Pages: [1] 2 3 |
1. High Sec Pos for Storing ore in system w/o stations? - in Science and Industry [original thread]
This is an effective method of mining in high sec provided a couple of conditions are met. The target system needs to have good amounts of ore to make it worthwhile (not all high sec systems without stations have a lot of ore since you aren't t...
- by Maglorre - at 2009.06.05 03:48:00
|
2. Questions on mining and ships to use - in Science and Industry [original thread]
Originally by: Sanguis Sanies No... it's about 2 days from a Covetor to a Hulk It is? I must be mis-rememberig then, maybe it was 40 days from Retriever to Covetor? It was a long time ago so my memory is a bit fuzzy I do remember putt...
- by Maglorre - at 2009.01.20 05:49:00
|
3. Questions on mining and ships to use - in Science and Industry [original thread]
Originally by: Irish Blend Originally by: Maglorre but can a Covetor tank 0.0 belt rats? Flying a Covetor is just a pilots way of saying "I can't afford a Hulk yet" Or perhaps... "I started training for a Hulk but it's about ...
- by Maglorre - at 2009.01.20 03:12:00
|
4. Questions on mining and ships to use - in Science and Industry [original thread]
Originally by: Irish Blend Is your advice bad as a joke? Anyone with those skills would be in a barge running strip miners Hmm, why is that ? The skills to use the lasers you can train without the barge skills. Admittedly most people t...
- by Maglorre - at 2009.01.19 11:14:00
|
5. From 20k to 45k people on at one time but nothing done resource wise - in Science and Industry [original thread]
Originally by: Irish Blend Originally by: Pwett I would agree IF it was possible to rent POS slots to the public. Why? This requires a change to the game mechanic. We now have semi-public slot rentals - just look on the forum ...
- by Maglorre - at 2009.01.19 08:28:00
|
6. Questions on mining and ships to use - in Science and Industry [original thread]
Mining in a BS is a good way to get RSI Train for the Modulated Deep Core Miner II . This, with the right crystal for the ore you are mining will give you 80m3 per minute, up from 60 for the Miner II with the added benefit of a 3 minute cycle ...
- by Maglorre - at 2009.01.19 07:57:00
|
7. Are the services to setup POSes for Corps hireable? - in Science and Industry [original thread]
Originally by: Lui Kai As above - not possible without applying the boot to a few people for a week. I believe this has changed. The way it works now is that the standings are recalculated every DT using the standings of people that ha...
- by Maglorre - at 2009.01.08 22:29:00
|
8. POS in highsec with mobile labs - in Science and Industry [original thread]
Or join your corp into one of the number of research alliance already setup for this purpose.
- by Maglorre - at 2009.01.07 13:35:00
|
9. Noob Questions - Frighter Supported Mining Ops. - in Science and Industry [original thread]
Yeah, but I guess the point remains that the cap efficiency mindlink is next to useless for a sufficiently skilled barge pilot as it provides no real benefit when the ship is already cap stable. Might be some benefit to lower skilled chaps, not re...
- by Maglorre - at 2009.01.07 13:33:00
|
10. Noob Questions - Frighter Supported Mining Ops. - in Science and Industry [original thread]
Originally by: Pwett Gistii a-type small shield booster + euctectic cap recharger Pithi B-Type small shield booster is cheaper and boosts more (but you need better skills to fit it and still be able to fit decent resists AND T2 MLUs as ...
- by Maglorre - at 2009.01.07 12:29:00
|
11. Empire research POS slots - do they sell? - in Science and Industry [original thread]
Originally by: Irish Blend the securiyt of having someone in a r&d corp anchored in high sec with a bpo sitting in an npc station helps with that Not a lot, no. The BPO still needs to be in the corp hangar in station to be able to res...
- by Maglorre - at 2008.12.29 05:34:00
|
12. Taking over CEO position - in Science and Industry [original thread]
Edited by: Maglorre on 12/12/2008 22:47:35 Originally by: Pwett Edited by: Pwett on 12/12/2008 17:06:24 no no Create a vote to make more shares, set it up for one day, vote for it. Once the vote passes go to corp->politics->...
- by Maglorre - at 2008.12.12 22:47:00
|
13. Taking over CEO position - in Science and Industry [original thread]
Originally by: Carniflex If you are director create 'run for CEO' vote and vote 'yes' for it. As long as no one does not oppose you you should end up as CEO of that corporation. Except you can't do that unless you have at least 5% of th...
- by Maglorre - at 2008.12.12 13:34:00
|
14. Taking over CEO position - in Science and Industry [original thread]
Edited by: Maglorre on 12/12/2008 11:50:17 Originally by: Xindi Kraid Directors too I think. Personally I would raid the hangars and make a new corp with the old members or petition CCP to give the CEO the boot (the former is more lik...
- by Maglorre - at 2008.12.12 11:50:00
|
15. Taking over CEO position - in Science and Industry [original thread]
Originally by: Xindi Kraid Accountants can distribute shares if there are any available. Otherwise you need to hold a vote for more shares. If the CEO is offline he can't vote no can he? Yeah, I've done that and the vote passed... but d...
- by Maglorre - at 2008.12.12 11:11:00
|
16. Taking over CEO position - in Science and Industry [original thread]
This is probably a little OT for this forum but it's probably the pleace I'll get the most accurate answers. I'm in a position where the CEO of my corp has been offline for a few months and probably won't be back and they hold 99% of the shares. ...
- by Maglorre - at 2008.12.12 11:00:00
|
17. Wacth out for this ore thief, barge popper - in Science and Industry [original thread]
Originally by: Killian Bekker In essence, you flip them, they flip/shoot back. You can pewpew their stuff within the 15 min, thereby resetting the timer. Keep it up long enough and you can still be shot at. However, they'd have to flip/sh...
- by Maglorre - at 2008.10.24 03:17:00
|
18. Capital construction - in Science and Industry [original thread]
Dreads can be built only in low sec and 0.0, can be built in a station.
- by Maglorre - at 2008.10.13 05:26:00
|
19. moon mineing help - in Science and Industry [original thread]
Originally by: ShadowLord56 i just want to know what would be a good set up for reacting the minerals so i can make some money and help out my corp OK, this is the bit people are suggesting isn't possible and to some extent they are rig...
- by Maglorre - at 2008.10.13 04:45:00
|
20. Copying blueprints without results - in Science and Industry [original thread]
Originally by: Braaage Go to your POS and right click each lab and name them, when you deliver the job make a mental note of the lab name. That way when you go to your pos to collect you will know which one they are in. This is what I d...
- by Maglorre - at 2008.10.10 03:39:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |