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1. Solo Mining - in Ships and Modules [original thread]
As Caldari you should take the osprey with 3 miners and a launcher + 4 light drones. Fit a lage shield extender if you skills alow you. This should give you a ship that can mine in 0.5 and kill all NPC rats without any problems. I would put some c...
- by Inversa - at 2006.01.04 19:12:00
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2. [RMR] lvl2 mission catalyst setups? - in Ships and Modules [original thread]
Edited by: Inversa on 04/01/2006 04:04:08 What typ of missiles where these batteries using? Fit 125mm rails with iriduim, tungsten or iron charges, then you should be able to outrange light missiles and rockets. With heavies, send a drone afte...
- by Inversa - at 2006.01.04 04:04:00
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3. Raven is underpowered - in Ships and Modules [original thread]
Originally by: Rod Blaine It's not hard, but it's imbalanced. Turret ships dont need to git assault launchers to deal with frigs either ! They just call mr T. You get Mr T., we get Chuck Norris, that's balance. Turret ships have someth...
- by Inversa - at 2006.01.01 18:56:00
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4. Raven is underpowered - in Ships and Modules [original thread]
Originally by: Regat Kozovv No. It's not supposed to excell at everything. Ravens, or any BS for that matter, is not a solo death machine. If you want to be able to fend off frigates, you need to sacrifice some of your heavy weapons. Or, y...
- by Inversa - at 2006.01.01 18:53:00
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5. Raven is underpowered - in Ships and Modules [original thread]
Originally by: Drunkeh Chuck Norris knows 172 ways to kill a man using only his big toe, yet a raven cannot even kill a frig using torps. Use the turret-slots for anti-frig duty, or fit some assault or heavy launchers. Why is that so h...
- by Inversa - at 2006.01.01 18:50:00
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6. Raven is underpowered - in Ships and Modules [original thread]
Originally by: Keta Min Originally by: Regat Kozovv Originally by: Drunkeh Originally by: 0Virtu0 Chuck Norris doesnt need different sized arms to beat up little kids, why should the Raven need different weapons t...
- by Inversa - at 2006.01.01 18:47:00
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7. Raven is underpowered - in Ships and Modules [original thread]
Originally by: Hast Originally by: Inversa If you fly a Torp-Raven and want to hit Frigs, get friend with a Destroyer as escort. Chuck Norris doesent need friends? Chuck Norris is just a school ground bully.
- by Inversa - at 2006.01.01 18:43:00
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8. Raven is underpowered - in Ships and Modules [original thread]
If you fly a Torp-Raven and want to hit Frigs, get friend with a Destroyer as escort.
- by Inversa - at 2006.01.01 18:36:00
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9. Raven is underpowered - in Ships and Modules [original thread]
Edited by: Inversa on 01/01/2006 18:28:15 On a Raven with 6 launcher are 2 hi-slots left, fit some med guns, a target painter into one med-slot. Or use a web, then the frigs can't outrun your torp as easy as before I say it again Trops aren'...
- by Inversa - at 2006.01.01 18:27:00
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10. Raven is underpowered - in Ships and Modules [original thread]
Originally by: Sarmaul Originally by: Inversa Why should Torps hit frigs because they are bigger, and in eve Bigger > Better Torps are anti BS/Capital weapons. Every ship/setup in Eve has a weakness. The weak point of a...
- by Inversa - at 2006.01.01 18:16:00
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11. Raven is underpowered - in Ships and Modules [original thread]
Why should Torps hit frigs
- by Inversa - at 2006.01.01 18:01:00
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12. Intentional or not? Vexor vs Guardian Vexor - in Ships and Modules [original thread]
Edited by: Inversa on 01/01/2006 17:59:21 The Guardian-Vexor is a Vexor-variant with more CPU less PG. 5 Hi-slots, 4 turrets and 1 launcher
- by Inversa - at 2006.01.01 17:59:00
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13. Obtaining and keeping a target lock - in Ships and Modules [original thread]
Edited by: Inversa on 01/01/2006 17:56:15 As Gallente in Caldari Space. I let my drones have some fun until the jamming is over. And have you tried FOF Missiles, they don't need a targetlock from your ship to find there targets
- by Inversa - at 2006.01.01 17:53:00
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14. Celestis setup - in Ships and Modules [original thread]
I used a Celestis for NPC Hunting and guarding mining operations. I don't have good skills. But this setup work good against NPC Frigs and cruisers. High: 2x 250mm Rails (Iridium or Plutonium) 2x Assault launcher (Bloodclaw or Flameburst) Med: 1...
- by Inversa - at 2006.01.01 13:51:00
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15. Remote control for cargo haulers - in Player Features and Ideas Discussion [original thread]
Skills for remote controll are a good idia. Ever better would be a Remote control device to fitt into a hightslot, and a limited range for remote control (20 jumps between docking with a corp hangar, skills for the range, for the number of remote ...
- by Inversa - at 2005.11.13 14:01:00
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16. Remote control for cargo haulers - in Player Features and Ideas Discussion [original thread]
I joined a small corp some days ago. Being the only one able to fly Indys, and having the BPOs for small Hybrid ammo. I became the main supplyer for ammo. So I fly around from Corp Hangar to Corp Hangar hauling Loot, Ore and Ammo. Doing 50+ Jumptr...
- by Inversa - at 2005.11.13 08:42:00
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17. [Recruitment] Red Generation of the Son Corp - in Alliance and Corporation Recruitment Center [original thread]
We are a small german speaking Corp. We allow our members allot of freedom to do what they want. We do Mining, Production, Missions and NPC-hunting. All races and noobs are welcome. Want to join? Contact Read Fear (our COE) ingame
- by Inversa - at 2005.11.12 11:20:00
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