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61. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
afkalt wrote: Kaivar Lancer wrote: Corraidhin Farsaidh wrote: Actually I hate the idea of new players being expected (since that's what it'll become) to pay lots more RL money to just start playing the game. New players will not benef...
- by Jenn aSide - at 2015.10.20 13:33:13
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62. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
CCP Terminus wrote: Mag's wrote: CCP Terminus wrote: Which is why we're taking extra care with this feature. In this case the dev blog came out before any implementation. Ahh so a PR exercise, but it's still a done deal? Nice. Da...
- by Jenn aSide - at 2015.10.19 17:53:37
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63. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Rawthorm wrote: (Also who the funk in the right mind is going to spend the obviously high amount of ISK or -ú required to actually make all these instant cyno alts? These SP injections won't come cheap and if someone wants to empty their warc...
- by Jenn aSide - at 2015.10.19 15:02:52
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64. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
afkalt wrote: Rawthorm wrote: No different to buying a plex, selling it for ISK and then buying a cerebral accelerator and a top set of Implants with said ISK. I've now boosted my SP gain during that time window just the same as this new fea...
- by Jenn aSide - at 2015.10.19 14:19:38
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65. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Mr Epeen wrote: Maekchu wrote: However, losing or winning a battle in EvE rarely comes down to not having that lvl 5 skill... I'm so used to the abysmal use of the English language in here that the word losing jumped out at me as being the...
- by Jenn aSide - at 2015.10.16 20:33:56
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66. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Mag's wrote: Mr Epeen wrote: Some stray observations. CCP said: We're getting rid of learning skills. The rabble said: You just killed EVE! We're all going to quit! The game didn't die and the rabble didn't quit. CCP said: We're going to ...
- by Jenn aSide - at 2015.10.16 19:43:58
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67. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Moac Tor wrote: Jenn aSide wrote: Freelancer117 wrote: Why can't we reprocess corpses into very small amounts of un-allocated skill points, since we are talking about brain tissue grafts. source: http://crossingzebras.com/wp-content/uplo...
- by Jenn aSide - at 2015.10.16 19:39:57
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68. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: Jenn aSide wrote: Dave Stark wrote: Jenn aSide wrote: Dave Stark wrote: if your only negative about this system is "it makes things easier" then clearly it's not that bad. Get it right. It makes "something that...
- by Jenn aSide - at 2015.10.16 19:38:33
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69. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sibyyl wrote: 'Represents'.. please elaborate without degenerating into buzzwords without explanations. No, I don't think you're stupid. You really should know that by now and I'm a bit miffed that you would think that. Think that becaus...
- by Jenn aSide - at 2015.10.16 19:34:15
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70. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Freelancer117 wrote: Why can't we reprocess corpses into very small amounts of un-allocated skill points, since we are talking about brain tissue grafts. source: http://crossingzebras.com/wp-content/uploads/2015/04/Brain.jpg
To the victor t...
- by Jenn aSide - at 2015.10.16 19:28:00
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71. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: Jenn aSide wrote: Dave Stark wrote: if your only negative about this system is "it makes things easier" then clearly it's not that bad. Get it right. It makes "something that under ideal conditions would not exist in...
- by Jenn aSide - at 2015.10.16 19:07:46
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72. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
beakerax wrote: I can only view this devblog as an exercise in shifting the Overton window. Dude, I said earlier that I'm not one of those suspicious types. I don't consciously think that someone at CCP would lead with an outrageous idea to...
- by Jenn aSide - at 2015.10.16 19:06:24
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73. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: if your only negative about this system is "it makes things easier" then clearly it's not that bad. Get it right. It makes "something that under ideal conditions would not exist in the 1st place even easier". That is the p...
- by Jenn aSide - at 2015.10.16 19:00:01
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74. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sibyyl wrote: Yes "wait to pvp" is how things have always been. But you didn't answer the question. Why do you think waiting is interesting gameplay? Because it gives value to the gameplay when the wait is over. It makes the game play MEAN...
- by Jenn aSide - at 2015.10.16 18:56:56
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75. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: Jenn aSide wrote: Sibyyl wrote: How do the consequences of skill training choices translate into creating interesting gameplay? Why is gameplay better because I picked a bunch of mining skills and instead would like to...
- by Jenn aSide - at 2015.10.16 18:50:43
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76. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sibyyl wrote: How do the consequences of skill training choices translate into creating interesting gameplay? Why is gameplay better because I picked a bunch of mining skills and instead would like to fly some PVP ships? For the same rea...
- by Jenn aSide - at 2015.10.16 18:38:51
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77. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
beakerax wrote: Mr Epeen wrote: The majority of posts are by around ten people having the typical forum meltdown you'd expect when CCP attempts to stray from the status quo. Actually, of the ten most prolific posters in this thread, only...
- by Jenn aSide - at 2015.10.16 18:29:35
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78. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Mr Epeen wrote: Gregor Parud wrote: 100 pages in one day. I would hope that the devs in question now realise their mistake, although them not doing so before hand is already bad enough. The majority of posts are by around ten people h...
- by Jenn aSide - at 2015.10.16 18:26:44
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79. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
beakerax wrote: Truckstop Hooker wrote: What's the big fear anyway? Some guy who has never played EVE before is going to spend $1000 to buy plexes No. The people against the idea, like everyone else reading the devblog, are planning on abu...
- by Jenn aSide - at 2015.10.16 17:05:46
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80. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
General Lootit wrote: Laodell wrote: When I joined Eve everyone had the same start on life. We were all equal to build our empire. Trading SP destroys that When I joined Eve(about 25 days ago) most of players has much more SP than me and...
- by Jenn aSide - at 2015.10.16 17:04:28
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