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41. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Originally by: Cpt Branko I nearly fell for all the trolling. What can i say, I am a sucker. Originally by: Marko Riva You somewhere/somehow brought in a cruiser vs BC comparison not me, so you can't stick it to me that I want ...
- by Goumindong - at 2010.04.20 01:43:00
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42. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Originally by: Naomi Knight Originally by: Lt Angus Trolling to this scale takes dedication So true :) after all this looks like another matar/amarr boost whine to me. Actually most of the explicit boosts go to Gallente. ...
- by Goumindong - at 2010.04.19 18:32:00
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43. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Edited by: Goumindong on 19/04/2010 17:19:47 Freaking Forum, Prodalt is me Originally by: Marko Riva Yes, I obviously meant toning down BC to cruiserlevel, just as I meant toning everything down to Ibis level /sarcasm So you didn'...
- by Goumindong - at 2010.04.19 17:19:00
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44. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Originally by: Marko Riva Because they make sense, instead of "boost everything" I'd rather "tone down OP stuff and give it all some niche" So you're prepared to nerf all battlecruisers down to cruiser type performance? You're prepar...
- by Goumindong - at 2010.04.19 14:00:00
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45. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Originally by: Marko Riva Here's what I'd do; Why? That is key. Why do those things need changing, what does changing them add to the game. Why did you chose those solutions over a host of others? Originally by: Zarnak Wulf ...
- by Goumindong - at 2010.04.19 12:49:00
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46. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Originally by: Merin Ryskin a list You didn't read it did you? You also seem to have a skewed version of history. Merin, you seem to have a concept that in order for the game to be balanced, all ships need to be small gang roamers. Thi...
- by Goumindong - at 2010.04.19 12:36:00
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47. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Originally by: Kail Storm All the good ideas are around 1 premise, That the Active PVP reps would be basically 3x-x5 the repping with the same amopunt of cap usage to limit them from lasting to long in solo and never breaking them, sure in...
- by Goumindong - at 2010.04.19 03:18:00
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48. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Originally by: Marko Riva Quick glance over some of the ship changes, it seems like you're completely focussing ships on big fleets; frigates are tacklers only and everything EHP tanks. While that might sound logical from a blob POV there'...
- by Goumindong - at 2010.04.19 02:11:00
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49. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
A world of warning; This is long, very long . The Main Essay is about 19 pages. Introduction I have spent a good amount of time on this, and its by no means a complete document of all the problems that EVE has in terms of balancing(rocket...
- by Goumindong - at 2010.04.19 01:35:00
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50. What is the Ferox good for? - in Ships and Modules [original thread]
Try this instead 180 DPS, 137+29km 148km lock. Runs for 6 minutes [Ferox, New Setup 1] Reactor Control Unit I Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II 10MN MicroWarpdrive I Tracking Computer II, Op...
- by Goumindong - at 2010.04.12 18:41:00
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51. Don't nerf the dramiel; boost interceptors - in Ships and Modules [original thread]
Originally by: Cpt Branko Originally by: Suitonia Lol scram or web immunity would be abused so much, its such an op ability and if such a thing ever went through I would have a field day. The Dramiel is the problem, it's the faste...
- by Goumindong - at 2010.04.10 20:10:00
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52. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Childstar Wrong again it has plenty. Not the last time i looked at it, what are you fitting on the thing?
- by Goumindong - at 2009.04.14 12:14:00
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53. Blasters Useless? - in Ships and Modules [original thread]
I see you're not getting it. You see, there is no way to tell whether or not you're going to be shot when you're being locked. If you're pre-firing your hardeners you risk killing them before they do any good. If you're not then you consigning...
- by Goumindong - at 2009.04.13 21:43:00
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54. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Childstar 20 seconds is not so long if you factor lock time Quick question, do you play this game?
- by Goumindong - at 2009.04.13 20:08:00
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55. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Seishi Maru Not true. Most missile spammers that are not bonus lmited tokinetic wil beusign explosive. Most smart Minmatar pilots will be usign Fusion (EMP CRAP damage distribution makes bad against both layers of defense)...
- by Goumindong - at 2009.04.13 16:52:00
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56. Blasters Useless? - in Ships and Modules [original thread]
As explained earlier, only when you're overloading them[Good luck with a 20 second cycle time to get that right] for a very limited amount of time. And only on a single ship. As for your answer, you do not need to only see EM damage to lose out i...
- by Goumindong - at 2009.04.13 00:15:00
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57. Blasters Useless? - in Ships and Modules [original thread]
Edited by: Goumindong on 12/04/2009 20:14:19 Originally by: Childstar Edited by: Childstar on 12/04/2009 17:01:47 Originally by: Goumindong This would matter if you could get 200k ex EHP. The plug and plate RR setup ...
- by Goumindong - at 2009.04.12 20:08:00
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58. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Alkeena Clearly the hardeners present the better solution if you expect to be receiving any damage type other than EM as it provides a much more balanced resist spread; however, it would be ill-advised in the present climat...
- by Goumindong - at 2009.04.12 16:49:00
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59. Blasters Useless? - in Ships and Modules [original thread]
Edited by: Goumindong on 12/04/2009 08:00:15 Originally by: Childstar Do you understand the dmg your gang can tank depends on the ships you bring and the tanks they can fit?. Yes, but you don't seem to.. Quote: Do you unde...
- by Goumindong - at 2009.04.12 08:00:00
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60. Blasters Useless? - in Ships and Modules [original thread]
Edited by: Goumindong on 12/04/2009 00:05:16 Originally by: Childstar 1. THET ARE NOT WORTHLESS THEY ARE EXACT. 4.6 is not the same at 0 as it is at 50. As well, that is not the relation i was discussing. Quote: 2. DO YOU ...
- by Goumindong - at 2009.04.12 00:05:00
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