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1. No Regions - in CCG Chat [original thread]
What value do you think there would be to NOT using any outer regions? Saving the cash of opening them perhaps ? Many of the regions provide great benefits, and not using them doesn't advance your victory through any victory conditions (that I ca...
- by Faya - at 2006.09.02 20:34:00
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2. Card Storage/Protectors - in CCG Chat [original thread]
Whatever protectors you use, remember that different brands can be slightly different sized. So mixing them in the same deck can make the cards hard to shuffle. It's best to stick to one brand, and of course use a couple of different colors to avo...
- by Faya - at 2006.09.02 09:33:00
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3. Question on hasten - in CCG Rules Q&A [original thread]
Once a ship hits assembly 0, it immediately docks. So you can hasten it to 0, undock and warp right away. That is the point of the labor quarters :)
- by Faya - at 2006.09.02 09:27:00
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4. Pjoenisher... - in CCG Rules Q&A [original thread]
It says in the rulebook (from memory) that if the battle (between ships) took place in a home region, in the result step all surviving attacking ships shoot at the starbase shield. You cannot shoot at the starbase shield during the target step. H...
- by Faya - at 2006.09.01 11:42:00
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5. Mining Ships As Defense - in CCG Rules Q&A [original thread]
Having a mining command doesn't remove a ship from the region, nor does it prevent it from shooting or getting shot at. Essentially it's a ship without a combat-related command. And no you can't deactivate a command outside of your management phas...
- by Faya - at 2006.08.30 02:21:00
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6. Resolving the step with kamikaze and sentry guns - in CCG Rules Q&A [original thread]
Edited by: Faya on 28/08/2006 12:28:40 Originally by: Brokkur Helfari Edited by: Brokkur Helfari on 28/08/2006 03:38:18 The reason why this is confusing some people is that abilities such as these are usually executed abilities, w...
- by Faya - at 2006.08.28 12:25:00
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7. Caldari Deck - in CCG Deck Discussions [original thread]
Now you have 8 mining ships and only mining value 1 minerals :) The Ibis can't mine in the kyonoke pit at all because of the -1 to shield so that'd leave batmans. May want to think about replacing the Ibii (?) with something else since it can on...
- by Faya - at 2006.08.26 13:37:00
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8. Resolving the step with kamikaze and sentry guns - in CCG Rules Q&A [original thread]
Originally by: Testy Mctest Well, by player initiative, when I attack with multiple Kamikaze ships vs a sentry gun, I get to Kamikaze a ship first, and that effect goes onto the pile. Then the defender gets to shoot his sentry gun, which a...
- by Faya - at 2006.08.26 10:40:00
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9. Thrasher vs Kamikaze - in CCG Rules Q&A [original thread]
Edited by: Faya on 26/08/2006 10:35:46 Originally by: Testy Mctest If an opponent warps into a Thrasher's system, you can shoot the opponent's ships whilst he's still in his management phase. As someone said above though, if the Thra...
- by Faya - at 2006.08.26 10:35:00
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10. pirate mercenary + holder tower - in CCG Rules Q&A [original thread]
The text of Pirate Mercenary says that the cost of playing Pirate Mercenary depends on the defending player's starbase shield. Once you've paid the cost, the effect goes in the pile. The effect text on the card only says 'destroy target ship' th...
- by Faya - at 2006.08.26 10:34:00
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11. How many locations is 'enough'? - in CCG Deck Discussions [original thread]
You also have to consider that if you have 4 sansha's, you will likely only be able to use two of them :) I personally go for about 10-12 locations and maybe a couple of starbase structures that generate income. Also if you use insurance frauds o...
- by Faya - at 2006.08.25 21:39:00
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12. By the Emperor's Decree - in CCG Rules Q&A [original thread]
Originally by: Ryuteki Originally by: Faya No, it doesn't care about 'limited'. 'Limited' only prevents you from playing more than one limited card. Limited and other cards can come into play by other means as much as you can m...
- by Faya - at 2006.08.25 21:32:00
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13. What are your auto-play cards? - in CCG Rules Q&A [original thread]
Information At A Cost is always useful for all (Caldari) decks.
- by Faya - at 2006.08.25 21:22:00
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14. Thrasher vs Kamikaze - in CCG Rules Q&A [original thread]
Basically in the rulebook where 'warp a ship' is defined, is clearly said that if you warp to a region with enemy ships, the ship can't activate abilities or warp in the management phase. And while you can shoot at the kamikaze ships at the 'begin...
- by Faya - at 2006.08.25 21:18:00
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15. Partial Gallente Deck - in CCG Deck Discussions [original thread]
A good way is to ninja-mine arkonor using Dam Torsad. Put a ship in DT with a mining command, search for ark at the beginning of turn and profit immediately. Course it means someone will be coming to DT really soon after that :) Also good for g...
- by Faya - at 2006.08.25 11:47:00
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16. Resolving the step with kamikaze and sentry guns - in CCG Rules Q&A [original thread]
Edited by: Faya on 25/08/2006 11:25:12 The attacker will have to kamikaze all he wants to kamikaze first, then the defender gets to fire his sentry turret at the survivors :) edit: Oh yeah, and the damage from kamikaze does go on the pile. H...
- by Faya - at 2006.08.25 11:23:00
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17. By the Emperor's Decree - in CCG Rules Q&A [original thread]
No, it doesn't care about 'limited'. 'Limited' only prevents you from playing more than one limited card. Limited and other cards can come into play by other means as much as you can manage. For example you can empty all scrapheaps of location...
- by Faya - at 2006.08.25 11:20:00
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18. Ambush and Target Jam, Yes or No? - in CCG Rules Q&A [original thread]
Target jamming should work on mining and trading too ! :) That'd be neat. Anyway, kind of an unimpressive ability at the moment really :)
- by Faya - at 2006.08.24 19:50:00
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19. Caldari Deck - in CCG Deck Discussions [original thread]
I'd think a bit too many locations.. I'd get rid of the hedbergites. And maybe ditch the haulers too. You don't need gigantic amounts of cash do you ? And Information at a Cost is ungodly. Always have 4 in any caldari deck.
- by Faya - at 2006.08.24 19:37:00
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20. Newbie to CCG question on battle outcome - in CCG Rules Q&A [original thread]
Edited by: Faya on 24/08/2006 19:26:18 As a clarification to the locations question, you can play a location on any region where it's legal to otherwise play it. You don't have to control or own the region. But you only get income from a regi...
- by Faya - at 2006.08.24 19:26:00
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