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21. ship and module reprocessing array - in Player Features and Ideas Discussion [original thread]
Ix Method wrote: Danika Princip wrote: So a complete reversal of the nerf to mineral compression then? On the other hand, the possibility of drunken Titan reprocessing. THIS!!!!!!!!!! +11111111111
- by Meyr - at 2014.12.06 21:13:57
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22. Looking for a decent PVE setup! - in Ships and Modules [original thread]
1. Eve University. I can't recommend them highly enough. Even if you don't join, use their Wiki to learn about overview setup, ship setup, mission-running basics, and many, many other things. 2. Eve-survival.org - this website will describe each ...
- by Meyr - at 2014.12.06 20:13:32
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23. Nullsec explo - in Missions & Complexes [original thread]
I primarily drop probes for a living when in nullsec, so feel free to convo me if you see I'm online (add me to your contacts watchlist), or send me a message. That said, I'm assuming you aren't yet flying a Cov Ops, so I'll base this in a pure T...
- by Meyr - at 2014.12.06 19:07:43
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24. LVL 4 missions - what faction to choose ? - in Missions & Complexes [original thread]
Using a Rattlesnake, you'll probably find your best opponents in Amarr space. Sansha turret disruption means nothing to you, and the 'Snake has enough tank that EM damage isn't a huge inconvenience. Second best is Angels - you're shield tanked, so...
- by Meyr - at 2014.12.06 17:26:21
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25. Call for an upgrade drone boat (from Domi) - in Player Features and Ideas Discussion [original thread]
I don't think asking for a pure drone-based pirate/navy hull, with Dominix bonuses, and maybe a tank bonus (good brawler candidate?) would be too upsetting to the current balance. Not 'Super Drones', nothing more than what the Domi currently has,...
- by Meyr - at 2014.12.06 07:16:42
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26. Scanning for drones! - in Missions & Complexes [original thread]
Something like this might work for you - cheap, but still capable of running sites and finding drones, with a lot of cargo room (860 m3) to carry your loot. [Imicus, Imicus] Co-Processor II Expanded Cargohold II Expanded Cargohold II Limited 1MN...
- by Meyr - at 2014.12.06 06:58:32
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27. Best implant set for non-combat exploration - in Ships and Modules [original thread]
If you're going to run an Astero, fit some form of local repair, preferably an armor tank, as that allows you to still fit for exploration. I just tried my first Sleeper Data site this evening in my Anathema, and was unable to finish it due to the...
- by Meyr - at 2014.12.06 06:29:12
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28. Looking for a decent PVE setup! - in Ships and Modules [original thread]
Maybe something like this? Adapt to your skills as needed, it should let you run the booster for a couple of minutes, and get you used to moving your ship, managing your cap, choosing ammunition based upon your opponent, and, if you want, you can ...
- by Meyr - at 2014.12.06 05:44:49
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29. Stacking Penalty on Cargo Expansion - or Making Armor Haulers Work - in Player Features and Ideas Discussion [original thread]
Fitting options are a good thing, and provide pilots with more choices. +1 And, yes, that it might take FOUR Catalysts to gank a hauler instead of three just tears my heart to pieces. Poor babies, you might actually have to take a bit of care in ...
- by Meyr - at 2014.12.04 05:22:51
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30. ORE Freighter: smaller but armored like a real capital ship - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: OR....... We could just give freighters a real capital ship layout & fitting allowance. And stop automatically gimping all industrial ships. If someone wants to use their Jump Freighter as a Smart Bomber with it's 6 hig...
- by Meyr - at 2014.12.03 05:18:47
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31. Small ship carrier - in Player Features and Ideas Discussion [original thread]
+1
- by Meyr - at 2014.12.02 12:39:53
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32. Railguns - in Player Features and Ideas Discussion [original thread]
scorchlikeshiswhiskey wrote: Komi Toran wrote: So, we've gotten threads for missiles, projectiles, and now rails. Besides sentries, is there any weapon system that is not the worst right now? Having participated in, now, all 3 of those thr...
- by Meyr - at 2014.12.02 04:33:59
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33. Expanding Deadspace Modules - in Player Features and Ideas Discussion [original thread]
I can't say that I agree with all of your proposed modules, I like most of them. +1!
- by Meyr - at 2014.11.30 23:19:29
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34. Ships that need damage nerfs - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Thrasher is [email protected] million cost. Thread gave me a laugh though, well done McTroll Fine, then - what is the DPS of a comparably-fit Catalyst, using the same fitting tool? I don't currently have access to EFT, as I'm on an iPad...
- by Meyr - at 2014.11.30 23:07:38
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35. Ships that need damage nerfs - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Yazzinra wrote: Why do you hate Gallente? Also, HACs can't be compared to cruisers or battle cruisers. That said, giving up a high for a third mid on the catalyst could be interesting, though I can only imagine the gank...
- by Meyr - at 2014.11.30 22:52:09
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36. Gunboat for L4 Mission running in caldari space - in Ships and Modules [original thread]
As an alternative suggestion; [Hyperion, Hyperion] Large Armor Repairer II Damage Control II Armor Kinetic Hardener II Armor Thermic Hardener II Armor Kinetic Hardener II Armor Energized Adaptive Nano Membrane II Capacitor Power Relay II Experim...
- by Meyr - at 2014.11.30 16:08:40
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37. Quafe ultra PBC - in Player Features and Ideas Discussion [original thread]
DAFUQ?!?!
- by Meyr - at 2014.11.30 02:49:01
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38. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
It's amazing how I keep reading that the issue isn't with broadcasting a single command across multiple clients simultaneously, but with "bomb explosion radius." Interestingly enough, this position has been almost exclusive to Goons. Methinks tho...
- by Meyr - at 2014.11.30 02:15:24
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39. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Using IS Boxer to enable yourself to more easily 'multibox' the Eve client is, in and of itself, perfectly acceptable and legal, in accordance with the very first post of this thread. What is being deemed unacceptable is for a single player, with...
- by Meyr - at 2014.11.29 03:37:51
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40. The Big Rebalance : The story so far..... - in Ships and Modules [original thread]
baltec1 wrote: Meyr wrote: Most worthless rebalance? Freighters, far and away. No capability added, and must sacrifice cargo capacity in order to come close to what they had for EHP before, or, if they sacrifice cargo capacity AND defense, t...
- by Meyr - at 2014.11.23 15:56:42
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