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181. Introduction of a large hull exploration vessal. - in Assembly Hall [original thread]
Originally by: Brachis What Explorers and Astrometrics specialists really need is a ship (of any size category, really) which can operate without resupply while exploring for long periods of time. The Black Ops Tech II Battleships, honestl...
- by JVol - at 2008.05.25 11:08:00
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182. Aggro Time Is To Short. - in Assembly Hall [original thread]
Originally by: Leandro Salazar Thumbs up for the variable aggro times. / agreed
- by JVol - at 2008.05.25 11:01:00
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183. [issue] Fix for bounty hunting - in Assembly Hall [original thread]
I like it pitboss !
- by JVol - at 2008.05.24 23:04:00
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184. PvP loot /wrecks = flagging needs another look - in Player Features and Ideas Discussion [original thread]
How it works now is, If I destroy you, a person taking from the fresh wreck is flagged only to you, not to me. You could be 20 systems away slipping into your new pod, your not gonna be a threat to the loot theif. Meanwhile, im in BS boating my wa...
- by JVol - at 2008.05.24 22:47:00
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185. [issue] Fix for bounty hunting - in Assembly Hall [original thread]
no love?
- by JVol - at 2008.05.24 22:26:00
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186. [issue] mutual rights to pvp loot/wrecks - in Assembly Hall [original thread]
Originally by: Conrad Rock Edited by: Conrad Rock on 24/05/2008 10:54:24 Originally by: JVol So far ive heard no intelligent reasons why my proposed changes or something similar would harm eve in any way. Your proposal is ...
- by JVol - at 2008.05.24 22:25:00
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187. [ISSUE] Looting from MY kill SHOULD = looter flagged to ME - in Assembly Hall [original thread]
Originally by: Sigul Siento It is in fact the wallet of some guy you just beat the crap out of. There is no real life analogy from the civilized world that matches the demand of this thread. Oh really ? No real life anology? Let me...
- by JVol - at 2008.05.24 22:16:00
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188. PvP loot /wrecks = flagging needs another look - in Player Features and Ideas Discussion [original thread]
I Was wondering if a dev has looked into this in the last 6 months or so, with FW comming up this will be experianced by more and more people who may now have the idea that "screw you if your not orgonized to get your loot" or "play with friends" ...
- by JVol - at 2008.05.24 06:49:00
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189. [Issue] Randomise undocking points (Jita undock) - in Assembly Hall [original thread]
I dont see how it could be too difficult to shoot us out of say one of 4-6 random 'chutes' from a station. Would make empire wars a bit different as well.
- by JVol - at 2008.05.24 06:05:00
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190. [issue] mutual rights to pvp loot/wrecks - in Assembly Hall [original thread]
Originally by: Conrad Rock If you have a problem with thieves, war dec them, isn't that your way of doing things? I think a better balance is to punish npc corp pilots by flagging them if they steal. People in corporations can be war decc...
- by JVol - at 2008.05.24 06:02:00
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191. [issue] mutual rights to pvp loot/wrecks - in Assembly Hall [original thread]
Originally by: Farrqua It has already been posted and is currently a topic of discussion. PVP loot Yup, posted there as well, this one was here more than 24hrs before that link.. the op there shoulda posted here instead of duplica...
- by JVol - at 2008.05.24 03:26:00
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192. [issue] mutual rights to pvp loot/wrecks - in Assembly Hall [original thread]
You seem to be the only one who doesnt get those anwers from my post. I also found several other threads where you do this same annoying pointless crap. At least your consistant
- by JVol - at 2008.05.24 02:59:00
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193. [issue] mutual rights to pvp loot/wrecks - in Assembly Hall [original thread]
WHATEVER!! Do you get the point!? Do you understand what i was trying to convay, AT all? IF you do, then what do you think about it? Enough with the critque on HOW is was written! The point is simple and easy to grasp, a pvper's loot sh...
- by JVol - at 2008.05.24 01:44:00
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194. [issue] mutual rights to pvp loot/wrecks - in Assembly Hall [original thread]
Edited by: JVol on 24/05/2008 00:07:14 Originally by: Tommy TenKreds Originally by: JVol When you kill someone, the can that drops should be your/his as far as ccp go's. Your statement makes no sense. Please try harder to d...
- by JVol - at 2008.05.24 00:07:00
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195. [ISSUE] Looting from MY kill SHOULD = looter flagged to ME - in Assembly Hall [original thread]
Since its obvios Im not getting ant responce on the original thread on this topic i'll ask here If this was implemented, HOW would it negitively effect Eve, besides the can parisites having the approprate risk involved when stealing?
- by JVol - at 2008.05.23 23:11:00
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196. [ISSUE] Looting from MY kill SHOULD = looter flagged to ME - in Assembly Hall [original thread]
Whats the difference , I thought I coverd this? http://oldforums.eveonline.com/?a=topic&threadID=778393
- by JVol - at 2008.05.23 23:02:00
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197. [Issue] Scripted warp disruption field generators should be nerfed - in Assembly Hall [original thread]
I said "scout ftw' I didnt say it had to be YOUR 2nd account scout, use a corpm8
- by JVol - at 2008.05.23 10:15:00
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198. [Issue] Scripted warp disruption field generators should be nerfed - in Assembly Hall [original thread]
A 'normal' HIC setup is NOT going to catch a blockade runner with I-stabs, or any other I-stabed ship for that matter. Its when you can give up those mids for some sensor boosters that it gets quick, or if your remote boosted. Even then a good pil...
- by JVol - at 2008.05.23 09:44:00
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199. [Issue] UI Overhaul/Scripting (NOT macroing) - in Assembly Hall [original thread]
/ agreed
- by JVol - at 2008.05.23 08:42:00
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200. [Issue] Removal of 30-day and 90-day time cards - in Assembly Hall [original thread]
/ signed
- by JVol - at 2008.05.23 08:06:00
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