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141. The nanofix from sisi - in Ships and Modules [original thread]
Are intertia and mass treated separately in eve? Does one not affect the other? I've always had trouble understanding the difference between istabs and nanos (apart from the speed bonus).
- by Hait - at 2007.03.16 01:11:00
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142. My lvl4 mission Apoc. Looking for tips and advice - in Ships and Modules [original thread]
Not really one setup for lvl 4 missions, they vary quite a bit. However if you can't fit a hardned dual large armour rep tank and run it indefinately, I wouldn't bother. You'd be turning down so many missions that it would probably be best to sti...
- by Hait - at 2006.11.05 16:57:00
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143. Lvl 4 Missions: Beam or Pulse? - in Missions & Complexes [original thread]
Quote: 2) pulses with new t2 crystals hit farther, so no need for beams .... further than pulses with tech1 that is. I use megapulses ... most rats like to orbit at 30k or under - drones kill frigs and guns kill everything else.
- by Hait - at 2006.08.28 23:46:00
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144. Gankageddon DPS ??? - in Ships and Modules [original thread]
yep - that 900 dps when up against 3EANII and DC drops to about 130... Amarr need love.
- by Hait - at 2006.08.24 19:30:00
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145. Patchday 1.01 A guide for 'firsttimers' - in EVE General Discussion [original thread]
Patch day - not just for eve. Tell you other half that tonight the computer's off and it's all about you baby. Good for another month or two.
- by Hait - at 2006.08.22 00:03:00
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146. Has anyone soloed Angel Extravaganza in an Apoc? If not CCP messed up - in Missions & Complexes [original thread]
2 Cruise (exp warhead), 6 megapulseII, 5 valkerieII drones 4 cap rechargers (best you can get) LARII, 2 active exp hardners(55%), 1 active kin, 2 EAN, 1 cap relay. Just whatever you do, DON'T launch dones on first stage else all will aggro. Pic...
- by Hait - at 2006.08.18 11:33:00
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147. Clarification on Transversal speed, etc. - in Ships and Modules [original thread]
doh!
- by Hait - at 2006.08.15 00:00:00
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148. Clarification on Transversal speed, etc. - in Ships and Modules [original thread]
Also if you click on the stickied guide to turret tracking at top of this forum, you can plug in all kinds of situations. Very useful for seeing what transvesal will avoid which guns, or how fast you can orbit and still hit. nb this is a bugbear ...
- by Hait - at 2006.08.14 23:59:00
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149. Lv4 apoc fitting? - in Missions & Complexes [original thread]
Comfortably ... ummm... I only this week made the jump to lvl 4 agents in an Apoc and I gotta say, some of those missions are way from comfortable. Money/skill wise am running all tech2 gear - i'd say you need the skills to run a dual rep tank i...
- by Hait - at 2006.08.10 19:28:00
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150. Server disconnecting waaaay to often. - in Issues, Workarounds & Localization [original thread]
Edited by: Hait on 06/05/2006 00:59:58 Have been away for 2/3 days - tonight bloody awfull. 2 disco's in 1 hour - this is not a client "thing".
- by Hait - at 2006.05.06 01:00:00
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151. The 'second class' cruiser - in Ships and Modules [original thread]
How about a mining cruiser fight: Osprey, Scythe, Exequror and ummm, I guess Amarr don't mine so the Augoror will have to do
- by Hait - at 2006.04.16 02:33:00
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152. EVE is not fine for newbies, veteran player mindset changes are needed - in EVE General Discussion [original thread]
Edited by: Hait on 07/04/2006 11:40:37 ----> Agankalbs So what's your point - you gonna make one?
- by Hait - at 2006.04.07 11:40:00
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153. Seriously... whats wrong with people? - in EVE General Discussion [original thread]
Originally by: Nova Incantus Originally by: babyblue You can avoid them however, but you may need some new skills - like how to make and use instas. you obviously missed the part where you cant use instas for somewhere you'...
- by Hait - at 2006.03.28 17:41:00
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154. Costly things I've learned in my first 3 months. - in EVE General Discussion [original thread]
Edited by: Hait on 24/03/2006 05:45:21 On joining a new corp FIRST thing to do is click the corp button on menu bar and look at "Wars". Cost: 1 nanoed up sigil hauling T2 guns.
- by Hait - at 2006.03.24 05:45:00
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155. Local Chat Problem - in Issues, Workarounds & Localization [original thread]
Edited by: Hait on 19/03/2006 04:01:41 Same for me, it appears others can read what you type but your own local is blank.
- by Hait - at 2006.03.19 04:01:00
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156. WCS Post. Oveur Don't Read This! - in EVE General Discussion [original thread]
Instead of a module, how about make it a drone - a big one like 50m^3 or something? It would work like the fighter drones do but cannot engage, only follow.
- by Hait - at 2006.03.14 23:17:00
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157. Sacriledge or Zealot? lvl 4 missions, help pls.. - in Ships and Modules [original thread]
25% of 20=5 -> 80% to 85% You need to work with the resistance remaining - same with hardners.
- by Hait - at 2006.03.12 14:18:00
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158. Need to know how to work out power drain vs recharge. - in Ships and Modules [original thread]
Yeah - 2.5 has always seemed a tad too high for me, I go with 2.45 So for the OP: your ship will give you 500*2.45/150 = 8.17 cap/sec. That shield booster will suck 20/2 = 10 cap/sec, so it's not sustainable.
- by Hait - at 2006.02.06 16:12:00
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159. Drone AI doesn't suck - never did - in Ships and Modules [original thread]
The fact that these issues have been around for years dispite countless posts, bug reports, petitions etc surely only underlines the frustration felt. I'm new to drones, but I like them and happy to give the 1 on 1 support they appear to need. J...
- by Hait - at 2006.02.02 02:39:00
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160. Drone AI doesn't suck - never did - in Ships and Modules [original thread]
Quote: Drones DOES hump, if they have the same route back to your ship. Just like any other vessel in EOL does. Try undocking and warp to the same target as another undocking ship. ummhmm ... yeah I kinda get bumped off at a couple of km...
- by Hait - at 2006.02.01 22:23:00
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