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141. <WTB> CFO Training - in Want Ads & Trades [original thread]
Isn't Graviton Physics available in most universities/academies/whatnot so finding a copy shouldn't be hard?
- by Loraen - at 2006.10.27 13:13:00
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142. WTB Extended Cargohold II - 5 or more pieces - in Want Ads & Trades [original thread]
Your desire has just one obstacle. There are no T2 expanders in the game. It's even unclear if they'll be doable with the invention system coming with Revelations.
- by Loraen - at 2006.10.27 13:11:00
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143. Faction Standing ? - in Missions & Complexes [original thread]
Originally by: Shadarle Materials for War Prep is not a high gain mission. It's pretty low actually. The actual standing gain should go down as you get more and more standing, the % is based on many factors (of which I don't know them all...
- by Loraen - at 2006.10.26 06:33:00
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144. Which agent is better? - in Missions & Complexes [original thread]
The second one of course. Quality has an approximate effect of 1% per point, while differences in security have a major impact. Your LP gain and rewards might double. Of course, 0.5 means it's next door to lowsec and you'll fairly regularly end u...
- by Loraen - at 2006.10.26 06:18:00
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145. Loyalty Points, What am I doing wrong? - in Missions & Complexes [original thread]
Already mentioned this on another topic but.. It seems negative quality agents are unaffected by the LP increase advanced connections should give. I have a L4 Q -17 (effective Q 9) in 0.8, and then a L4 Q 18 (effective 47) in 0.6. I have lvl 4 i...
- by Loraen - at 2006.10.24 06:02:00
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146. Skillbooks not working? - in Missions & Complexes [original thread]
Originally by: Commoner Hey peeps. I just recently trained the military connections skill and got negotiation to lvl 4. Only problem is, after i trained my LP rewards didn't increase :/. Im still getting 2936 LP for an Angel Extravaganza. ...
- by Loraen - at 2006.10.24 05:31:00
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147. Isk Stockpiling - in Market Discussions [original thread]
Originally by: Shadarle You won't be able to invent mods that arn't existant in the game though... so there still won't be T2 expanders as far as I know. So if they don't exist, why are they listed on the market when you untick "show a...
- by Loraen - at 2006.10.20 06:24:00
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148. storyline missions - in Missions & Complexes [original thread]
Haven't tried it myself but apparently you can have a max of 5 storyline missions waiting. Dunno if the counter for next one stays at zero, full or if it just resets every 16th.
- by Loraen - at 2006.10.18 09:14:00
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149. R+D Agent - in Missions & Complexes [original thread]
As an additional note, if you want a break from kill missions and are looking for non-combat/courier agents, at least such divisions as Archives, Distribution, Manufacturing, Production and Storage should offer about 95% couriers.
- by Loraen - at 2006.10.17 10:53:00
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150. R+D Agent - in Missions & Complexes [original thread]
To get an R&D agent you need to have the science skills listed in their info at the level of the agent. Then you can perform research which earns you research points. Currently it's broken afaik, but the system used to be that when you're doing re...
- by Loraen - at 2006.10.17 10:50:00
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151. Insufficient Power- How to resolve it? - in EVE New Citizens Q&A [original thread]
T2 small cap battery doesn't cost much nor take much skill and it gives 84 cap, this almost doubles the cap on some frigs. An Atron fitted with one can clear about 150 AU which is enough for almost any jump, but I'm not sure as skills come into pl...
- by Loraen - at 2006.10.10 08:00:00
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152. so were do this encryption skillbook drop ? - in Missions & Complexes [original thread]
For now, COSMOS missions (or as their rewards) AFAIK. I've seen someone selling one of them on the market for something like 300M. According to the devblog tidbits about Kali, the new invention system will make use of the encryption books so they...
- by Loraen - at 2006.10.02 09:31:00
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153. Nerve sticks, Agent Offer - in Missions & Complexes [original thread]
So, if you're going to go for it, you should go for broke and transport an indy-full and keep your fingers crossed? Instead of doing lots of small-cargo trips.. Is the contraband fine tied somehow to the total average value of the contraband?
- by Loraen - at 2006.09.19 11:37:00
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154. Is there any point to getting +10 standing with any agents? - in Missions & Complexes [original thread]
Originally by: Baldour Ngarr It's possible to be close enough that the figure showing on your screen gets rounded up to +10.00. It's never possible to actually reach 10; you'll always be at 9.999.... something. Well, at this point the ...
- by Loraen - at 2006.09.19 07:53:00
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155. Nerve sticks, Agent Offer - in Missions & Complexes [original thread]
Originally by: Salah22 To the person who mentionned smuggling skills, they actually exist. Well at least I know one skill : Black market . Black Market : Skill at forging cargo manifest and disguising contraband cargo. from a base chance...
- by Loraen - at 2006.09.19 07:30:00
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156. Nerve sticks, Agent Offer - in Missions & Complexes [original thread]
Problem with smuggling is that it's way too easy to get caught. There are ways to reduce the chance of being scanned at each checkpoint (gate) but usually you need multiple highsec jumps to get the goods where you want them, and thus the odds of m...
- by Loraen - at 2006.09.18 10:40:00
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157. WTS : 5x 90 Day GTC's - 300m Each - in Sell Orders [original thread]
Umm, how is it that "Nakagi Amun" in-game is 1 day old since there are posts from a couple months back?
- by Loraen - at 2006.09.09 22:23:00
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158. Agent's Points - Dropped of a Cliff - in Missions & Complexes [original thread]
Originally by: Valator Uel Originally by: Loraen 90k. What? you get 90k from a level 1 agent? I just got 110k form a level 4 quality 18 agent in 0.5 space... BLOODY HELL!!! No, level 4.. in 0.6.
- by Loraen - at 2006.09.07 09:32:00
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159. Agent's Points - Dropped of a Cliff - in Missions & Complexes [original thread]
Originally by: Nyphur Not likely an exploit but also not likely that the low LP is an inherent factor. The missions were shut down for several days and the rewards run on an average time for completion. Chances are that when the missions s...
- by Loraen - at 2006.09.07 09:31:00
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160. Courier Missions for the worse - in EVE General Discussion [original thread]
Originally by: Siri Blue Edited by: Siri Blue on 06/09/2006 16:48:23 What they need to do is calculate PER JUMP...atm the missions do a RANDOM(XX) jumps for each mission but whether it be 1 or 10 jumps they all pay the same ALSO...OF ...
- by Loraen - at 2006.09.06 17:13:00
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