep this thing scrammed forever, that is a downside I hadn't thought of. Then again, this is true o...
- by Fager - at 2007.08.10 01:29:00
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110. For PvP: Amarr or Minmatar? - in Ships and Modules [original thread]
Originally by: Able Pat I'm trying to decide whether to stick with Minmatar or change to Amarr. I like Minmatar so far other than they can't tank for **** What I'm trying to decide whether I should swop over to Amarr for a bit more of Pv...
- by Fager - at 2007.08.10 01:06:00
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111. More Missile Mods - in Ships and Modules [original thread]
Originally by: bldyannoyed So I got it right, picking Velocity and Radius as the 2 stats to improve ;) Lets just hope CCP gets some inspiration... God knows something must be done... "I can predict the movement of stars, but not...
- by Fager - at 2007.08.10 00:51:00
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112. YAWT: Passive Shield Tanking on a Battlecruiser - in Ships and Modules [original thread]
Edited by:****er on 10/08/2007 00:29:14 Originally by: Cyan Nuevo If trading damage for a wicked tank makes a ship useless in PvP, why do I see Drakes all the time? If trading EW/utility slots for a wicked tank makes a ship useless in ...
- by Fager - at 2007.08.10 00:28:00
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113. WTB high slot warp scrambler - in Ships and Modules [original thread]
Originally by: FT Diomedes Why not just double or triple the range on the existing module? That way long range ships are not at such a disadvantage in PvP. If they can scramble from 50-70 KM away, then the short range ships lose a lot of t...
- by Fager - at 2007.08.09 23:35:00
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114. More Missile Mods - in Ships and Modules [original thread]
Edited by:****er on 09/08/2007 23:01:23 3lows + 2 meds would (no stacking penalties counted for) make at max skills Cruisermissies go on a raven: 21000m/s Say 18000 with stack penalties? i dunno guessing on this. 180km/18km= app. 10 seconds....
- by Fager - at 2007.08.09 22:57:00
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115. The Caldari Problem. - in Ships and Modules [original thread]
Edited by:****er on 09/08/2007 01:42:29 Originally by: Wayward Hooligan Now please do the comparasin with a Tempest and an Apocolypse. Tempest Max Skills with drones: 6x 800 autocannons 2x Gyrostabs II 2x DMG Rigs (400/400) app. 10...
- by Fager - at 2007.08.09 01:36:00
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116. YAWT: Passive Shield Tanking on a Battlecruiser - in Ships and Modules [original thread]
Pretty decent ship. However it lacks range. Medium Amarr Navy Neut has a range of 14km. Any ship outside that range will not have much trouble tanking the Drones. The fact that it can be tackled and only have 5 heavy drones as defense seem slike ...
- by Fager - at 2007.08.09 01:00:00
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117. time to fix caldari? - in Ships and Modules [original thread]
Originally by: Liang Nuren Armor tanking: PVP Cap effective - Yes Allows Cap Booster - Yes Allows Speed Mod (MWD/AB) - Yes Allows Tackle - Yes Allows Ewar - Yes Allows Damage Mods - No Allows low slot cap mods (PDU, CPR) - No Slow: Yes, e...
- by Fager - at 2007.08.09 00:45:00
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118. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Tidas Andrommeda Edited by: Tidas Andrommeda on 08/08/2007 23:59:33 REPLY TO FAAGER MOVED TO RELEVENT THREAD LINK COMING SOON /beer "I can predict the movement of stars, but not the madness of men"
- by Fager - at 2007.08.09 00:31:00
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119. The Caldari Problem. - in Ships and Modules [original thread]
Edited by:****er on 09/08/2007 00:19:58 Originally by: FMarshal Montgomery Originally by: d026 actually a mega can tackle/web/nos you while mwding having a cap booster and still have a full tank: Armor HP : 8301.25 Armor EM :...
- by Fager - at 2007.08.09 00:13:00
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120. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Tidas Andrommeda Originally by: Fager Originally by: Cyan Nuevo Originally by: zero2espect simply not true because a minmatar or caldari pilot doesn't need cap and can zero it (either through neuts or...
- by Fager - at 2007.08.08 23:13:00
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