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Thread Statistics | Show CCP posts - 1 post(s) |

Tzujeih
GoonFleet GoonSwarm
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Posted - 2008.07.15 03:34:00 -
[241]
Thumbs down.
I'd support removing security status loss from stealing. But: 1) Looting a pilot's wreck should flag you for that pilot. 2) Looting a wreck that somebody else killed should not be a free flag for the killer.
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Tchell Dahhn
Suddenly Ninjas
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Posted - 2008.07.15 20:39:00 -
[242]
Originally by: Calacheng I agree with the salvage stealing to be aggro/killright flagged. There is no rational reasoning to let the scavengers to just come and take or extract anything from what we just killed and leave without any fear of revenge.
Thank god that's not what the Original Post is about, eh? Nice of you to come out, though.
We're Recruiting! |

The PitBoss
Caldari Privateers
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Posted - 2008.07.15 20:48:00 -
[243]
Edited by: The PitBoss on 15/07/2008 20:50:28
o/ ... OP here ... just waiting to hear what's going on with this [ISSUE]
Summary so far:
1. Thread Started 2. [ISSUE] discussed 3. [ISSUE] taken to CSM for vote of approval to bring to CCP 4. [ISSUE] taken To CCP 5. [ISSUE] made 'High Priority' by CCP/CSM 6. :: waiting for decision on [ISSUE] ::
WOW what a process ... 
Thanks,
PB
Siggys and Banners by: Kalen Vox |

Anaalys Fluuterby
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Posted - 2008.07.15 21:56:00 -
[244]
Originally by: Kehmor Edited by: Kehmor on 23/05/2008 21:11:00 It should have been this way from the start. At the very least make it flagged for both you and the opposing corp.
Dual ownership. Best answer.
Originally by: CCP Wrangler
Not it isn't, people should be encouraged to get out in low sec space, but never forced to do so.
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Arthmandar Valikari
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Posted - 2008.07.16 01:11:00 -
[245]
Edited by: Arthmandar Valikari on 16/07/2008 01:11:53 I'm not much of a killer... I didn't even know this was how it worked.
Have to say, I agree completely.
Edit: then I read the guy above me who suggested dual ownership. Not sure about technical feasibility, but yeah, it is silly that the corpmates of the dead guy can't grab his loot without getting flagged.
Agree even more to the dual ownership suggestion. |

Tchell Dahhn
Suddenly Ninjas
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Posted - 2008.07.17 17:05:00 -
[246]
o7 PitBoss,
From your original post...
Originally by: The PitBoss The looter takes no risk to reap a HUGE reward at times ... IF it is just salvage .. why is the looter flagged to the person whose ship it was
...any chance you could remove the "IF it is just salvage" part? I think it's confused more than a few people who are thinking that your request has something to do with Salvage Aggro.
Just a question from an interested party, for obvious reasons.

We're Recruiting! |

Zathrus
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Posted - 2008.08.03 20:24:00 -
[247]
Agree. |

