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61. Renting Factories and Reserch Labs? - in Science and Industry [original thread]
Nobody has been able to rent factories and labs (at least not in the way described in the Player Guide ) since the Red Moon Rising patch. Now, "renting" involves waiting in the queue with everyone else. Starbases and such can be set up and as f...
- by GC13 - at 2006.10.11 21:07:00
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62. The Mystery of ME, PE and Perfect ME - in Science and Industry [original thread]
Just a question to everybody else asking if they can verify what I've observed: Lately, it seems that the display bug with the Perfect value and the calculated factory value is gone (i.e. the Perfect value is adding and not multiplying the wastes...
- by GC13 - at 2006.10.11 14:20:00
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63. The future of BPO's - in Science and Industry [original thread]
1) CCP has stated that the lottery shall continue, so it's safe to assume that we'll be getting new T2 BPOs. 2) BPCs. See here 3) We can only hope... --- New to Eve? Interested in manufacturing stuff, or doing research on blueprints? Check o...
- by GC13 - at 2006.10.05 15:57:00
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64. Research slot crisis? - in Science and Industry [original thread]
Originally by: xlop tbh there needs to be a reduction in ALL slots! you can build and reserch everything at a POS! they should decrease npc services and make it more player run via a POS you should keep some npc slots for the noobs , but...
- by GC13 - at 2006.10.05 14:12:00
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65. Being a good constructor - in Science and Industry [original thread]
Originally by: Weapnn It doesnt say what skills it takes to build them. I was also wondering if battle ships are considered to be capital ships. becasue there is no battleship construction skill This is because only tech 2 stuff requires...
- by GC13 - at 2006.10.03 22:33:00
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66. er, help... - in Science and Industry [original thread]
You have no build jobs that are pending, in progess, or ready to deliver (that is to say, the "any active state" search option)? You've checked to see if there are any jobs you run that are found under Owner = "My Corp" rather than "Me"? If that'...
- by GC13 - at 2006.09.25 15:16:00
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67. Questions about Research - in Science and Industry [original thread]
1) Anything available immediately will have "Now" in the "Next free time" column. Otherwise, it will have a period of time in it. You can insert your blueprint in whenever, but it won't start researching until the slot is free. 2) To make a somew...
- by GC13 - at 2006.09.20 00:22:00
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68. Manufacturing - It doesn't add up..... - in Science and Industry [original thread]
That's it, time to scream at Door Host. Anyway, GameFAQs also has the text version of the guide here . Should be easy to tell which link it is from there. --- New to Eve? Interested in manufacturing stuff, or doing research on blueprints? Ch...
- by GC13 - at 2006.09.18 16:20:00
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69. Manufacturing - It doesn't add up..... - in Science and Industry [original thread]
Originally by: NiBorg DonĘt forget itĘs not the station thatĘs buying things its people placing buy orders at that station putting up what they are willing to pay. You can sell the items for whatever you want if you post it as a sell order...
- by GC13 - at 2006.09.18 02:45:00
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70. Manufacturing - It doesn't add up..... - in Science and Industry [original thread]
Originally by: AirmidX Cool, That is the guide that I am refering to, and BTW thank you for making it Unfortunately I am not seeing the benefit that you say production efficiency gives when manufacturing. The profit of selling the mineral...
- by GC13 - at 2006.09.18 02:16:00
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71. Manufacturing - It doesn't add up..... - in Science and Industry [original thread]
Edited by: GC13 on 18/09/2006 01:05:18 Originally by: AirmidX If so please explain why I'm using exactly the "perfect" amount of minerals to make my item that has 10 ME. That value means perfect as far as your skills are concerned (i...
- by GC13 - at 2006.09.18 01:04:00
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72. Mines? - in Science and Industry [original thread]
They used to be usable items, but they were used as Lag Mines and not Ouch Mines, so they got cut. (Or such is my understanding, anyway.) For some reason, they can be still be obtained (in my case, as agent time bonus items). So this, children, ...
- by GC13 - at 2006.09.12 22:44:00
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73. Little Confused (manufacturing) - in Science and Industry [original thread]
Quote: Note that any blueprint that has not been used (copying, research, or manufacturing) cannot be "seen" by this tab, so they cannot be used remotely until you have been at the same station as the blueprint, right-clicked on it and chose...
- by GC13 - at 2006.09.12 15:05:00
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74. Science and Industry Guide - in Science and Industry [original thread]
Originally by: Contralto Got the txt file at Gamefaqs but cant find the pdf file at any of the above links, nearest is a pdf file that says the link needs updating. Where does it say that? I know that they've been having to mess with the...
- by GC13 - at 2006.09.11 14:27:00
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75. Mobile Laboratory Question - in Science and Industry [original thread]
Originally by: Cunhapora wHAT pe STANDS FOR? i THOUGHT IT WOUD BE TIME EFFICIENCY. Sorry for the caps PE is Productivity Level. Don't ask me why it's an E and not an L; I say PL. And... If you were sorry about the caps, why didn't you r...
- by GC13 - at 2006.09.11 05:28:00
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76. Science and Industry Guide - in Science and Industry [original thread]
Originally by: Demench New player starting out here, digging through the old posts and came across this, which appears to be quite useful. However, the site is down. Is this hosted somewhere else by chance? No, the site is still hosted a...
- by GC13 - at 2006.09.10 16:44:00
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77. R&D -- why material efficiency labs are so scarce? - in Science and Industry [original thread]
Originally by: Mordorg If we were meant to have an unlimited number of facilitys, there would not be a limit. And now with POS's out, if you find the 1-2 days unacceptable, you can put one up. One to two days? Are you crazy? Try ten to f...
- by GC13 - at 2006.09.09 03:15:00
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78. Research agents - in Science and Industry [original thread]
Since when do R&D agents require standing with your corporation? Tell that to my level four agents. The only standing you need to worry about is their corporation's standing towards you. If it's high enough, you're ready to roll. --- New to E...
- by GC13 - at 2006.09.06 21:15:00
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79. Questions about research. - in Science and Industry [original thread]
There are two kinds of research. R&D basically involves getting enough standing with one of the few corporations with R&D agents, then starting up with one of the R&D agents. After that, your interactions entail sitting around and waiting for them...
- by GC13 - at 2006.08.29 23:07:00
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80. remote research aka scientific networking - in Science and Industry [original thread]
The BPO and the lab have to be at the same station (for station-based labs). That's probably your problem right there. Last time I checked (and I've used it quite a bit), Scientific Networking was working as intended. --- The Science and Industr...
- by GC13 - at 2006.08.27 19:57:00
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