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1. skill point rewards system - in Skill Discussions [original thread]
Originally by: Boltorano My TROLLDAR seems to be making these loud beeping noises, I wonder why... that's odd.. mine is going all mental as well.. The Mac has arrived
- by Macvombat - at 2011.06.18 20:28:00
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2. Training Hypothesis - in Skill Discussions [original thread]
I can't believe so many people agree that this is a good idea.. it really isn't.. in fact, it's one of the worst ideas posted on these forums for quite a while.. what you are essentially suggesting is to make everyone capable of flying supercaps a...
- by Macvombat - at 2011.06.18 20:19:00
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3. Serious question: Why do rats jam so much? - in Missions & Complexes [original thread]
Originally by: Sophisa Tempscire Is there really any reason for rats to jam so much, if at all? It's really just nothing but frustrating. I don't get it. EvE online is the only game that hates it's players - that's the reason The Mac...
- by Macvombat - at 2011.04.30 11:08:00
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4. Why doesn't CCP bother balancing or adding new ships? - in Ships and Modules [original thread]
Originally by: Pegasus IX Also should add that CCP's own data shows these imbalances - but they don't bother even saying that they plan to do anything about them. All you have to do is look at the most popular ships presented in their eco...
- by Macvombat - at 2011.04.20 14:58:00
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5. The Gold of EVE - in Market Discussions [original thread]
Originally by: rich ronan money represents gold, that's true no it's not. and haven't been true in a long time. since around about 1930 your dollar bill has said something like "This note is legal tender for all debts, public and priva...
- by Macvombat - at 2011.04.19 16:52:00
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6. Invention - what am I missing? - in Science and Industry [original thread]
in theory, when working with percentage chances, you could have a 95% chance of success and still not get one single job successful out of a thousands upon thousands of jobs.. as unlikely as it may seem, it is not impossible. think of it as rolli...
- by Macvombat - at 2010.08.19 11:15:00
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7. Short delay for deployment EVE Online: Tyrannis 1.0.4 (August 18, 2010) - in EVE General Discussion [original thread]
I beg that this info is true, im pretty certain one of my chars isn't training.. *note to self* REMEMBER BLOODY PATCH DAYS!!! The Mac has arrived
- by Macvombat - at 2010.08.18 13:42:00
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8. Fast ORCA Plan. - in Skill Discussions [original thread]
there is no fast way to get into an orca mate, it'll take you 4/5 months to get into it with a fresh char, and then another few months to get the descent leadership skills you need for you to become a descent orca pilot.. If your really serious a...
- by Macvombat - at 2010.08.11 07:38:00
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9. Hiring NPC crews/mercs - in Player Features and Ideas Discussion [original thread]
as stated above this is an MMO (Massively multiplayer online... blah blah blah..) getting a feature like this would further encourage solo play, wich is not intended in a multiplayer game.. Set up your courier contract and offer reasonable isk -...
- by Macvombat - at 2010.08.10 20:16:00
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10. Sec status Anomolies exclusive to hi-sec space - in Player Features and Ideas Discussion [original thread]
Guy LeDuche speaks the truth.. While i can see why in your case this would be usefull, im sure you would be comming back asking for this to be removed again, as nothing is stopping suicide gankers and pirates from killing you over and over and ov...
- by Macvombat - at 2010.08.10 14:49:00
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11. PI Group Mode - in Player Features and Ideas Discussion [original thread]
alright.. almost every single poster i have seen agrees that this clicking is an annoying part of PI.. but please! there's 1321 posts about it already! Group mode has been suggested a number of times and im sure CCP is aware of it.. The Mac has ...
- by Macvombat - at 2010.08.10 14:33:00
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12. Storyline oddity - in Missions & Complexes [original thread]
im afraid not.. should it? The Mac has arrived
- by Macvombat - at 2010.08.05 18:20:00
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13. Planetary Interaction Improvments - in Player Features and Ideas Discussion [original thread]
In these last couple of weeks i have been playing the click game, and honestly - i dont see what all the fuss is about, it takes me roughly 5 mins to reset 3 planets.. get 6 and you would have 10 mins of clicking to reset extractors 10 mins a day ...
- by Macvombat - at 2010.07.25 09:22:00
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14. MINING OPs : Orca versus Extra Hulk - in Science and Industry [original thread]
Edited by: Macvombat on 24/07/2010 16:39:14 as a general rule of thumb the orca's bonus's is only greater than the extra hulk when the 4th miner comes into play.. this all depends on various characters skillsets and such 3 hulks + 1 orca is ...
- by Macvombat - at 2010.07.24 16:38:00
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15. WH - HELP - in Missions & Complexes [original thread]
Originally by: Steaveus3 Yep, those people are coming to "rescue" you alright. well.. he'll get to highsec wont he? one way or the other The Mac has arrived
- by Macvombat - at 2010.07.23 08:00:00
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16. Akita T - 5 billion ISK wager on Mineral Basket Prices - in Market Discussions [original thread]
Originally by: Hulkageddon Jackpot I dont really think my event has any noticable economic impact beyond what the speculators try to make of it. Yes, 1700 exhumers and 29 orcas is a lot on a personal level, but on the market level it's no...
- by Macvombat - at 2010.07.19 13:58:00
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17. When are L4's feasable - in Missions & Complexes [original thread]
Short, but important note - "Never rush into a BS" - a BS is useless without at least semi descent skills. when i first started lvl 4's in my raven (after having done them in a drake for some time) i moved back to my drake simply because my raven ...
- by Macvombat - at 2010.07.15 20:53:00
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18. Caldari Wormhole Ship O' Doom- Hrm? - in Missions & Complexes [original thread]
i must admit, i cant be bothered to answer your isk/hour question simply because i rarely notice.. A drake can easily solo a C2, and possibly a C3 if your a descent pilot, i'd still go for the C2 though simply because it's faster and easier and w...
- by Macvombat - at 2010.07.15 20:37:00
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19. CCP ,Why does the launchers have A VERY LOW REPROCESS OUTCOME ? - in Science and Industry [original thread]
Originally by: LordDiablo This is even more interesting info , 1- The reprocess value of a Heavy Missile Launcher is arround 19k , while the seige missile launcher Torpedos ) is 12k ?????!!!!! even a heavy Beam laser gives u arround 105k ...
- by Macvombat - at 2010.07.15 09:18:00
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20. Skill Teaching - in Player Features and Ideas Discussion [original thread]
If anything like this should ever be implemented (to get rid of NPC orders on skillbooks) it would have to be in the form of players creating the skillbooks in some way.. But there are soo many issues combined with removing NPC seeded skillbooks ...
- by Macvombat - at 2010.07.14 15:37:00
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