Pages: [1] 2 3 4 |
1. Suggest that CCP change their policies on GM decisions - in Assembly Hall [original thread]
Mike Azariah wrote: Would the OP accept the occasional reporting of bans of the month as a dev blog, no names just indicators in general terms . . . Personally I understand that a) The GMs do not want to have to justify their actions over...
- by FightingMoose - at 2014.01.03 15:36:00
|
2. Removing local, but making it still work? Strange idea i had - in Player Features and Ideas Discussion [original thread]
How is this any better than D-scan?
- by FightingMoose - at 2013.12.31 16:07:00
|
3. Hot-Rod ships - in Player Features and Ideas Discussion [original thread]
I think it's an interesting idea, but it sounds like it would require a large amount of dev time, so probably thumbs down.
- by FightingMoose - at 2013.12.31 16:06:00
|
4. Suggest that CCP change their policies on GM decisions - in Assembly Hall [original thread]
Maldiro Selkurk wrote: No, if a GM makes a decision it wasnt done in some haphazard way, you did it, you knew you shouldn't have and whether GM X makes you pay more than GM Y is irrelevant, stop breaking the rules and then you wont have to worr...
- by FightingMoose - at 2013.12.31 16:04:00
|
5. RLM needs to be reworked! - in Assembly Hall [original thread]
My opinion: deal with it. RLMLs were overpowered and had become a "YOU ARE AN IDIOT IF YOU DON'T FIT THESE" for fights. Now they've been nerfed, but simultaneously morphed into a new type of weapon that has some serious advantages with one major d...
- by FightingMoose - at 2013.12.19 19:30:00
|
6. RLM needs to be reworked! - in Assembly Hall [original thread]
captwolf wrote: I find that the changes to the Rapid Launchers do make then unusable in most cases now. I can see the limited clip but the 40 second reload is not only annoying but ( I know it a game) unrealistic when a standard launcher can re...
- by FightingMoose - at 2013.12.19 19:27:00
|
7. Suggest that CCP change their policies on GM decisions - in Assembly Hall [original thread]
My proposal is simple: 1. Allow discussion of bans and/or GM actions on a specific subforum within the official EVE forums. As long as other forum rules on no personal attacks are upheld, I don't see a reason why this couldn't be done. Furthermor...
- by FightingMoose - at 2013.12.19 19:24:00
|
8. Add two new boosters to the game. - in Assembly Hall [original thread]
Yeah, makes sense to me. Always for additions to the game that take very little coding and art department time.
- by FightingMoose - at 2013.12.19 19:15:00
|
9. CCP Office in USA for easy payments - in Assembly Hall [original thread]
This has nothing to do with homeland security, this is your bank's anti-fraud department. Since you do all your transactions in one place or to popular online sites, when you make a payment to an obscure company in Iceland they assume the worst. ...
- by FightingMoose - at 2013.12.19 19:13:00
|
10. Venture masteries inconsistence - in Assembly Hall [original thread]
Fair enough. Seems like a bug though, might want to try to report it that way, since it's clearly incorrect.
- by FightingMoose - at 2013.12.19 18:49:00
|
11. Pod Ejection Change - in Player Features and Ideas Discussion [original thread]
No. I've lost plenty of pods, but I can't think of a single time that it was because I wasn't spamming warp. I've never been in the situation OP describes, which leads me to believe that this isn't an issue which needs to be solved via making a si...
- by FightingMoose - at 2013.12.17 23:56:00
|
12. [CCP opinion requested] Remove learning implants from the game. - in Player Features and Ideas Discussion [original thread]
LOL56 wrote: I normally PvP with +3s or +4s in my head. most of the people in this thread need to HTFU. So do I, but that doesn't mean that I wouldn't enjoy saving 100mm every time I lose a pod. I think this makes sense. Players shouldn't h...
- by FightingMoose - at 2013.12.17 23:51:00
|
13. Just daydreaming about EVE Online... - in Player Features and Ideas Discussion [original thread]
Maybe your context shouldn't scream "TLDR." From what I can see, you're taking parts of certain space games (FTL and STO mainly come to mind), and adding them to EVE. But here's the problem. There's no situation in EVE in which a 10% boost to shi...
- by FightingMoose - at 2013.12.17 23:44:00
|
14. Active Survey Scanner + mineral yield rates in Overview - in Player Features and Ideas Discussion [original thread]
Interesting idea. But other scanners don't auto-cycle (cargohold scanner, d-scan, probes, etc), so I doubt it will happen.
- by FightingMoose - at 2013.12.17 23:34:00
|
15. Skills: Please... with Sugar and Kisses? - in Player Features and Ideas Discussion [original thread]
I think it also removes some of the fun and nostalgia from ingame. For example: I can fly Phoenixes. Really well. Because at one point I thought missiles were awesome, and I didn't have a corp but I wanted a dread. Now would it be fair for me to ...
- by FightingMoose - at 2013.12.17 23:31:00
|
16. Add more gender options - in Player Features and Ideas Discussion [original thread]
My only concern with regards to this feature would be abuse by some of the more transphobic members of the community. Just thinking how a feature like this could be abused by some of the less-mature groups in EVE makes me have concerns for it. Tha...
- by FightingMoose - at 2013.12.04 17:23:00
|
17. Sticky:Dev Blog: PLEX for GOOD: Philippines Typhoon Relief - in EVE Information Portal [original thread]
Personally, I'm surprised that there's a surprise! Jokes aside, I think this is awesome. I love the idea of an ingame reward costing CCP nothing more than a little bit of development time to encourage people to donate through you guys, and to may...
- by FightingMoose - at 2013.11.20 17:26:00
|
18. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Have a live event in which you get thousands of highsec pilots to make a dozen jumps through 10% TiDi highsec, and then jump into nullsec near CFC-controlled space. Don't have any real FCs. Bonus if you announce the destination system on twitter ...
- by FightingMoose - at 2013.11.12 21:26:00
|
19. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
I haven't said anything in this thread yet, and I've been thinking about it for a while. There are a couple issues that I see, and they're all related to timing. Rise, I agree with you when you say that a lot of the opposition is from the "we...
- by FightingMoose - at 2013.11.12 18:36:00
|
20. Dust 514 Suggestions - in Jita Park Speakers Corner [original thread]
There's a dust forum. Use that, please. That being said, I support the idea of having war barges in space in EVE. Other than that, don't stab EVE trying to save DUST.
- by FightingMoose - at 2013.11.01 19:52:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |