Pages: [1] |
1. The end of Hybrid buff - in Ships and Modules [original thread]
Another day i tested my vigilant (pasive tank with 2 magstabs) against dual rep absolution. I was surprised to see that in close range absolution couldn't do anything to me at all. It was missing every shot and I was nailing it hard even with void...
- by Funfactor - at 2011.12.19 08:57:00
|
2. Amarr PvP Solo - advice sought - in Ships and Modules [original thread]
Originally by: MalVortex If you want a laser cruiser, get the Navy omen. Neut for frigate defense, decent enough buffer, and a 25/25 dronebay. Quote: ^^^ This
- by Funfactor - at 2010.07.21 11:50:00
|
3. module to reduce the heat damage - in Ships and Modules [original thread]
Originally by: Zekk Pacus Ever seen anyone fit that subsystem? iirc it gives the worst powergrid of all the engineering subsystems, possibly screws something else too. I mean, I own it, but I've never thought 'hey, if only I could overhe...
- by Funfactor - at 2010.04.30 10:44:00
|
4. module to reduce the heat damage - in Ships and Modules [original thread]
T3 ships have subsystems with 5% Reduction in the amount of heat damage absorbed by modules per level. This illustrates the main idea. It brings more diversity.
- by Funfactor - at 2010.04.30 10:22:00
|
5. module to reduce the heat damage - in Ships and Modules [original thread]
Edited by: Funfactor on 30/04/2010 08:41:30 I'm talking about something more effective than an offlined module. Something that would be worth fiting instead of the dmg module or one turret/launcher for example.
- by Funfactor - at 2010.04.30 08:39:00
|
6. module to reduce the heat damage - in Ships and Modules [original thread]
Dont you think it would be nice to have module for t1 and t2 ships (in low or high slot) that would reduce the heat damage from overload? Effectiveness of such module would be a subject to discuss of course.
- by Funfactor - at 2010.04.30 07:52:00
|
7. Give all AFs 1 more slot. - in Ships and Modules [original thread]
Somebody stated that cruisers are still much better than assult frigs. Well i should say yes and no at the same time. I think well before i choose to engage cruisers as many of them have small guns, small drones or light missiles. For example Rupt...
- by Funfactor - at 2008.11.27 14:33:00
|
8. Give all AFs 1 more slot. - in Ships and Modules [original thread]
Onestly i think AF's are litle monsters now and they do not need further upgrades. The only exception would be retribution as it has 1 mid slot. Ishkur - best at class in my opinion. There is no need to add any bonuses because it is very powerful...
- by Funfactor - at 2008.11.27 08:31:00
|
9. [QR] Vengeance Setups - in Ships and Modules [original thread]
(highs) 3 x duel light pulse II (no rocket skills) 1 x small nos (rockt launcher is the option if you use cap booster and if you have skill for that) (med) 1 x 1MN AB II 1 x J5b scrambler 1 x web (small cap booster is the option) (lows) 1 x S...
- by Funfactor - at 2008.11.26 08:35:00
|
10. What about the Hawk? - in Ships and Modules [original thread]
Hawk works just fine for me. Actualy i like it more than harpy. DMG is a litle bit low but tank is good as long as i have cap boost charges. Sustained defence is 117 on EFT with perfect skills. Sorry can't check actual numbers at the moment. (hi...
- by Funfactor - at 2008.11.25 12:14:00
|
11. FW Caldari ship build for Kestrel and Caracal - in Ships and Modules [original thread]
On kestrel i use: H - 4 standart launchers M- mwd, t2 warp disruptor (for extra 4km range), damp or micro extender. L - OIS and auxiliary power control
- by Funfactor - at 2008.06.18 06:30:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |