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21. Something EVE tactical combat could use... - in Warfare & Tactics [original thread]
EVE, like many other online MMO, does have the buff and debuff "spells" (in our case module effects). That's all fine, part of the fun is getting them then using them. The problem though is that it turn into a number crushing game, where each side...
- by Foraven - at 2010.04.02 15:31:00
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22. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Edited by: Foraven on 02/04/2010 13:12:53 Originally by: Savatar Mei Edited by: Savatar Mei on 02/04/2010 10:36:42 Originally by: Vaerah Vahrokha It's not an "EvE problem". The Blob > smaller blob happens in most PvP ga...
- by Foraven - at 2010.04.02 13:06:00
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23. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Vaerah Vahrokha Quote: Even where competition is mandatory, nature does have some sort of balance in place The balance is about slaughtering food until starvation due to lack of said food and thus subsequent sel...
- by Foraven - at 2010.04.02 01:12:00
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24. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Vaerah Vahrokha Yeah there's no ECM, no web, no scram and no EW in general. No timers to bait enemies to engage, no bubbles, nothing. The big problem with them is that while they can be used to combat superior numbers, ...
- by Foraven - at 2010.04.01 00:44:00
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25. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Kalexander No, you are missing the point. The games "mechanics" are not set up for blobs neccessarily at all, people have been doing that since the beginning of time, blame the community, or hell blame human nature. The...
- by Foraven - at 2010.03.31 02:22:00
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26. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Orion Shadowmaker Ouch Foraven -- Life is much better than that I assure ya! Of course it's much nicer. At least most wrong doers have the decency of hiding their feats .
- by Foraven - at 2010.03.31 01:48:00
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27. Ode to the ugliest ships in the game - in Ships and Modules [original thread]
I find a lot of ships in EVE to be awful. I don't mind non symetric designs, but at least make it so ship don't look like so misshapen, with guns impractically distributed (sometimes shooting through the hull) and engines in odd places. I got used...
- by Foraven - at 2010.03.31 01:39:00
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28. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Vaerah Vahrokha Heck I have been blobbed at work by competitors all consorting together, camped in streets (and robbed money), bubbled in traffic (!). I have scammers talking in local every time I turn on the television. If ...
- by Foraven - at 2010.03.31 01:14:00
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29. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Mutnin I still think you are playing a different game than me. Yea, I agree, many people will complain about something that is unfair when it happens "to them". However, they will turn around and do the same damn thing when...
- by Foraven - at 2010.03.30 01:59:00
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30. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Edited by: Foraven on 30/03/2010 00:42:25 Originally by: Mutnin You must be playing a different game than I play. I very rarely ever find anyone looking for a "fair" fight. It doesn't matter if you are only in a frig, people are still...
- by Foraven - at 2010.03.30 00:42:00
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31. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Cpt Branko Originally by: Foraven You can't remove the intel from pickets, spies and baits. Besides, changing how intel works don't mean no intel at all, just that there be more room for "fog of war" tactics. If...
- by Foraven - at 2010.03.30 00:07:00
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32. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Vaerah Vahrokha Quote: There is a difference between having fair fights and having unfair fights that are still fun to play out. I read about this very sentence for hundreds of times, on the WoW ("PvP") forums. ...
- by Foraven - at 2010.03.29 23:58:00
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33. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Cpt Branko Originally by: Seishi Maru Without that fast intel, you would not scare the area so much and people would not stop doing their small stuff by fear of the 20 ships BANE gang within 2 jumps) And after ...
- by Foraven - at 2010.03.29 23:29:00
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34. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Greg6 Actually the lack of understanding is on your part, not that on the side of folk responding to you. It's very simple. You aren't getting the kind of fights you want and so you think there is a game problem. It really i...
- by Foraven - at 2010.03.29 16:52:00
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35. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
I think many players here don't really understand the issue. Sure, you can always bash on the lack of experience of people who complain (like me), but the fact remain that despite all the arguments, the vast majority of EVE players try to avoid PV...
- by Foraven - at 2010.03.29 15:31:00
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36. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Cpt Branko There's only one way you're going to have some fun in this game, and that is by figuring out how it really works and adapting to that as opposed to asking it to be changed to how you think it should work. Doi...
- by Foraven - at 2010.03.29 05:03:00
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37. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Cpt Branko Some sort of mechanic which makes it impossible to determine whether you even have a chance of winning really benefits the "I'm going to bring fifteen friends and five falcons and gank you" crowd. I never sai...
- by Foraven - at 2010.03.28 21:48:00
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38. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Cpt Branko What keeps a lot of players from getting close to PVP is the fact they might lose. You see people avoiding PVP in those ******ed MMOs which have 0 death penalities, just because they don't want to lose. Perso...
- by Foraven - at 2010.03.28 16:50:00
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39. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
In my opinion, what goes against pvp are theses factors : -Ease of intel : too simple to know what is in system and who you might be against. Also too easy to sort targets during fleet fights. This makes players too picky about who they fight and...
- by Foraven - at 2010.03.28 14:45:00
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40. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Asuka Smith Train to probe. Wormholes are EVERYWHERE and it takes a minimal amount of training to find your way into them. Thanks but i know already. Been there a few times. Pos everywhere but often empty of players. ...
- by Foraven - at 2010.03.28 03:23:00
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