JVol
Amarr The IMorral MAjority Imorral Dragons
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Posted - 2008.08.06 02:49:00 -
[248]
What happend with this, it made it into the minutes of the csm, then seems to have died.. any news?
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Serj Darek
Mentally Unstable Enterprises
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Posted - 2008.08.06 06:22:00 -
[249]
Edited by: Serj Darek on 06/08/2008 06:22:06 The reason it should be like this is beacause: The person that is doing the killing is taking all the risk. Empire war or whatever, he's risking his ship and pod when attacking his wartargets or whatever.
So why the hell should a 10 day npc corp alt have the right to take the loot, with no risk or consequence?
First!
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Aleus Stygian
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Posted - 2008.08.06 06:52:00 -
[250]
Here we go.
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van Uber
Swedish Aerospace Inc
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Posted - 2008.08.06 09:12:00 -
[251]
To OP:
Not that I oppose your suggestion, but would not your proposed changes just mean that the looters would adapt to work in pairs, where the first pilot loots the wreck then jetcans the loot to the second pilot = instant CONCORD protection for second pilot, much like ore thiefs operate?
So that leaves you with the gratification of shooting one looter, but it does not save "your" loot. Basically you're back to square one.
Or do I miss something?
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Sorted
Low Sec Liberators
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Posted - 2008.08.06 09:24:00 -
[252]
Supporting it.
Its a bloody stupid mechanic the way it is. hand holding mission runners and ratters atm.
make wreck ownership dual at least! Vote against the nano nerf! http://oldforums.eveonline.com/?a=topic&threadID=832371
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Sorted
Low Sec Liberators
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Posted - 2008.08.06 09:26:00 -
[253]
Originally by: van Uber To OP:
Not that I oppose your suggestion, but would not your proposed changes just mean that the looters would adapt to work in pairs, where the first pilot loots the wreck then jetcans the loot to the second pilot = instant CONCORD protection for second pilot, much like ore thiefs operate?
So that leaves you with the gratification of shooting one looter, but it does not save "your" loot. Basically you're back to square one.
Or do I miss something?
At least they can blast some pain into the first guy, have him lock as he approches etc.
make the sneaky little no risk shits work for it!
Vote against the nano nerf! http://oldforums.eveonline.com/?a=topic&threadID=832371
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Sorted
Low Sec Liberators
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Posted - 2008.08.06 09:27:00 -
[254]
Edited by: Sorted on 06/08/2008 09:27:20 arse **** **** ****
is this profanity filter broken today?
EDIT: guess not....
carry on.
Vote against the nano nerf! http://oldforums.eveonline.com/?a=topic&threadID=832371
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Karentaki
Gallente Maximum Yarrage
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Posted - 2008.08.06 10:52:00 -
[255]
Edited by: Karentaki on 06/08/2008 10:52:10
Originally by: Scagga Laebetrovo Edited by: Scagga Laebetrovo on 23/05/2008 12:06:25 Personally I don't think so. Strictly speaking, these 'spoils of battle' do not change ownership just because you blow their ships up. Think about it, how can you put a claim on something before you've grabbed it off the enemy carcass?
edit: grammar
QFT - Make loot in missions belong to the NPC faction you're killing rather than the mission runners. Please  However, now you are just reading my signature... Or are you...
========= Sporks FTW |

Miss Xerox
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Posted - 2008.08.06 14:27:00 -
[256]
Agreed.
Here's how it needs to be fixed:
People not involved with the kill, nor a part of the victim's corporation, should not be able to access the wreck. Period.
That'll solve both loot/salvage thieves, and suicide gangs because their scooping ship would have to be part of their corp (and as such a target).
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Tchell Dahhn
Suddenly Ninjas
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Posted - 2008.08.06 15:01:00 -
[257]
Originally by: Miss Xerox Here's how it needs to be fixed:
People not involved with the kill, nor a part of the victim's corporation, should not be able to access the wreck. Period.
That'll solve both loot/salvage thieves, and suicide gangs because their scooping ship would have to be part of their corp (and as such a target).
Thank God that's not what The Pitboss has asked for, because salvage isn't theft. Get past that, and you'll do fine in EvE.

We're Recruiting! |

Sol'Kanar
NightCrew
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Posted - 2008.08.06 16:10:00 -
[258]
Agree.
Stealing is fine, but the thief should be flagged to those responsible for the kill.
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suicideisfree
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Posted - 2008.08.06 19:21:00 -
[259]
Originally by: Sol'Kanar Agree.
Stealing is fine, but the thief should be flagged to those responsible for the kill.
Can thieves should be flagged TOO ALL for 5 minutes in my opinion. He stole stuff in plain view, he's a criminal!
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Thorradin
State Protectorate
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Posted - 2008.08.06 23:58:00 -
[260]
It is pretty strange this doesn't happen.
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JVol
Amarr The IMorral MAjority Imorral Dragons
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Posted - 2008.08.08 04:17:00 -
[261]
Originally by: Jade Constantine
This got discussed in an optional AOB slot at the conference: CCP didn't have time to do the background research to give a formal technical response but they did let me present the ISSUE and we had a good round table discussion of the pros and cons. It appeared that dual ownership is a no-go because of programming issues - but there was general support for flipping the ownership from the killed pilot (+ gang) to the killing pilot (+gang) as a reward for actually performing the kill (basically treating pvp wrecks like npc wrecks).
We don't have the formal minutes yet but I'm pretty sure we voted this as a high priority option and since its just a simple flip of ownership rather than new programming I'd be hopeful we'd see action on this within a decent timescale. I'll certainly be following up on the ISSUE during my term on the CSM.
What happend..? It got ALMOST all the way to the finish line but seems to have gotten swept under the rug...
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The PitBoss
Caldari Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.08.19 18:59:00 -
[262]
Originally by: JVol What happend..? It got ALMOST all the way to the finish line but seems to have gotten swept under the rug...
Still waiting ... Can a CSM please comment on the status of this issue
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Nova Satar
Exiled. Un-Natural Selection
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Posted - 2008.08.19 19:15:00 -
[263]
yes please look into this, the wreck and contents should be property of the person who caused it. |

