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181. Gate Camps are horrible Game Play - Here is THE Solution - in EVE General Discussion [original thread]
Originally by: Neon Genesis How about we just keep non-consensual pvp and people learn to use the map and scout if they care about what they're flying/carrying? The map is often not accurate, especially when theres a fairly mobile blob...
- by Linavin - at 2006.09.05 03:38:00
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182. When a HAC meets a BC ... - in Ships and Modules [original thread]
A skilled BC pilot will stand a very good chance at killing an equally skilled HAC pilot. The reason most BCs don't stand a chance is because they're primarily flown by >4 month old players without the necessary skills and expirience to use the...
- by Linavin - at 2006.09.05 02:36:00
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183. [Video] War-Machine - in My EVE [original thread]
Yay an IAC video! dling --- Originally by: Boris A I found the rock music button!
- by Linavin - at 2006.08.30 04:08:00
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184. The New Battlecruisers - in Ships and Modules [original thread]
Originally by: Nyxus 8 Turrets plus a damage or ROF bonus. YARRRBQ baby. YARRRBQ. There goes the zealot. Im definatley flying this instead --- Originally by: Boris A I found the rock music button!
- by Linavin - at 2006.08.26 16:02:00
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185. Amarr cruisers: Omen or Maller - in Ships and Modules [original thread]
Originally by: Triest With Amarr cruiser level IV, the Maller and the Omen would do identical amounts of damage using their laser armament. This is because the Omen gets a 5% bonus to medium energy turret rate of fire per level, so 4 / 0.8...
- by Linavin - at 2006.08.24 01:24:00
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186. Navy Hookbill for L2's - in Ships and Modules [original thread]
If the guy has a hookbill I don't think hes going to be running missions for any sort of major income --- Originally by: Boris A I found the rock music button!
- by Linavin - at 2006.08.24 01:22:00
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187. Covert ops and stealthy ships - PVP possibilities - in Crime and Punishment [original thread]
From expirience I can say that Force Recons are excellent ships for solo pvp. If you pack enough EW you can go and kill npcing BS with ease, just decloak and lock/scram as soon as your decloak target time is up and you can catch them before they w...
- by Linavin - at 2006.08.21 03:00:00
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188. Vote - Best Ship Design - in Ships and Modules [original thread]
I was wondering why there were no tech II ships in the first 3 pages.... Necromacy for the lose --- Originally by: Boris A I found the rock music button!
- by Linavin - at 2006.08.17 01:42:00
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189. 5/10 Plex Ishtar - in Ships and Modules [original thread]
Originally by: Rigsta I never thought this would be possible, but then again I can't fly HACs yet. I will definitely try this, interfacing lv5 is about 20 days right now... would be less if I wasn't stuck in a crappy 0.0 jump clone with no...
- by Linavin - at 2006.08.17 01:39:00
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190. Caldari Inty Cost - in Ships and Modules [original thread]
The crow isn't broken, its just easy mode. You don't need to worry about tracking at all, making it apealing to noob caldari ceptor pilots. And since caldari are 40% of the characters in game, you see alot of noobs with missile skills. A smart pil...
- by Linavin - at 2006.08.17 01:34:00
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191. Vote - Best Ship Design - in Ships and Modules [original thread]
Harpy, Deimos, Zealot --- Originally by: Boris A I found the rock music button!
- by Linavin - at 2006.08.14 15:43:00
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192. Deimos or the Ishtar? - in Ships and Modules [original thread]
Edited by: Linavin on 13/08/2006 06:45:07 Originally by: bldyannoyed Idiotic Ranting You seriously underestimate the tremendous advantage the ishtar has in speed, agility, sig radius, and scan res don't you? Why fly a slow domi wit...
- by Linavin - at 2006.08.13 06:45:00
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193. Ishtar bonuses - in Ships and Modules [original thread]
By asking for a boost to make the ishtar on par with the domi you should really ask for a boost to make ALL the HAC's on par with their respective BS matches. HAC's are fine where they are. Of course they lack the raw slot/fitting/tanking adva...
- by Linavin - at 2006.08.13 06:39:00
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194. Lol Caldari. - in EVE General Discussion [original thread]
Originally by: Kella Mal Edited by: Kella Mal on 12/08/2006 17:53:59 Downsides: They can be counted by defender missles, turrets can't. Umm have you even tried using defenders since the missile overhaul? They cost quite a lot mor...
- by Linavin - at 2006.08.12 18:07:00
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195. Curse Coalition under new Executorship - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Phuze now "weak" alliance I have been fighting CC long before AA or OBP became members, and from that expirience I seriously question your logic. AA and OBP were never corps to worry about in CC, the damage has always co...
- by Linavin - at 2006.08.12 00:39:00
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196. Tracking disruptors anyone? - in Ships and Modules [original thread]
While very effective at what it does, the TD is limited. First, its uselsess against missile and drone ships. Second, while it is espesially effective aginst long range guns, the ships using those guns are usually sniping and thus put you out of...
- by Linavin - at 2006.08.11 23:56:00
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197. Apologies to the IAC and especially Crystoph - in Corporation, Alliance and Organization Discussions [original thread]
You guys are great to fight against and you have my utmost respect as pvpers(albiet hard to catch ones :p) and as players in general. Its nice to have a less blobly opponent to fight. I really hope you'll boot these cowardly players and don't let ...
- by Linavin - at 2006.08.11 02:35:00
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198. Imperial Apoc Setup, the best of the best (both pve and pvp) - in Ships and Modules [original thread]
Originally by: Tahira I should not pvp with a faction ship Tyrrax flies his Imperial Apoc in pvp all the time, he hardly comes back to our home system nowadays. --- Originally by: Boris A I found the rock music button!
- by Linavin - at 2006.08.09 23:58:00
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199. Sheild tank better than armour tank? - in Ships and Modules [original thread]
Originally by: Captain Dragotahl yes the heal amount is double, thus enforcing my ORIGINAL point. CCP made shield tanking to be a better tank over a SHORT period time. So in a gang fight if you get agro you can last longer then an apoc can...
- by Linavin - at 2006.08.09 03:39:00
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200. Sheild tank better than armour tank? - in Ships and Modules [original thread]
Actually with the associated skills a shield tank is more cap efficent than an armor tank. The fact that an Apoc is better at sustaining its tank than a Raven is due to the ship, not the type of tank. But as far as the claim that armor tank = sl...
- by Linavin - at 2006.08.09 03:22:00
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