| Pages: [1] 2 3 |
1. Bhaalgorn PVP setup. - in Ships and Modules [original thread]
It will not support the cap Tachs need. Infact, there is only one ship in the game that can take Tachs and use them correctly - the Apocalypse. The Armageddon and her distant relative are both medium to short range Battleships. Her bonus' explain ...
- by Miabio - at 2006.02.26 05:42:00
|
2. Solo PvP Scorp Setup - in Ships and Modules [original thread]
Originally by: Miabio your highs are all about artillary - but your mids are trying to cover everything. Don't waste a slot on something - just because. For example: your target painter. Why? For 2 Cruise missles, you are going to waiste ...
- by Miabio - at 2006.02.26 05:35:00
|
3. Solo PvP Scorp Setup - in Ships and Modules [original thread]
your highs are all about artillary - but your mids are trying to cover everything. Don't waste a slot on something - just because. For example: your target painter. Why? For 2 Cruise missles, you are going to waiste a mid slot and have to turn it...
- by Miabio - at 2006.02.26 05:33:00
|
4. The Raven & Balance - in Ships and Modules [original thread]
Stop crying Nurf, start calling for buffs. Nurfs water down that game, buffs make it more exciting.
- by Miabio - at 2006.02.26 05:26:00
|
5. Missile Wishlist - in Ships and Modules [original thread]
I like debates about what is 'natural' in EvE. . .always makes me laugh. I want skills that take over 30 days to be lowered. Its too long.
- by Miabio - at 2006.02.26 05:15:00
|
6. Remote Hull repairers? Oveur? - in Ships and Modules [original thread]
of course you use the skill to use Repair Drones - which are basically the same thing except you lose some offensive power and save a slot. . .
- by Miabio - at 2006.02.25 01:34:00
|
7. drone interfacing and EW drones - in Ships and Modules [original thread]
0%
- by Miabio - at 2006.02.23 09:47:00
|
8. In theory Curse > Ishtar? - in Ships and Modules [original thread]
I see this as an apple ot orange comparison. The Curse is a superior fleet ship, the Ishtar seems to be less dependant on a fleet to cover the weak points. Different classes, different functions. . .but ya, the Curse would start the fight seeded t...
- by Miabio - at 2006.02.17 17:44:00
|
9. Please Fix Retribution so it can PvP - in Ships and Modules [original thread]
It needs another mid slot. I really don't care about the arguments concerning sol and group pvp, tackling and other pointless diversions. What I see in the Retribution is a great ship that can't hold down a target. Solo or not, Scrams and AB/WMD ...
- by Miabio - at 2006.02.15 21:42:00
|
10. [RMR] blackbird setup - in Ships and Modules [original thread]
Edited by: Miabio on 12/02/2006 21:45:06 Well the BlackBird is an EW Cruiser, so, PvP or PvE is not really the nature of the question 'What is it for?', more, what kind of EW are you looking at doing, or are you thinking of an interesting Shie...
- by Miabio - at 2006.02.12 21:41:00
|
11. Help Me Set Up a Backwater Navy - in Ships and Modules [original thread]
sounds fantastic.
- by Miabio - at 2006.02.10 04:23:00
|
12. Khanid ships, ughh. - in Ships and Modules [original thread]
You know, I agree with you. . .
- by Miabio - at 2006.02.10 04:19:00
|
13. Scariest battleship - in Ships and Modules [original thread]
Edited by: Miabio on 07/02/2006 12:27:52 In Fleet Situations, the Geddon was the thing I dreaded, it always felt like it was made to take the shields off my Raven, these days, I fear Thorn more. In 1v1 or smaller situations, I fear any Tempest...
- by Miabio - at 2006.02.07 12:27:00
|
14. Passive Or Active Tanking Amarr Ships - in Ships and Modules [original thread]
Like he said, passive hardeners are fantastic if you have the new compensation skills. If you plan on flying Amarr for a long time, these skills are well worth your time imo. The nice thing about passives is just that, as passive, they are always ...
- by Miabio - at 2006.02.07 02:17:00
|
15. damage control/partial shield tank on amarr - in Ships and Modules [original thread]
It would be a challange to find an amarr ship that has the mid slots to actually shield tank effectivly with. I guess most people would laugh at the idea, but, I keep an open mind and would be curious to see what people will come up with. As far a...
- by Miabio - at 2006.02.05 11:56:00
|
16. alt. race - in Ships and Modules [original thread]
Not only would Gallente do you well in terms of 'hybrid' ships, but Gellente - Mini are allied in EvE as well. From a pure RP prospective, Gallente-Mini, Amarr-Caldari. But in the end, its what you like, since you will eventually master them all.
- by Miabio - at 2006.02.05 11:50:00
|
17. Where does the Nightmare fit in? - in Ships and Modules [original thread]
Do a Margional Utility Curve, Price+Gain-Want = Apoc. The Apoc may not be better, but when you can fit a whole bunch of apocs and all the nessisary implants many times over for the price of a single Nightmare w/o Mods. . . your realize that its no...
- by Miabio - at 2006.02.04 02:53:00
|
18. Skills Don't Affect ECM Burst? - in Ships and Modules [original thread]
not when the sentries join in on the fun. Trust me, stay away from ECM Bursts they are situational at best (0.0 space, loads of stuff with 7 or below sensor str. within 1000m. . . I really can't think of anything more atm).
- by Miabio - at 2006.02.03 09:07:00
|
19. Covert-Ops class - in Ships and Modules [original thread]
They are fun ships for sure, but they are terrible EW platforms. They can't really take any hits and they don't have the cap to sustain EW for long at all. They have their uses though. Transporting expensive BPOs or skills in 0.0 space is one plac...
- by Miabio - at 2006.02.02 08:41:00
|
20. Setting up Prophecy - in Ships and Modules [original thread]
I use med pulse. . .
- by Miabio - at 2006.02.01 05:44:00
|
| Pages: [1] 2 3 |
| First page | Previous page | Next page | Last page |