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1. Log of timer for mining? - in EVE General Discussion [original thread]
Remove local in 0.0 ... miner doesn't know who's about, pie wat doesn't know if anyone is there... problem solved!
- by Jenz - at 2006.01.07 18:50:00
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2. Drone Interfacing Skill - in Skill Discussions [original thread]
RMR changed things so that instead of +1 extra drone per level, we got "20% bonus to drone damage, drone mining yield per level" on the pretext of reducing server load. Now, does this apply only to those drone types that were present before RMR ...
- by Jenz - at 2006.01.01 20:40:00
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3. Overview broken!!! :( - in Issues, Workarounds & Localization [original thread]
Found an old user.dat file from my sisi install, everything is back to normal now Moral of story: Make regular backups of your cache/settings folder!
- by Jenz - at 2005.11.12 17:07:00
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4. What would u like to see in eve store? - in EVE General Discussion [original thread]
Little minature keyring megathrons!! oh and maybe a battery operated thorax
- by Jenz - at 2005.11.06 21:46:00
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5. Large 'Reprieve' Vestment Reconstructer II - in EVE General Discussion [original thread]
And another: Medium 'Desire' Hull Reconstructor II
- by Jenz - at 2005.11.06 21:15:00
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6. Large 'Reprieve' Vestment Reconstructer II - in EVE General Discussion [original thread]
Large 'Reprieve' Vestment Reconstructer II Since when did we have named tech II equipment?
- by Jenz - at 2005.11.06 21:14:00
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7. Screen set up! - in EVE General Discussion [original thread]
I find i can alt-tab instantly between desktop and full screen if you set the game depth, res and refresh rate to be the same as your desktop. It also seems to run faster than in windowed but I think that's something to do with vsync... or bad cod...
- by Jenz - at 2005.11.06 20:56:00
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8. In-Game Rewards For Out-Of-Game Efforts - A Disturbing Trend? - in EVE General Discussion [original thread]
"No Purchase Necessary" I believe that's the usual get-out-clause they use.
- by Jenz - at 2005.11.06 20:46:00
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9. Overview broken!!! :( - in Issues, Workarounds & Localization [original thread]
http://img48.imageshack.us/img48/6977/grr4ie.jpg I can't get the overview window back to normal happened when i ganged up and had the overview and drone window taking up the whole of the right of the screen. I know i can fix it by renaming/d...
- by Jenz - at 2005.10.17 22:16:00
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10. Specialised Smarbomb ship - in EVE General Discussion [original thread]
Smartbomb ship - has a special ability to disable its smartbombs if, not doing so would result in a sec hit and concordokken...
- by Jenz - at 2005.09.22 21:33:00
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11. This Forum - scope too broad? - in Science and Industry [original thread]
Quote: Stations, Starbases and Outposts An industry-themed forum for the discussion of Player Owned Structures and Outposts. This is also the discussion channel for manufacturing, mining and research. I seem to remember this forum just...
- by Jenz - at 2005.08.16 21:38:00
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12. Expanded Cargo I BPO - in EVE General Discussion [original thread]
Doesn't seem to fit in any particular forum, but my agent has offered me an Expanded Cargo I BPO. Shouldn't they be giving out Tech II versions? Oh, and finally... "is it worth owt?!"
- by Jenz - at 2005.07.11 23:37:00
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13. Thoughts and concerns about Dreadnoughts - in EVE General Discussion [original thread]
I wonder if we will see NPC dreads & titans in lvl 5 missions? or even in belts :D
- by Jenz - at 2005.03.12 00:33:00
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14. Mission bonus times - in Missions & Complexes [original thread]
Originally by: Zrakor The 'nerfing' of the 'loot after mission completed' routine was a misunderstanding (i.e. the patch notes were misleading on that part). You can still warp back to your bookmark and loot the cans that were left behind...
- by Jenz - at 2005.02.20 14:15:00
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15. What are your expectations from an Tech Level 2 Industrial? - in Ships and Modules [original thread]
Smuggler Role: - Low slot modules that shield the cargo bay but reduce its capacity ie "Lead Shielding 1" = 50% reduced cargo capacity, 50% reduced scan probability. stackable - Med slot modules that jam and/or counteract cargo scanners in some w...
- by Jenz - at 2005.01.08 00:44:00
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16. What are your expectations from an Tech Level 2 Industrial? - in Ships and Modules [original thread]
Smuggler Role: - Low slot modules that shield the cargo bay but reduce its capacity ie "Lead Shielding 1" = 50% reduced cargo capacity, 50% reduced scan probability. stackable - Med slot modules that jam and/or counteract cargo scanners in some w...
- by Jenz - at 2005.01.08 00:44:00
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17. Ore Thieving is Epidemic - in EVE General Discussion [original thread]
Originally by: Maire Devylin 1) The theif is flagged - his victim is not. Not consentual in any way whatsoever - until the first shot is fired by the victim. Looks good but the thief should not be allowed to fight back, if they do CONC...
- by Jenz - at 2005.01.04 21:13:00
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18. Oversized AB's remaining in: YAY - in EVE General Discussion [original thread]
An Idea... Boost MWD output to 1000% or 2000%, but limit the turn radius, effectively making the ship fly in a straight line, then add an option to turn off MWD before the 10 second duration has elapsed. Pros: Compensates for the dual MWD nerf, ...
- by Jenz - at 2004.12.03 18:49:00
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19. Oversized AB's remaining in: YAY - in EVE General Discussion [original thread]
An Idea... Boost MWD output to 1000% or 2000%, but limit the turn radius, effectively making the ship fly in a straight line, then add an option to turn off MWD before the 10 second duration has elapsed. Pros: Compensates for the dual MWD nerf, ...
- by Jenz - at 2004.12.03 18:49:00
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20. Mining Ships? tech 2 indys? - in EVE General Discussion [original thread]
What do you think about removing the ability for cruisers and battleships to hold mining lasers, and just allowing frigates and maybe a new kind of "mining ship" to use them? Battleships and cruisers should be used as KILLING tools! Maybe a tec...
- by Jenz - at 2004.07.30 15:07:00
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