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141. Level 5 Mission Database - in Missions & Complexes [original thread]
Originally by: Agif Originally by: Liisa Edited by: Liisa on 08/07/2007 10:23:13 Why not use dedicated logistics ships? I know that my scimitar can, with a full cap setup and an afterburner, run 4 large shield transfers non-sto...
- by Liisa - at 2007.07.10 14:16:00
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142. Level 5 Mission Database - in Missions & Complexes [original thread]
Edited by: Liisa on 08/07/2007 10:23:13 Why not use dedicated logistics ships? I know that my scimitar can, with a full cap setup and an afterburner, run 4 large shield transfers non-stop, together with 4 medium and 1 light shield maint. bots....
- by Liisa - at 2007.07.08 10:22:00
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143. can youg ys tell me how to probe down carebear miss runners please - in Missions & Complexes [original thread]
Originally by: QueenSylvanas Originally by: Liisa Originally by: Arrgs thanks i wanna ransom you guys by using a logictgs ship to heal your rats so you can never finish the mission thank you Please do this in highsec. ...
- by Liisa - at 2007.07.06 12:39:00
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144. can youg ys tell me how to probe down carebear miss runners please - in Missions & Complexes [original thread]
Originally by: Arrgs thanks i wanna ransom you guys by using a logictgs ship to heal your rats so you can never finish the mission thank you Please do this in highsec. ---------------------------------- Currently pursuing a "deviant p...
- by Liisa - at 2007.07.06 10:42:00
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145. So, have lev 5 rewards started adjusting yet? - in Missions & Complexes [original thread]
The problem is that you simply do not have the needed amount of missions being done to be able to see if the auto-adjust system is working or not. With level 1-4 missions you have enough missions being done that the the rewards adjust within a rea...
- by Liisa - at 2007.07.06 10:14:00
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146. Anyone finding any Gravimetric sites? - in Missions & Complexes [original thread]
Originally by: Hectaire Glade my thinking is that all the dead LCO encounter sites are somehow 'tying up' the spawn of any new encounters of any flavor, its a big bad mess right now. Speaking of which: does anybody know if you should b...
- by Liisa - at 2007.07.05 14:46:00
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147. EVE going downhill - in EVE General Discussion [original thread]
Originally by: Ladyah Liandri Edited by: Ladyah Liandri on 05/07/2007 14:23:25 Mission probing facts: - No "noob" as the OP mentioned can do this in respect to the skill requirements - If the missioner is in 4 AU or lesser range then...
- by Liisa - at 2007.07.05 14:31:00
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148. Rohk out mins a halk - in Science and Industry [original thread]
I would expect these things to be stacking nerfed fairly soon as they are, in principle, damage mods for mining lasers. ---------------------------------- Currently pursuing a "deviant playstyle."
- by Liisa - at 2007.07.05 14:23:00
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149. I demand EvE plushies :) - in EVE General Discussion [original thread]
Originally by: Tek'a Rain plush vexy throw-pillow, complete with dronebay pocket stuffed with lil drones. yes please. heck, I can kinda, sorta, almost sew. some. someone with more cloth-foo make a pattern! Actually, I like this ide...
- by Liisa - at 2007.07.05 07:30:00
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150. MS useless in PvP with Rev. II ?! - in Ships and Modules [original thread]
A mothership is an investment, both in time and in isk. It allows you to have more firepower and better survivability in one ship. To answer your question frankly, no, 15 carriers are better than one mothership. However, to field 15 carriers you...
- by Liisa - at 2007.07.01 04:36:00
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151. LP store abit - in EVE General Discussion [original thread]
Originally by: Idara Navy tags are the new Elite Drone AI. Not quite. Many tags drop, however they are normally sold to npcs who pay fairly good prices for them. If you want them you will have to offer more. ---------------------------...
- by Liisa - at 2007.06.20 02:48:00
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152. Hello Kitty Online: Lessons for EVE - in EVE General Discussion [original thread]
Originally by: Shalia Ripper I eagerly look forward to the Goons entering a new MMO. This idea has potential. ---------------------------------- Currently pursuing a "deviant playstyle."
- by Liisa - at 2007.06.16 06:16:00
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153. T2 Should be better than 'Arbalast' - in Ships and Modules [original thread]
Edited by: Liisa on 13/06/2007 12:47:25 Originally by: Dronte So the next time you decide to whine about missiles users having it good, please try and check the facts. Yes we might be able to load the T2 ammo, but hardly anyone does i...
- by Liisa - at 2007.06.13 12:48:00
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154. Why the Triage Module is not worth even being introduced: - in Ships and Modules [original thread]
Originally by: Vmir Gallahasen Originally by: Liisa I think that the biggest reason why the triage module will not be used is the fact that you nail yourself to a spot for 10 minutes. 10 minutes is a long time, especially if the ba...
- by Liisa - at 2007.06.11 00:58:00
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155. Why the Triage Module is not worth even being introduced: - in Ships and Modules [original thread]
I think that the biggest reason why the triage module will not be used is the fact that you nail yourself to a spot for 10 minutes. 10 minutes is a long time, especially if the battle turns against your side and you find yourself in a carrier that...
- by Liisa - at 2007.06.11 00:27:00
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156. CCP allows Warp to Deadspace for everyone except you. - in Missions & Complexes [original thread]
In order to stop all the speculating, take if from somebody who knows how it works: When warping to a probe scanned target, you have to differentiate between two different kinds of deadspace missions. 1) The gated deadspace missions: This missi...
- by Liisa - at 2007.06.08 09:51:00
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157. 'Free' Navy Ships From Cosmos Agents... - in Missions & Complexes [original thread]
You need faction standings of 9.9 to get the faction battleship offer. Yes, it is a ***** to get them so high. ---------------------------------- Currently pursuing a "deviant playstyle."
- by Liisa - at 2007.06.04 22:41:00
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158. Buff Carebears...Save PvP and Everything Else - in EVE General Discussion [original thread]
Originally by: Imperator Jora'h Originally by: Liisa In the end I would say that it was definately a novel way to look for a solution to the "lowsec problem," but it fails to address the problem that at least one type of gameplay w...
- by Liisa - at 2007.05.24 00:09:00
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159. Module Lock? - in EVE General Discussion [original thread]
Originally by: Wendat Huron Edited by: Wendat Huron on 23/05/2007 23:22:32 Is there any way to set a module lock so that you cannot under any circumstance move it around till said lock is toggled off again? Also how about making it ea...
- by Liisa - at 2007.05.23 23:35:00
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160. Buff Carebears...Save PvP and Everything Else - in EVE General Discussion [original thread]
Originally by: Nanobotter Mk2 Edited by: Nanobotter Mk2 on 23/05/2007 23:18:00 "actualy Mithrantir Ob'lontra has something there move it a step forward and make anyone with a bounty a fair target in .4 space or lower " tough to make...
- by Liisa - at 2007.05.23 23:30:00
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