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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kailiani
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Posted - 2008.05.24 04:31:00 -
[61]
/signed only after insurance is removed from suicide gankers so actually they risk something trying to get that deadspace mod.
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aUTOKILL
Invicta.
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Posted - 2008.05.24 05:17:00 -
[62]
/EPICLY SIGNED
After a major fight in low security space, a bunch of newb players with names such as "renxng" and "w00woo" in newb ships started taking from our wrecks. This got annoying as we had lost ships and wanted to get the loot back to help the pilots that lost ships. We were unable to do so because they went to the wrecks before our GCC cane off and we were able to safely collect the said loot.
~~~~~~ doin it for the stats
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Conrad Rock
Caldari Provisions
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Posted - 2008.05.24 05:31:00 -
[63]
Edited by: Conrad Rock on 24/05/2008 05:33:48 Don't agree.
Pickpocketing is a crime of necessity, and the perpetrators don't deserve death.
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aUTOKILL
Invicta.
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Posted - 2008.05.24 06:33:00 -
[64]
Originally by: Conrad Rock Edited by: Conrad Rock on 24/05/2008 05:33:48 Don't agree.
Pickpocketing is a crime of necessity, and the perpetrators don't deserve death.
you cant just sit there and say that if someone took your wallet and you saw it, you wouldnt walk right up to them and kick the living **** out of them. ~~~~~~ doin it for the stats
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Lilith Wolf
Temporary Stasis
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Posted - 2008.05.24 06:39:00 -
[65]
/signed
You guys opposing this, ever thought of what happens when Faction Warfare comes ?
Fighting in empire and every time you kill someone, your loot got stolen and you can do nothing about it.
Maybe we should change the name to LOOT THIEF AGE instead of EMPYREAN AGE.
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Aykiria
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.05.24 09:59:00 -
[66]
Cant see any negative impact on gameplay involved in letting either side of a conflict shoot parasites stealing from the remains of either sides ships (lets face it, they often start looting before the battle is even decided). Not only would it give the involved parties a chance to retaliate against thievery, but it would also prevent swarms of ships literally hugging targets currently involed in a fight (i am NOT proposing shooting inncent bystanders in any shape or form, but if they had to take a risk to grab the loot, fewer of those vultures would inhabit the movements of fighting people). Lets face it, if you start a fight in any major hub, theres upto half a dozen frigates/cruisers/haulers trying to get as close as possible to grab something, in the process making navigation a pain, if not impossible. The current situation can be compared with the following: two combatants are duking it out, while the fight is raging, a handful of random people just run straight into the fray, shoving the combatants and eachother around, trying to be as close as possible to grab something. As soon as one of the fighters gets the upper hand and wins, they rip the armor/weapons/clothes and whatever else of the corpse, without any reprecussion, BUT if the survivor of the fight does as much as scratch one of the scavengers, he gets struck down instantly by some kind of divine intervention. This neither sounds logic, nor does it make for an enjoyable game mechanic in my opinion.
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Conrad Rock
Caldari Provisions
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Posted - 2008.05.24 10:47:00 -
[67]
Originally by: aUTOKILL
Originally by: Conrad Rock Edited by: Conrad Rock on 24/05/2008 05:33:48 Don't agree.
Pickpocketing is a crime of necessity, and the perpetrators don't deserve death.
you cant just sit there and say that if someone took your wallet and you saw it, you wouldnt walk right up to them and kick the living **** out of them.
You would be arrested and charged of aggravated assault in any civilized nation like Canada, US, Britain, France, Sweden, Finland, Iceland, Australia, etc...
You are clearly wrong.
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The PitBoss
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.05.24 11:35:00 -
[68]
Originally by: Conrad Rock Don't agree.
Pickpocketing is a crime of necessity, and the perpetrators don't deserve death.
I'm NOT asking for death ... Criminal Flagging DOES NOT ALLOW POD KILLING
You ARE clearly wrong ....
Thanks,
PB
Siggys and Banners by: Kalen Vox |
Rakshasa Taisab
Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.05.24 11:36:00 -
[69]
No support... It's bad enough that concord condones players stealing from NPC alliances.