Zerge Bacon
Ordos Humanitas
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Posted - 2008.08.19 20:18:00 -
[264]
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Imrys
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Posted - 2008.08.19 20:22:00 -
[265]
I believe that when I get blown up the stuff in the wreck is mine not yours for blowing me up. NPC's are different altogether and you can't compare them to PC's. Just because you blow my ship up does not entitle you to loot my wreck. Looting my wreck should be another offense. The only time I think you should get rights to the wreck is when you are at war with the guy killed. |

Frug
Repo Industries R.E.P.O.
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Posted - 2008.08.19 20:25:00 -
[266]
No, and it's a ridiculous suggestion.
The "loot" belongs to the guy you just killed, not you.
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Somealt Ofmine
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Posted - 2008.08.19 22:51:00 -
[267]
I'm guessing the OP didn't see the part where the devs have said they don't even like war decs as they now stand. It's just a wild hunch, but its a pretty good bet that making them more profitable ahead of some other changes to them being made isn't going to be too high on the developer priority list.
From the grumblings they've made about them, we're probably going to see a fairly serious revamp of how war decs work, and corps/alliances who do them as a profit making scheme are probably not going to like the outcome.
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The PitBoss
Caldari Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.08.20 06:39:00 -
[268]
Edited by: The PitBoss on 20/08/2008 06:46:51
Originally by: Somealt Ofmine I'm guessing the OP didn't see the part ... :: CLIP ::
I'm guessing you didn't READ the part where I was asking a CSM rep to comment on the status of this issue ...
BASICALLY the time for debate is over ... we're already 9 PAGES into it AND it has run its course. For the 'johnny come latelys' .. you MISSED the bus .. you shoulda piped in BEFORE it was decided to bring it to CCP by the CSM (over 2 months ago)
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Somealt Ofmine
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Posted - 2008.08.20 13:59:00 -
[269]
Edited by: Somealt Ofmine on 20/08/2008 14:08:09
Originally by: The PitBoss Edited by: The PitBoss on 20/08/2008 06:54:06
Originally by: Somealt Ofmine I'm guessing the OP didn't see the part ... :: CLIP ::
I'm guessing you didn't READ the part where I was asking a CSM rep to comment on the status of this issue ...
BASICALLY the time for debate is over ... we're already 9 PAGES into it AND it has run its course. For the 'johnny come latelys' .. you MISSED the bus .. you shoulda piped in BEFORE it was decided to bring it to CCP by the CSM (over 2 months ago)
BUT if you STILL insist on dragging out the discussion ... PLEASE go to page 1 AND read the original post BEFORE you make a comment SHOWING your complete ingnorance of the exact topic being discussed 
Or else?... you'll war dec me? Grow up?
I read your post. As I said in my post, it looks like it's counter to what the devs have in mind for war decs already and probably has a snoball's chance in hell of being prioritized ahead of other chances that they want to make to them. My feedback, therefore, is that bringing it to them at this time is a waste of CSM bandwidth.
It's fine if you don't like my feedback, but posturing like I'm an ignorant ass who didn't read your post just because you don't like my feedback only makes you look like one.
Thanks for your reply. |

Slade Trillgon
Siorai Iontach
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Posted - 2008.08.20 14:39:00 -
[270]
How about coding something that does not allow NPC corp pilots to loot any PC wreck that they are not on the killmail for or any NPC wreck that they did not contribute damage to. This would solve a few issues.
Don't know if this is possible, but it is an idea that I have not seen mentioned in my scanning.
Slade
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