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1. WTS focused Tengu Pilot 5,3m sp - in Character Bazaar [original thread]
isk sent, mail with account info sent
- by Giakom - at 2010.11.07 10:54:00
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2. WTS focused Tengu Pilot 5,3m sp - in Character Bazaar [original thread]
2.8 b/o
- by Giakom - at 2010.11.07 10:47:00
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3. WTS focused Tengu Pilot 5,3m sp - in Character Bazaar [original thread]
2.2 b/o
- by Giakom - at 2010.11.07 06:21:00
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4. WTS focused Tengu Pilot 5,3m sp - in Character Bazaar [original thread]
1.4 B/O
- by Giakom - at 2010.11.07 00:51:00
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5. [WTA] L4 Mission Runner - 500m ISK - in Character Bazaar [original thread]
1.7 B/o
- by Giakom - at 2010.11.05 19:17:00
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6. A counter to cloak - in Player Features and Ideas Discussion [original thread]
it's a big lol when somebody is saying that cloak was a counter for probes cos... probe mechanizm was changed! and there's no more 10sek scan and capture possible - cos of that the cloak should be changed as well. And yes - if somebody is jumping ...
- by Giakom - at 2010.05.04 12:26:00
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7. Jump bridge device on POS - why dont use titan-like module on POS? - in Player Features and Ideas Discussion [original thread]
Originally by: Di Mulle Originally by: Giakom Like in the title - why there's no modules to generate bridge between jump-module and cyno on POS? ;p Of course there are some Jump-Bridge modules already but they can work only when bo...
- by Giakom - at 2010.04.29 15:56:00
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8. Jump bridge device on POS - why dont use titan-like module on POS? - in Player Features and Ideas Discussion [original thread]
Like in the title - why there's no modules to generate bridge between jump-module and cyno on POS? ;p Of course there are some Jump-Bridge modules already but they can work only when both side are in the same SOV. What's the difference between tit...
- by Giakom - at 2010.04.29 12:28:00
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9. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Originally by: Jack Icegaard I bet there are thousands that are logged in but not actively playing, or afk-traveling/running missions. Local has never been able to differentiate between those actively playing and those browsing the interwe...
- by Giakom - at 2010.04.27 08:08:00
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10. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Originally by: Daenosa Originally by: Torothanax ]Since when is afk cloaking small gang warfare? Since when is it even playing the game? Why is this thread still going? It was was on page 2/3 but you keep reviving it, stop tryi...
- by Giakom - at 2010.04.26 13:35:00
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11. A counter to cloak - in Player Features and Ideas Discussion [original thread]
I'm wondering what CCP is thinking about that - cos they've given SOV and upgrades to players, and to upgrade it owners have to care about killing rats etc - and two alts with cloak are able to crush activity in this system - and always - but alwa...
- by Giakom - at 2010.04.24 10:06:00
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12. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Originally by: Daenosa Originally by: Valharu How do you showing in local matter here? Its the fact that you can spy on ship movements which is where the dmg is done. I could careless about you being afk, you are not gathering int...
- by Giakom - at 2010.04.23 21:54:00
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13. A counter to cloak - in Player Features and Ideas Discussion [original thread]
heh - all problem is because afk is easy when some morons have alts. They can play normaly on main and check alt from time to time. But still - all cloaked ships shouldnt gave 100% immune - they should be able to be scanned ;p
- by Giakom - at 2010.04.22 21:11:00
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14. A counter to cloak - in Player Features and Ideas Discussion [original thread]
signed. All ships should be probed - maybe the cloaked ones should be probed only by deep space probes (as they will be crap after new patch), and it could take more than 10sek to scan them - but they should be as well. If you want to do some re...
- by Giakom - at 2010.04.21 08:48:00
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15. A counter to cloak - in Player Features and Ideas Discussion [original thread]
signed. He is too "pro" to give anybody chance to catch him. And to lazy to be active whole the time - he loves to be afk cos it's the only way he can win ;p - fighting vs ratters, badgers - but not against any pvp player ;p
- by Giakom - at 2010.04.20 13:28:00
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16. A Dedicated Cloaker Hunter - in Player Features and Ideas Discussion [original thread]
Originally by: Dirk Mortice If a guy wants to spend a whole days worth of his game sitting cloaked in a system doing nothing, having lots of 'fun', oh wai....he's more than welcome Yea - it isnt problem if he is sitting there and h...
- by Giakom - at 2010.04.19 10:31:00
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17. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Edited by: Giakom on 16/04/2010 14:24:25 Originally by: Mark Hadden Originally by: Giakom even coverts should be available for probing them. Just to force them to move around and stop this ****ign afk war between ratters and c...
- by Giakom - at 2010.04.16 14:22:00
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18. A counter to cloak - in Player Features and Ideas Discussion [original thread]
even coverts should be available for probing them. Just to force them to move around and stop this ****ign afk war between ratters and cloaked alts ;p
- by Giakom - at 2010.04.16 13:02:00
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19. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Yea, And keep all these firends by whole a day just w8 if afk cloaker appear. ROTFL
- by Giakom - at 2010.04.16 11:52:00
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20. Armagedon day - in Player Features and Ideas Discussion [original thread]
When should we expect server restart? ;p Just asking, because game is became static. Some ppl are leaving, some new are joining - but the problem is that it's harder and harder to start play for beginner. Don't know what would be the best solution...
- by Giakom - at 2010.04.15 11:02:00
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