And regarding dual ownership: What if the original pilot's alt or friend loots the wreck, you're going to be allowed to shoot them? ---
Author of rTorrent, the BitTorrent client for real men and mice. |
Sigul Siento
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Posted - 2008.05.24 11:37:00 -
[70]
Originally by: The Jackhammer Hey BRAINIAC .. thats what this forum is for ... TRYING to create change where people feel the rules need to be 'adjusted' ...
We've been exposed to your 'insightful' opinion now ... so please run along to ANOTHER thread ...
NOTED: Thats 1 more vote against ..
CAPS does NOT make you SMART Though yeah, I guess I am a brainiac compared to... others
And I'll stay in this thread just to again point out the absurdity of wanting to have other people flagged to you for stealing the victims stuff faster than you could steal it. Yes when you blow up a wreck, the dropped loot still belong to the victim. When you take it, you steal it. When a third party take it, he steals it. Flags should go to anyone not the owner of the stuff (or his corp), not between competing thieves.
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The PitBoss
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.05.24 11:42:00 -
[71]
Originally by: Rakshasa Taisab And regarding dual ownership: What if the original pilot's alt or friend loots the wreck, you're going to be allowed to shoot them?
Yes ... same as can looting.
Thanks,
PB
Siggys and Banners by: Kalen Vox |
Crimsonjade
B.D.S.M. Privateer Alliance
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Posted - 2008.05.24 13:10:00 -
[72]
This is long overdue. hard enough to catch someone at times, but to have someone else take the loot is aggravating as hell
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BC Hastings
Privateers Privateer Alliance
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Posted - 2008.05.24 13:12:00 -
[73]
Edited by: BC Hastings on 24/05/2008 13:14:32 As of right now this is a no risk profession. The objects being taken are being taken from a dead guy, no risk. There should be risk with the reward. The last no risk profession (Ore Theft) has risk now, this should be no different.
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Scagga Laebetrovo
Delictum 23216 San Matari.
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Posted - 2008.05.24 13:48:00 -
[74]
Originally by: aUTOKILL
Originally by: Conrad Rock Edited by: Conrad Rock on 24/05/2008 05:33:48 Don't agree.
Pickpocketing is a crime of necessity, and the perpetrators don't deserve death.
you cant just sit there and say that if someone took your wallet and you saw it, you wouldnt walk right up to them and kick the living **** out of them.
Only that it isn't your wallet...
San Matari Official forums |
Sigul Siento
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Posted - 2008.05.24 15:42:00 -
[75]
It is in fact the wallet of some guy you just beat the crap out of. There is no real life analogy from the civilized world that matches the demand of this thread.
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Leandro Salazar
The Blackguard Wolves
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Posted - 2008.05.24 16:02:00 -
[76]
Quote: 2. The wreck looter gets FLAGGED to the original pilot ... AND to the person who 'Layed the final blow'
Even though I enjoy it when the likes of Privateers have their loot stolen from under them, this notion seems fairly reasonable to me. Flagging to the original owner, while making sense, has virtually no practical ingame effect anyway, so this would add at least some risk to the pickpockets.
Make suicide ganking more difficult!
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Tommy TenKreds
Animal Mercantile Executive
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Posted - 2008.05.24 16:04:00 -
[77]
Originally by: Why'dyou HitMe Edited by: Why''dyou HitMe on 24/05/2008 04:12:15
Originally by: Tommy TenKreds Opposed because the OP has failed to outline both the present mechanics and the proposed change to the mechanics in clear terms.
you're an idiot
Convincing argument you have there.
Bandures > tommy you like a cowboy harry ) |
Tusko Hopkins
HUN Corp. HUN Reloaded
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Posted - 2008.05.24 16:53:00 -
[78]
I support this change.
First alternate to CSM.
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JVol
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Posted - 2008.05.24 22:16:00 -
[79]
Originally by: Sigul Siento It is in fact the wallet of some guy you just beat the crap out of. There is no real life analogy from the civilized world that matches the demand of this thread.
Oh really? No real life anology? Let me paint a quick picture then.. In RL, you see a very large angry man bristiling with guns all over him, including the red hot smoking gun in his hand, hes standing over the corps of one of 4 gentelman hes just had a 'disscussion' with and is going thru the pockets of the first guy, the one closest to him.
Do you decide to beat him to the second corps and start tearing thru the pockets? Not if self preservations high on your prioritys your not. Why? Because any moron can see the ovious threat here and KNOWs if they take this guys stuff, they will be laying next to the other 4.. Eve hasnt got that risk vs reward built in atm..
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PR0D AK71V
Mad Hamster Infestation
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Posted - 2008.05.24 22:36:00 -
[80]
/signed
make it flagable to attacker/victim and all will be good |
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Gwendion
No Quarter. Imperial Republic Of the North
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Posted - 2008.05.25 02:28:00 -
[81]
I whole heartily support this. 100% 101% even! Wait, thats not possible.. -----------------------------------
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Patri Andari
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Posted - 2008.05.25 16:27:00 -
[82]
LOL You Are Joking Right?
Dude you are pirates using in game mechanics to get easy kills in high sec. You get to practice your craft while Concord looks the other way (for a fee). If you want the right to shoot neutrals that loot your kills I will give you the same advice that is given to Mission runners mad about loosing their salvage:
Get Out Of High Sec You Carebear!!
You want your cake and eat it too.
Following Priva-tear's gank squads around using their kill boards used to be a cottage industry. That is perhaps one reason the alliance took it down. Touche. Seems leadership back then was too proud to whine on forums about this issue. Instead the took steps to try and fix it on their own. So now the loot thieves have found new ways to follow you around. I applaud them for creating a new profession- Vultures
Pirates grief carebears in high sec with war decs to get easy kills and loot drops. Vultures grief pirates in high sec by legally taking the fruit of the kill before the pirate can claim it. Hmm sounds good to me.
If you are having trouble making isk from High Sec war decs you have options:
1. coordinate your gangs better and have a dedicated looter/salvager 2. move to low sec and kill everything (take a sec hit like other pirates do) 3. create an alt to make isk and pirate just for the pure fun of it instead of making isk from it. 4. choose a new profession all together as you SUCK at pirating.
Stop trying to make high sec into low sec or 0.0. Follow the advice you give carebears. 0.0 is the place where miners, ratters, mission runners and even Real Pirates make more isk and have game mechanics that support defending themselves and their spoils with no consequence.
STOP KILLING CAREBEARS. GROW A PAIR. MOVE TO 0.0!
Rant off/
Good Day
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The PitBoss
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.05.25 17:57:00 -
[83]
Originally by: Patri Andari LOL You Are Joking Right?
Dude you are pirates using in game mechanics to get easy kills in high sec. You get to practice your craft while Concord looks the other way (for a fee). If you want the right to shoot neutrals that loot your kills I will give you the same advice that is given to Mission runners mad about loosing their salvage:
Get Out Of High Sec You Carebear!!
You want your cake and eat it too.
Following Priva-tear's gank squads around using their kill boards used to be a cottage industry. That is perhaps one reason the alliance took it down. Touche. Seems leadership back then was too proud to whine on forums about this issue. Instead the took steps to try and fix it on their own. So now the loot thieves have found new ways to follow you around. I applaud them for creating a new profession- Vultures
Pirates grief carebears in high sec with war decs to get easy kills and loot drops. Vultures grief pirates in high sec by legally taking the fruit of the kill before the pirate can claim it. Hmm sounds good to me.
If you are having trouble making isk from High Sec war decs you have options:
1. coordinate your gangs better and have a dedicated looter/salvager 2. move to low sec and kill everything (take a sec hit like other pirates do) 3. create an alt to make isk and pirate just for the pure fun of it instead of making isk from it. 4. choose a new profession all together as you SUCK at pirating.
Stop trying to make high sec into low sec or 0.0. Follow the advice you give carebears. 0.0 is the place where miners, ratters, mission runners and even Real Pirates make more isk and have game mechanics that support defending themselves and their spoils with no consequence.
STOP KILLING CAREBEARS. GROW A PAIR. MOVE TO 0.0!
Rant off/
Good Day
Spoken like a TRUE douche bag ... being in privateers has NOTHING to do with this .. except giving you a point to base your useless banter on ...
You're kidding my right? ....
YOU SHOULD TALK ... hugging an NPC corp for WELL over a year .. grow some BALLS and post with your main ...
IF this is your main .. JUST grow some balls
Thanks,
PB
Siggys and Banners by: Kalen Vox |
ellie mayer
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Posted - 2008.05.25 18:01:00 -
[84]
Thought he made a very good point myself......
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The PitBoss
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.05.25 18:11:00 -
[85]
Originally by: ellie mayer Thought he made a very good point myself......
cool you've shown us your other alt .. thankyou
Thanks,
PB
Siggys and Banners by: Kalen Vox |
ellie mayer
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Posted - 2008.05.25 18:15:00 -
[86]
Originally by: The PitBoss
Originally by: ellie mayer Thought he made a very good point myself......
cool you've shown us your other alt .. thankyou
Cool you just made a tit out of you're self, Not his alt....
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The PitBoss
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.05.25 18:17:00 -
[87]
Originally by: ellie mayer
Originally by: The PitBoss
Originally by: ellie mayer Thought he made a very good point myself......
cool you've shown us your other alt .. thankyou
Cool you just made a tit out of you're self, Not his alt....
just keeping the thread in the public view so it gets the attention it needs ... you're dismissed
Thanks,
PB
Siggys and Banners by: Kalen Vox |
ellie mayer
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Posted - 2008.05.25 18:20:00 -
[88]
Originally by: The PitBossjust keeping the thread in the public view so it gets the attention it needs ... you're dismissed[/quote
Well done, posting 2 mins after me has saved it from dropping to the 2nd page !!!
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The RedPlague
Federal Navy Academy
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Posted - 2008.05.25 18:24:00 -
[89]
Edited by: The RedPlague on 25/05/2008 18:24:24
Originally by: ellie mayer just keeping the thread in the public view so it gets the attention it needs ... you're dismissed
Well done, posting 2 mins after me has saved it from dropping to the 2nd page !!!
JESUS .. contribute to the thread or STFU
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Patri Andari
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Posted - 2008.05.25 18:37:00 -
[90]
Edited by: Patri Andari on 25/05/2008 18:44:39
Originally by: The PitBoss Venom and (Priva) Tears
Being in this Noob Corp has taught me a few things. I shall pass them on:
*Mining in high sec has lower risks and lower rewards than mining in 0.0
*Ratting in high sec has lower risks and lower rewards than ratting in 0.0
*Missioning, exploration, and POS ownership also follow this line of reasoning.
Should pirating in High sec, which has less risk, be as profitable while less stressful than pirating in 0.0 or low sec? I think not.
The only complaint I have seen to challenge mechanics similar to your whine is when high sec missioners complained about loosing their salvage to enterprising salvagers. The eve community seemed to beat the whiners in to submission with the very advice I gave you. Get out of high sec, kill them all and let God sort 'em out. Or stay in high sec and put up with loosing some of your loot. Either way just do not cry
You want Pirating in High sec to be as profitable as Pirating in 0.0 or low sec with minimal risk to security or loosing your booty. ( heh, I said booty)
Your Dec fees entitle you to kill in high sec and risk being killed without Concord interference. All the while Concord protects you from any unknown (read undeclared) enemies. Sweet deal. You also get the opportunity to make some isk if loot drops and you get there first. Your Dec fees do not give you the right to loot and salvage in peace and without competition. I think this is a good thing.
I was going to post some relevant maritime law to further enforce my position but, meh.
Thinking of writing a guide on how to create a griefer, err enterprising character quickly to use following empire pirates around and salvage/loot their kills. How to set OV, corp standings and some setups to be effective. Could inspire a corp like "Suddenly Ninjas" to pop up. Hell I may even start a business to sell Locator Agent services for cheap just to get them started.
Hmm...even if you loose several frigs or dessies in the process it just takes thieving one or two faction items to pay for the losses. I may be on to something here.
I never knew how much of a thorn this was in your side. Thanks for the inspiration, Muse
Patri
edit: Less sarcasm now, no really.
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