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81. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Edited by: Griptus on 23/05/2011 12:47:28 Oh yes they do. They're quite rare though. If you haven't met one yet, stick around, there's a first time for everything.
- by Griptus - at 2011.05.23 12:46:00
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82. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
I know Eve is a multiplayer game and that fleet combat is central to pvp but, there is a big difference between a warrior fleet and a pirate fleet. Warriors fleets roam systems looking for honorable kills. Pirate fleets sit on gates and smash what...
- by Griptus - at 2011.05.23 12:24:00
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83. Ability to tab your station cargo - in Player Features and Ideas Discussion [original thread]
Edited by: Griptus on 14/05/2011 02:02:41 Originally by: Annasys Originally by: Griptus Are the contents of Station Warehouses visible in the Assets panel? No. To fully implement what the OP is asking for requires multiple ...
- by Griptus - at 2011.05.14 01:58:00
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84. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Originally by: Ruze Ahkor'Murkon If you were to remove 'warp to 0', as well as the ability to place bookmarks within 100k of a gate, but only for losec/nulsec? It might work. Warp-to-0 would be obsolete. Disabling bookmarks is a great ...
- by Griptus - at 2011.05.14 01:47:00
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85. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Originally by: Danika Princip So why did you just say that it is not necessary to be in a better position? I never said that either. All I said was, it's not necessary to use the gates to obtain an advantage or to put yourself in a be...
- by Griptus - at 2011.05.14 01:20:00
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86. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Originally by: Danika Princip Did you honestly just say that it is not necessary to have the advantage in a fight? No. It was not my intention to even imply that.
- by Griptus - at 2011.05.14 00:38:00
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87. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Edited by: Griptus on 14/05/2011 00:32:33 Originally by: Popoi Have a scout. It's very easy to detect dudes on the other side of the gate after you jump through it. Oh sure. You can also detect bear traps just by stepping on them....
- by Griptus - at 2011.05.14 00:28:00
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88. New Ship - T2 Anti-capital Battleship - in Player Features and Ideas Discussion [original thread]
Edited by: Griptus on 13/05/2011 23:46:47 If the ship has weak defenses, the weapon should do maximum damage the instant it is fired, otherwise it will get picked off before it does any good. Make the energy beam weapon do max damage at max ...
- by Griptus - at 2011.05.13 23:37:00
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89. Ability to tab your station cargo - in Player Features and Ideas Discussion [original thread]
Originally by: Annasys Just buy some Station Warehouses, label them accordingly, put the correct items into the correct container, and BAM you have taps that are separated... FFS use some of the tools that are available in the game befor...
- by Griptus - at 2011.05.13 23:07:00
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90. Character Birthdays - in Player Features and Ideas Discussion [original thread]
Edited by: Griptus on 13/05/2011 23:00:57 Only if you've never died. If you're a clone, it doesn't apply.
- by Griptus - at 2011.05.13 23:00:00
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91. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Originally by: Popoi Proving that it's unfair is trivial if your definition of unfair is having an advantage over someone else. What you need to be proving is that it's worse for the game than the alternative. It's unfair because it's...
- by Griptus - at 2011.05.13 22:51:00
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92. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Edited by: Griptus on 13/05/2011 00:56:05 Originally by: Ruze Ahkor'Murkon What keeps [all other locations in a system] from being choke points is the lack of a requirement to go there. Gates are more in-line with what makes a choke-...
- by Griptus - at 2011.05.13 00:55:00
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93. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Originally by: Evannar You should really get out to low/nullsec more often. It really isn't as bad as you are making it out to be. I never said anything that made low or null sec out to be bad.
- by Griptus - at 2011.05.13 00:07:00
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94. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Edited by: Griptus on 12/05/2011 22:05:54 Originally by: Ruze Ahkor'Murkon - The use of the word 'unfair' in a game which allows for complete freedom. As long as gate camping keep 90% of the player base from leaving empire, Eve d...
- by Griptus - at 2011.05.12 22:05:00
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95. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Edited by: Griptus on 12/05/2011 17:22:46 Originally by: Annasys Perhaps you misconstrued my sarcasm for the OP's hilariously stupid idea as my actual desires. Sorry for any miscommunications. Calling it stupid is stupid, unless ...
- by Griptus - at 2011.05.12 17:15:00
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96. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Originally by: Annasys How about we just do away with gates in their entirety, and just allow players to instantly jump to any place in any system they like, regardless of distance. According to dev blogs, stargates function as crowd ...
- by Griptus - at 2011.05.12 15:57:00
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97. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Originally by: Ginger Nutter gate camps are CCP's new end game PVP... deal with it. CCP can't get big fleet fights to work like in their video's, so they are now making it as hard as possible to get big fleet fights. they want every gate...
- by Griptus - at 2011.05.12 15:00:00
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98. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Edited by: Griptus on 12/05/2011 02:52:00 Spreading ships out would fix the problem. Please extend the minimum jump distance from 2.5km to 250km, and make ships spawn at random locations within 250km but no less than 100km from stargates.
- by Griptus - at 2011.05.12 02:45:00
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99. Separate the Empires - in Player Features and Ideas Discussion [original thread]
Edited by: Griptus on 10/05/2011 03:16:45 Originally by: Darth Helmat Hell no. The main advantage of this sort of proposal is to increase price differentiation across empires, thus creating higher profits for players prepared to take...
- by Griptus - at 2011.05.10 03:11:00
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100. Add more to the game - in Player Features and Ideas Discussion [original thread]
One time consuming thing I'd rather do instead of mining is construction. There's a lot of content in missions that I wish we could play with. Things like habitation modules, storage containers, walls, towers, sentry guns, bunkers, space platforms...
- by Griptus - at 2011.05.10 02:30:00
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