Pages: 1 2 3 4 5 6 7 8 9 10 [20] 30 40 50 60 70 80 90 100 200 |
381. The Return of The PvP Harpy - in Ships and Modules [original thread]
Neither of those two stipulations are true. It really does take frigates a while to die unless attacked by specialist anti-frigate ships[and there are interesting things they can do to counter these as well] and nuking MWDs is handy even if you ar...
- by Goumindong - at 2008.11.21 01:42:00
|
382. Grouping Turrets Improves Effective Tracking - in Ships and Modules [original thread]
Originally by: Ki Tarra "Wrecking"/"Excellent" hits (those with the 3x multiplier) are taken from your best hits, not your worst shots. No, they are taken from your worst shots. The point you are missing is that the rest of the spread...
- by Goumindong - at 2008.11.21 01:35:00
|
383. The Return of The PvP Harpy - in Ships and Modules [original thread]
Originally by: Cpt Branko Originally by: Goumindong Nope, you're still missing the point. The point is "how long can you hold your point" and "How much of a chance to kill the target do you have". For things like piracy, the...
- by Goumindong - at 2008.11.20 21:53:00
|
384. The Return of The PvP Harpy - in Ships and Modules [original thread]
Nope, you're still missing the point. The point is "how long can you hold your point" and "How much of a chance to kill the target do you have".
- by Goumindong - at 2008.11.20 19:33:00
|
385. The Return of The PvP Harpy - in Ships and Modules [original thread]
Originally by: Cpt Branko [Kill with option of running if kill is not successful: MWD AF: T1 Cruisers Battlecruisers Battleships (yeah, lol) Non-Vagabond HACs AB AF: Battleships (maybe) Kill but with death in case kill is not successful:...
- by Goumindong - at 2008.11.20 01:24:00
|
386. The Return of The PvP Harpy - in Ships and Modules [original thread]
Originally by: Cpt Branko That said, fitting for complying with stupid rock/paper/scissors mechanics is fitting to either have a vasty reduced target selection or outright fail in a lot of situations. I prefer my PVP ships not having s...
- by Goumindong - at 2008.11.19 20:30:00
|
387. Sniper HAC fits - Have the standings changed with QR? - in Ships and Modules [original thread]
Originally by: Semkhet If you pay a tiny weeny better attention and reread my post, you will realize that I mentioned Scimitars & their tracking links as a tool which was almost NEVER used by the anti-nano crowd, and certainly not in the...
- by Goumindong - at 2008.11.18 01:59:00
|
388. Sniper HAC fits - Have the standings changed with QR? - in Ships and Modules [original thread]
Edited by: Goumindong on 17/11/2008 20:36:22 Originally by: Merin Ryskin Oh, and Goumindong trolling another sniper thread? Why am I not surprised? Just ignore him, his assumption is that the only role of a HAC is sniping high-transv...
- by Goumindong - at 2008.11.17 20:29:00
|
389. Sniper HAC fits - Have the standings changed with QR? - in Ships and Modules [original thread]
Originally by: Semkhet My Zealot does 280 dps up to 100 Km You're loading the wrong kind of ammo. Stop shooting at cruisers, Battleships are better than you at that.
- by Goumindong - at 2008.11.17 14:20:00
|
390. The Return of The PvP Harpy - in Ships and Modules [original thread]
Typo, and you could at least snip the freaking quote if you're going to be playing that game.
- by Goumindong - at 2008.11.15 19:52:00
|
391. The Return of The PvP Harpy - in Ships and Modules [original thread]
Originally by: Zarnak Wulf So using a meta 14 MWD - your claw could have a signature radius of: 46.2m. Frigate sig radius doing 5km/s. Not bad. Meta-14 is officer.
- by Goumindong - at 2008.11.15 17:50:00
|
392. The Return of The PvP Harpy - in Ships and Modules [original thread]
Edited by: Goumindong on 15/11/2008 17:48:45 Originally by: Cpt Branko Uh, wasn't aware of any speed / etc module changes which would give it any more HP Its a stacking module advantage. E.G. lets say you were flying a crusader. ...
- by Goumindong - at 2008.11.15 17:48:00
|
393. The Return of The PvP Harpy - in Ships and Modules [original thread]
Originally by: Cpt Branko Originally by: Goumindong Edited by: Goumindong on 14/11/2008 18:49:24 The new inties are nudging 70-80m sig going 4500m/s. The old inties were at about 6000m/s with 150m sigs You mean "crap fitted...
- by Goumindong - at 2008.11.15 11:59:00
|
394. The Return of The PvP Harpy - in Ships and Modules [original thread]
Edited by: Goumindong on 14/11/2008 18:49:24 The new inties are nudging 70-80m sig going 4500m/s. The old inties were at about 6000m/s with 150m sigs[A new crusader goes from a 144 sig pre patch to a 48 sig with its MWD on]. The new inties rea...
- by Goumindong - at 2008.11.14 18:49:00
|
395. The Return of The PvP Harpy - in Ships and Modules [original thread]
Originally by: fkingfurious EDIT@ Goumindong. Beam Zealots still work just fine at shredding Inties. Down to 101KM optimal on Radios now but with some creative fitting you can get a 650scan res with a 135km lock and better tracking than t...
- by Goumindong - at 2008.11.14 17:14:00
|
396. The Return of The PvP Harpy - in Ships and Modules [original thread]
Originally by: Cpt Branko Fits and tactics changed the most for solo. For gangs, the changes - except to nano gangs - have been minimal at best. For gangs, there is simply more emphasis on range then before (which is more of a metagame s...
- by Goumindong - at 2008.11.14 16:17:00
|
397. The Return of The PvP Harpy - in Ships and Modules [original thread]
Originally by: Cpt Branko This. And hope like hell they don't have ECM drones or neuts, of course. Its more light drones and/or ECM drones. I've found that, at least with neuts, its very hard for the ship to keep your scrambler off f...
- by Goumindong - at 2008.11.14 13:58:00
|
398. The Return of The PvP Harpy - in Ships and Modules [original thread]
Originally by: Merin Ryskin And guess what happens if you take an AB frigate against that cruiser? You get kited, transversal drops to zero, and if you're very very lucky, you might be able to do a little manual flying and break out of sc...
- by Goumindong - at 2008.11.14 11:13:00
|
399. Observations on vagabonds - in Ships and Modules [original thread]
Originally by: Rogerano Originally by: xeom Does not take into account webbing frigs, multiple rapiers, and... Aren't webs stacking penalised now? We caught a moa on a gate post-QR and it burned back at 160m/s despite having 4+...
- by Goumindong - at 2008.11.14 04:43:00
|
400. Amarr lasers overpowered/fotm now? - in Ships and Modules [original thread]
You're not helping, Nightmare X. /me is seriously reconsidering his position now that Nightmare has joined his side.
- by Goumindong - at 2008.11.14 02:33:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 [20] 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |