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1. Can anyone explain corp mining taxes ? - in Science and Industry [original thread]
You can't tax mining in game. If you really want to do it I would suggest having the corp buy the ore. Then use spreadsheets to calculate the contract with the tax included. Spreadsheets are the key to life.
- by Mathrin - at 2013.06.18 00:03:00
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2. An analysis of nullsec mining changes in Odyssey - in Science and Industry [original thread]
Sapegu wrote: Hi all, I mine in -0.5 to -1.0 As i am not the only one mining in the systems where ice belts form and i mine, i cant find out if belts respawn after some days without beeing mined. I can insure that it will not respawn after DT ...
- by Mathrin - at 2013.06.10 12:58:00
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3. Moon Goo Shuffle - in Science and Industry [original thread]
From what I've read there will be no reshuffle. They are just adding 200 or so more R64s and taking pressure off the technium bottleneck.
- by Mathrin - at 2013.05.30 20:36:00
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4. An analysis of nullsec mining changes in Odyssey - in Science and Industry [original thread]
IIRC ice has no +5% or plus +10%. This should be added and like ore, is effected by truesec.
- by Mathrin - at 2013.05.01 21:43:00
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5. An analysis of nullsec mining changes in Odyssey - in Science and Industry [original thread]
You guys need to get away from compression, and exporting to jita. This system is not made for that. The new changes are to encourage local markets independent of highsec trade hubs. Ice isn't supposed to be compressed . It's supposed to be used t...
- by Mathrin - at 2013.05.01 20:24:00
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6. Freighters to support mining ops? - in Science and Industry [original thread]
Derath Ellecon wrote: Freighters have no cargo ports, so can only load and unload from a station or POS array. So it cant scoop from a jetcan. dunno about from the ORCA CHA. Never thought about that. If you don't keep on devblogs or read th...
- by Mathrin - at 2012.11.30 19:19:00
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7. Fleet of Rokhs - Cost Analysis Needed - in Science and Industry [original thread]
In my experience a properly mining with crystals can mine as much as a tanked hulk (no yield mods) with way more tank and a cheaper price tag. The down side is yo don't have long cycle time like the hulk does so no semi afk mining. If you use an o...
- by Mathrin - at 2012.05.29 02:09:00
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8. System security rating differences - in Science and Industry [original thread]
Ok I didn't realize that mission payout was affected on sec status. Good to know. What about the ore? I know .7 and less in amarr empire has kernite. Are there more rare rocks in .5 or are the amount of ore in a rock increased?
- by Mathrin - at 2010.09.03 22:47:00
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9. System security rating differences - in Science and Industry [original thread]
I am trying to figure out the differences in sec rating of solar systems. Specificly .6 to point .5 other than concord what differences would there be and how big of a difference? Thanks for the help
- by Mathrin - at 2010.09.03 22:22:00
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10. Please delete - in Science and Industry [original thread]
Edited by: Mathrin on 15/08/2010 21:43:03 Misclick with iPhone. Please delete
- by Mathrin - at 2010.08.15 21:39:00
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11. POS Defense Help - in Science and Industry [original thread]
I think the OP is asking about placement not composition. Spread them out so that if one is taken out the enemy doesn't have to just relock and is already in range. They have to fly to optimal for each one.
- by Mathrin - at 2010.03.28 03:24:00
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12. Mining Shares - in Science and Industry [original thread]
This is what my corp does. Role: # of shares Defender: 1 (currently only 1 per op but number and share amount may change due to war) Industrial Hauler: 1 (# of haulers needed depends on amount of mineral output) Freighter Hauler: 2 (# of haulers ...
- by Mathrin - at 2010.03.26 16:58:00
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