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101. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Childstar Unfortunatly for them these people are easy to spot because there scenarios are always one sided, totally favorable and utterly ignore the fact that the oposing gang may have a single brain cell and react and coun...
- by Goumindong - at 2009.03.21 04:34:00
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102. Blasters Useless? - in Ships and Modules [original thread]
Originally by: maralt Originally by: Goumindong The only thing preventing small gang/solo bs combat is people going out in small gangs or solo battleships. Ironically you going out more in them will encourage others to do the sam...
- by Goumindong - at 2009.03.20 11:59:00
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103. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Childstar By you maybe everybody else does not have a problem with them, although you may wanna factor in that the baddon can easily fit 3 heat sinks and tank and all the other modules. I don't think you understand w...
- by Goumindong - at 2009.03.20 11:55:00
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104. Blasters Useless? - in Ships and Modules [original thread]
Quote: The reason why the Blaster ships are going to be primary is because they have lower ehp and will be well within the optimal range of all the oposing gang and so will be getting hit by more ships and harder than ships at longer range...
- by Goumindong - at 2009.03.20 05:00:00
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105. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Childstar The geddon gets 606 raw gun dps out to 45km optimal (760 gun dps out to 15km) with good EHP and a RR fitted. Or if you decide to fit one on your abaddon you get 639 raw gun dps out to 45km optimal (802 raw gun d...
- by Goumindong - at 2009.03.20 04:45:00
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106. Blasters Useless? - in Ships and Modules [original thread]
Edited by: Goumindong on 19/03/2009 16:04:42 Originally by: Gevic Hybrids damage is kinetic and thermal, with both weapon systems leaning towards thermal as you use higher damage ammo. This is not true. Hybrids are pretty even ki...
- by Goumindong - at 2009.03.19 16:03:00
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107. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Cohkka I don't know how many Blasterships are flown these days as there aren't any numbers to prove it. All I know is that for any resonable sized gang (6-8 BS and up) a Railfitted Mega does the job way better than a Blaster...
- by Goumindong - at 2009.03.19 15:41:00
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108. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Hepren D'narr I find that sentence quite funny. Even Bellum Eternus thinks blasters require big boost at their DPS. I find this sentence to be quite funny. Bellum Eternus has been arguing for blaster buffs for as long a...
- by Goumindong - at 2009.03.19 02:56:00
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109. Blasters Useless? - in Ships and Modules [original thread]
Originally by: maralt By that reasoning as blasters do 0 dmg at laser optimal lasers should do 0 dmg at blaster optimal...after all lasers are mid range weapons not short... Blasters do not do 0 damage at laser optimal.
- by Goumindong - at 2009.03.18 19:50:00
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110. Blasters Useless? - in Ships and Modules [original thread]
Originally by: maralt The brutix is not just cheaper its much better in every way and has enough mids to be useful, 3 mids on a cap dependent blaster ship is absurd. What you're saying does not contradict my point. Quote: Yea i...
- by Goumindong - at 2009.03.18 03:23:00
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111. Blasters Useless? - in Ships and Modules [original thread]
Originally by: maralt And yet you agree that the brutix is the reason not to fly it... But you do not, at least your posts do not indicate so. You are saying that the fact that it doesn't perform differently than the brutix is ancil...
- by Goumindong - at 2009.03.17 15:58:00
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112. Blasters Useless? - in Ships and Modules [original thread]
Originally by: maralt You call this off hand?. Anyway the brutix is a much better choice for that role, and even in a small gang vs small gang fight you will need logistics to keep the blaster boat alive as it is guaranteed to be a pri...
- by Goumindong - at 2009.03.17 15:45:00
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113. Blasters Useless? - in Ships and Modules [original thread]
Originally by: maralt Edited by: maralt on 17/03/2009 15:06:51 Originally by: Goumindong The problems of the Deimos have nothing to do with blasters and everything to do with Battlecruisers. Holding it up as an example of a b...
- by Goumindong - at 2009.03.17 15:26:00
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114. Blasters Useless? - in Ships and Modules [original thread]
Edited by: Goumindong on 17/03/2009 15:01:01 Originally by: Mag's Quoting for the comedy word play. It's not even close to 30% never mind over that. Troll all you like gormy, you're wrong. Now, this might just be me. But when th...
- by Goumindong - at 2009.03.17 15:00:00
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115. Stick with gallente? - in Ships and Modules [original thread]
Originally by: Amitious Turkey Edited by: Amitious Turkey on 17/03/2009 01:41:53 Originally by: Goumindong Muninn>Thorax. Thorax sucks. Has anyone ever considered the fact that we all have different playstyles? and the ...
- by Goumindong - at 2009.03.17 02:27:00
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116. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Mag's Originally by: Goumindong I don't get it, what is the point of showing graphs that the informed observer will know show how strong blaster ships are? You're right, you don't get it. Even with your graphs, ...
- by Goumindong - at 2009.03.17 02:23:00
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117. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Ephemeron Quote: 1 x Medium Capacitor Booster II, Cap Booster 800 That's a joke right? no seriously? Size of the cap booster doesn't matter. What matters is how much cap you need and how much cap you get. Med c...
- by Goumindong - at 2009.03.16 22:26:00
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118. Blasters Useless? - in Ships and Modules [original thread]
Originally by: maralt 4. All the other races need to carry ammo, and is this not covered in 3?. How much ammo? Do you go out with 8k CN AM L and 8k of Null every time you undock? If you want middle range do you need another 8K of ea...
- by Goumindong - at 2009.03.16 21:16:00
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119. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Ephemeron Don't forget the horrible CPU requirements of neutron blasters - surely I can't be the only one who notices! try fit an all t2 neutron blaster bs And good luck fitting neutrons with LAR, MWD, and cap injector. And...
- by Goumindong - at 2009.03.16 20:24:00
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120. Blasters Useless? - in Ships and Modules [original thread]
Edited by: Goumindong on 16/03/2009 16:12:06 Originally by: maralt Hence i used the words "virtually" irrelevant...that gormie once again conveniently ignored... Except that its not "virtually" irrelevant, its not "irrelevant" at...
- by Goumindong - at 2009.03.16 16:11:00
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