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1. A letter to CCP - Please proof read and make any suggestions - in EVE General Discussion [original thread]
dark heartt wrote: Freggan wrote: Not for or against much of anything these days but I can not help reading this and thinking "Get rid of low/null sec and make it all high sec and then all your problems are gone! You are all on a level play...
- by Freggan - at 2013.04.20 15:19:00
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2. A letter to CCP - Please proof read and make any suggestions - in EVE General Discussion [original thread]
Beaver Retriever wrote: Shingorash wrote: Compared to high sec, there is not much. That's a result of the arbitrary limitation on stations in nullsec, the low cost of manufacturing slots and the low risk of research POSes in hisec. You do...
- by Freggan - at 2013.04.20 15:09:00
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3. A letter to CCP - Please proof read and make any suggestions - in EVE General Discussion [original thread]
I know it is only a game and it is better to bask in sunlight than in the glow of a monitor but there are so many creepy people out there, "elite pvp" rofl -To me that reads like : "My face is stuck on this mirror, hey everyone look at me, did I d...
- by Freggan - at 2013.04.20 15:04:00
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4. Interesting question of sanity - in EVE General Discussion [original thread]
Olleybear wrote: Antisocial Malkavian wrote: We just put a person that believes the stuff you do in game reflects who you are in real life (IE One of those "EVE is full of sociopaths" ppl) and put them at the same table as CCP. Somethin...
- by Freggan - at 2012.05.09 23:47:00
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5. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
Francisco Bizzaro wrote: Freggan wrote: Then if we agree player vs player means what massively multiplayer online game means then some people are going to be confused. Whats wrong with accepting the current intentions in all games at least t...
- by Freggan - at 2012.05.09 22:41:00
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6. Random stat mods/rigs/lootables - in Player Features and Ideas Discussion [original thread]
Lin Gerie wrote: mxzf wrote: The problem is that it would be a complete and total balancing and database nightmare. I can't see it doing anything other than causing headaches and broken fits. How would this do any of that? Random item gen...
- by Freggan - at 2012.05.09 22:32:00
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7. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
If there was to be any further defining of the PVP era I would like to offer this as my refinement: PVP is combat between 2 people, CVP (cowards vs players) is combat initiated by a coward against a player not ready willing or able to defend him/h...
- by Freggan - at 2012.05.09 13:09:00
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8. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
Francisco Bizzaro wrote: Freggan wrote: Again not directly otherwise....god how obvious....all games would be called pvp games and not MMOG's. PVP is just a specific style of play not an all encompassing framework. Apparently it is not so ...
- by Freggan - at 2012.05.09 12:51:00
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9. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
Mara Rinn wrote: Tor Gungnir wrote: No, technically mining is not in any form or shape PvP. Warp to asteroid collection Target asteroids that someone else is mining Abort cycles before completion, extracting ore before the oth...
- by Freggan - at 2012.05.09 12:38:00
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10. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
Mugged Yougot wrote: Freggan wrote: Mugged Yougot wrote: Tor Gungnir wrote: Saying that it is technically PvP because the materials are used to build ships that may or may not be used in PvP is like saying going to work is technically ...
- by Freggan - at 2012.05.09 12:32:00
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11. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
Mugged Yougot wrote: Tor Gungnir wrote: Saying that it is technically PvP because the materials are used to build ships that may or may not be used in PvP is like saying going to work is technically going to war because the taxes off your sa...
- by Freggan - at 2012.05.09 12:28:00
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12. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
Francisco Bizzaro wrote: Tor Gungnir wrote: No, technically mining is not in any form or shape PvP. Unless you mine in order to roll down the passenger window of your ship, and chuck the nuggets of ore at opposing players' ships. You are...
- by Freggan - at 2012.05.09 12:19:00
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13. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
Mugged Yougot wrote: Freggan wrote: God you dimwit, not everyone wants an adrenaline rush just after dinner before bed or w/e and when ever they play. The point about manlyness lol these days a person who can think their way out of a wet pap...
- by Freggan - at 2012.05.09 12:08:00
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14. CCP employees must be removed from the game. - in EVE General Discussion [original thread]
Like anything in life if anyone fails a dis-advantage test then there is literally something unfair. So saying that I do really need to point out this is a game and by definition has looser standards than what we live by.
- by Freggan - at 2012.05.09 12:02:00
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15. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
Shanija wrote: While we're nerfing Local, can we make the directional scanner a bit less annoying to use, or maybe incorporate it better into the UI somehow? No Local is all well and good, but hitting that button over and over is a pain and sho...
- by Freggan - at 2012.05.09 11:50:00
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16. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
Fabulousli Obvious wrote: Freggan wrote: Oops..edit...some people arent very manly coz they have different body parts and are from venus. I'll show you MY venus. Too late to back-pedal. lol cant be, i back pedaled before you said it...
- by Freggan - at 2012.05.09 11:45:00
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17. Random stat mods/rigs/lootables - in Player Features and Ideas Discussion [original thread]
In the spirit of wanting to add something that I have seen and enjoyed added to a game I am enjoying I would like to see: When you get a loot table add to that the chance the item rolled is + or - on its stats, each stat. Add to that the learn ab...
- by Freggan - at 2012.05.09 11:43:00
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18. The Pros and Cons of Removing Static Belts. A discussion - in EVE General Discussion [original thread]
Aline Kia wrote: Freggan wrote: Roime wrote: JitaPriceChecker2 wrote: Roime wrote: Just make resources deplete over time. New Eden needs more dynamic, evolutional mechanics. After months, the most mined systems would be void of as...
- by Freggan - at 2012.05.09 11:29:00
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19. The Pros and Cons of Removing Static Belts. A discussion - in EVE General Discussion [original thread]
Tobiaz wrote: Biggest PRO for dynamic belts: roid scarcity in high population areas Supply of materials, production and consumption shouldn't all be possible within a few jumps of each other. Dude space is big, intended that way so how cl...
- by Freggan - at 2012.05.09 11:23:00
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20. If you really want to grief botters, afk'rs, industrialists and miners - in EVE General Discussion [original thread]
I knew the dude once when I was a teenager, he would rant and rave how the police and laws should change because its hindering his ability to menace society and he would dream up some odd scenarios on how to justify the leniency and loop holes he ...
- by Freggan - at 2012.05.09 11:21:00
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